Index: cc/texture_layer.h |
diff --git a/cc/texture_layer.h b/cc/texture_layer.h |
index f72282f62fde689ed38a9da06928c62b78ff9ace..25a38fb29d7d79406290f9165e8377cf64355dcf 100644 |
--- a/cc/texture_layer.h |
+++ b/cc/texture_layer.h |
@@ -31,7 +31,7 @@ public: |
void setFlipped(bool); |
// Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). |
- void setUVRect(const FloatRect&); |
+ void setUVRect(const gfx::RectF&); |
// Sets whether the alpha channel is premultiplied or unpremultiplied. Defaults to true. |
void setPremultipliedAlpha(bool); |
@@ -46,7 +46,7 @@ public: |
void willModifyTexture(); |
- virtual void setNeedsDisplayRect(const FloatRect&) OVERRIDE; |
+ virtual void setNeedsDisplayRect(const gfx::RectF&) OVERRIDE; |
virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; |
virtual bool drawsContent() const OVERRIDE; |
@@ -61,7 +61,7 @@ private: |
TextureLayerClient* m_client; |
bool m_flipped; |
- FloatRect m_uvRect; |
+ gfx::RectF m_uvRect; |
bool m_premultipliedAlpha; |
bool m_rateLimitContext; |
bool m_contextLost; |