OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/tiled_layer.h" | 7 #include "cc/tiled_layer.h" |
8 | 8 |
9 #include "cc/bitmap_canvas_layer_updater.h" | 9 #include "cc/bitmap_canvas_layer_updater.h" |
10 #include "cc/layer_painter.h" | 10 #include "cc/layer_painter.h" |
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166 scoped_ptr<PrioritizedTextureManager> m_textureManager; | 166 scoped_ptr<PrioritizedTextureManager> m_textureManager; |
167 TestOcclusionTracker* m_occlusion; | 167 TestOcclusionTracker* m_occlusion; |
168 }; | 168 }; |
169 | 169 |
170 TEST_F(TiledLayerTest, pushDirtyTiles) | 170 TEST_F(TiledLayerTest, pushDirtyTiles) |
171 { | 171 { |
172 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 172 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
173 ScopedFakeTiledLayerImpl layerImpl(1); | 173 ScopedFakeTiledLayerImpl layerImpl(1); |
174 | 174 |
175 // The tile size is 100x100, so this invalidates and then paints two tiles. | 175 // The tile size is 100x100, so this invalidates and then paints two tiles. |
176 layer->setBounds(IntSize(100, 200)); | 176 layer->setBounds(gfx::Size(100, 200)); |
177 layer->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 177 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
178 layer->invalidateContentRect(IntRect(0, 0, 100, 200)); | 178 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
179 updateAndPush(layer.get(), layerImpl.get()); | 179 updateAndPush(layer.get(), layerImpl.get()); |
180 | 180 |
181 // We should have both tiles on the impl side. | 181 // We should have both tiles on the impl side. |
182 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 182 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
183 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 183 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
184 | 184 |
185 // Invalidates both tiles, but then only update one of them. | 185 // Invalidates both tiles, but then only update one of them. |
186 layer->setBounds(IntSize(100, 200)); | 186 layer->setBounds(gfx::Size(100, 200)); |
187 layer->setVisibleContentRect(IntRect(0, 0, 100, 100)); | 187 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
188 layer->invalidateContentRect(IntRect(0, 0, 100, 200)); | 188 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
189 updateAndPush(layer.get(), layerImpl.get()); | 189 updateAndPush(layer.get(), layerImpl.get()); |
190 | 190 |
191 // We should only have the first tile since the other tile was invalidated b
ut not painted. | 191 // We should only have the first tile since the other tile was invalidated b
ut not painted. |
192 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 192 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
193 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 193 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
194 } | 194 } |
195 | 195 |
196 TEST_F(TiledLayerTest, pushOccludedDirtyTiles) | 196 TEST_F(TiledLayerTest, pushOccludedDirtyTiles) |
197 { | 197 { |
198 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 198 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
199 ScopedFakeTiledLayerImpl layerImpl(1); | 199 ScopedFakeTiledLayerImpl layerImpl(1); |
200 TestOcclusionTracker occluded; | 200 TestOcclusionTracker occluded; |
201 m_occlusion = &occluded; | 201 m_occlusion = &occluded; |
202 | 202 |
203 // The tile size is 100x100, so this invalidates and then paints two tiles. | 203 // The tile size is 100x100, so this invalidates and then paints two tiles. |
204 layer->setBounds(IntSize(100, 200)); | 204 layer->setBounds(gfx::Size(100, 200)); |
205 layer->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 205 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
206 layer->invalidateContentRect(IntRect(0, 0, 100, 200)); | 206 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
207 updateAndPush(layer.get(), layerImpl.get()); | 207 updateAndPush(layer.get(), layerImpl.get()); |
208 | 208 |
209 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 209 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
210 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000, 1
); | 210 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000, 1
); |
211 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 211 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
212 | 212 |
213 // We should have both tiles on the impl side. | 213 // We should have both tiles on the impl side. |
214 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 214 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
215 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 215 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
216 | 216 |
217 // Invalidates part of the top tile... | 217 // Invalidates part of the top tile... |
218 layer->invalidateContentRect(IntRect(0, 0, 50, 50)); | 218 layer->invalidateContentRect(gfx::Rect(0, 0, 50, 50)); |
219 // ....but the area is occluded. | 219 // ....but the area is occluded. |
220 occluded.setOcclusion(IntRect(0, 0, 50, 50)); | 220 occluded.setOcclusion(cc::IntRect(0, 0, 50, 50)); |
221 updateAndPush(layer.get(), layerImpl.get()); | 221 updateAndPush(layer.get(), layerImpl.get()); |
222 | 222 |
223 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 223 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
224 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
2500, 1); | 224 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
2500, 1); |
225 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 225 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
226 | 226 |
227 // We should still have both tiles, as part of the top tile is still unocclu
ded. | 227 // We should still have both tiles, as part of the top tile is still unocclu
ded. |
228 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 228 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
229 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 229 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
230 } | 230 } |
231 | 231 |
232 TEST_F(TiledLayerTest, pushDeletedTiles) | 232 TEST_F(TiledLayerTest, pushDeletedTiles) |
233 { | 233 { |
234 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 234 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
235 ScopedFakeTiledLayerImpl layerImpl(1); | 235 ScopedFakeTiledLayerImpl layerImpl(1); |
236 | 236 |
237 // The tile size is 100x100, so this invalidates and then paints two tiles. | 237 // The tile size is 100x100, so this invalidates and then paints two tiles. |
238 layer->setBounds(IntSize(100, 200)); | 238 layer->setBounds(gfx::Size(100, 200)); |
239 layer->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 239 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
240 layer->invalidateContentRect(IntRect(0, 0, 100, 200)); | 240 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
241 updateAndPush(layer.get(), layerImpl.get()); | 241 updateAndPush(layer.get(), layerImpl.get()); |
242 | 242 |
243 // We should have both tiles on the impl side. | 243 // We should have both tiles on the impl side. |
244 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 244 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
245 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 245 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
246 | 246 |
247 m_textureManager->clearPriorities(); | 247 m_textureManager->clearPriorities(); |
248 textureManagerClearAllMemory(m_textureManager.get(), m_resourceProvider.get(
)); | 248 textureManagerClearAllMemory(m_textureManager.get(), m_resourceProvider.get(
)); |
249 m_textureManager->setMaxMemoryLimitBytes(4*1024*1024); | 249 m_textureManager->setMaxMemoryLimitBytes(4*1024*1024); |
250 | 250 |
251 // This should drop the tiles on the impl thread. | 251 // This should drop the tiles on the impl thread. |
252 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 252 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
253 | 253 |
254 // We should now have no textures on the impl thread. | 254 // We should now have no textures on the impl thread. |
255 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); | 255 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); |
256 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 256 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
257 | 257 |
258 // This should recreate and update one of the deleted textures. | 258 // This should recreate and update one of the deleted textures. |
259 layer->setVisibleContentRect(IntRect(0, 0, 100, 100)); | 259 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
260 updateAndPush(layer.get(), layerImpl.get()); | 260 updateAndPush(layer.get(), layerImpl.get()); |
261 | 261 |
262 // We should have one tiles on the impl side. | 262 // We should have one tiles on the impl side. |
263 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 263 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
264 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 264 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
265 } | 265 } |
266 | 266 |
267 TEST_F(TiledLayerTest, pushIdlePaintTiles) | 267 TEST_F(TiledLayerTest, pushIdlePaintTiles) |
268 { | 268 { |
269 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 269 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
270 ScopedFakeTiledLayerImpl layerImpl(1); | 270 ScopedFakeTiledLayerImpl layerImpl(1); |
271 | 271 |
272 // The tile size is 100x100. Setup 5x5 tiles with one visible tile in the ce
nter. | 272 // The tile size is 100x100. Setup 5x5 tiles with one visible tile in the ce
nter. |
273 // This paints 1 visible of the 25 invalid tiles. | 273 // This paints 1 visible of the 25 invalid tiles. |
274 layer->setBounds(IntSize(500, 500)); | 274 layer->setBounds(gfx::Size(500, 500)); |
275 layer->setVisibleContentRect(IntRect(200, 200, 100, 100)); | 275 layer->setVisibleContentRect(gfx::Rect(200, 200, 100, 100)); |
276 layer->invalidateContentRect(IntRect(0, 0, 500, 500)); | 276 layer->invalidateContentRect(gfx::Rect(0, 0, 500, 500)); |
277 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 277 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
278 // We should need idle-painting for surrounding tiles. | 278 // We should need idle-painting for surrounding tiles. |
279 EXPECT_TRUE(needsUpdate); | 279 EXPECT_TRUE(needsUpdate); |
280 | 280 |
281 // We should have one tile on the impl side. | 281 // We should have one tile on the impl side. |
282 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(2, 2)); | 282 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(2, 2)); |
283 | 283 |
284 // For the next four updates, we should detect we still need idle painting. | 284 // For the next four updates, we should detect we still need idle painting. |
285 for (int i = 0; i < 4; i++) { | 285 for (int i = 0; i < 4; i++) { |
286 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 286 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
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300 EXPECT_FALSE(needsUpdate); | 300 EXPECT_FALSE(needsUpdate); |
301 } | 301 } |
302 | 302 |
303 TEST_F(TiledLayerTest, predictivePainting) | 303 TEST_F(TiledLayerTest, predictivePainting) |
304 { | 304 { |
305 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 305 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
306 ScopedFakeTiledLayerImpl layerImpl(1); | 306 ScopedFakeTiledLayerImpl layerImpl(1); |
307 | 307 |
308 // Prepainting should occur in the scroll direction first, and the | 308 // Prepainting should occur in the scroll direction first, and the |
309 // visible rect should be extruded only along the dominant axis. | 309 // visible rect should be extruded only along the dominant axis. |
310 IntSize directions[6] = { IntSize(-10, 0), | 310 gfx::Vector2d directions[6] = { gfx::Vector2d(-10, 0), |
311 IntSize(10, 0), | 311 gfx::Vector2d(10, 0), |
312 IntSize(0, -10), | 312 gfx::Vector2d(0, -10), |
313 IntSize(0, 10), | 313 gfx::Vector2d(0, 10), |
314 IntSize(10, 20), | 314 gfx::Vector2d(10, 20), |
315 IntSize(-20, 10) }; | 315 gfx::Vector2d(-20, 10) }; |
316 // We should push all tiles that touch the extruded visible rect. | 316 // We should push all tiles that touch the extruded visible rect. |
317 IntRect pushedVisibleTiles[6] = { IntRect(2, 2, 2, 1), | 317 gfx::Rect pushedVisibleTiles[6] = { gfx::Rect(2, 2, 2, 1), |
318 IntRect(1, 2, 2, 1), | 318 gfx::Rect(1, 2, 2, 1), |
319 IntRect(2, 2, 1, 2), | 319 gfx::Rect(2, 2, 1, 2), |
320 IntRect(2, 1, 1, 2), | 320 gfx::Rect(2, 1, 1, 2), |
321 IntRect(2, 1, 1, 2), | 321 gfx::Rect(2, 1, 1, 2), |
322 IntRect(2, 2, 2, 1) }; | 322 gfx::Rect(2, 2, 2, 1) }; |
323 // The first pre-paint should also paint first in the scroll | 323 // The first pre-paint should also paint first in the scroll |
324 // direction so we should find one additional tile in the scroll direction. | 324 // direction so we should find one additional tile in the scroll direction. |
325 IntRect pushedPrepaintTiles[6] = { IntRect(2, 2, 3, 1), | 325 gfx::Rect pushedPrepaintTiles[6] = { gfx::Rect(2, 2, 3, 1), |
326 IntRect(0, 2, 3, 1), | 326 gfx::Rect(0, 2, 3, 1), |
327 IntRect(2, 2, 1, 3), | 327 gfx::Rect(2, 2, 1, 3), |
328 IntRect(2, 0, 1, 3), | 328 gfx::Rect(2, 0, 1, 3), |
329 IntRect(2, 0, 1, 3), | 329 gfx::Rect(2, 0, 1, 3), |
330 IntRect(2, 2, 3, 1) }; | 330 gfx::Rect(2, 2, 3, 1) }; |
331 for(int k = 0; k < 6; k++) { | 331 for(int k = 0; k < 6; k++) { |
332 // The tile size is 100x100. Setup 5x5 tiles with one visible tile | 332 // The tile size is 100x100. Setup 5x5 tiles with one visible tile |
333 // in the center. | 333 // in the center. |
334 IntSize contentBounds = IntSize(500, 500); | 334 gfx::Size contentBounds = gfx::Size(500, 500); |
335 IntRect contentRect = IntRect(0, 0, 500, 500); | 335 gfx::Rect contentRect = gfx::Rect(0, 0, 500, 500); |
336 IntRect visibleRect = IntRect(200, 200, 100, 100); | 336 gfx::Rect visibleRect = gfx::Rect(200, 200, 100, 100); |
337 IntRect previousVisibleRect = IntRect(visibleRect.location() + direction
