Index: content/browser/renderer_host/render_widget_host_view_aura.h |
diff --git a/content/browser/renderer_host/render_widget_host_view_aura.h b/content/browser/renderer_host/render_widget_host_view_aura.h |
index 23687b3edf60e952f65bc8cdce8045ce8c6f6e93..50bfbcb269ad363b4134d82d8dc61b7011a7b288 100644 |
--- a/content/browser/renderer_host/render_widget_host_view_aura.h |
+++ b/content/browser/renderer_host/render_widget_host_view_aura.h |
@@ -12,6 +12,7 @@ |
#include "base/gtest_prod_util.h" |
#include "base/memory/linked_ptr.h" |
#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
#include "base/memory/weak_ptr.h" |
#include "content/browser/renderer_host/image_transport_factory.h" |
#include "content/browser/renderer_host/render_widget_host_view_base.h" |
@@ -120,7 +121,8 @@ class RenderWidgetHostViewAura |
virtual void AcceleratedSurfaceNew( |
int32 width_in_pixel, |
int32 height_in_pixel, |
- uint64 surface_id) OVERRIDE; |
+ uint64 surface_id, |
+ const std::vector<signed char>& mailbox_name) OVERRIDE; |
virtual void AcceleratedSurfaceRelease(uint64 surface_id) OVERRIDE; |
virtual void GetScreenInfo(WebKit::WebScreenInfo* results) OVERRIDE; |
virtual gfx::Rect GetBoundsInRootWindow() OVERRIDE; |
@@ -219,7 +221,7 @@ class RenderWidgetHostViewAura |
virtual ~RenderWidgetHostViewAura(); |
void UpdateCursorIfOverSelf(); |
- bool ShouldFastACK(uint64 surface_id); |
+ bool ShouldFastACK(const gfx::Size& size); |
void UpdateExternalTexture(); |
ui::InputMethod* GetInputMethod() const; |
@@ -243,14 +245,15 @@ class RenderWidgetHostViewAura |
bool ShouldMoveToCenter(); |
// Run the compositing callbacks. |
- void RunCompositingDidCommitCallbacks(ui::Compositor* compositor); |
+ void RunCompositingDidCommitCallbacks(); |
// Insert a sync point into the compositor's command stream and acknowledge |
// that we have presented the accelerated surface buffer. |
- static void InsertSyncPointAndACK(int32 route_id, |
- int gpu_host_id, |
- bool presented, |
- ui::Compositor* compositor); |
+ static void InsertSyncPointAndACK( |
+ int32 route_id, |
+ int gpu_host_id, |
+ uint64 surface_handle, |
+ scoped_refptr<ui::Texture> texture_to_produce); |
// Called when window_ gets added to a new window tree. |
void AddingToRootWindow(); |
@@ -258,21 +261,16 @@ class RenderWidgetHostViewAura |
// Called when window_ is removed from the window tree. |
void RemovingFromRootWindow(); |
- // After clearing |current_surface_|, and waiting for the compositor to finish |
- // using it, call this to inform the gpu process. |
- void SetSurfaceNotInUseByCompositor(ui::Compositor* compositor); |
- |
- // This is called every time |current_surface_| usage changes (by thumbnailer, |
- // compositor draws, and tab visibility). Every time usage of current surface |
- // changes between "may be used" and "certain to not be used" by the ui, we |
- // inform the gpu process. |
- void AdjustSurfaceProtection(); |
+ // Called after commit for the last reference to the texture going away |
+ // after it was released as the frontbuffer. |
+ void SetSurfaceNotInUseByCompositor(scoped_refptr<ui::Texture>); |
// Called after async thumbnailer task completes. Used to call |
// AdjustSurfaceProtection. |
static void CopyFromCompositingSurfaceFinished( |
base::WeakPtr<RenderWidgetHostViewAura> render_widget_host_view, |
const base::Callback<void(bool)>& callback, |
+ scoped_refptr<ui::Texture>, |
bool result); |
ui::Compositor* GetCompositor(); |
@@ -283,6 +281,11 @@ class RenderWidgetHostViewAura |
// Converts |rect| from window coordinate to screen coordinate. |
gfx::Rect ConvertRectToScreen(const gfx::Rect& rect); |
+ void SwapBuffersCompleted(int gpu_host_id, |
+ int route_id, |
+ uint64 surface_handle, |
+ scoped_refptr<ui::Texture> texture); |
+ |
// The model object. |
RenderWidgetHostImpl* host_; |
@@ -335,27 +338,20 @@ class RenderWidgetHostViewAura |
// The scale factor of the display the renderer is currently on. |
float device_scale_factor_; |
- std::vector< base::Callback<void(ui::Compositor*)> > |
- on_compositing_did_commit_callbacks_; |
+ std::vector<base::Closure> on_compositing_did_commit_callbacks_; |
- std::map<uint64, scoped_refptr<ui::Texture> > |
- image_transport_clients_; |
+ std::map<uint64, scoped_refptr<ui::Texture> > image_transport_clients_; |
+ // The identifier of the current frontbuffer. |
uint64 current_surface_; |
- // Protected means that the |current_surface_| may be in use by ui and cannot |
- // be safely discarded. Things to consider are thumbnailer, compositor draw, |
- // and tab visibility. |
- bool current_surface_is_protected_; |
- bool current_surface_in_use_by_compositor_; |
+ // The damage in the previous buffer. |
+ gfx::Rect previous_damage_rect_; |
- int pending_thumbnail_tasks_; |
+ // Pending damage from previous frames that we skipped. |
+ gfx::Rect skipped_damage_; |
- // This id increments every time surface_is_protected changes. We tag IPC |
- // messages which rely on protection state with this id to stay in sync. |
- uint32 protection_state_id_; |
- |
- int32 surface_route_id_; |
+ int pending_thumbnail_tasks_; |
gfx::GLSurfaceHandle shared_surface_handle_; |