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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/base/resource/resource_bundle.h" | 5 #include "ui/base/resource/resource_bundle.h" |
| 6 | 6 |
| 7 #include "base/base_paths.h" | 7 #include "base/base_paths.h" |
| 8 #include "base/file_path.h" | 8 #include "base/file_path.h" |
| 9 #include "base/file_util.h" | 9 #include "base/file_util.h" |
| 10 #include "base/memory/ref_counted_memory.h" | 10 #include "base/memory/ref_counted_memory.h" |
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| 240 const gfx::Font* font = | 240 const gfx::Font* font = |
| 241 &resource_bundle.GetFont(ui::ResourceBundle::BaseFont); | 241 &resource_bundle.GetFont(ui::ResourceBundle::BaseFont); |
| 242 EXPECT_TRUE(font); | 242 EXPECT_TRUE(font); |
| 243 } | 243 } |
| 244 | 244 |
| 245 TEST(ResourceBundle, LoadDataResourceBytes) { | 245 TEST(ResourceBundle, LoadDataResourceBytes) { |
| 246 // On Windows, the default data is compiled into the binary so this does | 246 // On Windows, the default data is compiled into the binary so this does |
| 247 // nothing. | 247 // nothing. |
| 248 ScopedTempDir dir; | 248 ScopedTempDir dir; |
| 249 ASSERT_TRUE(dir.CreateUniqueTempDir()); | 249 ASSERT_TRUE(dir.CreateUniqueTempDir()); |
| 250 FilePath data_path = dir.path().Append(FILE_PATH_LITERAL("sample.pak")); | 250 FilePath data_path = dir.path().AppendASCII("sample.pak"); |
| 251 | 251 |
| 252 // Put the ResourceBundle in a different scope so that it's destroyed before | 252 // Put the ResourceBundle in a different scope so that it's destroyed before |
| 253 // the ScopedTempDir. | 253 // the ScopedTempDir. |
| 254 { | 254 { |
| 255 // Verify that we don't crash when trying to load a resource that is not | 255 // Verify that we don't crash when trying to load a resource that is not |
| 256 // found. In some cases, we fail to mmap resources.pak, but try to keep | 256 // found. In some cases, we fail to mmap resources.pak, but try to keep |
| 257 // going anyway. | 257 // going anyway. |
| 258 ResourceBundle resource_bundle(NULL); | 258 ResourceBundle resource_bundle(NULL); |
| 259 | 259 |
| 260 // Dump contents into the pak file. | 260 // Dump contents into the pak file. |
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| 277 kUnfoundResourceId)); | 277 kUnfoundResourceId)); |
| 278 } | 278 } |
| 279 } | 279 } |
| 280 | 280 |
| 281 TEST(ResourceBundle, GetRawDataResource) { | 281 TEST(ResourceBundle, GetRawDataResource) { |
| 282 | 282 |
| 283 // On Windows, the default data is compiled into the binary so this does | 283 // On Windows, the default data is compiled into the binary so this does |
| 284 // nothing. | 284 // nothing. |
| 285 ScopedTempDir dir; | 285 ScopedTempDir dir; |
| 286 ASSERT_TRUE(dir.CreateUniqueTempDir()); | 286 ASSERT_TRUE(dir.CreateUniqueTempDir()); |
| 287 FilePath locale_path = dir.path().Append(FILE_PATH_LITERAL("empty.pak")); | 287 FilePath locale_path = dir.path().AppendASCII("empty.pak"); |
| 288 FilePath data_path = dir.path().Append(FILE_PATH_LITERAL("sample.pak")); | 288 FilePath data_path = dir.path().AppendASCII("sample.pak"); |
| 289 FilePath data_2x_path = dir.path().Append(FILE_PATH_LITERAL("sample_2x.pak")); | 289 FilePath data_2x_path = dir.path().AppendASCII("sample_2x.pak"); |
| 290 | 290 |
| 291 { | 291 { |