s[k], visibleRect.size()); | 337 gfx::Rect previousVisibleRect = gfx::Rect(visibleRect.origin() + directi
ons[k], visibleRect.size()); |
338 IntRect nextVisibleRect = IntRect(visibleRect.location() - directions[k]
, visibleRect.size()); | 338 gfx::Rect nextVisibleRect = gfx::Rect(visibleRect.origin() - directions[
k], visibleRect.size()); |
339 | 339 |
340 // Setup. Use the previousVisibleRect to setup the prediction for next f
rame. | 340 // Setup. Use the previousVisibleRect to setup the prediction for next f
rame. |
341 layer->setBounds(contentBounds); | 341 layer->setBounds(contentBounds); |
342 layer->setVisibleContentRect(previousVisibleRect); | 342 layer->setVisibleContentRect(previousVisibleRect); |
343 layer->invalidateContentRect(contentRect); | 343 layer->invalidateContentRect(contentRect); |
344 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 344 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
345 | 345 |
346 // Invalidate and move the visibleRect in the scroll direction. | 346 // Invalidate and move the visibleRect in the scroll direction. |
347 // Check that the correct tiles have been painted in the visible pass. | 347 // Check that the correct tiles have been painted in the visible pass. |
348 layer->invalidateContentRect(contentRect); | 348 layer->invalidateContentRect(contentRect); |
349 layer->setVisibleContentRect(visibleRect); | 349 layer->setVisibleContentRect(visibleRect); |
350 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 350 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
351 for (int i = 0; i < 5; i++) { | 351 for (int i = 0; i < 5; i++) { |
352 for (int j = 0; j < 5; j++) | 352 for (int j = 0; j < 5; j++) |
353 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(i, j), pushedVisible
Tiles[k].contains(i, j)); | 353 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(i, j), pushedVisible
Tiles[k].Contains(i, j)); |
354 } | 354 } |
355 | 355 |
356 // Move the transform in the same direction without invalidating. | 356 // Move the transform in the same direction without invalidating. |
357 // Check that non-visible pre-painting occured in the correct direction. | 357 // Check that non-visible pre-painting occured in the correct direction. |
358 // Ignore diagonal scrolls here (k > 3) as these have new visible conten
t now. | 358 // Ignore diagonal scrolls here (k > 3) as these have new visible conten
t now. |
359 if (k <= 3) { | 359 if (k <= 3) { |
360 layer->setVisibleContentRect(nextVisibleRect); | 360 layer->setVisibleContentRect(nextVisibleRect); |
361 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 361 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
362 for (int i = 0; i < 5; i++) { | 362 for (int i = 0; i < 5; i++) { |
363 for (int j = 0; j < 5; j++) | 363 for (int j = 0; j < 5; j++) |
364 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(i, j), pushedPre
paintTiles[k].contains(i, j)); | 364 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(i, j), pushedPre
paintTiles[k].Contains(i, j)); |
365 } | 365 } |
366 } | 366 } |
367 | 367 |
368 // We should always finish painting eventually. | 368 // We should always finish painting eventually. |
369 for (int i = 0; i < 20; i++) | 369 for (int i = 0; i < 20; i++) |
370 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 370 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
371 EXPECT_FALSE(needsUpdate); | 371 EXPECT_FALSE(needsUpdate); |
372 } | 372 } |
373 } | 373 } |
374 | 374 |
375 TEST_F(TiledLayerTest, pushTilesAfterIdlePaintFailed) | 375 TEST_F(TiledLayerTest, pushTilesAfterIdlePaintFailed) |
376 { | 376 { |
377 // Start with 2mb of memory, but the test is going to try to use just more t
han 1mb, so we reduce to 1mb later. | 377 // Start with 2mb of memory, but the test is going to try to use just more t
han 1mb, so we reduce to 1mb later. |
378 m_textureManager->setMaxMemoryLimitBytes(2 * 1024 * 1024); | 378 m_textureManager->setMaxMemoryLimitBytes(2 * 1024 * 1024); |
379 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 379 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); |
380 ScopedFakeTiledLayerImpl layerImpl1(1); | 380 ScopedFakeTiledLayerImpl layerImpl1(1); |
381 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 381 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); |
382 ScopedFakeTiledLayerImpl layerImpl2(2); | 382 ScopedFakeTiledLayerImpl layerImpl2(2); |
383 | 383 |
384 // For this test we have two layers. layer1 exhausts most texture memory, le
aving room for 2 more tiles from | 384 // For this test we have two layers. layer1 exhausts most texture memory, le
aving room for 2 more tiles from |
385 // layer2, but not all three tiles. First we paint layer1, and one tile from
layer2. Then when we idle paint | 385 // layer2, but not all three tiles. First we paint layer1, and one tile from
layer2. Then when we idle paint |
386 // layer2, we will fail on the third tile of layer2, and this should not lea
ve the second tile in a bad state. | 386 // layer2, we will fail on the third tile of layer2, and this should not lea
ve the second tile in a bad state. |
387 | 387 |
388 // This uses 960000 bytes, leaving 88576 bytes of memory left, which is enou
gh for 2 tiles only in the other layer. | 388 // This uses 960000 bytes, leaving 88576 bytes of memory left, which is enou
gh for 2 tiles only in the other layer. |
389 IntRect layer1Rect(0, 0, 100, 2400); | 389 gfx::Rect layer1Rect(0, 0, 100, 2400); |
390 | 390 |
391 // This requires 4*30000 bytes of memory. | 391 // This requires 4*30000 bytes of memory. |
392 IntRect layer2Rect(0, 0, 100, 300); | 392 gfx::Rect layer2Rect(0, 0, 100, 300); |
393 | 393 |
394 // Paint a single tile in layer2 so that it will idle paint. | 394 // Paint a single tile in layer2 so that it will idle paint. |
395 layer1->setBounds(layer1Rect.size()); | 395 layer1->setBounds(layer1Rect.size()); |
396 layer1->setVisibleContentRect(layer1Rect); | 396 layer1->setVisibleContentRect(layer1Rect); |
397 layer2->setBounds(layer2Rect.size()); | 397 layer2->setBounds(layer2Rect.size()); |
398 layer2->setVisibleContentRect(IntRect(0, 0, 100, 100)); | 398 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
399 bool needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(), | 399 bool needsUpdate = updateAndPush(layer1.get(), layerImpl1.get(), |
400 layer2.get(), layerImpl2.get()); | 400 layer2.get(), layerImpl2.get()); |
401 // We should need idle-painting for both remaining tiles in layer2. | 401 // We should need idle-painting for both remaining tiles in layer2. |
402 EXPECT_TRUE(needsUpdate); | 402 EXPECT_TRUE(needsUpdate); |
403 | 403 |
404 // Reduce our memory limits to 1mb. | 404 // Reduce our memory limits to 1mb. |
405 m_textureManager->setMaxMemoryLimitBytes(1024 * 1024); | 405 m_textureManager->setMaxMemoryLimitBytes(1024 * 1024); |
406 | 406 |
407 // Now idle paint layer2. We are going to run out of memory though! | 407 // Now idle paint layer2. We are going to run out of memory though! |
408 // Oh well, commit the frame and push. | 408 // Oh well, commit the frame and push. |
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427 } | 427 } |
428 | 428 |
429 TEST_F(TiledLayerTest, pushIdlePaintedOccludedTiles) | 429 TEST_F(TiledLayerTest, pushIdlePaintedOccludedTiles) |
430 { | 430 { |
431 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 431 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
432 ScopedFakeTiledLayerImpl layerImpl(1); | 432 ScopedFakeTiledLayerImpl layerImpl(1); |
433 TestOcclusionTracker occluded; | 433 TestOcclusionTracker occluded; |
434 m_occlusion = &occluded; | 434 m_occlusion = &occluded; |
435 | 435 |
436 // The tile size is 100x100, so this invalidates one occluded tile, culls it
during paint, but prepaints it. | 436 // The tile size is 100x100, so this invalidates one occluded tile, culls it
during paint, but prepaints it. |
437 occluded.setOcclusion(IntRect(0, 0, 100, 100)); | 437 occluded.setOcclusion(cc::IntRect(0, 0, 100, 100)); |
438 | 438 |
439 layer->setBounds(IntSize(100, 100)); | 439 layer->setBounds(gfx::Size(100, 100)); |
440 layer->setVisibleContentRect(IntRect(0, 0, 100, 100)); | 440 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
441 updateAndPush(layer.get(), layerImpl.get()); | 441 updateAndPush(layer.get(), layerImpl.get()); |
442 | 442 |
443 // We should have the prepainted tile on the impl side, but culled it during
paint. | 443 // We should have the prepainted tile on the impl side, but culled it during
paint. |
444 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 444 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
445 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); | 445 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); |
446 } | 446 } |
447 | 447 |
448 TEST_F(TiledLayerTest, pushTilesMarkedDirtyDuringPaint) | 448 TEST_F(TiledLayerTest, pushTilesMarkedDirtyDuringPaint) |
449 { | 449 { |
450 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 450 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
451 ScopedFakeTiledLayerImpl layerImpl(1); | 451 ScopedFakeTiledLayerImpl layerImpl(1); |
452 | 452 |
453 // The tile size is 100x100, so this invalidates and then paints two tiles. | 453 // The tile size is 100x100, so this invalidates and then paints two tiles. |
454 // However, during the paint, we invalidate one of the tiles. This should | 454 // However, during the paint, we invalidate one of the tiles. This should |
455 // not prevent the tile from being pushed. | 455 // not prevent the tile from being pushed. |
456 layer->fakeLayerUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), laye
r.get()); | 456 layer->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), la
yer.get()); |
457 layer->setBounds(IntSize(100, 200)); | 457 layer->setBounds(gfx::Size(100, 200)); |
458 layer->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 458 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
459 updateAndPush(layer.get(), layerImpl.get()); | 459 updateAndPush(layer.get(), layerImpl.get()); |
460 | 460 |
461 // We should have both tiles on the impl side. | 461 // We should have both tiles on the impl side. |
462 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 462 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
463 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 463 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
464 } | 464 } |
465 | 465 |
466 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnNextLayer) | 466 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnNextLayer) |
467 { | 467 { |
468 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 468 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); |
469 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 469 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); |
470 ScopedFakeTiledLayerImpl layer1Impl(1); | 470 ScopedFakeTiledLayerImpl layer1Impl(1); |
471 ScopedFakeTiledLayerImpl layer2Impl(2); | 471 ScopedFakeTiledLayerImpl layer2Impl(2); |
472 | 472 |
473 // Invalidate a tile on layer1, during update of layer 2. | 473 // Invalidate a tile on layer1, during update of layer 2. |
474 layer2->fakeLayerUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), lay
er1.get()); | 474 layer2->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), l
ayer1.get()); |
475 layer1->setBounds(IntSize(100, 200)); | 475 layer1->setBounds(gfx::Size(100, 200)); |
476 layer1->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 476 layer1->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
477 layer2->setBounds(IntSize(100, 200)); | 477 layer2->setBounds(gfx::Size(100, 200)); |
478 layer2->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 478 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
479 updateAndPush(layer1.get(), layer1Impl.get(), | 479 updateAndPush(layer1.get(), layer1Impl.get(), |
480 layer2.get(), layer2Impl.get()); | 480 layer2.get(), layer2Impl.get()); |
481 | 481 |
482 // We should have both tiles on the impl side for all layers. | 482 // We should have both tiles on the impl side for all layers. |
483 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 0)); | 483 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 0)); |
484 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 1)); | 484 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 1)); |
485 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 0)); | 485 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 0)); |
486 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 1)); | 486 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 1)); |
487 } | 487 } |
488 | 488 |
489 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnPreviousLayer) | 489 TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnPreviousLayer) |
490 { | 490 { |
491 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 491 scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); |
492 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); | 492 scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer
(m_textureManager.get())); |
493 ScopedFakeTiledLayerImpl layer1Impl(1); | 493 ScopedFakeTiledLayerImpl layer1Impl(1); |
494 ScopedFakeTiledLayerImpl layer2Impl(2); | 494 ScopedFakeTiledLayerImpl layer2Impl(2); |
495 | 495 |
496 layer1->fakeLayerUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), lay
er2.get()); | 496 layer1->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), l
ayer2.get()); |
497 layer1->setBounds(IntSize(100, 200)); | 497 layer1->setBounds(gfx::Size(100, 200)); |
498 layer1->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 498 layer1->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
499 layer2->setBounds(IntSize(100, 200)); | 499 layer2->setBounds(gfx::Size(100, 200)); |
500 layer2->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 500 layer2->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
501 updateAndPush(layer1.get(), layer1Impl.get(), | 501 updateAndPush(layer1.get(), layer1Impl.get(), |
