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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/watchdog.h" | 5 #include "base/watchdog.h" |
6 | 6 |
| 7 #include "base/compiler_specific.h" |
7 #include "base/platform_thread.h" | 8 #include "base/platform_thread.h" |
8 #include "base/string_util.h" | |
9 | 9 |
10 using base::TimeDelta; | 10 using base::TimeDelta; |
11 using base::TimeTicks; | 11 using base::TimeTicks; |
12 | 12 |
13 //------------------------------------------------------------------------------ | 13 //------------------------------------------------------------------------------ |
14 // Public API methods. | 14 // Public API methods. |
15 | 15 |
16 // Start thread running in a Disarmed state. | 16 // Start thread running in a Disarmed state. |
17 Watchdog::Watchdog(const TimeDelta& duration, | 17 Watchdog::Watchdog(const TimeDelta& duration, |
18 const std::wstring& thread_watched_name, | 18 const std::string& thread_watched_name, |
19 bool enabled) | 19 bool enabled) |
20 : lock_(), | 20 : init_successful_(false), |
| 21 lock_(), |
21 condition_variable_(&lock_), | 22 condition_variable_(&lock_), |
22 state_(DISARMED), | 23 state_(DISARMED), |
23 duration_(duration), | |
24 thread_watched_name_(thread_watched_name), | 24 thread_watched_name_(thread_watched_name), |
25 handle_(NULL), | 25 ALLOW_THIS_IN_INITIALIZER_LIST(delegate_(this, duration)) { |
26 thread_id_(0) { | |
27 if (!enabled) | 26 if (!enabled) |
28 return; // Don't start thread, or doing anything really. | 27 return; // Don't start thread, or doing anything really. |
29 handle_ = CreateThread(NULL, // security | 28 init_successful_ = PlatformThread::Create(0, // Default stack size. |
30 0, // Default stack size. | 29 &delegate_, |
31 Watchdog::ThreadStart, | 30 &handle_); |
32 reinterpret_cast<void*>(this), | 31 DCHECK(init_successful_); |
33 CREATE_SUSPENDED, | |
34 &thread_id_); | |
35 DCHECK(NULL != handle_); | |
36 if (NULL == handle_) | |
37 return ; | |
38 ResumeThread(handle_); // WINAPI call. | |
39 } | 32 } |
40 | 33 |
41 // Notify watchdog thread, and wait for it to finish up. | 34 // Notify watchdog thread, and wait for it to finish up. |
42 Watchdog::~Watchdog() { | 35 Watchdog::~Watchdog() { |
43 if (NULL == handle_) | 36 if (!init_successful_) |
44 return; | 37 return; |
45 { | 38 { |
46 AutoLock lock(lock_); | 39 AutoLock lock(lock_); |
47 state_ = SHUTDOWN; | 40 state_ = SHUTDOWN; |
48 } | 41 } |
49 condition_variable_.Signal(); | 42 condition_variable_.Signal(); |
50 DWORD results = WaitForSingleObject(handle_, INFINITE); | 43 PlatformThread::Join(handle_); |
51 DCHECK(WAIT_OBJECT_0 == results); | |
52 CloseHandle(handle_); | |
53 handle_ = NULL; | |
54 } | 44 } |
55 | 45 |
56 void Watchdog::Arm() { | 46 void Watchdog::Arm() { |
57 ArmAtStartTime(TimeTicks::Now()); | 47 ArmAtStartTime(TimeTicks::Now()); |
58 } | 48 } |
59 | 49 |
60 void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) { | 50 void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) { |
61 ArmAtStartTime(TimeTicks::Now() - time_delta); | 51 ArmAtStartTime(TimeTicks::Now() - time_delta); |
62 } | 52 } |
63 | 53 |
64 // Start clock for watchdog. | 54 // Start clock for watchdog. |
65 void Watchdog::ArmAtStartTime(const TimeTicks start_time) { | 55 void Watchdog::ArmAtStartTime(const TimeTicks start_time) { |
66 { | 56 { |
67 AutoLock lock(lock_); | 57 AutoLock lock(lock_); |
68 start_time_ = start_time; | 58 start_time_ = start_time; |
69 state_ = ARMED; | 59 state_ = ARMED; |
70 } | 60 } |
71 // Force watchdog to wake up, and go to sleep with the timer ticking with the | 61 // Force watchdog to wake up, and go to sleep with the timer ticking with the |
72 // proper duration. | 62 // proper duration. |
73 condition_variable_.Signal(); | 63 condition_variable_.Signal(); |
74 } | 64 } |
75 | 65 |
76 // Disable watchdog so that it won't do anything when time expires. | 66 // Disable watchdog so that it won't do anything when time expires. |
77 void Watchdog::Disarm() { | 67 void Watchdog::Disarm() { |
78 if (NULL == handle_) | |
79 return; | |
80 AutoLock lock(lock_); | 68 AutoLock lock(lock_); |
81 state_ = DISARMED; | 69 state_ = DISARMED; |
82 // We don't need to signal, as the watchdog will eventually wake up, and it | 70 // We don't need to signal, as the watchdog will eventually wake up, and it |
83 // will check its state and time, and act accordingly. | 71 // will check its state and time, and act accordingly. |
84 } | 72 } |
85 | 73 |
86 //------------------------------------------------------------------------------ | 74 //------------------------------------------------------------------------------ |
87 // Internal private methods that the watchdog thread uses. | 75 // Internal private methods that the watchdog thread uses. |
