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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/gestures/gesture_sequence.h" | 5 #include "ui/base/gestures/gesture_sequence.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
11 #include "base/time.h" | 11 #include "base/time.h" |
12 #include "ui/base/events/event.h" | 12 #include "ui/base/events/event.h" |
13 #include "ui/base/events/event_constants.h" | 13 #include "ui/base/events/event_constants.h" |
14 #include "ui/base/gestures/gesture_configuration.h" | 14 #include "ui/base/gestures/gesture_configuration.h" |
15 #include "ui/base/gestures/gesture_util.h" | 15 #include "ui/base/gestures/gesture_util.h" |
16 #include "ui/gfx/rect.h" | 16 #include "ui/gfx/rect.h" |
17 | 17 |
18 #include <stdio.h> | |
19 | |
20 | |
18 namespace ui { | 21 namespace ui { |
19 | 22 |
20 namespace { | 23 namespace { |
21 | 24 |
22 // ui::EventType is mapped to TouchState so it can fit into 3 bits of | 25 // ui::EventType is mapped to TouchState so it can fit into 3 bits of |
23 // Signature. | 26 // Signature. |
24 enum TouchState { | 27 enum TouchState { |
25 TS_RELEASED, | 28 TS_RELEASED, |
26 TS_PRESSED, | 29 TS_PRESSED, |
27 TS_MOVED, | 30 TS_MOVED, |
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273 | 276 |
274 unsigned int ComputeTouchBitmask(const GesturePoint* points) { | 277 unsigned int ComputeTouchBitmask(const GesturePoint* points) { |
275 unsigned int touch_bitmask = 0; | 278 unsigned int touch_bitmask = 0; |
276 for (int i = 0; i < GestureSequence::kMaxGesturePoints; ++i) { | 279 for (int i = 0; i < GestureSequence::kMaxGesturePoints; ++i) { |
277 if (points[i].in_use()) | 280 if (points[i].in_use()) |
278 touch_bitmask |= 1 << points[i].touch_id(); | 281 touch_bitmask |= 1 << points[i].touch_id(); |
279 } | 282 } |
280 return touch_bitmask; | 283 return touch_bitmask; |
281 } | 284 } |
282 | 285 |
286 // Number of different accelerations for fling velocity adjustment. | |
287 const unsigned kNumberOfFlingVelocityBands = 8; | |
288 | |
289 // Fling acceleration bands. | |
290 static float fling_scaling_bands[kNumberOfFlingVelocityBands]; | |
291 | |
292 // Maximum fling velocity. | |
293 const float kMaxFlingVelocityFromFinger = 15000.0f; | |
294 | |
295 // True if we've configured the fling scaling bands. | |
296 static bool did_setup_scaling = false; | |
297 | |
298 // Setup a default flat fling acceleration profile. | |
299 static void SetDefaultFlingVelocityScaling() { | |
sadrul
2012/10/20 01:28:51
I think functions in anonymous namespace don't nee
rjkroege
2012/10/22 15:21:34
Done.
| |
300 for (unsigned i = 0; i < kNumberOfFlingVelocityBands; i++) { | |
301 fling_scaling_bands[i] = | |
302 GestureConfiguration::touchscreen_fling_acceleration_adjustment(); | |
303 } | |
304 } | |
305 | |
306 // Read |kNumberOfFlingVelocityBands| comma-separated floating point | |
307 // values from an environment variable and use that to configure the fling | |
308 // velocity profile. | |
309 static void ReadFlingVelocityScalingIfNecessary() { | |
310 if (did_setup_scaling) | |
sadrul
2012/10/20 01:28:51
Make |did_setup_scaling| a local static variable i
rjkroege
2012/10/22 15:21:34
Done.
| |
311 return; | |
312 did_setup_scaling = true; | |
313 SetDefaultFlingVelocityScaling(); | |
314 char* pk = getenv("BANDED_FLING_VELOCITY_ADJUSTMENT"); | |
315 if (!pk) { | |
316 LOG(WARNING) << "Could not read configuration var. defaulting.\n"; | |
317 return; | |
318 } | |
319 | |
320 char* s = pk; | |
sadrul
2012/10/20 01:28:51
Perhaps use StringTokenizer (base/string_tokenizer
rjkroege
2012/10/22 15:21:34
Is this really an improvement? :-)
Done.
rjkroege
2012/10/22 15:21:34
Done.
| |
321 for (unsigned i = 0; i < kNumberOfFlingVelocityBands; i++) { | |
322 float f; | |
323 f = strtof(s, &s); | |
324 s++; | |
325 if (f > 0.f) | |
326 fling_scaling_bands[i] = f; | |
327 } | |
328 } | |
329 | |
283 float CalibrateFlingVelocity(float velocity) { | 330 float CalibrateFlingVelocity(float velocity) { |
284 const float velocity_scaling = | 331 ReadFlingVelocityScalingIfNecessary(); |
285 GestureConfiguration::touchscreen_fling_acceleration_adjustment(); | 332 float abs_velocity = (velocity < 0) ? velocity * -1: velocity; |
sadrul
2012/10/20 01:28:51
abs_velocity = fabs(velocity)?
rjkroege
2012/10/22 15:21:34
Done.
| |
286 return velocity_scaling * velocity; | 333 abs_velocity = std::min(abs_velocity, kMaxFlingVelocityFromFinger - 1.f); |
334 int band = | |
335 (abs_velocity / kMaxFlingVelocityFromFinger) * | |
336 kNumberOfFlingVelocityBands; | |
337 return fling_scaling_bands[band] * velocity; | |
287 } | 338 } |
288 | 339 |
289 } // namespace | 340 } // namespace |
290 | 341 |
291 //////////////////////////////////////////////////////////////////////////////// | 342 //////////////////////////////////////////////////////////////////////////////// |
292 // GestureSequence Public: | 343 // GestureSequence Public: |
293 | 344 |
294 GestureSequence::GestureSequence(GestureEventHelper* helper) | 345 GestureSequence::GestureSequence(GestureEventHelper* helper) |
295 : state_(GS_NO_GESTURE), | 346 : state_(GS_NO_GESTURE), |
296 flags_(0), | 347 flags_(0), |
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1081 return; | 1132 return; |
1082 | 1133 |
1083 // Since long press timer has been started, there should be a non-NULL point. | 1134 // Since long press timer has been started, there should be a non-NULL point. |
1084 const GesturePoint* point = GetPointByPointId(0); | 1135 const GesturePoint* point = GetPointByPointId(0); |
1085 if (!ui::gestures::IsInsideManhattanSquare(point->first_touch_position(), | 1136 if (!ui::gestures::IsInsideManhattanSquare(point->first_touch_position(), |
1086 event.location())) | 1137 event.location())) |
1087 long_press_timer_->Stop(); | 1138 long_press_timer_->Stop(); |
1088 } | 1139 } |
1089 | 1140 |
1090 } // namespace ui | 1141 } // namespace ui |
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