Index: ui/aura/test/event_generator.cc |
diff --git a/ui/aura/test/event_generator.cc b/ui/aura/test/event_generator.cc |
index a2eb897daad5d2853beaaa66c9ad3e9699591ca8..feba3d7a6ea2f75be387dabfa1fab3cd95411ca0 100644 |
--- a/ui/aura/test/event_generator.cc |
+++ b/ui/aura/test/event_generator.cc |
@@ -126,10 +126,10 @@ void EventGenerator::MoveMouseTo(const gfx::Point& point, int count) { |
DCHECK_GT(count, 0); |
const ui::EventType event_type = (flags_ & ui::EF_LEFT_MOUSE_BUTTON) ? |
ui::ET_MOUSE_DRAGGED : ui::ET_MOUSE_MOVED; |
- const gfx::Point diff = point.Subtract(current_location_); |
+ const gfx::Vector2d diff = point - current_location_; |
for (int i = 1; i <= count; i++) { |
const gfx::Point move_point = current_location_.Add( |
- gfx::Point(diff.x() / count * i, diff.y() / count * i)); |
+ gfx::Vector2d(diff.x() / count * i, diff.y() / count * i)); |
Peter Kasting
2012/10/30 01:14:14
Do you think this suggests we should support multi
danakj
2012/10/30 19:21:21
Yeh, that sounds nice. We have a Scale() method on
Peter Kasting
2012/10/30 20:24:37
You're welcome to tack Scale() -> *,/ onto the lis
danakj
2012/10/30 21:14:52
Actually, I'm less sure about this after trying it
Peter Kasting
2012/10/30 21:41:23
Commented on bug. I'll note that having operator*
danakj
2012/10/30 21:49:10
We do non-uniform scaling between different spaces
Peter Kasting
2012/10/30 21:56:35
Sure, but is it vectors you need to scale, rather
danakj
2012/10/30 21:59:34
I'm not entirely sure, since these types are going
|
ui::MouseEvent mouseev(event_type, move_point, move_point, flags_); |
Dispatch(mouseev); |
} |