502 layer2.get(), layer2Impl.get()); | 502 layer2.get(), layer2Impl.get()); |
503 | 503 |
504 // We should have both tiles on the impl side for all layers. | 504 // We should have both tiles on the impl side for all layers. |
505 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 0)); | 505 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 0)); |
506 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 1)); | 506 EXPECT_TRUE(layer1Impl->hasResourceIdForTileAt(0, 1)); |
507 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 0)); | 507 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 0)); |
508 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 1)); | 508 EXPECT_TRUE(layer2Impl->hasResourceIdForTileAt(0, 1)); |
509 } | 509 } |
510 | 510 |
511 TEST_F(TiledLayerTest, paintSmallAnimatedLayersImmediately) | 511 TEST_F(TiledLayerTest, paintSmallAnimatedLayersImmediately) |
512 { | 512 { |
513 // Create a LayerTreeHost that has the right viewportsize, | 513 // Create a LayerTreeHost that has the right viewportsize, |
514 // so the layer is considered small enough. | 514 // so the layer is considered small enough. |
515 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; | 515 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; |
516 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, LayerTreeSettings()); | 516 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, LayerTreeSettings()); |
517 | 517 |
518 bool runOutOfMemory[2] = {false, true}; | 518 bool runOutOfMemory[2] = {false, true}; |
519 for (int i = 0; i < 2; i++) { | 519 for (int i = 0; i < 2; i++) { |
520 // Create a layer with 4x4 tiles. | 520 // Create a layer with 4x4 tiles. |
521 int layerWidth = 4 * FakeTiledLayer::tileSize().width(); | 521 int layerWidth = 4 * FakeTiledLayer::tileSize().width(); |
522 int layerHeight = 4 * FakeTiledLayer::tileSize().height(); | 522 int layerHeight = 4 * FakeTiledLayer::tileSize().height(); |
523 int memoryForLayer = layerWidth * layerHeight * 4; | 523 int memoryForLayer = layerWidth * layerHeight * 4; |
524 IntSize viewportSize = IntSize(layerWidth, layerHeight); | 524 gfx::Size viewportSize = gfx::Size(layerWidth, layerHeight); |
525 layerTreeHost->setViewportSize(viewportSize, viewportSize); | 525 layerTreeHost->setViewportSize(viewportSize, viewportSize); |
526 | 526 |
527 // Use 8x4 tiles to run out of memory. | 527 // Use 8x4 tiles to run out of memory. |
528 if (runOutOfMemory[i]) | 528 if (runOutOfMemory[i]) |
529 layerWidth *= 2; | 529 layerWidth *= 2; |
530 | 530 |
531 m_textureManager->setMaxMemoryLimitBytes(memoryForLayer); | 531 m_textureManager->setMaxMemoryLimitBytes(memoryForLayer); |
532 | 532 |
533 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLa
yer(m_textureManager.get())); | 533 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLa
yer(m_textureManager.get())); |
534 ScopedFakeTiledLayerImpl layerImpl(1); | 534 ScopedFakeTiledLayerImpl layerImpl(1); |
535 | 535 |
536 // Full size layer with half being visible. | 536 // Full size layer with half being visible. |
537 IntSize contentBounds(layerWidth, layerHeight); | 537 gfx::Size contentBounds(layerWidth, layerHeight); |
538 IntRect contentRect(IntPoint::zero(), contentBounds); | 538 gfx::Rect contentRect(gfx::Point(), contentBounds); |
539 IntRect visibleRect(IntPoint::zero(), IntSize(layerWidth / 2, layerHeigh
t)); | 539 gfx::Rect visibleRect(gfx::Point(), gfx::Size(layerWidth / 2, layerHeigh
t)); |
540 | 540 |
541 // Pretend the layer is animating. | 541 // Pretend the layer is animating. |
542 layer->setDrawTransformIsAnimating(true); | 542 layer->setDrawTransformIsAnimating(true); |
543 layer->setBounds(contentBounds); | 543 layer->setBounds(contentBounds); |
544 layer->setVisibleContentRect(visibleRect); | 544 layer->setVisibleContentRect(visibleRect); |
545 layer->invalidateContentRect(contentRect); | 545 layer->invalidateContentRect(contentRect); |
546 layer->setLayerTreeHost(layerTreeHost.get()); | 546 layer->setLayerTreeHost(layerTreeHost.get()); |
547 | 547 |
548 // The layer should paint it's entire contents on the first paint | 548 // The layer should paint it's entire contents on the first paint |
549 // if it is close to the viewport size and has the available memory. | 549 // if it is close to the viewport size and has the available memory. |
(...skipping 24 matching lines...) Expand all Loading... |
574 { | 574 { |
575 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 575 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
576 ScopedFakeTiledLayerImpl layerImpl(1); | 576 ScopedFakeTiledLayerImpl layerImpl(1); |
577 | 577 |
578 // We have enough memory for only the visible rect, so we will run out of me
mory in first idle paint. | 578 // We have enough memory for only the visible rect, so we will run out of me
mory in first idle paint. |
579 int memoryLimit = 4 * 100 * 100; // 1 tiles, 4 bytes per pixel. | 579 int memoryLimit = 4 * 100 * 100; // 1 tiles, 4 bytes per pixel. |
580 m_textureManager->setMaxMemoryLimitBytes(memoryLimit); | 580 m_textureManager->setMaxMemoryLimitBytes(memoryLimit); |
581 | 581 |
582 // The tile size is 100x100, so this invalidates and then paints two tiles. | 582 // The tile size is 100x100, so this invalidates and then paints two tiles. |
583 bool needsUpdate = false; | 583 bool needsUpdate = false; |
584 layer->setBounds(IntSize(300, 300)); | 584 layer->setBounds(gfx::Size(300, 300)); |
585 layer->setVisibleContentRect(IntRect(100, 100, 100, 100)); | 585 layer->setVisibleContentRect(gfx::Rect(100, 100, 100, 100)); |
586 for (int i = 0; i < 2; i++) | 586 for (int i = 0; i < 2; i++) |
587 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 587 needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
588 | 588 |
589 // Idle-painting should see no more priority tiles for painting. | 589 // Idle-painting should see no more priority tiles for painting. |
590 EXPECT_FALSE(needsUpdate); | 590 EXPECT_FALSE(needsUpdate); |
591 | 591 |
592 // We should have one tile on the impl side. | 592 // We should have one tile on the impl side. |
593 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 1)); | 593 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 1)); |
594 } | 594 } |
595 | 595 |
596 TEST_F(TiledLayerTest, idlePaintZeroSizedLayer) | 596 TEST_F(TiledLayerTest, idlePaintZeroSizedLayer) |
597 { | 597 { |
598 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 598 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
599 ScopedFakeTiledLayerImpl layerImpl(1); | 599 ScopedFakeTiledLayerImpl layerImpl(1); |
600 | 600 |
601 bool animating[2] = {false, true}; | 601 bool animating[2] = {false, true}; |
602 for (int i = 0; i < 2; i++) { | 602 for (int i = 0; i < 2; i++) { |
603 // Pretend the layer is animating. | 603 // Pretend the layer is animating. |
604 layer->setDrawTransformIsAnimating(animating[i]); | 604 layer->setDrawTransformIsAnimating(animating[i]); |
605 | 605 |
606 // The layer's bounds are empty. | 606 // The layer's bounds are empty. |
607 // Empty layers don't paint or idle-paint. | 607 // Empty layers don't paint or idle-paint. |
608 layer->setBounds(IntSize()); | 608 layer->setBounds(gfx::Size()); |
609 layer->setVisibleContentRect(IntRect()); | 609 layer->setVisibleContentRect(gfx::Rect()); |
610 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 610 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
611 | 611 |
612 // Empty layers don't have tiles. | 612 // Empty layers don't have tiles. |
613 EXPECT_EQ(0u, layer->numPaintedTiles()); | 613 EXPECT_EQ(0u, layer->numPaintedTiles()); |
614 | 614 |
615 // Empty layers don't need prepaint. | 615 // Empty layers don't need prepaint. |
616 EXPECT_FALSE(needsUpdate); | 616 EXPECT_FALSE(needsUpdate); |
617 | 617 |
618 // Empty layers don't have tiles. | 618 // Empty layers don't have tiles. |
619 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); | 619 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 0)); |
620 } | 620 } |
621 } | 621 } |
622 | 622 |
623 TEST_F(TiledLayerTest, idlePaintNonVisibleLayers) | 623 TEST_F(TiledLayerTest, idlePaintNonVisibleLayers) |
624 { | 624 { |
625 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 625 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
626 ScopedFakeTiledLayerImpl layerImpl(1); | 626 ScopedFakeTiledLayerImpl layerImpl(1); |
627 | 627 |
628 // Alternate between not visible and visible. | 628 // Alternate between not visible and visible. |
629 IntRect v(0, 0, 100, 100); | 629 gfx::Rect v(0, 0, 100, 100); |
630 IntRect nv(0, 0, 0, 0); | 630 gfx::Rect nv(0, 0, 0, 0); |
631 IntRect visibleRect[10] = {nv, nv, v, v, nv, nv, v, v, nv, nv}; | 631 gfx::Rect visibleRect[10] = {nv, nv, v, v, nv, nv, v, v, nv, nv}; |
632 bool invalidate[10] = {true, true, true, true, true, true, true, true, fals
e, false }; | 632 bool invalidate[10] = {true, true, true, true, true, true, true, true, fals
e, false }; |
633 | 633 |
634 // We should not have any tiles except for when the layer was visible | 634 // We should not have any tiles except for when the layer was visible |
635 // or after the layer was visible and we didn't invalidate. | 635 // or after the layer was visible and we didn't invalidate. |
636 bool haveTile[10] = { false, false, true, true, false, false, true, true, tr
ue, true }; | 636 bool haveTile[10] = { false, false, true, true, false, false, true, true, tr
ue, true }; |
637 | 637 |
638 for (int i = 0; i < 10; i++) { | 638 for (int i = 0; i < 10; i++) { |
639 layer->setBounds(IntSize(100, 100)); | 639 layer->setBounds(gfx::Size(100, 100)); |
640 layer->setVisibleContentRect(visibleRect[i]); | 640 layer->setVisibleContentRect(visibleRect[i]); |
641 | 641 |
642 if (invalidate[i]) | 642 if (invalidate[i]) |
643 layer->invalidateContentRect(IntRect(0, 0, 100, 100)); | 643 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 100)); |
644 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); | 644 bool needsUpdate = updateAndPush(layer.get(), layerImpl.get()); |
645 | 645 |
646 // We should never signal idle paint, as we painted the entire layer | 646 // We should never signal idle paint, as we painted the entire layer |
647 // or the layer was not visible. | 647 // or the layer was not visible. |
648 EXPECT_FALSE(needsUpdate); | 648 EXPECT_FALSE(needsUpdate); |
649 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(0, 0), haveTile[i]); | 649 EXPECT_EQ(layerImpl->hasResourceIdForTileAt(0, 0), haveTile[i]); |
650 } | 650 } |
651 } | 651 } |
652 | 652 |
653 TEST_F(TiledLayerTest, invalidateFromPrepare) | 653 TEST_F(TiledLayerTest, invalidateFromPrepare) |
654 { | 654 { |
655 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 655 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
656 ScopedFakeTiledLayerImpl layerImpl(1); | 656 ScopedFakeTiledLayerImpl layerImpl(1); |
657 | 657 |
658 // The tile size is 100x100, so this invalidates and then paints two tiles. | 658 // The tile size is 100x100, so this invalidates and then paints two tiles. |
659 layer->setBounds(IntSize(100, 200)); | 659 layer->setBounds(gfx::Size(100, 200)); |
660 layer->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 660 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
661 updateAndPush(layer.get(), layerImpl.get()); | 661 updateAndPush(layer.get(), layerImpl.get()); |
662 | 662 |
663 // We should have both tiles on the impl side. | 663 // We should have both tiles on the impl side. |
664 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 664 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
665 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 665 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
666 | 666 |
667 layer->fakeLayerUpdater()->clearPrepareCount(); | 667 layer->fakeLayerUpdater()->clearPrepareCount(); |
668 // Invoke update again. As the layer is valid update shouldn't be invoked on | 668 // Invoke update again. As the layer is valid update shouldn't be invoked on |
669 // the LayerUpdater. | 669 // the LayerUpdater. |
670 updateAndPush(layer.get(), layerImpl.get()); | 670 updateAndPush(layer.get(), layerImpl.get()); |
671 EXPECT_EQ(0, layer->fakeLayerUpdater()->prepareCount()); | 671 EXPECT_EQ(0, layer->fakeLayerUpdater()->prepareCount()); |
672 | 672 |
673 // setRectToInvalidate triggers invalidateContentRect() being invoked from u
pdate. | 673 // setRectToInvalidate triggers invalidateContentRect() being invoked from u
pdate. |
674 layer->fakeLayerUpdater()->setRectToInvalidate(IntRect(25, 25, 50, 50), laye
r.get()); | 674 layer->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(25, 25, 50, 50), la
yer.get()); |
675 layer->fakeLayerUpdater()->clearPrepareCount(); | 675 layer->fakeLayerUpdater()->clearPrepareCount(); |
676 layer->invalidateContentRect(IntRect(0, 0, 50, 50)); | 676 layer->invalidateContentRect(gfx::Rect(0, 0, 50, 50)); |
677 updateAndPush(layer.get(), layerImpl.get()); | 677 updateAndPush(layer.get(), layerImpl.get()); |
678 EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount()); | 678 EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount()); |
679 layer->fakeLayerUpdater()->clearPrepareCount(); | 679 layer->fakeLayerUpdater()->clearPrepareCount(); |
680 | 680 |
681 // The layer should still be invalid as update invoked invalidate. | 681 // The layer should still be invalid as update invoked invalidate. |
682 updateAndPush(layer.get(), layerImpl.get()); // visible | 682 updateAndPush(layer.get(), layerImpl.get()); // visible |
683 EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount()); | 683 EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount()); |
684 } | 684 } |
685 | 685 |
686 TEST_F(TiledLayerTest, verifyUpdateRectWhenContentBoundsAreScaled) | 686 TEST_F(TiledLayerTest, verifyUpdateRectWhenContentBoundsAreScaled) |
687 { | 687 { |
688 // The updateRect (that indicates what was actually painted) should be in | 688 // The updateRect (that indicates what was actually painted) should be in |