88 | 76 |
89 // static | 77 void Watchdog::ThreadDelegate::ThreadMain() { |
90 DWORD __stdcall Watchdog::ThreadStart(void* pThis) { | |
91 Watchdog* watchdog = reinterpret_cast<Watchdog*>(pThis); | |
92 return watchdog->Run(); | |
93 } | |
94 | |
95 unsigned Watchdog::Run() { | |
96 SetThreadName(); | 78 SetThreadName(); |
97 TimeDelta remaining_duration; | 79 TimeDelta remaining_duration; |
98 while (1) { | 80 while (1) { |
99 AutoLock lock(lock_); | 81 AutoLock lock(watchdog_->lock_); |
100 while (DISARMED == state_) | 82 while (DISARMED == watchdog_->state_) |
101 condition_variable_.Wait(); | 83 watchdog_->condition_variable_.Wait(); |
102 if (SHUTDOWN == state_) | 84 if (SHUTDOWN == watchdog_->state_) |
103 return 0; | 85 return; |
104 DCHECK(ARMED == state_); | 86 DCHECK(ARMED == watchdog_->state_); |
105 remaining_duration = duration_ - (TimeTicks::Now() - start_time_); | 87 remaining_duration = duration_ - |
| 88 (TimeTicks::Now() - watchdog_->start_time_); |
106 if (remaining_duration.InMilliseconds() > 0) { | 89 if (remaining_duration.InMilliseconds() > 0) { |
107 // Spurios wake? Timer drifts? Go back to sleep for remaining time. | 90 // Spurios wake? Timer drifts? Go back to sleep for remaining time. |
108 condition_variable_.TimedWait(remaining_duration); | 91 watchdog_->condition_variable_.TimedWait(remaining_duration); |
109 } else { | 92 } else { |
110 // We overslept, so this seems like a real alarm. | 93 // We overslept, so this seems like a real alarm. |
111 // Watch out for a user that stopped the debugger on a different alarm! | 94 // Watch out for a user that stopped the debugger on a different alarm! |
112 { | 95 { |
113 AutoLock static_lock(static_lock_); | 96 AutoLock static_lock(static_lock_); |
114 if (last_debugged_alarm_time_ > start_time_) { | 97 if (last_debugged_alarm_time_ > watchdog_->start_time_) { |
115 // False alarm: we started our clock before the debugger break (last | 98 // False alarm: we started our clock before the debugger break (last |
116 // alarm time). | 99 // alarm time). |
117 start_time_ += last_debugged_alarm_delay_; | 100 watchdog_->start_time_ += last_debugged_alarm_delay_; |
118 if (last_debugged_alarm_time_ > start_time_) | 101 if (last_debugged_alarm_time_ > watchdog_->start_time_) |
119 state_ = DISARMED; // Too many alarms must have taken place. | 102 // Too many alarms must have taken place. |
| 103 watchdog_->state_ = DISARMED; |
120 continue; | 104 continue; |
121 } | 105 } |
122 } | 106 } |
123 state_ = DISARMED; // Only alarm at most once. | 107 watchdog_->state_ = DISARMED; // Only alarm at most once. |
124 TimeTicks last_alarm_time = TimeTicks::Now(); | 108 TimeTicks last_alarm_time = TimeTicks::Now(); |
125 Alarm(); // Set a break point here to debug on alarms. | 109 watchdog_->Alarm(); // Set a break point here to debug on alarms. |
126 TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time; | 110 TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time; |
127 if (last_alarm_delay > TimeDelta::FromMilliseconds(2)) { | 111 if (last_alarm_delay > TimeDelta::FromMilliseconds(2)) { |
128 // Ignore race of two alarms/breaks going off at roughly the same time. | 112 // Ignore race of two alarms/breaks going off at roughly the same time. |
129 AutoLock static_lock(static_lock_); | 113 AutoLock static_lock(static_lock_); |
130 // This was a real debugger break. | 114 // This was a real debugger break. |
131 last_debugged_alarm_time_ = last_alarm_time; | 115 last_debugged_alarm_time_ = last_alarm_time; |
132 last_debugged_alarm_delay_ = last_alarm_delay; | 116 last_debugged_alarm_delay_ = last_alarm_delay; |
133 } | 117 } |
134 } | 118 } |
135 } | 119 } |
136 } | 120 } |
137 | 121 |
138 void Watchdog::SetThreadName() const { | 122 void Watchdog::ThreadDelegate::SetThreadName() const { |
139 std::string name = StringPrintf("%s Watchdog", | 123 std::string name = watchdog_->thread_watched_name_ + " Watchdog"; |
140 WideToASCII(thread_watched_name_).c_str()); | |
141 PlatformThread::SetName(name.c_str()); | 124 PlatformThread::SetName(name.c_str()); |
142 DLOG(INFO) << "Watchdog active: " << name; | 125 DLOG(INFO) << "Watchdog active: " << name; |
143 } | 126 } |
144 | 127 |
145 // static | 128 // static |
146 Lock Watchdog::static_lock_; // Lock for access of static data... | 129 Lock Watchdog::static_lock_; // Lock for access of static data... |
147 // static | 130 // static |
148 TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks(); | 131 TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks(); |
149 // static | 132 // static |
150 TimeDelta Watchdog::last_debugged_alarm_delay_; | 133 TimeDelta Watchdog::last_debugged_alarm_delay_; |
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