| 292 ResourceBundle resource_bundle(NULL); | 292 ResourceBundle resource_bundle(NULL); |
| 293 // Dump contents into the pak files. | 293 // Dump contents into the pak files. |
| 294 ASSERT_EQ(file_util::WriteFile(locale_path, kEmptyPakContents, | 294 ASSERT_EQ(file_util::WriteFile(locale_path, kEmptyPakContents, |
| 295 kEmptyPakSize), static_cast<int>(kEmptyPakSize)); | 295 kEmptyPakSize), static_cast<int>(kEmptyPakSize)); |
| 296 ASSERT_EQ(file_util::WriteFile(data_path, kSamplePakContents, | 296 ASSERT_EQ(file_util::WriteFile(data_path, kSamplePakContents, |
| 297 kSamplePakSize), static_cast<int>(kSamplePakSize)); | 297 kSamplePakSize), static_cast<int>(kSamplePakSize)); |
| 298 ASSERT_EQ(file_util::WriteFile(data_2x_path, kSamplePakContents2x, | 298 ASSERT_EQ(file_util::WriteFile(data_2x_path, kSamplePakContents2x, |
| 299 kSamplePakSize2x), static_cast<int>(kSamplePakSize2x)); | 299 kSamplePakSize2x), static_cast<int>(kSamplePakSize2x)); |
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| 327 } | 327 } |
| 328 | 328 |
| 329 // Test requesting image reps at various scale factors from the image returned | 329 // Test requesting image reps at various scale factors from the image returned |
| 330 // via ResourceBundle::GetImageNamed(). | 330 // via ResourceBundle::GetImageNamed(). |
| 331 TEST(ResourceBundle, GetImageNamed) { | 331 TEST(ResourceBundle, GetImageNamed) { |
| 332 // On Windows, the default data is compiled into the binary so this does | 332 // On Windows, the default data is compiled into the binary so this does |
| 333 // nothing. | 333 // nothing. |
| 334 ScopedTempDir dir; | 334 ScopedTempDir dir; |
| 335 ASSERT_TRUE(dir.CreateUniqueTempDir()); | 335 ASSERT_TRUE(dir.CreateUniqueTempDir()); |
| 336 | 336 |
| 337 FilePath locale_path = dir.path().Append(FILE_PATH_LITERAL("empty.pak")); | 337 FilePath locale_path = dir.path().AppendASCII("empty.pak"); |
| 338 FilePath data_path = dir.path().Append(FILE_PATH_LITERAL("sample.pak")); | 338 FilePath data_default_path = dir.path().AppendASCII("sample.pak"); |
| 339 FilePath data_2x_path = dir.path().Append(FILE_PATH_LITERAL("sample_2x.pak")); | 339 FilePath data_1x_path = dir.path().AppendASCII("sample_1x.pak"); |
| 340 FilePath data_2x_path = dir.path().AppendASCII("sample_2x.pak"); | |
| 340 | 341 |
| 341 { | 342 // Create the pak files. |
| 342 // Create the pak files. | 343 ASSERT_EQ(file_util::WriteFile(locale_path, kEmptyPakContents, |
| 343 ASSERT_EQ(file_util::WriteFile(locale_path, kEmptyPakContents, | 344 kEmptyPakSize), static_cast<int>(kEmptyPakSize)); |
| 344 kEmptyPakSize), static_cast<int>(kEmptyPakSize)); | 345 CreateDataPackWithSingleBitmap(data_default_path, 10); |
| 345 CreateDataPackWithSingleBitmap(data_path, 10); | 346 CreateDataPackWithSingleBitmap(data_1x_path, 10); |
| 346 CreateDataPackWithSingleBitmap(data_2x_path, 20); | 347 CreateDataPackWithSingleBitmap(data_2x_path, 20); |
| 347 | 348 |
| 348 // Load the regular and 2x pak files. | 349 // Load the regular and 2x pak files. |
| 349 ResourceBundle resource_bundle(NULL); | 350 ResourceBundle resource_bundle(NULL); |
| 350 resource_bundle.LoadTestResources(data_path, locale_path); | 351 resource_bundle.LoadTestResources(data_default_path, locale_path); |
| 351 resource_bundle.AddDataPackFromPath(data_2x_path, SCALE_FACTOR_200P); | 352 resource_bundle.AddDataPackFromPath(data_1x_path, SCALE_FACTOR_100P); |