689 // layer space, not the content space. | 689 // layer space, not the content space. |
690 scoped_refptr<FakeTiledLayerWithScaledBounds> layer = make_scoped_refptr(new
FakeTiledLayerWithScaledBounds(m_textureManager.get())); | 690 scoped_refptr<FakeTiledLayerWithScaledBounds> layer = make_scoped_refptr(new
FakeTiledLayerWithScaledBounds(m_textureManager.get())); |
691 | 691 |
692 IntRect layerBounds(0, 0, 300, 200); | 692 gfx::Rect layerBounds(0, 0, 300, 200); |
693 IntRect contentBounds(0, 0, 200, 250); | 693 gfx::Rect contentBounds(0, 0, 200, 250); |
694 | 694 |
695 layer->setBounds(layerBounds.size()); | 695 layer->setBounds(layerBounds.size()); |
696 layer->setContentBounds(contentBounds.size()); | 696 layer->setContentBounds(contentBounds.size()); |
697 layer->setVisibleContentRect(contentBounds); | 697 layer->setVisibleContentRect(contentBounds); |
698 | 698 |
699 // On first update, the updateRect includes all tiles, even beyond the bound
aries of the layer. | 699 // On first update, the updateRect includes all tiles, even beyond the bound
aries of the layer. |
700 // However, it should still be in layer space, not content space. | 700 // However, it should still be in layer space, not content space. |
701 layer->invalidateContentRect(contentBounds); | 701 layer->invalidateContentRect(contentBounds); |
702 | 702 |
703 layer->setTexturePriorities(m_priorityCalculator); | 703 layer->setTexturePriorities(m_priorityCalculator); |
704 m_textureManager->prioritizeTextures(); | 704 m_textureManager->prioritizeTextures(); |
705 layer->update(*m_queue.get(), 0, m_stats); | 705 layer->update(*m_queue.get(), 0, m_stats); |
706 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 300, 300 * 0.8), layer->updateRect()); | 706 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 300, 300 * 0.8), layer->updateRect()); |
707 updateTextures(); | 707 updateTextures(); |
708 | 708 |
709 // After the tiles are updated once, another invalidate only needs to update
the bounds of the layer. | 709 // After the tiles are updated once, another invalidate only needs to update
the bounds of the layer. |
710 layer->setTexturePriorities(m_priorityCalculator); | 710 layer->setTexturePriorities(m_priorityCalculator); |
711 m_textureManager->prioritizeTextures(); | 711 m_textureManager->prioritizeTextures(); |
712 layer->invalidateContentRect(contentBounds); | 712 layer->invalidateContentRect(contentBounds); |
713 layer->update(*m_queue.get(), 0, m_stats); | 713 layer->update(*m_queue.get(), 0, m_stats); |
714 EXPECT_FLOAT_RECT_EQ(FloatRect(layerBounds), layer->updateRect()); | 714 EXPECT_FLOAT_RECT_EQ(gfx::RectF(layerBounds), layer->updateRect()); |
715 updateTextures(); | 715 updateTextures(); |
716 | 716 |
717 // Partial re-paint should also be represented by the updateRect in layer sp
ace, not content space. | 717 // Partial re-paint should also be represented by the updateRect in layer sp
ace, not content space. |
718 IntRect partialDamage(30, 100, 10, 10); | 718 gfx::Rect partialDamage(30, 100, 10, 10); |
719 layer->invalidateContentRect(partialDamage); | 719 layer->invalidateContentRect(partialDamage); |
720 layer->setTexturePriorities(m_priorityCalculator); | 720 layer->setTexturePriorities(m_priorityCalculator); |
721 m_textureManager->prioritizeTextures(); | 721 m_textureManager->prioritizeTextures(); |
722 layer->update(*m_queue.get(), 0, m_stats); | 722 layer->update(*m_queue.get(), 0, m_stats); |
723 EXPECT_FLOAT_RECT_EQ(FloatRect(45, 80, 15, 8), layer->updateRect()); | 723 EXPECT_FLOAT_RECT_EQ(gfx::RectF(45, 80, 15, 8), layer->updateRect()); |
724 } | 724 } |
725 | 725 |
726 TEST_F(TiledLayerTest, verifyInvalidationWhenContentsScaleChanges) | 726 TEST_F(TiledLayerTest, verifyInvalidationWhenContentsScaleChanges) |
727 { | 727 { |
728 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 728 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
729 ScopedFakeTiledLayerImpl layerImpl(1); | 729 ScopedFakeTiledLayerImpl layerImpl(1); |
730 | 730 |
731 // Create a layer with one tile. | 731 // Create a layer with one tile. |
732 layer->setBounds(IntSize(100, 100)); | 732 layer->setBounds(gfx::Size(100, 100)); |
733 layer->setVisibleContentRect(IntRect(0, 0, 100, 100)); | 733 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 100)); |
734 | 734 |
735 // Invalidate the entire layer. | 735 // Invalidate the entire layer. |
736 layer->setNeedsDisplay(); | 736 layer->setNeedsDisplay(); |
737 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 100, 100), layer->lastNeedsDisplayRect(
)); | 737 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 100, 100), layer->lastNeedsDisplayRect
()); |
738 | 738 |
739 // Push the tiles to the impl side and check that there is exactly one. | 739 // Push the tiles to the impl side and check that there is exactly one. |
740 layer->setTexturePriorities(m_priorityCalculator); | 740 layer->setTexturePriorities(m_priorityCalculator); |
741 m_textureManager->prioritizeTextures(); | 741 m_textureManager->prioritizeTextures(); |
742 layer->update(*m_queue.get(), 0, m_stats); | 742 layer->update(*m_queue.get(), 0, m_stats); |
743 updateTextures(); | 743 updateTextures(); |
744 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 744 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
745 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 745 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
746 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); | 746 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(0, 1)); |
747 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 0)); | 747 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 0)); |
748 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); | 748 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); |
749 | 749 |
750 // Change the contents scale and verify that the content rectangle requiring
painting | 750 // Change the contents scale and verify that the content rectangle requiring
painting |
751 // is not scaled. | 751 // is not scaled. |
752 layer->setContentsScale(2); | 752 layer->setContentsScale(2); |
753 layer->setVisibleContentRect(IntRect(0, 0, 200, 200)); | 753 layer->setVisibleContentRect(gfx::Rect(0, 0, 200, 200)); |
754 EXPECT_FLOAT_RECT_EQ(FloatRect(0, 0, 100, 100), layer->lastNeedsDisplayRect(
)); | 754 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 100, 100), layer->lastNeedsDisplayRect
()); |
755 | 755 |
756 // The impl side should get 2x2 tiles now. | 756 // The impl side should get 2x2 tiles now. |
757 layer->setTexturePriorities(m_priorityCalculator); | 757 layer->setTexturePriorities(m_priorityCalculator); |
758 m_textureManager->prioritizeTextures(); | 758 m_textureManager->prioritizeTextures(); |
759 layer->update(*m_queue.get(), 0, m_stats); | 759 layer->update(*m_queue.get(), 0, m_stats); |
760 updateTextures(); | 760 updateTextures(); |
761 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 761 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
762 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); | 762 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0)); |
763 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); | 763 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1)); |
764 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 0)); | 764 EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(1, 0)); |
(...skipping 12 matching lines...) Expand all Loading... |
777 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); | 777 EXPECT_FALSE(layerImpl->hasResourceIdForTileAt(1, 1)); |
778 } | 778 } |
779 | 779 |
780 TEST_F(TiledLayerTest, skipsDrawGetsReset) | 780 TEST_F(TiledLayerTest, skipsDrawGetsReset) |
781 { | 781 { |
782 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; | 782 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; |
783 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, LayerTreeSettings()); | 783 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, LayerTreeSettings()); |
784 ASSERT_TRUE(layerTreeHost->initializeRendererIfNeeded()); | 784 ASSERT_TRUE(layerTreeHost->initializeRendererIfNeeded()); |
785 | 785 |
786 // Create two 300 x 300 tiled layers. | 786 // Create two 300 x 300 tiled layers. |
787 IntSize contentBounds(300, 300); | 787 gfx::Size contentBounds(300, 300); |
788 IntRect contentRect(IntPoint::zero(), contentBounds); | 788 gfx::Rect contentRect(gfx::Point(), contentBounds); |
789 | 789 |
790 // We have enough memory for only one of the two layers. | 790 // We have enough memory for only one of the two layers. |
791 int memoryLimit = 4 * 300 * 300; // 4 bytes per pixel. | 791 int memoryLimit = 4 * 300 * 300; // 4 bytes per pixel. |
792 | 792 |
793 scoped_refptr<FakeTiledLayer> rootLayer = make_scoped_refptr(new FakeTiledLa
yer(layerTreeHost->contentsTextureManager())); | 793 scoped_refptr<FakeTiledLayer> rootLayer = make_scoped_refptr(new FakeTiledLa
yer(layerTreeHost->contentsTextureManager())); |
794 scoped_refptr<FakeTiledLayer> childLayer = make_scoped_refptr(new FakeTiledL
ayer(layerTreeHost->contentsTextureManager())); | 794 scoped_refptr<FakeTiledLayer> childLayer = make_scoped_refptr(new FakeTiledL
ayer(layerTreeHost->contentsTextureManager())); |
795 rootLayer->addChild(childLayer); | 795 rootLayer->addChild(childLayer); |
796 | 796 |
797 rootLayer->setBounds(contentBounds); | 797 rootLayer->setBounds(contentBounds); |
798 rootLayer->setVisibleContentRect(contentRect); | 798 rootLayer->setVisibleContentRect(contentRect); |
799 rootLayer->setPosition(FloatPoint(0, 0)); | 799 rootLayer->setPosition(gfx::PointF(0, 0)); |
800 childLayer->setBounds(contentBounds); | 800 childLayer->setBounds(contentBounds); |
801 childLayer->setVisibleContentRect(contentRect); | 801 childLayer->setVisibleContentRect(contentRect); |
802 childLayer->setPosition(FloatPoint(0, 0)); | 802 childLayer->setPosition(gfx::PointF(0, 0)); |
803 rootLayer->invalidateContentRect(contentRect); | 803 rootLayer->invalidateContentRect(contentRect); |
804 childLayer->invalidateContentRect(contentRect); | 804 childLayer->invalidateContentRect(contentRect); |
805 | 805 |
806 layerTreeHost->setRootLayer(rootLayer); | 806 layerTreeHost->setRootLayer(rootLayer); |
807 layerTreeHost->setViewportSize(IntSize(300, 300), IntSize(300, 300)); | 807 layerTreeHost->setViewportSize(gfx::Size(300, 300), gfx::Size(300, 300)); |
808 | 808 |
809 layerTreeHost->updateLayers(*m_queue.get(), memoryLimit); | 809 layerTreeHost->updateLayers(*m_queue.get(), memoryLimit); |
810 | 810 |
811 // We'll skip the root layer. | 811 // We'll skip the root layer. |
812 EXPECT_TRUE(rootLayer->skipsDraw()); | 812 EXPECT_TRUE(rootLayer->skipsDraw()); |
813 EXPECT_FALSE(childLayer->skipsDraw()); | 813 EXPECT_FALSE(childLayer->skipsDraw()); |
814 | 814 |
815 layerTreeHost->commitComplete(); | 815 layerTreeHost->commitComplete(); |
816 | 816 |
817 // Remove the child layer. | 817 // Remove the child layer. |
818 rootLayer->removeAllChildren(); | 818 rootLayer->removeAllChildren(); |
819 | 819 |
820 layerTreeHost->updateLayers(*m_queue.get(), memoryLimit); | 820 layerTreeHost->updateLayers(*m_queue.get(), memoryLimit); |
821 EXPECT_FALSE(rootLayer->skipsDraw()); | 821 EXPECT_FALSE(rootLayer->skipsDraw()); |
822 | 822 |
823 textureManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_reso
urceProvider.get()); | 823 textureManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_reso
urceProvider.get()); |
824 layerTreeHost->setRootLayer(0); | 824 layerTreeHost->setRootLayer(0); |
825 } | 825 } |
826 | 826 |
827 TEST_F(TiledLayerTest, resizeToSmaller) | 827 TEST_F(TiledLayerTest, resizeToSmaller) |
828 { | 828 { |
829 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 829 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
830 | 830 |
831 layer->setBounds(IntSize(700, 700)); | 831 layer->setBounds(gfx::Size(700, 700)); |
832 layer->setVisibleContentRect(IntRect(0, 0, 700, 700)); | 832 layer->setVisibleContentRect(gfx::Rect(0, 0, 700, 700)); |
833 layer->invalidateContentRect(IntRect(0, 0, 700, 700)); | 833 layer->invalidateContentRect(gfx::Rect(0, 0, 700, 700)); |
834 | 834 |
835 layer->setTexturePriorities(m_priorityCalculator); | 835 layer->setTexturePriorities(m_priorityCalculator); |
836 m_textureManager->prioritizeTextures(); | 836 m_textureManager->prioritizeTextures(); |
837 layer->update(*m_queue.get(), 0, m_stats); | 837 layer->update(*m_queue.get(), 0, m_stats); |
838 | 838 |
839 layer->setBounds(IntSize(200, 200)); | 839 layer->setBounds(gfx::Size(200, 200)); |
840 layer->invalidateContentRect(IntRect(0, 0, 200, 200)); | 840 layer->invalidateContentRect(gfx::Rect(0, 0, 200, 200)); |
841 } | 841 } |
842 | 842 |
843 TEST_F(TiledLayerTest, hugeLayerUpdateCrash) | 843 TEST_F(TiledLayerTest, hugeLayerUpdateCrash) |
844 { | 844 { |
845 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 845 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
846 | 846 |
847 int size = 1 << 30; | 847 int size = 1 << 30; |
848 layer->setBounds(IntSize(size, size)); | 848 layer->setBounds(gfx::Size(size, size)); |
849 layer->setVisibleContentRect(IntRect(0, 0, 700, 700)); | 849 layer->setVisibleContentRect(gfx::Rect(0, 0, 700, 700)); |
850 layer->invalidateContentRect(IntRect(0, 0, size, size)); | 850 layer->invalidateContentRect(gfx::Rect(0, 0, size, size)); |
851 | 851 |
852 // Ensure no crash for bounds where size * size would overflow an int. | 852 // Ensure no crash for bounds where size * size would overflow an int. |
853 layer->setTexturePriorities(m_priorityCalculator); | 853 layer->setTexturePriorities(m_priorityCalculator); |
854 m_textureManager->prioritizeTextures(); | 854 m_textureManager->prioritizeTextures(); |
855 layer->update(*m_queue.get(), 0, m_stats); | 855 layer->update(*m_queue.get(), 0, m_stats); |
856 } | 856 } |
857 | 857 |
858 TEST_F(TiledLayerTest, partialUpdates) | 858 TEST_F(TiledLayerTest, partialUpdates) |
859 { | 859 { |
