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Side by Side Diff: ui/gfx/vector2d_f.h

Issue 11269022: Add Vector2d classes that represent offsets, instead of using Point. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: more vector use fixes Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // Defines a simple float vector class. This class is used to indicate a
6 // distance in two dimensions between two points. Subtracting two points should
7 // produce a vector, and adding a vector to a point produces the point at the
8 // vector's distance from the original point.
9
10 #ifndef UI_GFX_VECTOR2D_F_H_
11 #define UI_GFX_VECTOR2D_F_H_
12
13 #include <string>
14
15 #include "ui/base/ui_export.h"
16
17 namespace gfx {
18
19 class UI_EXPORT Vector2dF {
20 public:
21 Vector2dF();
22 Vector2dF(float x, float y);
23
24 float x() const { return x_; }
25 void set_x(float x) { x_ = x; }
26
27 float y() const { return y_; }
28 void set_y(float y) { y_ = y; }
29
30 // True if both components of the vector are 0.
31 bool IsZero() const;
32
33 // Adds |x| and |y| to the x-axis and y-axis components respectively.
34 void Grow(float x, float y);
35
36 // Add the components of the |other| vector to the current vector.
37 void Add(const Vector2dF& other);
38 // Subtract the components of the |other| vector from the current vector.
39 void Subtract(const Vector2dF& other);
40
41 void operator+=(const Vector2dF& other) { Add(other); }
42 void operator-=(const Vector2dF& other) { Subtract(other); }
43
44 // Gives the square of the diagonal length of the vector.
45 float LengthSquared() const;
46 // Gives the diagonal length of the vector.
47 float Length() const;
48
49 // Scale the x and y components of the vector by |scale|.
50 void Scale(float scale) { Scale(scale, scale); }
51 // Scale the x and y components of the vector by |x_scale| and |y_scale|
52 // respectively.
53 void Scale(float x_scale, float y_scale);
54
55 std::string ToString() const;
56
57 private:
58 float x_;
59 float y_;
60 };
61
62 inline bool operator==(const Vector2dF& lhs, const Vector2dF& rhs) {
63 return lhs.x() == rhs.x() && lhs.y() == rhs.y();
64 }
65
66 inline Vector2dF operator-(const Vector2dF& v) {
67 return Vector2dF(-v.x(), -v.y());
68 }
69
70 inline Vector2dF operator+(const Vector2dF& lhs, const Vector2dF& rhs) {
71 Vector2dF result = lhs;
72 result.Add(rhs);
73 return result;
74 }
75
76 inline Vector2dF operator-(const Vector2dF& lhs, const Vector2dF& rhs) {
77 Vector2dF result = lhs;
78 result.Add(-rhs);
79 return result;
80 }
81
82 } // namespace gfx
83
84 #endif // UI_GFX_VECTOR2D_F_H_
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