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| 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/gfx/platform_canvas_win.h" | |
| 6 | |
| 7 #include "base/gfx/bitmap_platform_device_win.h" | |
| 8 #include "base/logging.h" | |
| 9 #include "base/process_util.h" | |
| 10 | |
| 11 #ifdef ARCH_CPU_64_BITS | |
| 12 #error This code does not work on x64. Please make sure all the base unit tests\ | |
| 13 pass before doing any real work. | |
| 14 #endif | |
| 15 | |
| 16 namespace gfx { | |
| 17 | |
| 18 // Crashes the process. This is called when a bitmap allocation fails, and this | |
| 19 // function tries to determine why it might have failed, and crash on different | |
| 20 // lines. This allows us to see in crash dumps the most likely reason for the | |
| 21 // failure. It takes the size of the bitmap we were trying to allocate as its | |
| 22 // arguments so we can check that as well. | |
| 23 void CrashForBitmapAllocationFailure(int w, int h) { | |
| 24 // The maximum number of GDI objects per process is 10K. If we're very close | |
| 25 // to that, it's probably the problem. | |
| 26 const int kLotsOfGDIObjs = 9990; | |
| 27 CHECK(GetGuiResources(GetCurrentProcess(), GR_GDIOBJECTS) < kLotsOfGDIObjs); | |
| 28 | |
| 29 // If the bitmap is ginormous, then we probably can't allocate it. | |
| 30 // We use 64M pixels = 256MB @ 4 bytes per pixel. | |
| 31 const int64 kGinormousBitmapPxl = 64000000; | |
| 32 CHECK(static_cast<int64>(w) * static_cast<int64>(h) < kGinormousBitmapPxl); | |
| 33 | |
| 34 // If we're using a crazy amount of virtual address space, then maybe there | |
| 35 // isn't enough for our bitmap. | |
| 36 const int64 kLotsOfMem = 1500000000; // 1.5GB. | |
| 37 scoped_ptr<base::ProcessMetrics> process_metrics( | |
| 38 base::ProcessMetrics::CreateProcessMetrics(GetCurrentProcess())); | |
| 39 CHECK(process_metrics->GetPagefileUsage() < kLotsOfMem); | |
| 40 | |
| 41 // Everything else. | |
| 42 CHECK(0); | |
| 43 } | |
| 44 | |
| 45 | |
| 46 PlatformCanvasWin::PlatformCanvasWin() : SkCanvas() { | |
| 47 } | |
| 48 | |
| 49 PlatformCanvasWin::PlatformCanvasWin(int width, int height, bool is_opaque) | |
| 50 : SkCanvas() { | |
| 51 bool initialized = initialize(width, height, is_opaque, NULL); | |
| 52 if (!initialized) | |
| 53 CrashForBitmapAllocationFailure(width, height); | |
| 54 } | |
| 55 | |
| 56 PlatformCanvasWin::PlatformCanvasWin(int width, | |
| 57 int height, | |
| 58 bool is_opaque, | |
| 59 HANDLE shared_section) | |
| 60 : SkCanvas() { | |
| 61 bool initialized = initialize(width, height, is_opaque, shared_section); | |
| 62 if (!initialized) | |
| 63 CrashForBitmapAllocationFailure(width, height); | |
| 64 } | |
| 65 | |
| 66 PlatformCanvasWin::~PlatformCanvasWin() { | |
| 67 } | |
| 68 | |
| 69 bool PlatformCanvasWin::initialize(int width, | |
| 70 int height, | |
| 71 bool is_opaque, | |
| 72 HANDLE shared_section) { | |
| 73 SkDevice* device = | |
| 74 createPlatformDevice(width, height, is_opaque, shared_section); | |
| 75 if (!device) | |
| 76 return false; | |
| 77 | |
| 78 setDevice(device); | |
| 79 device->unref(); // was created with refcount 1, and setDevice also refs | |
| 80 return true; | |
| 81 } | |
| 82 | |
| 83 HDC PlatformCanvasWin::beginPlatformPaint() { | |
| 84 return getTopPlatformDevice().getBitmapDC(); | |
| 85 } | |
| 86 | |
| 87 void PlatformCanvasWin::endPlatformPaint() { | |
| 88 // we don't clear the DC here since it will be likely to be used again | |
| 89 // flushing will be done in onAccessBitmap | |
| 90 } | |
| 91 | |
| 92 PlatformDeviceWin& PlatformCanvasWin::getTopPlatformDevice() const { | |
| 93 // All of our devices should be our special PlatformDevice. | |
| 94 SkCanvas::LayerIter iter(const_cast<PlatformCanvasWin*>(this), false); | |
| 95 return *static_cast<PlatformDeviceWin*>(iter.device()); | |
| 96 } | |
| 97 | |
| 98 SkDevice* PlatformCanvasWin::createDevice(SkBitmap::Config config, | |
| 99 int width, | |
| 100 int height, | |
| 101 bool is_opaque, bool isForLayer) { | |
| 102 DCHECK(config == SkBitmap::kARGB_8888_Config); | |
| 103 return createPlatformDevice(width, height, is_opaque, NULL); | |
| 104 } | |
| 105 | |
| 106 SkDevice* PlatformCanvasWin::createPlatformDevice(int width, | |
| 107 int height, | |
| 108 bool is_opaque, | |
| 109 HANDLE shared_section) { | |
| 110 HDC screen_dc = GetDC(NULL); | |
| 111 SkDevice* device = BitmapPlatformDeviceWin::create(screen_dc, width, height, | |
| 112 is_opaque, shared_section); | |
| 113 ReleaseDC(NULL, screen_dc); | |
| 114 return device; | |
| 115 } | |
| 116 | |
| 117 SkDevice* PlatformCanvasWin::setBitmapDevice(const SkBitmap&) { | |
| 118 NOTREACHED(); | |
| 119 return NULL; | |
| 120 } | |
| 121 | |
| 122 } // namespace gfx | |
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