860 LayerTreeSettings settings; | 860 LayerTreeSettings settings; |
861 settings.maxPartialTextureUpdates = 4; | 861 settings.maxPartialTextureUpdates = 4; |
862 | 862 |
863 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; | 863 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; |
864 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, settings); | 864 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, settings); |
865 ASSERT_TRUE(layerTreeHost->initializeRendererIfNeeded()); | 865 ASSERT_TRUE(layerTreeHost->initializeRendererIfNeeded()); |
866 | 866 |
867 // Create one 300 x 200 tiled layer with 3 x 2 tiles. | 867 // Create one 300 x 200 tiled layer with 3 x 2 tiles. |
868 IntSize contentBounds(300, 200); | 868 gfx::Size contentBounds(300, 200); |
869 IntRect contentRect(IntPoint::zero(), contentBounds); | 869 gfx::Rect contentRect(gfx::Point(), contentBounds); |
870 | 870 |
871 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
layerTreeHost->contentsTextureManager())); | 871 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
layerTreeHost->contentsTextureManager())); |
872 layer->setBounds(contentBounds); | 872 layer->setBounds(contentBounds); |
873 layer->setPosition(FloatPoint(0, 0)); | 873 layer->setPosition(gfx::PointF(0, 0)); |
874 layer->setVisibleContentRect(contentRect); | 874 layer->setVisibleContentRect(contentRect); |
875 layer->invalidateContentRect(contentRect); | 875 layer->invalidateContentRect(contentRect); |
876 | 876 |
877 layerTreeHost->setRootLayer(layer); | 877 layerTreeHost->setRootLayer(layer); |
878 layerTreeHost->setViewportSize(IntSize(300, 200), IntSize(300, 200)); | 878 layerTreeHost->setViewportSize(gfx::Size(300, 200), gfx::Size(300, 200)); |
879 | 879 |
880 // Full update of all 6 tiles. | 880 // Full update of all 6 tiles. |
881 layerTreeHost->updateLayers( | 881 layerTreeHost->updateLayers( |
882 *m_queue.get(), std::numeric_limits<size_t>::max()); | 882 *m_queue.get(), std::numeric_limits<size_t>::max()); |
883 { | 883 { |
884 ScopedFakeTiledLayerImpl layerImpl(1); | 884 ScopedFakeTiledLayerImpl layerImpl(1); |
885 EXPECT_EQ(6, m_queue->fullUploadSize()); | 885 EXPECT_EQ(6, m_queue->fullUploadSize()); |
886 EXPECT_EQ(0, m_queue->partialUploadSize()); | 886 EXPECT_EQ(0, m_queue->partialUploadSize()); |
887 updateTextures(); | 887 updateTextures(); |
888 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); | 888 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); |
889 EXPECT_FALSE(m_queue->hasMoreUpdates()); | 889 EXPECT_FALSE(m_queue->hasMoreUpdates()); |
890 layer->fakeLayerUpdater()->clearUpdateCount(); | 890 layer->fakeLayerUpdater()->clearUpdateCount(); |
891 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 891 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
892 } | 892 } |
893 layerTreeHost->commitComplete(); | 893 layerTreeHost->commitComplete(); |
894 | 894 |
895 // Full update of 3 tiles and partial update of 3 tiles. | 895 // Full update of 3 tiles and partial update of 3 tiles. |
896 layer->invalidateContentRect(IntRect(0, 0, 300, 150)); | 896 layer->invalidateContentRect(gfx::Rect(0, 0, 300, 150)); |
897 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>::max
()); | 897 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>::max
()); |
898 { | 898 { |
899 ScopedFakeTiledLayerImpl layerImpl(1); | 899 ScopedFakeTiledLayerImpl layerImpl(1); |
900 EXPECT_EQ(3, m_queue->fullUploadSize()); | 900 EXPECT_EQ(3, m_queue->fullUploadSize()); |
901 EXPECT_EQ(3, m_queue->partialUploadSize()); | 901 EXPECT_EQ(3, m_queue->partialUploadSize()); |
902 updateTextures(); | 902 updateTextures(); |
903 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); | 903 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); |
904 EXPECT_FALSE(m_queue->hasMoreUpdates()); | 904 EXPECT_FALSE(m_queue->hasMoreUpdates()); |
905 layer->fakeLayerUpdater()->clearUpdateCount(); | 905 layer->fakeLayerUpdater()->clearUpdateCount(); |
906 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 906 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
907 } | 907 } |
908 layerTreeHost->commitComplete(); | 908 layerTreeHost->commitComplete(); |
909 | 909 |
910 // Partial update of 6 tiles. | 910 // Partial update of 6 tiles. |
911 layer->invalidateContentRect(IntRect(50, 50, 200, 100)); | 911 layer->invalidateContentRect(gfx::Rect(50, 50, 200, 100)); |
912 { | 912 { |
913 ScopedFakeTiledLayerImpl layerImpl(1); | 913 ScopedFakeTiledLayerImpl layerImpl(1); |
914 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>:
:max()); | 914 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>:
:max()); |
915 EXPECT_EQ(2, m_queue->fullUploadSize()); | 915 EXPECT_EQ(2, m_queue->fullUploadSize()); |
916 EXPECT_EQ(4, m_queue->partialUploadSize()); | 916 EXPECT_EQ(4, m_queue->partialUploadSize()); |
917 updateTextures(); | 917 updateTextures(); |
918 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); | 918 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); |
919 EXPECT_FALSE(m_queue->hasMoreUpdates()); | 919 EXPECT_FALSE(m_queue->hasMoreUpdates()); |
920 layer->fakeLayerUpdater()->clearUpdateCount(); | 920 layer->fakeLayerUpdater()->clearUpdateCount(); |
921 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 921 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
922 } | 922 } |
923 layerTreeHost->commitComplete(); | 923 layerTreeHost->commitComplete(); |
924 | 924 |
925 // Checkerboard all tiles. | 925 // Checkerboard all tiles. |
926 layer->invalidateContentRect(IntRect(0, 0, 300, 200)); | 926 layer->invalidateContentRect(gfx::Rect(0, 0, 300, 200)); |
927 { | 927 { |
928 ScopedFakeTiledLayerImpl layerImpl(1); | 928 ScopedFakeTiledLayerImpl layerImpl(1); |
929 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 929 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
930 } | 930 } |
931 layerTreeHost->commitComplete(); | 931 layerTreeHost->commitComplete(); |
932 | 932 |
933 // Partial update of 6 checkerboard tiles. | 933 // Partial update of 6 checkerboard tiles. |
934 layer->invalidateContentRect(IntRect(50, 50, 200, 100)); | 934 layer->invalidateContentRect(gfx::Rect(50, 50, 200, 100)); |
935 { | 935 { |
936 ScopedFakeTiledLayerImpl layerImpl(1); | 936 ScopedFakeTiledLayerImpl layerImpl(1); |
937 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>:
:max()); | 937 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>:
:max()); |
938 EXPECT_EQ(6, m_queue->fullUploadSize()); | 938 EXPECT_EQ(6, m_queue->fullUploadSize()); |
939 EXPECT_EQ(0, m_queue->partialUploadSize()); | 939 EXPECT_EQ(0, m_queue->partialUploadSize()); |
940 updateTextures(); | 940 updateTextures(); |
941 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); | 941 EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount()); |
942 EXPECT_FALSE(m_queue->hasMoreUpdates()); | 942 EXPECT_FALSE(m_queue->hasMoreUpdates()); |
943 layer->fakeLayerUpdater()->clearUpdateCount(); | 943 layer->fakeLayerUpdater()->clearUpdateCount(); |
944 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 944 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
945 } | 945 } |
946 layerTreeHost->commitComplete(); | 946 layerTreeHost->commitComplete(); |
947 | 947 |
948 // Partial update of 4 tiles. | 948 // Partial update of 4 tiles. |
949 layer->invalidateContentRect(IntRect(50, 50, 100, 100)); | 949 layer->invalidateContentRect(gfx::Rect(50, 50, 100, 100)); |
950 { | 950 { |
951 ScopedFakeTiledLayerImpl layerImpl(1); | 951 ScopedFakeTiledLayerImpl layerImpl(1); |
952 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>:
:max()); | 952 layerTreeHost->updateLayers(*m_queue.get(), std::numeric_limits<size_t>:
:max()); |
953 EXPECT_EQ(0, m_queue->fullUploadSize()); | 953 EXPECT_EQ(0, m_queue->fullUploadSize()); |
954 EXPECT_EQ(4, m_queue->partialUploadSize()); | 954 EXPECT_EQ(4, m_queue->partialUploadSize()); |
955 updateTextures(); | 955 updateTextures(); |
956 EXPECT_EQ(4, layer->fakeLayerUpdater()->updateCount()); | 956 EXPECT_EQ(4, layer->fakeLayerUpdater()->updateCount()); |
957 EXPECT_FALSE(m_queue->hasMoreUpdates()); | 957 EXPECT_FALSE(m_queue->hasMoreUpdates()); |
958 layer->fakeLayerUpdater()->clearUpdateCount(); | 958 layer->fakeLayerUpdater()->clearUpdateCount(); |
959 layerPushPropertiesTo(layer.get(), layerImpl.get()); | 959 layerPushPropertiesTo(layer.get(), layerImpl.get()); |
960 } | 960 } |
961 layerTreeHost->commitComplete(); | 961 layerTreeHost->commitComplete(); |
962 | 962 |
963 textureManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_reso
urceProvider.get()); | 963 textureManagerClearAllMemory(layerTreeHost->contentsTextureManager(), m_reso
urceProvider.get()); |
964 layerTreeHost->setRootLayer(0); | 964 layerTreeHost->setRootLayer(0); |
965 } | 965 } |
966 | 966 |
967 TEST_F(TiledLayerTest, tilesPaintedWithoutOcclusion) | 967 TEST_F(TiledLayerTest, tilesPaintedWithoutOcclusion) |
968 { | 968 { |
969 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 969 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
970 | 970 |
971 // The tile size is 100x100, so this invalidates and then paints two tiles. | 971 // The tile size is 100x100, so this invalidates and then paints two tiles. |
972 layer->setBounds(IntSize(100, 200)); | 972 layer->setBounds(gfx::Size(100, 200)); |
973 layer->setDrawableContentRect(IntRect(0, 0, 100, 200)); | 973 layer->setDrawableContentRect(gfx::Rect(0, 0, 100, 200)); |
974 layer->setVisibleContentRect(IntRect(0, 0, 100, 200)); | 974 layer->setVisibleContentRect(gfx::Rect(0, 0, 100, 200)); |
975 layer->invalidateContentRect(IntRect(0, 0, 100, 200)); | 975 layer->invalidateContentRect(gfx::Rect(0, 0, 100, 200)); |
976 | 976 |
977 layer->setTexturePriorities(m_priorityCalculator); | 977 layer->setTexturePriorities(m_priorityCalculator); |
978 m_textureManager->prioritizeTextures(); | 978 m_textureManager->prioritizeTextures(); |
979 layer->update(*m_queue.get(), 0, m_stats); | 979 layer->update(*m_queue.get(), 0, m_stats); |
980 EXPECT_EQ(2, layer->fakeLayerUpdater()->updateCount()); | 980 EXPECT_EQ(2, layer->fakeLayerUpdater()->updateCount()); |
981 } | 981 } |
982 | 982 |
983 TEST_F(TiledLayerTest, tilesPaintedWithOcclusion) | 983 TEST_F(TiledLayerTest, tilesPaintedWithOcclusion) |
984 { | 984 { |
985 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 985 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
986 TestOcclusionTracker occluded; | 986 TestOcclusionTracker occluded; |
987 | 987 |
988 // The tile size is 100x100. | 988 // The tile size is 100x100. |
989 | 989 |
990 layer->setBounds(IntSize(600, 600)); | 990 layer->setBounds(gfx::Size(600, 600)); |
991 | 991 |
992 occluded.setOcclusion(IntRect(200, 200, 300, 100)); | 992 occluded.setOcclusion(cc::IntRect(200, 200, 300, 100)); |
993 layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds())); | 993 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); |
994 layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds())); | 994 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
995 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 995 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
996 | 996 |
997 layer->setTexturePriorities(m_priorityCalculator); | 997 layer->setTexturePriorities(m_priorityCalculator); |
998 m_textureManager->prioritizeTextures(); | 998 m_textureManager->prioritizeTextures(); |
999 layer->update(*m_queue.get(), &occluded, m_stats); | 999 layer->update(*m_queue.get(), &occluded, m_stats); |
1000 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); | 1000 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); |
1001 | 1001 |
1002 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1002 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1003 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); | 1003 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); |
1004 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); | 1004 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); |
1005 | 1005 |
1006 layer->fakeLayerUpdater()->clearUpdateCount(); | 1006 layer->fakeLayerUpdater()->clearUpdateCount(); |
1007 layer->setTexturePriorities(m_priorityCalculator); | 1007 layer->setTexturePriorities(m_priorityCalculator); |
1008 m_textureManager->prioritizeTextures(); | 1008 m_textureManager->prioritizeTextures(); |
1009 | 1009 |
1010 occluded.setOcclusion(IntRect(250, 200, 300, 100)); | 1010 occluded.setOcclusion(cc::IntRect(250, 200, 300, 100)); |
1011 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1011 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1012 layer->update(*m_queue.get(), &occluded, m_stats); | 1012 layer->update(*m_queue.get(), &occluded, m_stats); |
1013 EXPECT_EQ(36-2, layer->fakeLayerUpdater()->updateCount()); | 1013 EXPECT_EQ(36-2, layer->fakeLayerUpdater()->updateCount()); |
1014 | 1014 |
1015 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1015 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1016 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000, 1); | 1016 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000, 1); |
1017 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); | 1017 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); |
1018 | 1018 |
1019 layer->fakeLayerUpdater()->clearUpdateCount(); | 1019 layer->fakeLayerUpdater()->clearUpdateCount(); |
1020 layer->setTexturePriorities(m_priorityCalculator); | 1020 layer->setTexturePriorities(m_priorityCalculator); |
1021 m_textureManager->prioritizeTextures(); | 1021 m_textureManager->prioritizeTextures(); |
1022 | 1022 |
1023 occluded.setOcclusion(IntRect(250, 250, 300, 100)); | 1023 occluded.setOcclusion(cc::IntRect(250, 250, 300, 100)); |
1024 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1024 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1025 layer->update(*m_queue.get(), &occluded, m_stats); | 1025 layer->update(*m_queue.get(), &occluded, m_stats); |
1026 EXPECT_EQ(36, layer->fakeLayerUpdater()->updateCount()); | 1026 EXPECT_EQ(36, layer->fakeLayerUpdater()->updateCount()); |
