Chromium Code Reviews| Index: media/audio/win/audio_device_listener_win.h |
| diff --git a/media/audio/win/audio_device_listener_win.h b/media/audio/win/audio_device_listener_win.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..5eca5fa894cc1039c2c910100c204ddc857dd4c3 |
| --- /dev/null |
| +++ b/media/audio/win/audio_device_listener_win.h |
| @@ -0,0 +1,51 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_AUDIO_WIN_AUDIO_DEVICE_LISTENER_WIN_H_ |
| +#define MEDIA_AUDIO_WIN_AUDIO_DEVICE_LISTENER_WIN_H_ |
| + |
| +#include <MMDeviceAPI.h> |
| +#include <string> |
| + |
| +#include "base/basictypes.h" |
| +#include "base/win/scoped_comptr.h" |
| +#include "media/audio/audio_manager.h" |
| +#include "media/base/media_export.h" |
| + |
| +using base::win::ScopedComPtr; |
| + |
| +namespace media { |
| + |
| +// IMMNotificationClient implementation for listening for default device changes |
| +// and forwarding to AudioManagerBase so it can notify downstream clients. |
|
scherkus (not reviewing)
2012/10/23 02:23:11
s/AudioManagerWin/?
DaleCurtis
2012/10/24 00:09:27
Done.
|
| +// TODO(henrika): Refactor based on upcoming CoreAudioUtil class for windows. |
| +class MEDIA_EXPORT AudioDeviceListenerWin : public IMMNotificationClient { |
| + public: |
| + // AudioDeviceListener::OnDeviceChanged() will be called from an system level |
| + // multimedia thread. As such the callee should be thread safe. |
| + explicit AudioDeviceListenerWin(AudioManager::AudioDeviceListener* listener); |
| + virtual ~AudioDeviceListenerWin(); |
| + |
| + private: |
| + ULONG __stdcall AddRef(); |
|
scherkus (not reviewing)
2012/10/23 02:23:11
nit: add "IMMNotificationClient implementation." c
DaleCurtis
2012/10/23 03:28:20
I dunno, this compiles and runs fine though. Henri
henrika (OOO until Aug 14)
2012/10/23 08:21:43
I vote for COM style and use what's in there. Take
scherkus (not reviewing)
2012/10/23 17:48:19
Yeah it looks like the tide has turned in favour o
DaleCurtis
2012/10/23 20:09:08
Will change back in the next revision.
|
| + ULONG __stdcall Release(); |
| + HRESULT __stdcall QueryInterface(REFIID iid, void** object); |
| + HRESULT __stdcall OnPropertyValueChanged(LPCWSTR device_id, |
| + const PROPERTYKEY key); |
| + HRESULT __stdcall OnDeviceAdded(LPCWSTR device_id); |
| + HRESULT __stdcall OnDeviceRemoved(LPCWSTR device_id); |
| + HRESULT __stdcall OnDeviceStateChanged(LPCWSTR device_id, DWORD new_state); |
| + HRESULT __stdcall OnDefaultDeviceChanged(EDataFlow flow, ERole role, |
| + LPCWSTR new_default_device_id); |
| + |
| + AudioManager::AudioDeviceListener* listener_; |
| + ScopedComPtr<IMMDeviceEnumerator> device_enumerator_; |
| + std::string default_device_id_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(AudioDeviceListenerWin); |
| +}; |
| + |
| +} // namespace media |
| + |
| +#endif // MEDIA_AUDIO_WIN_AUDIO_DEVICE_LISTENER_WIN_H_ |