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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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464 // Call a code stub that has already been prepared for calling (via | 464 // Call a code stub that has already been prepared for calling (via |
465 // PrepareForCall). | 465 // PrepareForCall). |
466 Result RawCallStub(CodeStub* stub); | 466 Result RawCallStub(CodeStub* stub); |
467 | 467 |
468 // Calls a code object which has already been prepared for calling | 468 // Calls a code object which has already been prepared for calling |
469 // (via PrepareForCall). | 469 // (via PrepareForCall). |
470 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); | 470 Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
471 | 471 |
472 bool Equals(VirtualFrame* other); | 472 bool Equals(VirtualFrame* other); |
473 | 473 |
| 474 // Perform initialization required during entry frame computation |
| 475 // after setting the virtual frame element at index in frame to be |
| 476 // target. |
| 477 void InitializeEntryElement(int index, FrameElement* target) { |
| 478 elements_[index].clear_copied(); |
| 479 if (target->is_register()) { |
| 480 register_locations_[target->reg().code()] = index; |
| 481 } else if (target->is_copy()) { |
| 482 elements_[target->index()].set_copied(); |
| 483 } |
| 484 } |
| 485 |
474 friend class JumpTarget; | 486 friend class JumpTarget; |
475 }; | 487 }; |
476 | 488 |
477 | 489 |
478 } } // namespace v8::internal | 490 } } // namespace v8::internal |
479 | 491 |
480 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ | 492 #endif // V8_ARM_VIRTUAL_FRAME_ARM_H_ |
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