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1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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31 #include "hashmap.h" | 31 #include "hashmap.h" |
32 #include "cctest.h" | 32 #include "cctest.h" |
33 | 33 |
34 using namespace v8::internal; | 34 using namespace v8::internal; |
35 | 35 |
36 static bool DefaultMatchFun(void* a, void* b) { | 36 static bool DefaultMatchFun(void* a, void* b) { |
37 return a == b; | 37 return a == b; |
38 } | 38 } |
39 | 39 |
40 | 40 |
| 41 typedef uint32_t (*IntKeyHash)(uint32_t key); |
| 42 |
| 43 |
41 class IntSet { | 44 class IntSet { |
42 public: | 45 public: |
43 IntSet() : map_(DefaultMatchFun) {} | 46 IntSet(IntKeyHash hash) : hash_(hash), map_(DefaultMatchFun) {} |
44 | 47 |
45 void Insert(int x) { | 48 void Insert(int x) { |
46 CHECK_NE(0, x); // 0 corresponds to (void*)NULL - illegal key value | 49 CHECK_NE(0, x); // 0 corresponds to (void*)NULL - illegal key value |
47 HashMap::Entry* p = map_.Lookup(reinterpret_cast<void*>(x), Hash(x), true); | 50 HashMap::Entry* p = map_.Lookup(reinterpret_cast<void*>(x), hash_(x), true); |
48 CHECK(p != NULL); // insert is set! | 51 CHECK(p != NULL); // insert is set! |
49 CHECK_EQ(reinterpret_cast<void*>(x), p->key); | 52 CHECK_EQ(reinterpret_cast<void*>(x), p->key); |
50 // we don't care about p->value | 53 // we don't care about p->value |
51 } | 54 } |
52 | 55 |
| 56 void Remove(int x) { |
| 57 CHECK_NE(0, x); // 0 corresponds to (void*)NULL - illegal key value |
| 58 map_.Remove(reinterpret_cast<void*>(x), hash_(x)); |
| 59 } |
| 60 |
53 bool Present(int x) { | 61 bool Present(int x) { |
54 HashMap::Entry* p = map_.Lookup(reinterpret_cast<void*>(x), Hash(x), false); | 62 HashMap::Entry* p = map_.Lookup(reinterpret_cast<void*>(x), hash_(x), false)
; |
55 if (p != NULL) { | 63 if (p != NULL) { |
56 CHECK_EQ(reinterpret_cast<void*>(x), p->key); | 64 CHECK_EQ(reinterpret_cast<void*>(x), p->key); |
57 } | 65 } |
58 return p != NULL; | 66 return p != NULL; |
59 } | 67 } |
60 | 68 |
61 void Clear() { | 69 void Clear() { |
62 map_.Clear(); | 70 map_.Clear(); |
63 } | 71 } |
64 | 72 |
65 uint32_t occupancy() const { | 73 uint32_t occupancy() const { |
66 uint32_t count = 0; | 74 uint32_t count = 0; |
67 for (HashMap::Entry* p = map_.Start(); p != NULL; p = map_.Next(p)) { | 75 for (HashMap::Entry* p = map_.Start(); p != NULL; p = map_.Next(p)) { |
68 count++; | 76 count++; |
69 } | 77 } |
70 CHECK_EQ(map_.occupancy(), static_cast<double>(count)); | 78 CHECK_EQ(map_.occupancy(), static_cast<double>(count)); |
71 return count; | 79 return count; |
72 } | 80 } |
73 | 81 |
74 private: | 82 private: |
75 HashMap map_; | 83 HashMap map_; |
76 static uint32_t Hash(uint32_t key) { return key * 23; } | 84 IntKeyHash hash_; |
77 }; | 85 }; |
78 | 86 |
79 | 87 |
80 TEST(Set) { | 88 static uint32_t Hash(uint32_t key) { return 23; } |
81 IntSet set; | 89 static uint32_t CollisionHash(uint32_t key) { return key & 0x3; } |
| 90 |
| 91 |
| 92 void TestSet(IntKeyHash hash, int size) { |
| 93 IntSet set(hash); |
82 CHECK_EQ(0, set.occupancy()); | 94 CHECK_EQ(0, set.occupancy()); |
