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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/texture_uploader.h" | 7 #include "cc/texture_uploader.h" |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <vector> | 10 #include <vector> |
| 11 | 11 |
| 12 #include "base/debug/alias.h" | 12 #include "base/debug/alias.h" |
| 13 #include "base/debug/trace_event.h" | 13 #include "base/debug/trace_event.h" |
| 14 #include "base/metrics/histogram.h" | 14 #include "base/metrics/histogram.h" |
| 15 #include "cc/texture.h" | |
| 15 #include "cc/prioritized_texture.h" | 16 #include "cc/prioritized_texture.h" |
| 16 #include "third_party/khronos/GLES2/gl2.h" | 17 #include "third_party/khronos/GLES2/gl2.h" |
| 17 #include "third_party/khronos/GLES2/gl2ext.h" | 18 #include "third_party/khronos/GLES2/gl2ext.h" |
| 18 #include <public/WebGraphicsContext3D.h> | 19 #include <public/WebGraphicsContext3D.h> |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
| 21 | 22 |
| 22 // How many previous uploads to use when predicting future throughput. | 23 // How many previous uploads to use when predicting future throughput. |
| 23 static const size_t uploadHistorySize = 100; | 24 static const size_t uploadHistorySize = 100; |
| 24 | 25 |
| (...skipping 180 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 205 base::debug::Alias(&image_rect_height); | 206 base::debug::Alias(&image_rect_height); |
| 206 base::debug::Alias(&dest_offset_width); | 207 base::debug::Alias(&dest_offset_width); |
| 207 base::debug::Alias(&dest_offset_height); | 208 base::debug::Alias(&dest_offset_height); |
| 208 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage"); | 209 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage"); |
| 209 | 210 |
| 210 // Offset from image-rect to source-rect. | 211 // Offset from image-rect to source-rect. |
| 211 IntPoint offset(source_rect.x() - image_rect.x(), | 212 IntPoint offset(source_rect.x() - image_rect.x(), |
| 212 source_rect.y() - image_rect.y()); | 213 source_rect.y() - image_rect.y()); |
| 213 | 214 |
| 214 const uint8_t* pixel_source; | 215 const uint8_t* pixel_source; |
| 216 unsigned int bytes_per_pixel = CCTexture::bytesPerPixel(format); | |
| 217 | |
| 215 if (image_rect.width() == source_rect.width() && !offset.x()) { | 218 if (image_rect.width() == source_rect.width() && !offset.x()) { |
| 216 pixel_source = &image[4 * offset.y() * image_rect.width()]; | 219 pixel_source = &image[bytes_per_pixel * offset.y() * image_rect.width()] ; |
| 217 } else { | 220 } else { |
| 218 size_t needed_size = source_rect.width() * source_rect.height() * 4; | 221 size_t needed_size = |
| 222 source_rect.width() * source_rect.height() * bytes_per_pixel; | |
|
jamesr
2012/10/22 21:47:59
don't line wrap this, just let it go long. we'll r
sheu
2012/10/22 21:56:47
Done.
| |
| 219 if (m_subImageSize < needed_size) { | 223 if (m_subImageSize < needed_size) { |
| 220 m_subImage.reset(new uint8_t[needed_size]); | 224 m_subImage.reset(new uint8_t[needed_size]); |
| 221 m_subImageSize = needed_size; | 225 m_subImageSize = needed_size; |
| 222 } | 226 } |
| 223 // Strides not equal, so do a row-by-row memcpy from the | 227 // Strides not equal, so do a row-by-row memcpy from the |
| 224 // paint results into a temp buffer for uploading. | 228 // paint results into a temp buffer for uploading. |
| 225 for (int row = 0; row < source_rect.height(); ++row) | 229 for (int row = 0; row < source_rect.height(); ++row) |
| 226 memcpy(&m_subImage[source_rect.width() * 4 * row], | 230 memcpy(&m_subImage[source_rect.width() * bytes_per_pixel * row], |
| 227 &image[4 * (offset.x() + | 231 &image[bytes_per_pixel * (offset.x() + |
| 228 (offset.y() + row) * image_rect.width())], | 232 (offset.y() + row) * image_rect.width())], |
| 229 source_rect.width() * 4); | 233 source_rect.width() * bytes_per_pixel); |
| 230 | 234 |
| 231 pixel_source = &m_subImage[0]; | 235 pixel_source = &m_subImage[0]; |
| 232 } | 236 } |
| 233 | 237 |
| 234 m_context->texSubImage2D(GL_TEXTURE_2D, | 238 m_context->texSubImage2D(GL_TEXTURE_2D, |
| 235 0, | 239 0, |
| 236 dest_offset.width(), | 240 dest_offset.width(), |
| 237 dest_offset.height(), | 241 dest_offset.height(), |