1027 | 1027 |
1028 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1028 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1029 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000 + 360000, 1); | 1029 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 +
340000 + 360000, 1); |
1030 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); | 1030 EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload()); |
1031 } | 1031 } |
1032 | 1032 |
1033 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndVisiblityConstraints) | 1033 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndVisiblityConstraints) |
1034 { | 1034 { |
1035 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1035 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
1036 TestOcclusionTracker occluded; | 1036 TestOcclusionTracker occluded; |
1037 | 1037 |
1038 // The tile size is 100x100. | 1038 // The tile size is 100x100. |
1039 | 1039 |
1040 layer->setBounds(IntSize(600, 600)); | 1040 layer->setBounds(gfx::Size(600, 600)); |
1041 | 1041 |
1042 // The partially occluded tiles (by the 150 occlusion height) are visible be
yond the occlusion, so not culled. | 1042 // The partially occluded tiles (by the 150 occlusion height) are visible be
yond the occlusion, so not culled. |
1043 occluded.setOcclusion(IntRect(200, 200, 300, 150)); | 1043 occluded.setOcclusion(cc::IntRect(200, 200, 300, 150)); |
1044 layer->setDrawableContentRect(IntRect(0, 0, 600, 360)); | 1044 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 360)); |
1045 layer->setVisibleContentRect(IntRect(0, 0, 600, 360)); | 1045 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 360)); |
1046 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1046 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1047 | 1047 |
1048 layer->setTexturePriorities(m_priorityCalculator); | 1048 layer->setTexturePriorities(m_priorityCalculator); |
1049 m_textureManager->prioritizeTextures(); | 1049 m_textureManager->prioritizeTextures(); |
1050 layer->update(*m_queue.get(), &occluded, m_stats); | 1050 layer->update(*m_queue.get(), &occluded, m_stats); |
1051 EXPECT_EQ(24-3, layer->fakeLayerUpdater()->updateCount()); | 1051 EXPECT_EQ(24-3, layer->fakeLayerUpdater()->updateCount()); |
1052 | 1052 |
1053 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1053 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1054 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000,
1); | 1054 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000,
1); |
1055 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); | 1055 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); |
1056 | 1056 |
1057 layer->fakeLayerUpdater()->clearUpdateCount(); | 1057 layer->fakeLayerUpdater()->clearUpdateCount(); |
1058 | 1058 |
1059 // Now the visible region stops at the edge of the occlusion so the partly v
isible tiles become fully occluded. | 1059 // Now the visible region stops at the edge of the occlusion so the partly v
isible tiles become fully occluded. |
1060 occluded.setOcclusion(IntRect(200, 200, 300, 150)); | 1060 occluded.setOcclusion(cc::IntRect(200, 200, 300, 150)); |
1061 layer->setDrawableContentRect(IntRect(0, 0, 600, 350)); | 1061 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 350)); |
1062 layer->setVisibleContentRect(IntRect(0, 0, 600, 350)); | 1062 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 350)); |
1063 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1063 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1064 layer->setTexturePriorities(m_priorityCalculator); | 1064 layer->setTexturePriorities(m_priorityCalculator); |
1065 m_textureManager->prioritizeTextures(); | 1065 m_textureManager->prioritizeTextures(); |
1066 layer->update(*m_queue.get(), &occluded, m_stats); | 1066 layer->update(*m_queue.get(), &occluded, m_stats); |
1067 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); | 1067 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); |
1068 | 1068 |
1069 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1069 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1070 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000, 1); | 1070 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000, 1); |
1071 EXPECT_EQ(3 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); | 1071 EXPECT_EQ(3 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); |
1072 | 1072 |
1073 layer->fakeLayerUpdater()->clearUpdateCount(); | 1073 layer->fakeLayerUpdater()->clearUpdateCount(); |
1074 | 1074 |
1075 // Now the visible region is even smaller than the occlusion, it should have
the same result. | 1075 // Now the visible region is even smaller than the occlusion, it should have
the same result. |
1076 occluded.setOcclusion(IntRect(200, 200, 300, 150)); | 1076 occluded.setOcclusion(cc::IntRect(200, 200, 300, 150)); |
1077 layer->setDrawableContentRect(IntRect(0, 0, 600, 340)); | 1077 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 340)); |
1078 layer->setVisibleContentRect(IntRect(0, 0, 600, 340)); | 1078 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 340)); |
1079 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1079 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1080 layer->setTexturePriorities(m_priorityCalculator); | 1080 layer->setTexturePriorities(m_priorityCalculator); |
1081 m_textureManager->prioritizeTextures(); | 1081 m_textureManager->prioritizeTextures(); |
1082 layer->update(*m_queue.get(), &occluded, m_stats); | 1082 layer->update(*m_queue.get(), &occluded, m_stats); |
1083 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); | 1083 EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount()); |
1084 | 1084 |
1085 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1085 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1086 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000 + 180000, 1); | 1086 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 +
180000 + 180000, 1); |
1087 EXPECT_EQ(3 + 6 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); | 1087 EXPECT_EQ(3 + 6 + 6, occluded.overdrawMetrics().tilesCulledForUpload()); |
1088 | 1088 |
1089 } | 1089 } |
1090 | 1090 |
1091 TEST_F(TiledLayerTest, tilesNotPaintedWithoutInvalidation) | 1091 TEST_F(TiledLayerTest, tilesNotPaintedWithoutInvalidation) |
1092 { | 1092 { |
1093 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1093 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
1094 TestOcclusionTracker occluded; | 1094 TestOcclusionTracker occluded; |
1095 | 1095 |
1096 // The tile size is 100x100. | 1096 // The tile size is 100x100. |
1097 | 1097 |
1098 layer->setBounds(IntSize(600, 600)); | 1098 layer->setBounds(gfx::Size(600, 600)); |
1099 | 1099 |
1100 occluded.setOcclusion(IntRect(200, 200, 300, 100)); | 1100 occluded.setOcclusion(cc::IntRect(200, 200, 300, 100)); |
1101 layer->setDrawableContentRect(IntRect(0, 0, 600, 600)); | 1101 layer->setDrawableContentRect(gfx::Rect(0, 0, 600, 600)); |
1102 layer->setVisibleContentRect(IntRect(0, 0, 600, 600)); | 1102 layer->setVisibleContentRect(gfx::Rect(0, 0, 600, 600)); |
1103 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1103 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1104 layer->setTexturePriorities(m_priorityCalculator); | 1104 layer->setTexturePriorities(m_priorityCalculator); |
1105 m_textureManager->prioritizeTextures(); | 1105 m_textureManager->prioritizeTextures(); |
1106 layer->update(*m_queue.get(), &occluded, m_stats); | 1106 layer->update(*m_queue.get(), &occluded, m_stats); |
1107 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); | 1107 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); |
1108 { | 1108 { |
1109 updateTextures(); | 1109 updateTextures(); |
1110 } | 1110 } |
1111 | 1111 |
1112 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1112 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1113 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); | 1113 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); |
(...skipping 14 matching lines...) Expand all Loading... |
1128 | 1128 |
1129 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndTransforms) | 1129 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndTransforms) |
1130 { | 1130 { |
1131 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1131 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
1132 TestOcclusionTracker occluded; | 1132 TestOcclusionTracker occluded; |
1133 | 1133 |
1134 // The tile size is 100x100. | 1134 // The tile size is 100x100. |
1135 | 1135 |
1136 // This makes sure the painting works when the occluded region (in screen sp
ace) | 1136 // This makes sure the painting works when the occluded region (in screen sp
ace) |
1137 // is transformed differently than the layer. | 1137 // is transformed differently than the layer. |
1138 layer->setBounds(IntSize(600, 600)); | 1138 layer->setBounds(gfx::Size(600, 600)); |
1139 WebTransformationMatrix screenTransform; | 1139 WebTransformationMatrix screenTransform; |
1140 screenTransform.scale(0.5); | 1140 screenTransform.scale(0.5); |
1141 layer->setScreenSpaceTransform(screenTransform); | 1141 layer->setScreenSpaceTransform(screenTransform); |
1142 layer->setDrawTransform(screenTransform); | 1142 layer->setDrawTransform(screenTransform); |
1143 | 1143 |
1144 occluded.setOcclusion(IntRect(100, 100, 150, 50)); | 1144 occluded.setOcclusion(cc::IntRect(100, 100, 150, 50)); |
1145 layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1145 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); |
1146 layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1146 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1147 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1147 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1148 layer->setTexturePriorities(m_priorityCalculator); | 1148 layer->setTexturePriorities(m_priorityCalculator); |
1149 m_textureManager->prioritizeTextures(); | 1149 m_textureManager->prioritizeTextures(); |
1150 layer->update(*m_queue.get(), &occluded, m_stats); | 1150 layer->update(*m_queue.get(), &occluded, m_stats); |
1151 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); | 1151 EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount()); |
1152 | 1152 |
1153 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1153 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1154 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); | 1154 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000,
1); |
1155 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); | 1155 EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload()); |
1156 } | 1156 } |
1157 | 1157 |
1158 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling) | 1158 TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling) |
1159 { | 1159 { |
1160 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1160 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
1161 TestOcclusionTracker occluded; | 1161 TestOcclusionTracker occluded; |
1162 | 1162 |
1163 // The tile size is 100x100. | 1163 // The tile size is 100x100. |
1164 | 1164 |
1165 // This makes sure the painting works when the content space is scaled to | 1165 // This makes sure the painting works when the content space is scaled to |
1166 // a different layer space. In this case tiles are scaled to be 200x200 | 1166 // a different layer space. In this case tiles are scaled to be 200x200 |
1167 // pixels, which means none should be occluded. | 1167 // pixels, which means none should be occluded. |
1168 layer->setContentsScale(0.5); | 1168 layer->setContentsScale(0.5); |
1169 layer->setBounds(IntSize(600, 600)); | 1169 layer->setBounds(gfx::Size(600, 600)); |
1170 WebTransformationMatrix drawTransform; | 1170 WebTransformationMatrix drawTransform; |
1171 drawTransform.scale(1 / layer->contentsScale()); | 1171 drawTransform.scale(1 / layer->contentsScale()); |
1172 layer->setDrawTransform(drawTransform); | 1172 layer->setDrawTransform(drawTransform); |
1173 layer->setScreenSpaceTransform(drawTransform); | 1173 layer->setScreenSpaceTransform(drawTransform); |
1174 | 1174 |
1175 occluded.setOcclusion(IntRect(200, 200, 300, 100)); | 1175 occluded.setOcclusion(cc::IntRect(200, 200, 300, 100)); |
1176 layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1176 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); |
1177 layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1177 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1178 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1178 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1179 layer->setTexturePriorities(m_priorityCalculator); | 1179 layer->setTexturePriorities(m_priorityCalculator); |
1180 m_textureManager->prioritizeTextures(); | 1180 m_textureManager->prioritizeTextures(); |
1181 layer->update(*m_queue.get(), &occluded, m_stats); | 1181 layer->update(*m_queue.get(), &occluded, m_stats); |
1182 // The content is half the size of the layer (so the number of tiles is fewe
r). | 1182 // The content is half the size of the layer (so the number of tiles is fewe
r). |
1183 // In this case, the content is 300x300, and since the tile size is 100, the | 1183 // In this case, the content is 300x300, and since the tile size is 100, the |
1184 // number of tiles 3x3. | 1184 // number of tiles 3x3. |
1185 EXPECT_EQ(9, layer->fakeLayerUpdater()->updateCount()); | 1185 EXPECT_EQ(9, layer->fakeLayerUpdater()->updateCount()); |
1186 | 1186 |
1187 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1187 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1188 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000, 1
); | 1188 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000, 1
); |
1189 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1189 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1190 | 1190 |
1191 layer->fakeLayerUpdater()->clearUpdateCount(); | 1191 layer->fakeLayerUpdater()->clearUpdateCount(); |
