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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/software_renderer.h" | 7 #include "cc/software_renderer.h" |
| 8 | 8 |
| 9 #include "cc/debug_border_draw_quad.h" | 9 #include "cc/debug_border_draw_quad.h" |
| 10 #include "cc/render_pass_draw_quad.h" | 10 #include "cc/render_pass_draw_quad.h" |
| 11 #include "cc/solid_color_draw_quad.h" | 11 #include "cc/solid_color_draw_quad.h" |
| 12 #include "cc/texture_draw_quad.h" | 12 #include "cc/texture_draw_quad.h" |
| 13 #include "cc/tile_draw_quad.h" | 13 #include "cc/tile_draw_quad.h" |
| 14 #include "third_party/skia/include/core/SkCanvas.h" | 14 #include "third_party/skia/include/core/SkCanvas.h" |
| 15 #include "third_party/skia/include/core/SkColor.h" | 15 #include "third_party/skia/include/core/SkColor.h" |
| 16 #include "third_party/skia/include/core/SkMatrix.h" | 16 #include "third_party/skia/include/core/SkMatrix.h" |
| 17 #include "third_party/skia/include/core/SkShader.h" | 17 #include "third_party/skia/include/core/SkShader.h" |
| 18 #include "third_party/skia/include/effects/SkLayerRasterizer.h" | 18 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
| 19 #include "ui/gfx/rect_conversions.h" | 19 #include "ui/gfx/rect_conversions.h" |
| 20 #include <public/WebCompositorSoftwareOutputDevice.h> |
| 20 #include <public/WebImage.h> | 21 #include <public/WebImage.h> |
| 21 #include <public/WebSize.h> | 22 #include <public/WebSize.h> |
| 22 #include <public/WebTransformationMatrix.h> | 23 #include <public/WebTransformationMatrix.h> |
| 23 | 24 |
| 24 using WebKit::WebCompositorSoftwareOutputDevice; | 25 using WebKit::WebCompositorSoftwareOutputDevice; |
| 25 using WebKit::WebImage; | |
| 26 using WebKit::WebSize; | 26 using WebKit::WebSize; |
| 27 using WebKit::WebTransformationMatrix; | 27 using WebKit::WebTransformationMatrix; |
| 28 | 28 |
| 29 namespace cc { | 29 namespace cc { |
| 30 | 30 |
| 31 namespace { | 31 namespace { |
| 32 | 32 |
| 33 SkRect toSkRect(const gfx::RectF& rect) | 33 SkRect toSkRect(const gfx::RectF& rect) |
| 34 { | 34 { |
| 35 return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); | 35 return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); |
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| 248 | 248 |
| 249 void SoftwareRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureD
rawQuad* quad) | 249 void SoftwareRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureD
rawQuad* quad) |
| 250 { | 250 { |
| 251 if (!isSoftwareResource(quad->resourceId())) { | 251 if (!isSoftwareResource(quad->resourceId())) { |
| 252 drawUnsupportedQuad(frame, quad); | 252 drawUnsupportedQuad(frame, quad); |
| 253 return; | 253 return; |
| 254 } | 254 } |
| 255 | 255 |
| 256 // FIXME: Add support for non-premultiplied alpha. | 256 // FIXME: Add support for non-premultiplied alpha. |
| 257 ResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider
, quad->resourceId()); | 257 ResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider
, quad->resourceId()); |
| 258 gfx::RectF uvRect = gfx::ScaleRect(quad->uvRect(), quad->quadRect().width(),
quad->quadRect().height()); | 258 const SkBitmap* bitmap = quadResourceLock.skBitmap(); |
| 259 gfx::RectF uvRect = gfx::ScaleRect(quad->uvRect(), bitmap->width(), bitmap->
height()); |
| 259 SkIRect skUvRect = toSkIRect(gfx::ToEnclosingRect(uvRect)); | 260 SkIRect skUvRect = toSkIRect(gfx::ToEnclosingRect(uvRect)); |
| 260 if (quad->flipped()) | 261 if (quad->flipped()) |
| 261 m_skCurrentCanvas->scale(1, -1); | 262 m_skCurrentCanvas->scale(1, -1); |
| 262 m_skCurrentCanvas->drawBitmapRect(*quadResourceLock.skBitmap(), &skUvRect, t
oSkRect(quadVertexRect()), &m_skCurrentPaint); | 263 m_skCurrentCanvas->drawBitmapRect(*bitmap, &skUvRect, toSkRect(quadVertexRec
t()), &m_skCurrentPaint); |
| 263 } | 264 } |
| 264 | 265 |
| 265 void SoftwareRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQua
d* quad) | 266 void SoftwareRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQua
d* quad) |
| 266 { | 267 { |
| 267 DCHECK(isSoftwareResource(quad->resourceId())); | 268 DCHECK(isSoftwareResource(quad->resourceId())); |
| 268 ResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider
, quad->resourceId()); | 269 ResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider
, quad->resourceId()); |
| 269 | 270 |
| 270 SkIRect uvRect = toSkIRect(gfx::Rect(quad->textureOffset(), quad->quadRect()
.size())); | 271 SkIRect uvRect = toSkIRect(gfx::Rect(quad->textureOffset(), quad->quadRect()
.size())); |
| 271 m_skCurrentCanvas->drawBitmapRect(*quadResourceLock.skBitmap(), &uvRect, toS
kRect(quadVertexRect()), &m_skCurrentPaint); | 272 m_skCurrentCanvas->drawBitmapRect(*quadResourceLock.skBitmap(), &uvRect, toS
kRect(quadVertexRect()), &m_skCurrentPaint); |
| 272 } | 273 } |
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| 348 } | 349 } |
| 349 | 350 |
| 350 void SoftwareRenderer::setVisible(bool visible) | 351 void SoftwareRenderer::setVisible(bool visible) |
| 351 { | 352 { |
| 352 if (m_visible == visible) | 353 if (m_visible == visible) |
| 353 return; | 354 return; |
| 354 m_visible = visible; | 355 m_visible = visible; |
| 355 } | 356 } |
| 356 | 357 |
| 357 } | 358 } |
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