83 | 95 |
84 set.Insert(1); | 96 set.Insert(1); |
85 set.Insert(2); | 97 set.Insert(2); |
86 set.Insert(3); | 98 set.Insert(3); |
87 CHECK_EQ(3, set.occupancy()); | 99 CHECK_EQ(3, set.occupancy()); |
88 | 100 |
89 set.Insert(2); | 101 set.Insert(2); |
90 set.Insert(3); | 102 set.Insert(3); |
91 CHECK_EQ(3, set.occupancy()); | 103 CHECK_EQ(3, set.occupancy()); |
92 | 104 |
93 CHECK(set.Present(1)); | 105 CHECK(set.Present(1)); |
94 CHECK(set.Present(2)); | 106 CHECK(set.Present(2)); |
95 CHECK(set.Present(3)); | 107 CHECK(set.Present(3)); |
96 CHECK(!set.Present(4)); | 108 CHECK(!set.Present(4)); |
97 CHECK_EQ(3, set.occupancy()); | 109 CHECK_EQ(3, set.occupancy()); |
98 | 110 |
| 111 set.Remove(1); |
| 112 CHECK(!set.Present(1)); |
| 113 CHECK(set.Present(2)); |
| 114 CHECK(set.Present(3)); |
| 115 CHECK_EQ(2, set.occupancy()); |
| 116 |
| 117 set.Remove(3); |
| 118 CHECK(!set.Present(1)); |
| 119 CHECK(set.Present(2)); |
| 120 CHECK(!set.Present(3)); |
| 121 CHECK_EQ(1, set.occupancy()); |
| 122 |
99 set.Clear(); | 123 set.Clear(); |
100 CHECK_EQ(0, set.occupancy()); | 124 CHECK_EQ(0, set.occupancy()); |
101 | 125 |
102 // Insert a long series of values. | 126 // Insert a long series of values. |
103 const int start = 453; | 127 const int start = 453; |
104 const int factor = 13; | 128 const int factor = 13; |
105 const int offset = 7; | 129 const int offset = 7; |
106 const uint32_t n = 1000; | 130 const uint32_t n = size; |
107 | 131 |
108 int x = start; | 132 int x = start; |
109 for (uint32_t i = 0; i < n; i++) { | 133 for (uint32_t i = 0; i < n; i++) { |
110 CHECK_EQ(i, static_cast<double>(set.occupancy())); | 134 CHECK_EQ(i, static_cast<double>(set.occupancy())); |
111 set.Insert(x); | 135 set.Insert(x); |
112 x = x*factor + offset; | 136 x = x * factor + offset; |
113 } | 137 } |
| 138 CHECK_EQ(n, static_cast<double>(set.occupancy())); |
114 | 139 |
115 // Verify the same sequence of values. | 140 // Verify the same sequence of values. |
116 x = start; | 141 x = start; |
117 for (uint32_t i = 0; i < n; i++) { | 142 for (uint32_t i = 0; i < n; i++) { |
118 CHECK(set.Present(x)); | 143 CHECK(set.Present(x)); |
119 x = x*factor + offset; | 144 x = x * factor + offset; |
120 } | 145 } |
| 146 CHECK_EQ(n, static_cast<double>(set.occupancy())); |
121 | 147 |
122 CHECK_EQ(n, static_cast<double>(set.occupancy())); | 148 // Remove all these values. |
| 149 x = start; |
| 150 for (uint32_t i = 0; i < n; i++) { |
| 151 CHECK_EQ(n - i, static_cast<double>(set.occupancy())); |
| 152 CHECK(set.Present(x)); |
| 153 set.Remove(x); |
| 154 CHECK(!set.Present(x)); |
| 155 x = x * factor + offset; |
| 156 |
| 157 // Verify the the expected values are still there. |
| 158 int y = start; |
| 159 for (uint32_t j = 0; j < n; j++) { |
| 160 if (j <= i) { |
| 161 CHECK(!set.Present(y)); |
| 162 } else { |
| 163 CHECK(set.Present(y)); |
| 164 } |
| 165 y = y * factor + offset; |
| 166 } |
| 167 |
| 168 } |
| 169 CHECK_EQ(0, set.occupancy()); |
123 } | 170 } |
| 171 |
| 172 |
| 173 TEST(Set) { |
| 174 TestSet(Hash, 1000); |
| 175 TestSet(CollisionHash, 100); |
| 176 } |
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