| 353 resource_bundle.AddDataPackFromPath(data_2x_path, SCALE_FACTOR_200P); | |
| 352 | 354 |
| 353 gfx::ImageSkia* image_skia = resource_bundle.GetImageSkiaNamed(3); | 355 gfx::ImageSkia* image_skia = resource_bundle.GetImageSkiaNamed(3); |
| 354 | 356 |
| 355 // Resource ID 3 exists in both 1x and 2x paks. Image reps should be | 357 EXPECT_EQ(ui::GetMaxScaleFactor(), |
| 356 // available for both scale factors in |image_skia|. | 358 image_skia->image_reps()[0].scale_factor()); |
|
pkotwicz
2012/11/07 06:40:44
Shouldn't you call ui::test::SetSupportedScaleFact
oshima
2012/11/07 22:35:30
Current code is a bit broken as we included 200P e
| |
| 357 gfx::ImageSkiaRep image_rep = | |
| 358 image_skia->GetRepresentation(ui::SCALE_FACTOR_100P); | |
| 359 EXPECT_EQ(ui::SCALE_FACTOR_100P, image_rep.scale_factor()); | |
| 360 image_rep = image_skia->GetRepresentation(ui::SCALE_FACTOR_200P); | |
| 361 EXPECT_EQ(ui::SCALE_FACTOR_200P, image_rep.scale_factor()); | |
| 362 | 359 |
| 363 // The 1.4x pack was not loaded. Requesting the 1.4x resource should return | 360 // Resource ID 3 exists in both 1x and 2x paks. Image reps should be |
| 364 // either the 1x or the 2x resource. | 361 // available for both scale factors in |image_skia|. |
| 365 image_rep = image_skia->GetRepresentation(ui::SCALE_FACTOR_140P); | 362 gfx::ImageSkiaRep image_rep = |
| 366 EXPECT_TRUE(image_rep.scale_factor() == ui::SCALE_FACTOR_100P || | 363 image_skia->GetRepresentation(ui::SCALE_FACTOR_100P); |
| 367 image_rep.scale_factor() == ui::SCALE_FACTOR_200P); | 364 EXPECT_EQ(ui::SCALE_FACTOR_100P, image_rep.scale_factor()); |
| 368 } | 365 image_rep = image_skia->GetRepresentation(ui::SCALE_FACTOR_200P); |
| 366 EXPECT_EQ(ui::SCALE_FACTOR_200P, image_rep.scale_factor()); | |
| 367 | |
| 368 // The 1.4x pack was not loaded. Requesting the 1.4x resource should return | |
| 369 // either the 1x or the 2x resource. | |
| 370 image_rep = image_skia->GetRepresentation(ui::SCALE_FACTOR_140P); | |
| 371 EXPECT_TRUE(image_rep.scale_factor() == ui::SCALE_FACTOR_100P || | |
| 372 image_rep.scale_factor() == ui::SCALE_FACTOR_200P); | |
| 373 } | |
| 374 | |
| 375 TEST(ResourceBundle, FallbackToNone) { | |
| 376 // On Windows, the default data is compiled into the binary so this does | |
| 377 // nothing. | |
| 378 ScopedTempDir dir; | |
| 379 ASSERT_TRUE(dir.CreateUniqueTempDir()); | |
| 380 | |
| 381 FilePath locale_path = dir.path().AppendASCII("empty.pak"); | |
| 382 FilePath data_default_path = dir.path().AppendASCII("sample.pak"); | |
| 383 | |
| 384 // Create the pak files. | |
| 385 ASSERT_EQ(file_util::WriteFile(locale_path, kEmptyPakContents, | |
| 386 kEmptyPakSize), static_cast<int>(kEmptyPakSize)); | |
| 387 CreateDataPackWithSingleBitmap(data_default_path, 10); | |
| 388 | |
| 389 // Load the regular pak files only. | |
| 390 ResourceBundle resource_bundle(NULL); | |
| 391 resource_bundle.LoadTestResources(data_default_path, locale_path); | |
| 392 | |
| 393 gfx::ImageSkia* image_skia = resource_bundle.GetImageSkiaNamed(3); | |
| 394 EXPECT_EQ(1u, image_skia->image_reps().size()); | |
| 395 EXPECT_EQ(ui::SCALE_FACTOR_100P, | |
| 396 image_skia->image_reps()[0].scale_factor()); | |
| 369 } | 397 } |
| 370 | 398 |
| 371 } // namespace ui | 399 } // namespace ui |
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