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Side by Side Diff: content/common/gpu/texture_image_transport_surface.h

Issue 11194042: Implement TextureImageTransportSurface using texture mailbox (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased, fixed post sub buffer, use multiple mailbox names Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 5 #ifndef CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 6 #define CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
7 7
8 #include <map>
9
8 #include "base/basictypes.h" 10 #include "base/basictypes.h"
9 #include "base/memory/weak_ptr.h"
10 #include "content/common/gpu/gpu_command_buffer_stub.h" 11 #include "content/common/gpu/gpu_command_buffer_stub.h"
11 #include "content/common/gpu/image_transport_surface.h" 12 #include "content/common/gpu/image_transport_surface.h"
13 #include "gpu/command_buffer/service/mailbox_manager.h"
12 #include "gpu/command_buffer/service/texture_manager.h" 14 #include "gpu/command_buffer/service/texture_manager.h"
13 #include "ui/gl/gl_surface.h" 15 #include "ui/gl/gl_surface.h"
14 16
15 namespace content { 17 namespace content {
16 class GpuChannelManager; 18 class GpuChannelManager;
17 19
18 class TextureImageTransportSurface : 20 class TextureImageTransportSurface :
19 public ImageTransportSurface, 21 public ImageTransportSurface,
20 public GpuCommandBufferStub::DestructionObserver, 22 public GpuCommandBufferStub::DestructionObserver,
21 public gfx::GLSurface, 23 public gfx::GLSurface {
22 public base::SupportsWeakPtr<TextureImageTransportSurface> {
jonathan.backer 2012/11/12 16:52:15 Why can we lose this?
no sievers 2012/11/19 20:30:44 It was only needed to post the BufferPresentedImpl
23 public: 24 public:
24 TextureImageTransportSurface(GpuChannelManager* manager, 25 TextureImageTransportSurface(GpuChannelManager* manager,
25 GpuCommandBufferStub* stub, 26 GpuCommandBufferStub* stub,
26 const gfx::GLSurfaceHandle& handle); 27 const gfx::GLSurfaceHandle& handle);
27 28
28 // gfx::GLSurface implementation. 29 // gfx::GLSurface implementation.
29 virtual bool Initialize() OVERRIDE; 30 virtual bool Initialize() OVERRIDE;
30 virtual void Destroy() OVERRIDE; 31 virtual void Destroy() OVERRIDE;
31 virtual bool DeferDraws() OVERRIDE; 32 virtual bool DeferDraws() OVERRIDE;
32 virtual bool Resize(const gfx::Size& size) OVERRIDE; 33 virtual bool Resize(const gfx::Size& size) OVERRIDE;
33 virtual bool IsOffscreen() OVERRIDE; 34 virtual bool IsOffscreen() OVERRIDE;
34 virtual bool SwapBuffers() OVERRIDE; 35 virtual bool SwapBuffers() OVERRIDE;
35 virtual gfx::Size GetSize() OVERRIDE; 36 virtual gfx::Size GetSize() OVERRIDE;
36 virtual void* GetHandle() OVERRIDE; 37 virtual void* GetHandle() OVERRIDE;
37 virtual unsigned GetFormat() OVERRIDE; 38 virtual unsigned GetFormat() OVERRIDE;
38 virtual std::string GetExtensions() OVERRIDE; 39 virtual std::string GetExtensions() OVERRIDE;
39 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE; 40 virtual unsigned int GetBackingFrameBufferObject() OVERRIDE;
40 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE; 41 virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE;
41 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; 42 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE;
42 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE; 43 virtual void SetBackbufferAllocation(bool allocated) OVERRIDE;
43 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE; 44 virtual void SetFrontbufferAllocation(bool allocated) OVERRIDE;
44 virtual void* GetShareHandle() OVERRIDE; 45 virtual void* GetShareHandle() OVERRIDE;
45 virtual void* GetDisplay() OVERRIDE; 46 virtual void* GetDisplay() OVERRIDE;
46 virtual void* GetConfig() OVERRIDE; 47 virtual void* GetConfig() OVERRIDE;
47 48
48 protected: 49 protected:
49 // ImageTransportSurface implementation. 50 // ImageTransportSurface implementation.
50 virtual void OnBufferPresented( 51 virtual void OnBufferPresented(
51 bool presented, 52 uint64 surface_handle,
52 uint32 sync_point) OVERRIDE; 53 uint32 sync_point) OVERRIDE;
53 virtual void OnResizeViewACK() OVERRIDE; 54 virtual void OnResizeViewACK() OVERRIDE;
54 virtual void OnSetFrontSurfaceIsProtected(
55 bool is_protected,
56 uint32 protection_state_id) OVERRIDE;
57 virtual void OnResize(gfx::Size size) OVERRIDE; 55 virtual void OnResize(gfx::Size size) OVERRIDE;
58 56
59 // GpuCommandBufferStub::DestructionObserver implementation. 57 // GpuCommandBufferStub::DestructionObserver implementation.
