Index: content/browser/renderer_host/render_widget_host_view_aura.cc |
diff --git a/content/browser/renderer_host/render_widget_host_view_aura.cc b/content/browser/renderer_host/render_widget_host_view_aura.cc |
index 1f873add3493bf3a1089f161a57b39cd15475075..516f2d9e99e04b084d719de72c486facde3f3814 100644 |
--- a/content/browser/renderer_host/render_widget_host_view_aura.cc |
+++ b/content/browser/renderer_host/render_widget_host_view_aura.cc |
@@ -446,7 +446,7 @@ gfx::NativeViewAccessible RenderWidgetHostViewAura::GetNativeViewAccessible() { |
} |
void RenderWidgetHostViewAura::MovePluginWindows( |
- const gfx::Point& scroll_offset, |
+ const gfx::Vector2d& scroll_offset, |
const std::vector<webkit::npapi::WebPluginGeometry>& plugin_window_moves) { |
#if defined(OS_WIN) |
// We need to clip the rectangle to the tab's viewport, otherwise we will draw |
@@ -464,14 +464,12 @@ void RenderWidgetHostViewAura::MovePluginWindows( |
for (size_t i = 0; i < moves.size(); ++i) { |
gfx::Rect clip = moves[i].clip_rect; |
- clip.Offset(moves[i].window_rect.origin()); |
- clip.Offset(scroll_offset); |
+ clip.Offset(moves[i].window_rect.OffsetFromOrigin() + scroll_offset); |
Peter Kasting
2012/10/31 01:04:41
One other possible way to do this I didn't think o
danakj
2012/10/31 16:55:46
I like temp vars :) I'll do this.
|
clip.Intersect(view_port); |
- clip.Offset(-moves[i].window_rect.x(), -moves[i].window_rect.y()); |
- clip.Offset(-scroll_offset.x(), -scroll_offset.y()); |
+ clip.Offset(-moves[i].window_rect.OffsetFromOrigin() - scroll_offset); |
moves[i].clip_rect = clip; |
- moves[i].window_rect.Offset(view_bounds.origin()); |
+ moves[i].window_rect.Offset(view_bounds.OffsetFromOrigin()); |
} |
MovePluginWindowsHelper(parent, moves); |