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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/views/controls/button/border_images.h" | |
6 | |
7 #include "base/logging.h" | |
8 #include "grit/ui_resources.h" | |
9 #include "ui/base/resource/resource_bundle.h" | |
10 #include "ui/gfx/canvas.h" | |
11 #include "ui/gfx/rect.h" | |
12 | |
13 #define BORDER_IMAGES(x) x ## _TOP_LEFT, x ## _TOP, x ## _TOP_RIGHT, \ | |
14 x ## _LEFT, x ## _CENTER, x ## _RIGHT, \ | |
15 x ## _BOTTOM_LEFT, x ## _BOTTOM, x ## _BOTTOM_RIGHT, | |
Peter Kasting
2012/10/25 23:56:38
Nit: If we're using this macro in multiple files,
msw
2012/10/27 07:40:57
The macros differ with the IDR naming schemes, but
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16 | |
17 namespace views { | |
18 | |
19 // static | |
20 const int BorderImages::kHot[] = { BORDER_IMAGES(IDR_TEXTBUTTON_HOVER) }; | |
21 // static | |
22 const int BorderImages::kPushed[] = { BORDER_IMAGES(IDR_TEXTBUTTON_PRESSED) }; | |
23 | |
24 BorderImages::BorderImages() {} | |
25 | |
26 BorderImages::BorderImages(const int image_ids[]) { | |
27 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); | |
28 top_left = *rb.GetImageSkiaNamed(image_ids[0]); | |
29 top = *rb.GetImageSkiaNamed(image_ids[1]); | |
30 top_right = *rb.GetImageSkiaNamed(image_ids[2]); | |
31 left = *rb.GetImageSkiaNamed(image_ids[3]); | |
32 center = *rb.GetImageSkiaNamed(image_ids[4]); | |
33 right = *rb.GetImageSkiaNamed(image_ids[5]); | |
34 bottom_left = *rb.GetImageSkiaNamed(image_ids[6]); | |
35 bottom = *rb.GetImageSkiaNamed(image_ids[7]); | |
36 bottom_right = *rb.GetImageSkiaNamed(image_ids[8]); | |
37 } | |
38 | |
39 BorderImages::~BorderImages() {} | |
40 | |
41 void BorderImages::Paint(const gfx::Rect& rect, gfx::Canvas* canvas) const { | |
42 DCHECK(!top_left.isNull()); | |
43 | |
44 // Images must share widths by column and heights by row as depicted below. | |
45 // x0 x1 x2 x3 | |
46 // y0__|____|____|____| | |
47 // y1__|_tl_|_t__|_tr_| | |
48 // y2__|_l__|_c__|_r__| | |
49 // y3__|_bl_|_b__|_br_| | |
50 const int x[] = { rect.x(), rect.x() + top_left.width(), | |
51 rect.right() - top_right.width(), rect.right() }; | |
52 const int y[] = { rect.y(), rect.y() + top_left.height(), | |
53 rect.bottom() - bottom_left.height(), rect.bottom() }; | |
54 | |
55 canvas->DrawImageInt(top_left, x[0], y[0]); | |
56 canvas->DrawImageInt(top, 0, 0, top.width(), top.height(), | |
Peter Kasting
2012/10/25 23:56:38
Maybe the t/l/c/r/b images should be TileImageInt
msw
2012/10/27 07:40:57
Done for t/l/r/b, but scaling center makes more se
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57 x[1], y[0], x[2] - x[1], y[1] - y[0], false); | |
58 canvas->DrawImageInt(top_right, x[2], y[0]); | |
59 canvas->DrawImageInt(left, 0, 0, left.width(), left.height(), | |
60 x[0], y[1], x[1] - x[0], y[2] - y[1], false); | |
61 canvas->DrawImageInt(center, 0, 0, center.width(), center.height(), | |
62 x[1], y[1], x[2] - x[1], y[2] - y[1], false); | |
63 canvas->DrawImageInt(right, 0, 0, right.width(), right.height(), | |
64 x[2], y[1], x[3] - x[2], y[2] - y[1], false); | |
65 canvas->DrawImageInt(bottom_left, 0, y[2]); | |
66 canvas->DrawImageInt(bottom, 0, 0, bottom.width(), bottom.height(), | |
67 x[1], y[2], x[2] - x[1], y[3] - y[2], false); | |
68 canvas->DrawImageInt(bottom_right, x[2], y[2]); | |
69 } | |
70 | |
71 } // namespace views | |
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