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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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35 // ---------------------------------------------------------------------------- | 35 // ---------------------------------------------------------------------------- |
36 // General helper functions | 36 // General helper functions |
37 | 37 |
38 // Returns true iff x is a power of 2. Does not work for zero. | 38 // Returns true iff x is a power of 2. Does not work for zero. |
39 template <typename T> | 39 template <typename T> |
40 static inline bool IsPowerOf2(T x) { | 40 static inline bool IsPowerOf2(T x) { |
41 return (x & (x - 1)) == 0; | 41 return (x & (x - 1)) == 0; |
42 } | 42 } |
43 | 43 |
44 | 44 |
45 | |
46 | |
47 // The C++ standard leaves the semantics of '>>' undefined for | 45 // The C++ standard leaves the semantics of '>>' undefined for |
48 // negative signed operands. Most implementations do the right thing, | 46 // negative signed operands. Most implementations do the right thing, |
49 // though. | 47 // though. |
50 static inline int ArithmeticShiftRight(int x, int s) { | 48 static inline int ArithmeticShiftRight(int x, int s) { |
51 return x >> s; | 49 return x >> s; |
52 } | 50 } |
53 | 51 |
54 | 52 |
55 // Compute the 0-relative offset of some absolute value x of type T. | 53 // Compute the 0-relative offset of some absolute value x of type T. |
56 // This allows conversion of Addresses and integral types into | 54 // This allows conversion of Addresses and integral types into |
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541 #endif | 539 #endif |
542 while (dest < limit) { | 540 while (dest < limit) { |
543 *dest++ = static_cast<sinkchar>(*src++); | 541 *dest++ = static_cast<sinkchar>(*src++); |
544 } | 542 } |
545 } | 543 } |
546 | 544 |
547 | 545 |
548 } } // namespace v8::internal | 546 } } // namespace v8::internal |
549 | 547 |
550 #endif // V8_UTILS_H_ | 548 #endif // V8_UTILS_H_ |
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