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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 | 29 |
| 30 #include "bootstrapper.h" | 30 #include "bootstrapper.h" |
| 31 #include "debug.h" | 31 #include "debug.h" |
| 32 #include "serialize.h" | 32 #include "serialize.h" |
| 33 #include "stub-cache.h" | 33 #include "stub-cache.h" |
| 34 #include "oprofile-agent.h" | 34 #include "oprofile-agent.h" |
| 35 | 35 |
| 36 namespace v8 { namespace internal { | 36 namespace v8 { namespace internal { |
| 37 | 37 |
| 38 bool V8::is_running_ = false; |
| 38 bool V8::has_been_setup_ = false; | 39 bool V8::has_been_setup_ = false; |
| 39 bool V8::has_been_disposed_ = false; | 40 bool V8::has_been_disposed_ = false; |
| 41 bool V8::has_fatal_error_ = false; |
| 40 | 42 |
| 41 bool V8::Initialize(Deserializer *des) { | 43 bool V8::Initialize(Deserializer *des) { |
| 42 bool create_heap_objects = des == NULL; | 44 bool create_heap_objects = des == NULL; |
| 43 if (HasBeenDisposed()) return false; | 45 if (has_been_disposed_ || has_fatal_error_) return false; |
| 44 if (HasBeenSetup()) return true; | 46 if (IsRunning()) return true; |
| 47 |
| 48 is_running_ = true; |
| 45 has_been_setup_ = true; | 49 has_been_setup_ = true; |
| 50 has_fatal_error_ = false; |
| 51 has_been_disposed_ = false; |
| 46 #ifdef DEBUG | 52 #ifdef DEBUG |
| 47 // The initialization process does not handle memory exhaustion. | 53 // The initialization process does not handle memory exhaustion. |
| 48 DisallowAllocationFailure disallow_allocation_failure; | 54 DisallowAllocationFailure disallow_allocation_failure; |
| 49 #endif | 55 #endif |
| 50 | 56 |
| 51 // Enable logging before setting up the heap | 57 // Enable logging before setting up the heap |
| 52 Logger::Setup(); | 58 Logger::Setup(); |
| 53 if (des) des->GetLog(); | 59 if (des) des->GetLog(); |
| 54 | 60 |
| 55 // Setup the platform OS support. | 61 // Setup the platform OS support. |
| 56 OS::Setup(); | 62 OS::Setup(); |
| 57 | 63 |
| 58 // Setup the object heap | 64 // Setup the object heap |
| 59 ASSERT(!Heap::HasBeenSetup()); | 65 ASSERT(!Heap::HasBeenSetup()); |
| 60 if (!Heap::Setup(create_heap_objects)) { | 66 if (!Heap::Setup(create_heap_objects)) { |
| 61 has_been_setup_ = false; | 67 SetFatalError(); |
| 62 return false; | 68 return false; |
| 63 } | 69 } |
| 64 | 70 |
| 65 // Initialize other runtime facilities | 71 // Initialize other runtime facilities |
| 66 Bootstrapper::Initialize(create_heap_objects); | 72 Bootstrapper::Initialize(create_heap_objects); |
| 67 Builtins::Setup(create_heap_objects); | 73 Builtins::Setup(create_heap_objects); |
| 68 Top::Initialize(); | 74 Top::Initialize(); |
| 69 | 75 |
| 70 if (FLAG_preemption) { | 76 if (FLAG_preemption) { |
| 71 v8::Locker locker; | 77 v8::Locker locker; |
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| 87 // any deserialization because we have to have the initial heap | 93 // any deserialization because we have to have the initial heap |
| 88 // objects in place for creating the code object used for probing. | 94 // objects in place for creating the code object used for probing. |
| 89 CPU::Setup(); | 95 CPU::Setup(); |
| 90 | 96 |
| 91 OProfileAgent::Initialize(); | 97 OProfileAgent::Initialize(); |
| 92 | 98 |
| 93 return true; | 99 return true; |
| 94 } | 100 } |
| 95 | 101 |
| 96 | 102 |
| 103 void V8::SetFatalError() { |
| 104 is_running_ = false; |
| 105 has_fatal_error_ = true; |
| 106 } |
| 107 |
| 108 |
| 97 void V8::TearDown() { | 109 void V8::TearDown() { |
| 98 if (HasBeenDisposed()) return; | 110 if (!has_been_setup_ || has_been_disposed_) return; |
| 99 if (!HasBeenSetup()) return; | |
| 100 | 111 |
| 101 OProfileAgent::TearDown(); | 112 OProfileAgent::TearDown(); |
| 102 | 113 |
| 103 if (FLAG_preemption) { | 114 if (FLAG_preemption) { |
| 104 v8::Locker locker; | 115 v8::Locker locker; |
| 105 v8::Locker::StopPreemption(); | 116 v8::Locker::StopPreemption(); |
| 106 } | 117 } |
| 107 | 118 |
| 108 Builtins::TearDown(); | 119 Builtins::TearDown(); |
| 109 Bootstrapper::TearDown(); | 120 Bootstrapper::TearDown(); |
| 110 | 121 |
| 111 Top::TearDown(); | 122 Top::TearDown(); |
| 112 | 123 |
| 113 Heap::TearDown(); | 124 Heap::TearDown(); |
| 114 Logger::TearDown(); | 125 Logger::TearDown(); |
| 115 | 126 |
| 116 has_been_setup_ = false; | 127 is_running_ = false; |
| 117 has_been_disposed_ = true; | 128 has_been_disposed_ = true; |
| 118 } | 129 } |
| 119 | 130 |
| 131 |
| 120 } } // namespace v8::internal | 132 } } // namespace v8::internal |
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