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Side by Side Diff: content/renderer/media/audio_hardware.h

Issue 11198018: Move ChannelLayout into media namespace. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Fixes. Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
6 #define CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ 6 #define CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "content/common/content_export.h" 9 #include "content/common/content_export.h"
10 #include "media/base/channel_layout.h" 10 #include "media/base/channel_layout.h"
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22 // Must be called from RenderThreadImpl::current(). 22 // Must be called from RenderThreadImpl::current().
23 CONTENT_EXPORT int GetInputSampleRate(); 23 CONTENT_EXPORT int GetInputSampleRate();
24 24
25 // Fetch the buffer size we use for the default output device. 25 // Fetch the buffer size we use for the default output device.
26 // Must be called from RenderThreadImpl::current(). 26 // Must be called from RenderThreadImpl::current().
27 // Must be used in conjunction with AUDIO_PCM_LOW_LATENCY. 27 // Must be used in conjunction with AUDIO_PCM_LOW_LATENCY.
28 CONTENT_EXPORT size_t GetOutputBufferSize(); 28 CONTENT_EXPORT size_t GetOutputBufferSize();
29 29
30 // Fetch the audio channel layout for the default input device. 30 // Fetch the audio channel layout for the default input device.
31 // Must be called from RenderThreadImpl::current(). 31 // Must be called from RenderThreadImpl::current().
32 CONTENT_EXPORT ChannelLayout GetInputChannelLayout(); 32 CONTENT_EXPORT media::ChannelLayout GetInputChannelLayout();
33 33
34 // Forces the next call to any of the Get functions to query the hardware 34 // Forces the next call to any of the Get functions to query the hardware
35 // and repopulate the cache. 35 // and repopulate the cache.
36 CONTENT_EXPORT void ResetCache(); 36 CONTENT_EXPORT void ResetCache();
37 37
38 } // namespace audio_hardware 38 } // namespace audio_hardware
39 39
40 #endif // CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_ 40 #endif // CONTENT_RENDERER_MEDIA_AUDIO_HARDWARE_H_
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