| Index: cc/render_surface_impl.cc
|
| diff --git a/cc/render_surface_impl.cc b/cc/render_surface_impl.cc
|
| index ece1d1023085cb766f58ba0e8a19b12a07ef8b14..40c0deae305abfc2e71b2f08babfdf5342caed3e 100644
|
| --- a/cc/render_surface_impl.cc
|
| +++ b/cc/render_surface_impl.cc
|
| @@ -236,8 +236,8 @@ void RenderSurfaceImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQ
|
| float maskTexCoordOffsetX = 0;
|
| float maskTexCoordOffsetY = 0;
|
| if (maskLayer) {
|
| - maskTexCoordScaleX = static_cast<float>(contentRect().width()) / maskLayer->contentBounds().width();
|
| - maskTexCoordScaleY = static_cast<float>(contentRect().height()) / maskLayer->contentBounds().height();
|
| + maskTexCoordScaleX = contentRect().width() / maskLayer->contentsScaleX() / maskLayer->bounds().width();
|
| + maskTexCoordScaleY = contentRect().height() / maskLayer->contentsScaleY() / maskLayer->bounds().height();
|
| maskTexCoordOffsetX = static_cast<float>(contentRect().x()) / contentRect().width() * maskTexCoordScaleX;
|
| maskTexCoordOffsetY = static_cast<float>(contentRect().y()) / contentRect().height() * maskTexCoordScaleY;
|
| }
|
|
|