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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BASE_GFX_BITMAP_PLATFORM_DEVICE_WIN_H_ | 5 #ifndef BitmapPlatformDeviceWin_h |
6 #define BASE_GFX_BITMAP_PLATFORM_DEVICE_WIN_H_ | 6 #define BitmapPlatformDeviceWin_h |
7 | 7 |
8 #include "base/gfx/platform_device_win.h" | 8 #include "base/gfx/platform_device_win.h" |
9 #include "base/ref_counted.h" | 9 #include "base/ref_counted.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gfx { |
12 | 12 |
13 // A device is basically a wrapper around SkBitmap that provides a surface for | 13 // A device is basically a wrapper around SkBitmap that provides a surface for |
14 // SkCanvas to draw into. Our device provides a surface Windows can also write | 14 // SkCanvas to draw into. Our device provides a surface Windows can also write |
15 // to. BitmapPlatformDeviceWin creates a bitmap using CreateDIBSection() in a | 15 // to. BitmapPlatformDeviceWin creates a bitmap using CreateDIBSection() in a |
16 // format that Skia supports and can then use this to draw ClearType into, etc. | 16 // format that Skia supports and can then use this to draw ClearType into, etc. |
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102 int height); | 102 int height); |
103 | 103 |
104 // Data associated with this device, guaranteed non-null. | 104 // Data associated with this device, guaranteed non-null. |
105 scoped_refptr<BitmapPlatformDeviceWinData> data_; | 105 scoped_refptr<BitmapPlatformDeviceWinData> data_; |
106 }; | 106 }; |
107 | 107 |
108 } // namespace gfx | 108 } // namespace gfx |
109 | 109 |
110 #endif // BASE_GFX_BITMAP_PLATFORM_DEVICE_WIN_H_ | 110 #endif // BASE_GFX_BITMAP_PLATFORM_DEVICE_WIN_H_ |
111 | 111 |
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