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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/scrollbar_layer_impl.h" | 7 #include "cc/scrollbar_layer_impl.h" |
| 8 | 8 |
| 9 #include "cc/quad_sink.h" | 9 #include "cc/quad_sink.h" |
| 10 #include "cc/scrollbar_animation_controller.h" | 10 #include "cc/scrollbar_animation_controller.h" |
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| 65 | 65 |
| 66 m_geometry->update(scrollbar); | 66 m_geometry->update(scrollbar); |
| 67 } | 67 } |
| 68 | 68 |
| 69 static FloatRect toUVRect(const WebRect& r, const IntRect& bounds) | 69 static FloatRect toUVRect(const WebRect& r, const IntRect& bounds) |
| 70 { | 70 { |
| 71 return FloatRect(static_cast<float>(r.x) / bounds.width(), static_cast<float
>(r.y) / bounds.height(), | 71 return FloatRect(static_cast<float>(r.x) / bounds.width(), static_cast<float
>(r.y) / bounds.height(), |
| 72 static_cast<float>(r.width) / bounds.width(), static_cast<f
loat>(r.height) / bounds.height()); | 72 static_cast<float>(r.width) / bounds.width(), static_cast<f
loat>(r.height) / bounds.height()); |
| 73 } | 73 } |
| 74 | 74 |
| 75 IntRect ScrollbarLayerImpl::scrollbarLayerRectToContentRect(const WebRect& layer
Rect) const |
| 76 { |
| 77 // Don't intersect with the bounds as in layerRectToContentRect() because |
| 78 // layerRect here might be in coordinates of the containing layer. |
| 79 FloatRect contentRect(layerRect.x, layerRect.y, layerRect.width, layerRect.h
eight); |
| 80 contentRect.scale(contentsScaleX(), contentsScaleY()); |
| 81 return enclosingIntRect(contentRect); |
| 82 } |
| 83 |
| 75 void ScrollbarLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& append
QuadsData) | 84 void ScrollbarLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& append
QuadsData) |
| 76 { | 85 { |
| 77 bool premultipledAlpha = false; | 86 bool premultipledAlpha = false; |
| 78 bool flipped = false; | 87 bool flipped = false; |
| 79 FloatRect uvRect(0, 0, 1, 1); | 88 FloatRect uvRect(0, 0, 1, 1); |
| 80 IntRect boundsRect(IntPoint(), bounds()); | 89 IntRect boundsRect(IntPoint(), bounds()); |
| 81 IntRect contentBoundsRect(IntPoint(), contentBounds()); | 90 IntRect contentBoundsRect(IntPoint(), contentBounds()); |
| 82 | 91 |
| 83 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ
uadState()); | 92 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQ
uadState()); |
| 84 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); | 93 appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); |
| 85 | 94 |
| 86 WebRect thumbRect, backTrackRect, foreTrackRect; | 95 WebRect thumbRect, backTrackRect, foreTrackRect; |
| 87 m_geometry->splitTrack(&m_scrollbar, m_geometry->trackRect(&m_scrollbar), ba
ckTrackRect, thumbRect, foreTrackRect); | 96 m_geometry->splitTrack(&m_scrollbar, m_geometry->trackRect(&m_scrollbar), ba
ckTrackRect, thumbRect, foreTrackRect); |
| 88 if (!m_geometry->hasThumb(&m_scrollbar)) | 97 if (!m_geometry->hasThumb(&m_scrollbar)) |
| 89 thumbRect = WebRect(); | 98 thumbRect = WebRect(); |
| 90 | 99 |
| 91 if (m_thumbResourceId && !thumbRect.isEmpty()) { | 100 if (m_thumbResourceId && !thumbRect.isEmpty()) { |
| 92 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::create(sharedQuadSta
te, layerRectToContentRect(thumbRect), m_thumbResourceId, premultipledAlpha, uvR
ect, flipped); | 101 scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::create(sharedQuadSta
te, scrollbarLayerRectToContentRect(thumbRect), m_thumbResourceId, premultipledA
lpha, uvRect, flipped); |
| 93 quad->setNeedsBlending(); | 102 quad->setNeedsBlending(); |
| 94 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); | 103 quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
| 95 } | 104 } |
| 96 | 105 |
| 97 if (!m_backTrackResourceId) | 106 if (!m_backTrackResourceId) |
| 98 return; | 107 return; |
| 99 | 108 |
| 100 // We only paint the track in two parts if we were given a texture for the f
orward track part. | 109 // We only paint the track in two parts if we were given a texture for the f
orward track part. |
| 101 if (m_foreTrackResourceId && !foreTrackRect.isEmpty()) | 110 if (m_foreTrackResourceId && !foreTrackRect.isEmpty()) |
| 102 quadSink.append(TextureDrawQuad::create(sharedQuadState, layerRectToCont
entRect(foreTrackRect), m_foreTrackResourceId, premultipledAlpha, toUVRect(foreT
rackRect, boundsRect), flipped).PassAs<DrawQuad>(), appendQuadsData); | 111 quadSink.append(TextureDrawQuad::create(sharedQuadState, scrollbarLayerR
ectToContentRect(foreTrackRect), m_foreTrackResourceId, premultipledAlpha, toUVR
ect(foreTrackRect, boundsRect), flipped).PassAs<DrawQuad>(), appendQuadsData); |
| 103 | 112 |
| 104 // Order matters here: since the back track texture is being drawn to the en
tire contents rect, we must append it after the thumb and | 113 // Order matters here: since the back track texture is being drawn to the en
tire contents rect, we must append it after the thumb and |
| 105 // fore track quads. The back track texture contains (and displays) the butt
ons. | 114 // fore track quads. The back track texture contains (and displays) the butt
ons. |
| 106 if (!contentBoundsRect.isEmpty()) | 115 if (!contentBoundsRect.isEmpty()) |
| 107 quadSink.append(TextureDrawQuad::create(sharedQuadState, IntRect(content
BoundsRect), m_backTrackResourceId, premultipledAlpha, uvRect, flipped).PassAs<D
rawQuad>(), appendQuadsData); | 116 quadSink.append(TextureDrawQuad::create(sharedQuadState, IntRect(content
BoundsRect), m_backTrackResourceId, premultipledAlpha, uvRect, flipped).PassAs<D
rawQuad>(), appendQuadsData); |
| 108 } | 117 } |
| 109 | 118 |
| 110 void ScrollbarLayerImpl::didLoseContext() | 119 void ScrollbarLayerImpl::didLoseContext() |
| 111 { | 120 { |
| 112 m_backTrackResourceId = 0; | 121 m_backTrackResourceId = 0; |
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| 193 { | 202 { |
| 194 return m_owner->m_isCustomScrollbar; | 203 return m_owner->m_isCustomScrollbar; |
| 195 } | 204 } |
| 196 | 205 |
| 197 const char* ScrollbarLayerImpl::layerTypeAsString() const | 206 const char* ScrollbarLayerImpl::layerTypeAsString() const |
| 198 { | 207 { |
| 199 return "ScrollbarLayer"; | 208 return "ScrollbarLayer"; |
| 200 } | 209 } |
| 201 | 210 |
| 202 } | 211 } |
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