Index: src/hashmap.cc |
=================================================================== |
--- src/hashmap.cc (revision 1955) |
+++ src/hashmap.cc (working copy) |
@@ -59,7 +59,7 @@ |
HashMap::Entry* HashMap::Lookup(void* key, uint32_t hash, bool insert) { |
// Find a matching entry. |
Entry* p = Probe(key, hash); |
- if (p->key != NULL) { |
+ if (p->key != NULL) { |
return p; |
} |
@@ -84,6 +84,64 @@ |
} |
+void HashMap::Remove(void* key, uint32_t hash) { |
+ // Lookup the entry for the key to remove. |
+ Entry *p = Probe(key, hash); |
+ if (p->key == NULL) { |
+ // Key not found nothing to remove. |
+ return; |
+ } |
+ |
+ // To remove the entry we need to ensure that it does not create an empty |
+ // entry that will cause search for an entry to stop to soon. If all the |
Dean McNamee
2009/05/15 07:24:00
too soon
|
+ // entries between the entry to remove and the next empty slot have their |
+ // initial position inside this interval clearing the entry to remove will not |
Dean McNamee
2009/05/15 07:24:00
interval,
|
+ // break the search. If while searching for the next empty entry an entry is |
+ // encountered which does not have its initial position between the entry to |
+ // remove and the position looked at this entry can be moved to the place of |
Dean McNamee
2009/05/15 07:24:00
looked at,
|
+ // the entry to remove without breaking the search for it and the new entry to |
+ // remove will be its previous position. |
Dean McNamee
2009/05/15 07:24:00
runon :)
|
+ // Algorithm from http://en.wikipedia.org/wiki/Open_addressing. |
+ |
+ // This guarantees loop termination as there is at least one empty entry so |
+ // eventually the removed entyr will have an empty entry after it. |
Dean McNamee
2009/05/15 07:24:00
entry
|
+ ASSERT(occupancy_ < capacity_); |
+ |
+ // p is the candidate entry to clear. q is used to scan forwards. |
+ Entry* q = p; // Start at the entry to remove. |
+ while (true) { |
+ // Move q to the next entry. |
+ q = q + 1; |
+ if (q == map_end()) { |
+ q = map_; |
+ } |
+ |
+ // All entries between p and q have their initial position between p and q |
+ // and the entry p can be cleared without breaking the search for these |
+ // entries. |
+ if (q->key == NULL) { |
+ break; |
+ } |
+ |
+ // Find the initial position for the entry at position q. |
+ Entry* r = map_ + (q->hash & (capacity_ - 1)); |
+ |
+ // If the entry at position q has its initial position outside the range |
+ // between p and q it can be moved forward to position p and will still be |
+ // found. There is now a new candidate entry for clearing. |
+ if (q > p && (r <= p || r > q) || |
+ q < p && (r <= p && r > q)) { |
+ *p = *q; |
+ p = q; |
+ } |
+ } |
+ |
+ // Clear the entry which is allowed to en emptied. |
+ p->key = NULL; |
+ occupancy_--; |
+} |
+ |
+ |
void HashMap::Clear() { |
// Mark all entries as empty. |
const Entry* end = map_end(); |
@@ -119,7 +177,7 @@ |
const Entry* end = map_end(); |
ASSERT(map_ <= p && p < end); |
- ASSERT(occupancy_ < capacity_); // guarantees loop termination |
+ ASSERT(occupancy_ < capacity_); // Guarantees loop termination. |
while (p->key != NULL && (hash != p->hash || !match_(key, p->key))) { |
p++; |
if (p >= end) { |