60 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE; 58 virtual void OnWillDestroyStub(GpuCommandBufferStub* stub) OVERRIDE;
61 59
62 private: 60 private:
63 // A texture backing the front/back buffer in the parent stub. 61 // A texture backing the front/back buffer.
64 struct Texture { 62 struct Texture {
jonathan.backer 2012/11/12 16:52:15 nit: We only ever have one instance of this class.
65 Texture(); 63 Texture();
66 ~Texture(); 64 ~Texture();
67 65
68 // The client-side id in the parent stub.
69 uint32 client_id;
70
71 // The currently allocated size. 66 // The currently allocated size.
72 gfx::Size size; 67 gfx::Size size;
73 68
74 // Whether or not that texture has been sent to the client yet. 69 // The actual GL texture id.
75 bool sent_to_client; 70 uint32 service_id;
76 71
77 // The texture info in the parent stub. 72 // The surface identifier for this texture.
78 gpu::gles2::TextureManager::TextureInfo::Ref info; 73 uint64 identifier;
79 }; 74 };
80 75
81 virtual ~TextureImageTransportSurface(); 76 virtual ~TextureImageTransportSurface();
82 void CreateBackTexture(const gfx::Size& size); 77 void CreateBackTexture();
83 void AttachBackTextureToFBO(); 78 void AttachBackTextureToFBO();
84 void ReleaseTexture(int id); 79 void ReleaseBackBuffer();
85 void ReleaseParentStub();
86 void AdjustFrontBufferAllocation(); 80 void AdjustFrontBufferAllocation();
87 void BufferPresentedImpl(bool presented); 81 void BufferPresentedImpl(uint64 surface_handle);
88 int front() const { return front_; } 82 void ProduceTexture(Texture& texture);
jonathan.backer 2012/11/12 16:52:15 nit: Only operates on the same Texture.
89 int back() const { return 1 - front_; } 83 void ConsumeTexture(Texture& texture);
90 84
91 // The framebuffer that represents this surface (service id). Allocated lazily 85 // The framebuffer that represents this surface (service id). Allocated lazily
92 // in OnMakeCurrent. 86 // in OnMakeCurrent.
93 uint32 fbo_id_; 87 uint32 fbo_id_;
94 88
95 // The front and back buffers. 89 // The current backbuffer
96 Texture textures_[2]; 90 Texture backbuffer_;
97 91
98 gfx::Rect previous_damage_rect_; 92 gfx::Size current_size_;
99
100 // Indicates which of the 2 above is the front buffer.
101 int front_;
102 93
103 // Whether or not the command buffer stub has been destroyed. 94 // Whether or not the command buffer stub has been destroyed.
104 bool stub_destroyed_; 95 bool stub_destroyed_;
105 96
106 bool backbuffer_suggested_allocation_; 97 bool backbuffer_suggested_allocation_;
107 bool frontbuffer_suggested_allocation_; 98 bool frontbuffer_suggested_allocation_;
108 99
109 bool frontbuffer_is_protected_;
110 uint32 protection_state_id_;
111
112 scoped_ptr<ImageTransportHelper> helper_; 100 scoped_ptr<ImageTransportHelper> helper_;
113 gfx::GLSurfaceHandle handle_; 101 gfx::GLSurfaceHandle handle_;
114 GpuCommandBufferStub* parent_stub_;
115 102
116 // The offscreen surface used to make the context current. However note that 103 // The offscreen surface used to make the context current. However note that
117 // the actual rendering is always redirected to an FBO. 104 // the actual rendering is always redirected to an FBO.
118 scoped_refptr<GLSurface> surface_; 105 scoped_refptr<GLSurface> surface_;
119 106
120 // Whether a SwapBuffers is pending. 107 // Whether a SwapBuffers is pending.
121 bool is_swap_buffers_pending_; 108 bool is_swap_buffers_pending_;
122 109
123 // Whether we unscheduled command buffer because of pending SwapBuffers. 110 // Whether we unscheduled command buffer because of pending SwapBuffers.
124 bool did_unschedule_; 111 bool did_unschedule_;
125 112
126 // Whether or not the buffer flip went through browser side on the last 113 // The mailbox names used for texture exchange. Uses the texture
127 // swap or post sub buffer. 114 // identifier as the key.
128 bool did_flip_; 115 std::map<uint64, gpu::gles2::MailboxName> mailbox_names_;
116
117 // Holds a reference to the mailbox manager for cleanup.
118 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_;
129 119
130 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface); 120 DISALLOW_COPY_AND_ASSIGN(TextureImageTransportSurface);
131 }; 121 };
132 122
133 } // namespace content 123 } // namespace content
134 124
135 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_ 125 #endif // CONTENT_COMMON_GPU_TEXTURE_IMAGE_TRANSPORT_SURFACE_H_
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