| 238 source_rect.width(), | 242 source_rect.width(), |
| 239 source_rect.height(), | 243 source_rect.height(), |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 288 format, | 292 format, |
| 289 GL_UNSIGNED_BYTE, | 293 GL_UNSIGNED_BYTE, |
| 290 GL_WRITE_ONLY)); | 294 GL_WRITE_ONLY)); |
| 291 | 295 |
| 292 if (!pixel_dest) { | 296 if (!pixel_dest) { |
| 293 uploadWithTexSubImage( | 297 uploadWithTexSubImage( |
| 294 image, image_rect, source_rect, dest_offset, format); | 298 image, image_rect, source_rect, dest_offset, format); |
| 295 return; | 299 return; |
| 296 } | 300 } |
| 297 | 301 |
| 298 unsigned int components_per_pixel = 0; | 302 unsigned int bytes_per_pixel = CCTexture::bytesPerPixel(format); |
| 299 switch (format) { | |
| 300 case GL_RGBA: | |
| 301 case GL_BGRA_EXT: | |
| 302 components_per_pixel = 4; | |
| 303 break; | |
| 304 case GL_LUMINANCE: | |
| 305 components_per_pixel = 1; | |
| 306 break; | |
| 307 default: | |
| 308 NOTREACHED(); | |
| 309 } | |
| 310 unsigned int bytes_per_component = 1; | |
| 311 unsigned int bytes_per_pixel = components_per_pixel * bytes_per_component; | |
| 312 | 303 |
| 313 if (image_rect.width() == source_rect.width() && !offset.x()) { | 304 if (image_rect.width() == source_rect.width() && !offset.x()) { |
| 314 memcpy(pixel_dest, | 305 memcpy(pixel_dest, |
| 315 &image[offset.y() * image_rect.width() * bytes_per_pixel], | 306 &image[offset.y() * image_rect.width() * bytes_per_pixel], |
| 316 image_rect.width() * source_rect.height() * bytes_per_pixel); | 307 image_rect.width() * source_rect.height() * bytes_per_pixel); |
| 317 } else { | 308 } else { |
| 318 // Strides not equal, so do a row-by-row memcpy from the | 309 // Strides not equal, so do a row-by-row memcpy from the |
| 319 // paint results into the pixelDest | 310 // paint results into the pixelDest |
| 320 for (int row = 0; row < source_rect.height(); ++row) | 311 for (int row = 0; row < source_rect.height(); ++row) |
| 321 memcpy(&pixel_dest[source_rect.width() * row * bytes_per_pixel], | 312 memcpy(&pixel_dest[source_rect.width() * row * bytes_per_pixel], |
| 322 &image[4 * (offset.x() + | 313 &image[bytes_per_pixel * (offset.x() + |
| 323 (offset.y() + row) * image_rect.width())], | 314 (offset.y() + row) * image_rect.width())], |
| 324 source_rect.width() * bytes_per_pixel); | 315 source_rect.width() * bytes_per_pixel); |
| 325 } | 316 } |
| 326 | 317 |
| 327 m_context->unmapTexSubImage2DCHROMIUM(pixel_dest); | 318 m_context->unmapTexSubImage2DCHROMIUM(pixel_dest); |
| 328 } | 319 } |
| 329 | 320 |
| 330 void TextureUploader::processQueries() | 321 void TextureUploader::processQueries() |
| 331 { | 322 { |
| 332 while (!m_pendingQueries.isEmpty()) { | 323 while (!m_pendingQueries.isEmpty()) { |
| 333 if (m_pendingQueries.first()->isPending()) | 324 if (m_pendingQueries.first()->isPending()) |
| 334 break; | 325 break; |
| 335 | 326 |
| 336 unsigned usElapsed = m_pendingQueries.first()->value(); | 327 unsigned usElapsed = m_pendingQueries.first()->value(); |
| 337 HISTOGRAM_CUSTOM_COUNTS("Renderer4.TextureGpuUploadTimeUS", usElapsed, 0 , 100000, 50); | 328 HISTOGRAM_CUSTOM_COUNTS("Renderer4.TextureGpuUploadTimeUS", usElapsed, 0 , 100000, 50); |
| 338 | 329 |
| 339 if (!m_pendingQueries.first()->isNonBlocking()) | 330 if (!m_pendingQueries.first()->isNonBlocking()) |
| 340 m_numBlockingTextureUploads--; | 331 m_numBlockingTextureUploads--; |
| 341 | 332 |
| 342 // Remove the oldest values from our history and insert the new one | 333 // Remove the oldest values from our history and insert the new one |
| 343 double texturesPerSecond = 1.0 / (usElapsed * 1e-6); | 334 double texturesPerSecond = 1.0 / (usElapsed * 1e-6); |
| 344 m_texturesPerSecondHistory.pop_back(); | 335 m_texturesPerSecondHistory.pop_back(); |
| 345 m_texturesPerSecondHistory.push_front(texturesPerSecond); | 336 m_texturesPerSecondHistory.push_front(texturesPerSecond); |
| 346 | 337 |
| 347 m_availableQueries.append(m_pendingQueries.takeFirst()); | 338 m_availableQueries.append(m_pendingQueries.takeFirst()); |
| 348 } | 339 } |
| 349 } | 340 } |
| 350 | 341 |
| 351 } | 342 } |
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