1192 | 1192 |
1193 // This makes sure the painting works when the content space is scaled to | 1193 // This makes sure the painting works when the content space is scaled to |
1194 // a different layer space. In this case the occluded region catches the | 1194 // a different layer space. In this case the occluded region catches the |
1195 // blown up tiles. | 1195 // blown up tiles. |
1196 occluded.setOcclusion(IntRect(200, 200, 300, 200)); | 1196 occluded.setOcclusion(cc::IntRect(200, 200, 300, 200)); |
1197 layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1197 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); |
1198 layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1198 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1199 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1199 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1200 layer->setTexturePriorities(m_priorityCalculator); | 1200 layer->setTexturePriorities(m_priorityCalculator); |
1201 m_textureManager->prioritizeTextures(); | 1201 m_textureManager->prioritizeTextures(); |
1202 layer->update(*m_queue.get(), &occluded, m_stats); | 1202 layer->update(*m_queue.get(), &occluded, m_stats); |
1203 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); | 1203 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); |
1204 | 1204 |
1205 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1205 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1206 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000, 1); | 1206 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000, 1); |
1207 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); | 1207 EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload()); |
1208 | 1208 |
1209 layer->fakeLayerUpdater()->clearUpdateCount(); | 1209 layer->fakeLayerUpdater()->clearUpdateCount(); |
1210 | 1210 |
1211 // This makes sure content scaling and transforms work together. | 1211 // This makes sure content scaling and transforms work together. |
1212 WebTransformationMatrix screenTransform; | 1212 WebTransformationMatrix screenTransform; |
1213 screenTransform.scale(0.5); | 1213 screenTransform.scale(0.5); |
1214 layer->setScreenSpaceTransform(screenTransform); | 1214 layer->setScreenSpaceTransform(screenTransform); |
1215 layer->setDrawTransform(screenTransform); | 1215 layer->setDrawTransform(screenTransform); |
1216 | 1216 |
1217 occluded.setOcclusion(IntRect(100, 100, 150, 100)); | 1217 occluded.setOcclusion(cc::IntRect(100, 100, 150, 100)); |
1218 layer->setDrawableContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1218 layer->setDrawableContentRect(gfx::Rect(gfx::Point(), layer->contentBounds()
)); |
1219 layer->setVisibleContentRect(IntRect(IntPoint(), layer->contentBounds())); | 1219 layer->setVisibleContentRect(gfx::Rect(gfx::Point(), layer->contentBounds())
); |
1220 layer->invalidateContentRect(IntRect(0, 0, 600, 600)); | 1220 layer->invalidateContentRect(gfx::Rect(0, 0, 600, 600)); |
1221 layer->setTexturePriorities(m_priorityCalculator); | 1221 layer->setTexturePriorities(m_priorityCalculator); |
1222 m_textureManager->prioritizeTextures(); | 1222 m_textureManager->prioritizeTextures(); |
1223 layer->update(*m_queue.get(), &occluded, m_stats); | 1223 layer->update(*m_queue.get(), &occluded, m_stats); |
1224 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); | 1224 EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount()); |
1225 | 1225 |
1226 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1226 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1227 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000 + 80000, 1); | 1227 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 +
80000 + 80000, 1); |
1228 EXPECT_EQ(1 + 1, occluded.overdrawMetrics().tilesCulledForUpload()); | 1228 EXPECT_EQ(1 + 1, occluded.overdrawMetrics().tilesCulledForUpload()); |
1229 } | 1229 } |
1230 | 1230 |
1231 TEST_F(TiledLayerTest, visibleContentOpaqueRegion) | 1231 TEST_F(TiledLayerTest, visibleContentOpaqueRegion) |
1232 { | 1232 { |
1233 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1233 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
1234 TestOcclusionTracker occluded; | 1234 TestOcclusionTracker occluded; |
1235 | 1235 |
1236 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. | 1236 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. |
1237 | 1237 |
1238 IntRect opaquePaintRect; | 1238 gfx::Rect opaquePaintRect; |
1239 Region opaqueContents; | 1239 Region opaqueContents; |
1240 | 1240 |
1241 IntRect contentBounds = IntRect(0, 0, 100, 200); | 1241 gfx::Rect contentBounds = gfx::Rect(0, 0, 100, 200); |
1242 IntRect visibleBounds = IntRect(0, 0, 100, 150); | 1242 gfx::Rect visibleBounds = gfx::Rect(0, 0, 100, 150); |
1243 | 1243 |
1244 layer->setBounds(contentBounds.size()); | 1244 layer->setBounds(contentBounds.size()); |
1245 layer->setDrawableContentRect(visibleBounds); | 1245 layer->setDrawableContentRect(visibleBounds); |
1246 layer->setVisibleContentRect(visibleBounds); | 1246 layer->setVisibleContentRect(visibleBounds); |
1247 layer->setDrawOpacity(1); | 1247 layer->setDrawOpacity(1); |
1248 | 1248 |
1249 layer->setTexturePriorities(m_priorityCalculator); | 1249 layer->setTexturePriorities(m_priorityCalculator); |
1250 m_textureManager->prioritizeTextures(); | 1250 m_textureManager->prioritizeTextures(); |
1251 | 1251 |
1252 // If the layer doesn't paint opaque content, then the visibleContentOpaqueR
egion should be empty. | 1252 // If the layer doesn't paint opaque content, then the visibleContentOpaqueR
egion should be empty. |
1253 layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect()); | 1253 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1254 layer->invalidateContentRect(contentBounds); | 1254 layer->invalidateContentRect(contentBounds); |
1255 layer->update(*m_queue.get(), &occluded, m_stats); | 1255 layer->update(*m_queue.get(), &occluded, m_stats); |
1256 opaqueContents = layer->visibleContentOpaqueRegion(); | 1256 opaqueContents = layer->visibleContentOpaqueRegion(); |
1257 EXPECT_TRUE(opaqueContents.isEmpty()); | 1257 EXPECT_TRUE(opaqueContents.isEmpty()); |
1258 | 1258 |
1259 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000, 1); | 1259 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000, 1); |
1260 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1260 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1261 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000, 1
); | 1261 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000, 1
); |
1262 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1262 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1263 | 1263 |
1264 // visibleContentOpaqueRegion should match the visible part of what is paint
ed opaque. | 1264 // visibleContentOpaqueRegion should match the visible part of what is paint
ed opaque. |
1265 opaquePaintRect = IntRect(10, 10, 90, 190); | 1265 opaquePaintRect = gfx::Rect(10, 10, 90, 190); |
1266 layer->fakeLayerUpdater()->setOpaquePaintRect(opaquePaintRect); | 1266 layer->fakeLayerUpdater()->setOpaquePaintRect(opaquePaintRect); |
1267 layer->invalidateContentRect(contentBounds); | 1267 layer->invalidateContentRect(contentBounds); |
1268 layer->update(*m_queue.get(), &occluded, m_stats); | 1268 layer->update(*m_queue.get(), &occluded, m_stats); |
1269 updateTextures(); | 1269 updateTextures(); |
1270 opaqueContents = layer->visibleContentOpaqueRegion(); | 1270 opaqueContents = layer->visibleContentOpaqueRegion(); |
1271 EXPECT_RECT_EQ(intersection(opaquePaintRect, visibleBounds), opaqueContents.
bounds()); | 1271 EXPECT_RECT_EQ(gfx::IntersectRects(opaquePaintRect, visibleBounds), opaqueCo
ntents.bounds()); |
1272 EXPECT_EQ(1u, opaqueContents.rects().size()); | 1272 EXPECT_EQ(1u, opaqueContents.rects().size()); |
1273 | 1273 |
1274 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2, 1); | 1274 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2, 1); |
1275 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); | 1275 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); |
1276 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100, 1); | 1276 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100, 1); |
1277 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1277 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1278 | 1278 |
1279 // If we paint again without invalidating, the same stuff should be opaque. | 1279 // If we paint again without invalidating, the same stuff should be opaque. |
1280 layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect()); | 1280 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1281 layer->update(*m_queue.get(), &occluded, m_stats); | 1281 layer->update(*m_queue.get(), &occluded, m_stats); |
1282 updateTextures(); | 1282 updateTextures(); |
1283 opaqueContents = layer->visibleContentOpaqueRegion(); | 1283 opaqueContents = layer->visibleContentOpaqueRegion(); |
1284 EXPECT_RECT_EQ(intersection(opaquePaintRect, visibleBounds), opaqueContents.
bounds()); | 1284 EXPECT_RECT_EQ(gfx::IntersectRects(opaquePaintRect, visibleBounds), opaqueCo
ntents.bounds()); |
1285 EXPECT_EQ(1u, opaqueContents.rects().size()); | 1285 EXPECT_EQ(1u, opaqueContents.rects().size()); |
1286 | 1286 |
1287 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2, 1); | 1287 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2, 1); |
1288 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); | 1288 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); |
1289 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100, 1); | 1289 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100, 1); |
1290 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1290 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1291 | 1291 |
1292 // If we repaint a non-opaque part of the tile, then it shouldn't lose its o
paque-ness. And other tiles should | 1292 // If we repaint a non-opaque part of the tile, then it shouldn't lose its o
paque-ness. And other tiles should |
1293 // not be affected. | 1293 // not be affected. |
1294 layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect()); | 1294 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1295 layer->invalidateContentRect(IntRect(0, 0, 1, 1)); | 1295 layer->invalidateContentRect(gfx::Rect(0, 0, 1, 1)); |
1296 layer->update(*m_queue.get(), &occluded, m_stats); | 1296 layer->update(*m_queue.get(), &occluded, m_stats); |
1297 updateTextures(); | 1297 updateTextures(); |
1298 opaqueContents = layer->visibleContentOpaqueRegion(); | 1298 opaqueContents = layer->visibleContentOpaqueRegion(); |
1299 EXPECT_RECT_EQ(intersection(opaquePaintRect, visibleBounds), opaqueContents.
bounds()); | 1299 EXPECT_RECT_EQ(gfx::IntersectRects(opaquePaintRect, visibleBounds), opaqueCo
ntents.bounds()); |
1300 EXPECT_EQ(1u, opaqueContents.rects().size()); | 1300 EXPECT_EQ(1u, opaqueContents.rects().size()); |
1301 | 1301 |
1302 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1, 1); | 1302 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1, 1); |
1303 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); | 1303 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); |
1304 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100 + 1, 1); | 1304 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100 + 1, 1); |
1305 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1305 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1306 | 1306 |
1307 // If we repaint an opaque part of the tile, then it should lose its opaque-
ness. But other tiles should still | 1307 // If we repaint an opaque part of the tile, then it should lose its opaque-
ness. But other tiles should still |
1308 // not be affected. | 1308 // not be affected. |
1309 layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect()); | 1309 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1310 layer->invalidateContentRect(IntRect(10, 10, 1, 1)); | 1310 layer->invalidateContentRect(gfx::Rect(10, 10, 1, 1)); |
1311 layer->update(*m_queue.get(), &occluded, m_stats); | 1311 layer->update(*m_queue.get(), &occluded, m_stats); |
1312 updateTextures(); | 1312 updateTextures(); |
1313 opaqueContents = layer->visibleContentOpaqueRegion(); | 1313 opaqueContents = layer->visibleContentOpaqueRegion(); |
1314 EXPECT_RECT_EQ(intersection(IntRect(10, 100, 90, 100), visibleBounds), opaqu
eContents.bounds()); | 1314 EXPECT_RECT_EQ(gfx::IntersectRects(gfx::Rect(10, 100, 90, 100), visibleBound
s), opaqueContents.bounds()); |
1315 EXPECT_EQ(1u, opaqueContents.rects().size()); | 1315 EXPECT_EQ(1u, opaqueContents.rects().size()); |
1316 | 1316 |
1317 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1 + 1,
1); | 1317 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 20000 * 2 + 1 + 1,
1); |
1318 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); | 1318 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 17100, 1); |
1319 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100 + 1 + 1, 1); | 1319 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 20000 +
20000 - 17100 + 1 + 1, 1); |
1320 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1320 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1321 } | 1321 } |
1322 | 1322 |
1323 TEST_F(TiledLayerTest, pixelsPaintedMetrics) | 1323 TEST_F(TiledLayerTest, pixelsPaintedMetrics) |
1324 { | 1324 { |
1325 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); | 1325 scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(
m_textureManager.get())); |
1326 TestOcclusionTracker occluded; | 1326 TestOcclusionTracker occluded; |
1327 | 1327 |
1328 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. | 1328 // The tile size is 100x100, so this invalidates and then paints two tiles i
n various ways. |
1329 | 1329 |
1330 IntRect opaquePaintRect; | 1330 gfx::Rect opaquePaintRect; |
1331 Region opaqueContents; | 1331 Region opaqueContents; |
1332 | 1332 |
1333 IntRect contentBounds = IntRect(0, 0, 100, 300); | 1333 gfx::Rect contentBounds = gfx::Rect(0, 0, 100, 300); |
1334 IntRect visibleBounds = IntRect(0, 0, 100, 300); | 1334 gfx::Rect visibleBounds = gfx::Rect(0, 0, 100, 300); |
1335 | 1335 |
1336 layer->setBounds(contentBounds.size()); | 1336 layer->setBounds(contentBounds.size()); |
1337 layer->setDrawableContentRect(visibleBounds); | 1337 layer->setDrawableContentRect(visibleBounds); |
1338 layer->setVisibleContentRect(visibleBounds); | 1338 layer->setVisibleContentRect(visibleBounds); |
1339 layer->setDrawOpacity(1); | 1339 layer->setDrawOpacity(1); |
1340 | 1340 |
1341 layer->setTexturePriorities(m_priorityCalculator); | 1341 layer->setTexturePriorities(m_priorityCalculator); |
1342 m_textureManager->prioritizeTextures(); | 1342 m_textureManager->prioritizeTextures(); |
1343 | 1343 |
1344 // Invalidates and paints the whole layer. | 1344 // Invalidates and paints the whole layer. |
1345 layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect()); | 1345 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1346 layer->invalidateContentRect(contentBounds); | 1346 layer->invalidateContentRect(contentBounds); |
1347 layer->update(*m_queue.get(), &occluded, m_stats); | 1347 layer->update(*m_queue.get(), &occluded, m_stats); |
1348 updateTextures(); | 1348 updateTextures(); |
1349 opaqueContents = layer->visibleContentOpaqueRegion(); | 1349 opaqueContents = layer->visibleContentOpaqueRegion(); |
1350 EXPECT_TRUE(opaqueContents.isEmpty()); | 1350 EXPECT_TRUE(opaqueContents.isEmpty()); |
1351 | 1351 |
1352 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000, 1); | 1352 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000, 1); |
1353 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1353 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1354 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 30000, 1
); | 1354 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 30000, 1
); |
1355 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1355 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1356 | 1356 |
1357 // Invalidates an area on the top and bottom tile, which will cause us to pa
int the tile in the middle, | 1357 // Invalidates an area on the top and bottom tile, which will cause us to pa
int the tile in the middle, |
1358 // even though it is not dirty and will not be uploaded. | 1358 // even though it is not dirty and will not be uploaded. |
1359 layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect()); | 1359 layer->fakeLayerUpdater()->setOpaquePaintRect(gfx::Rect()); |
1360 layer->invalidateContentRect(IntRect(0, 0, 1, 1)); | 1360 layer->invalidateContentRect(gfx::Rect(0, 0, 1, 1)); |
1361 layer->invalidateContentRect(IntRect(50, 200, 10, 10)); | 1361 layer->invalidateContentRect(gfx::Rect(50, 200, 10, 10)); |
1362 layer->update(*m_queue.get(), &occluded, m_stats); | 1362 layer->update(*m_queue.get(), &occluded, m_stats); |
1363 updateTextures(); | 1363 updateTextures(); |
1364 opaqueContents = layer->visibleContentOpaqueRegion(); | 1364 opaqueContents = layer->visibleContentOpaqueRegion(); |
1365 EXPECT_TRUE(opaqueContents.isEmpty()); | 1365 EXPECT_TRUE(opaqueContents.isEmpty()); |
1366 | 1366 |
1367 // The middle tile was painted even though not invalidated. | 1367 // The middle tile was painted even though not invalidated. |
1368 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000 + 60 * 210, 1)
; | 1368 EXPECT_NEAR(occluded.overdrawMetrics().pixelsPainted(), 30000 + 60 * 210, 1)
; |
1369 // The pixels uploaded will not include the non-invalidated tile in the midd
le. | 1369 // The pixels uploaded will not include the non-invalidated tile in the midd
le. |
1370 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); | 1370 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1); |
1371 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 30000 +
1 + 100, 1); | 1371 EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 30000 +
1 + 100, 1); |
1372 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); | 1372 EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload()); |
1373 } | 1373 } |
1374 | 1374 |
1375 TEST_F(TiledLayerTest, dontAllocateContentsWhenTargetSurfaceCantBeAllocated) | 1375 TEST_F(TiledLayerTest, dontAllocateContentsWhenTargetSurfaceCantBeAllocated) |
1376 { | 1376 { |
1377 // Tile size is 100x100. | 1377 // Tile size is 100x100. |
1378 IntRect rootRect(0, 0, 300, 200); | 1378 gfx::Rect rootRect(0, 0, 300, 200); |
1379 IntRect childRect(0, 0, 300, 100); | 1379 gfx::Rect childRect(0, 0, 300, 100); |
1380 IntRect child2Rect(0, 100, 300, 100); | 1380 gfx::Rect child2Rect(0, 100, 300, 100); |
1381 | 1381 |
1382 LayerTreeSettings settings; | 1382 LayerTreeSettings settings; |
1383 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; | 1383 FakeLayerImplTreeHostClient fakeLayerImplTreeHostClient; |
1384 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, settings); | 1384 scoped_ptr<LayerTreeHost> layerTreeHost = LayerTreeHost::create(&fakeLayerIm
plTreeHostClient, settings); |
1385 ASSERT_TRUE(layerTreeHost->initializeRendererIfNeeded()); | 1385 ASSERT_TRUE(layerTreeHost->initializeRendererIfNeeded()); |
1386 | 1386 |
1387 scoped_refptr<FakeTiledLayer> root = make_scoped_refptr(new FakeTiledLayer(l
ayerTreeHost->contentsTextureManager())); | 1387 scoped_refptr<FakeTiledLayer> root = make_scoped_refptr(new FakeTiledLayer(l
ayerTreeHost->contentsTextureManager())); |
1388 scoped_refptr<Layer> surface = Layer::create(); | 1388 scoped_refptr<Layer> surface = Layer::create(); |
1389 scoped_refptr<FakeTiledLayer> child = make_scoped_refptr(new FakeTiledLayer(
layerTreeHost->contentsTextureManager())); | 1389 scoped_refptr<FakeTiledLayer> child = make_scoped_refptr(new FakeTiledLayer(
layerTreeHost->contentsTextureManager())); |
1390 scoped_refptr<FakeTiledLayer> child2 = make_scoped_refptr(new FakeTiledLayer
(layerTreeHost->contentsTextureManager())); | 1390 scoped_refptr<FakeTiledLayer> child2 = make_scoped_refptr(new FakeTiledLayer
(layerTreeHost->contentsTextureManager())); |
1391 | 1391 |
1392 root->setBounds(rootRect.size()); | 1392 root->setBounds(rootRect.size()); |
1393 root->setAnchorPoint(FloatPoint()); | 1393 root->setAnchorPoint(gfx::PointF()); |
1394 root->setDrawableContentRect(rootRect); | 1394 root->setDrawableContentRect(rootRect); |
1395 root->setVisibleContentRect(rootRect); | 1395 root->setVisibleContentRect(rootRect); |
1396 root->addChild(surface); | 1396 root->addChild(surface); |
1397 | 1397 |
1398 surface->setForceRenderSurface(true); | 1398 surface->setForceRenderSurface(true); |
1399 surface->setAnchorPoint(FloatPoint()); | 1399 surface->setAnchorPoint(gfx::PointF()); |
1400 surface->setOpacity(0.5); | 1400 surface->setOpacity(0.5); |
1401 surface->addChild(child); | 1401 surface->addChild(child); |
1402 surface->addChild(child2); | 1402 surface->addChild(child2); |
1403 | 1403 |
1404 child->setBounds(childRect.size()); | 1404 child->setBounds(childRect.size()); |
1405 child->setAnchorPoint(FloatPoint()); | 1405 child->setAnchorPoint(gfx::PointF()); |
1406 child->setPosition(childRect.location()); | 1406 child->setPosition(childRect.origin()); |
1407 child->setVisibleContentRect(childRect); | 1407 child->setVisibleContentRect(childRect); |
1408 child->setDrawableContentRect(rootRect); | 1408 child->setDrawableContentRect(rootRect); |
1409 | 1409 |
1410 child2->setBounds(child2Rect.size()); | 1410 child2->setBounds(child2Rect.size()); |
1411 child2->setAnchorPoint(FloatPoint()); | 1411 child2->setAnchorPoint(gfx::PointF()); |
1412 child2->setPosition(child2Rect.location()); | 1412 child2->setPosition(child2Rect.origin()); |
1413 child2->setVisibleContentRect(child2Rect); | 1413 child2->setVisibleContentRect(child2Rect); |
1414 child2->setDrawableContentRect(rootRect); | 1414 child2->setDrawableContentRect(rootRect); |
1415 | 1415 |
1416 layerTreeHost->setRootLayer(root); | 1416 layerTreeHost->setRootLayer(root); |
1417 layerTreeHost->setViewportSize(rootRect.size(), rootRect.size()); | 1417 layerTreeHost->setViewportSize(rootRect.size(), rootRect.size()); |
1418 | 1418 |
1419 // With a huge memory limit, all layers should update and push their texture
s. | 1419 // With a huge memory limit, all layers should update and push their texture
s. |
1420 root->invalidateContentRect(rootRect); | 1420 root->invalidateContentRect(rootRect); |
1421 child->invalidateContentRect(childRect); | 1421 child->invalidateContentRect(childRect); |
1422 child2->invalidateContentRect(child2Rect); | 1422 child2->invalidateContentRect(child2Rect); |
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1561 | 1561 |
1562 private: | 1562 private: |
1563 TrackingLayerPainter* m_trackingLayerPainter; | 1563 TrackingLayerPainter* m_trackingLayerPainter; |
1564 scoped_refptr<BitmapCanvasLayerUpdater> m_layerUpdater; | 1564 scoped_refptr<BitmapCanvasLayerUpdater> m_layerUpdater; |
1565 }; | 1565 }; |
1566 | 1566 |
1567 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringPaint) | 1567 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringPaint) |
1568 { | 1568 { |
1569 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_textureManager.get())); | 1569 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_textureManager.get())); |
1570 | 1570 |
1571 IntRect layerRect(0, 0, 30, 31); | 1571 gfx::Rect layerRect(0, 0, 30, 31); |
1572 layer->setPosition(layerRect.location()); | 1572 layer->setPosition(layerRect.origin()); |
1573 layer->setBounds(layerRect.size()); | 1573 layer->setBounds(layerRect.size()); |
1574 layer->setContentsScale(1.5); | 1574 layer->setContentsScale(1.5); |
1575 | 1575 |
1576 IntRect contentRect(0, 0, 45, 47); | 1576 gfx::Rect contentRect(0, 0, 45, 47); |
1577 EXPECT_EQ(contentRect.size(), layer->contentBounds()); | 1577 EXPECT_EQ(contentRect.size(), layer->contentBounds()); |
1578 layer->setVisibleContentRect(contentRect); | 1578 layer->setVisibleContentRect(contentRect); |
1579 layer->setDrawableContentRect(contentRect); | 1579 layer->setDrawableContentRect(contentRect); |
1580 | 1580 |
1581 layer->setTexturePriorities(m_priorityCalculator); | 1581 layer->setTexturePriorities(m_priorityCalculator); |
1582 m_textureManager->prioritizeTextures(); | 1582 m_textureManager->prioritizeTextures(); |
1583 | 1583 |
1584 // Update the whole tile. | 1584 // Update the whole tile. |
1585 layer->update(*m_queue.get(), 0, m_stats); | 1585 layer->update(*m_queue.get(), 0, m_stats); |
1586 layer->trackingLayerPainter()->resetPaintedRect(); | 1586 layer->trackingLayerPainter()->resetPaintedRect(); |
1587 | 1587 |
1588 EXPECT_RECT_EQ(IntRect(), layer->trackingLayerPainter()->paintedRect()); | 1588 EXPECT_RECT_EQ(gfx::Rect(), layer->trackingLayerPainter()->paintedRect()); |
1589 updateTextures(); | 1589 updateTextures(); |
1590 | 1590 |
1591 // Invalidate the entire layer in content space. When painting, the rect giv
en to webkit should match the layer's bounds. | 1591 // Invalidate the entire layer in content space. When painting, the rect giv
en to webkit should match the layer's bounds. |
1592 layer->invalidateContentRect(contentRect); | 1592 layer->invalidateContentRect(contentRect); |
1593 layer->update(*m_queue.get(), 0, m_stats); | 1593 layer->update(*m_queue.get(), 0, m_stats); |
1594 | 1594 |
1595 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); | 1595 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); |
1596 } | 1596 } |
1597 | 1597 |
1598 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringInvalidation) | 1598 TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringInvalidation) |
1599 { | 1599 { |
1600 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_textureManager.get())); | 1600 scoped_refptr<UpdateTrackingTiledLayer> layer = make_scoped_refptr(new Updat
eTrackingTiledLayer(m_textureManager.get())); |
1601 | 1601 |
1602 IntRect layerRect(0, 0, 30, 31); | 1602 gfx::Rect layerRect(0, 0, 30, 31); |
1603 layer->setPosition(layerRect.location()); | 1603 layer->setPosition(layerRect.origin()); |
1604 layer->setBounds(layerRect.size()); | 1604 layer->setBounds(layerRect.size()); |
1605 layer->setContentsScale(1.3f); | 1605 layer->setContentsScale(1.3f); |
1606 | 1606 |
1607 IntRect contentRect(IntPoint(), layer->contentBounds()); | 1607 gfx::Rect contentRect(gfx::Point(), layer->contentBounds()); |
1608 layer->setVisibleContentRect(contentRect); | 1608 layer->setVisibleContentRect(contentRect); |
1609 layer->setDrawableContentRect(contentRect); | 1609 layer->setDrawableContentRect(contentRect); |
1610 | 1610 |
1611 layer->setTexturePriorities(m_priorityCalculator); | 1611 layer->setTexturePriorities(m_priorityCalculator); |
1612 m_textureManager->prioritizeTextures(); | 1612 m_textureManager->prioritizeTextures(); |
1613 | 1613 |
1614 // Update the whole tile. | 1614 // Update the whole tile. |
1615 layer->update(*m_queue.get(), 0, m_stats); | 1615 layer->update(*m_queue.get(), 0, m_stats); |
1616 layer->trackingLayerPainter()->resetPaintedRect(); | 1616 layer->trackingLayerPainter()->resetPaintedRect(); |
1617 | 1617 |
1618 EXPECT_RECT_EQ(IntRect(), layer->trackingLayerPainter()->paintedRect()); | 1618 EXPECT_RECT_EQ(gfx::Rect(), layer->trackingLayerPainter()->paintedRect()); |
1619 updateTextures(); | 1619 updateTextures(); |
1620 | 1620 |
1621 // Invalidate the entire layer in layer space. When painting, the rect given
to webkit should match the layer's bounds. | 1621 // Invalidate the entire layer in layer space. When painting, the rect given
to webkit should match the layer's bounds. |
1622 layer->setNeedsDisplayRect(layerRect); | 1622 layer->setNeedsDisplayRect(layerRect); |
1623 layer->update(*m_queue.get(), 0, m_stats); | 1623 layer->update(*m_queue.get(), 0, m_stats); |
1624 | 1624 |
1625 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); | 1625 EXPECT_RECT_EQ(layerRect, layer->trackingLayerPainter()->paintedRect()); |
1626 } | 1626 } |
1627 | 1627 |
1628 } // namespace | 1628 } // namespace |
OLD | NEW |