Index: sync/engine/conflict_resolver.cc |
diff --git a/sync/engine/conflict_resolver.cc b/sync/engine/conflict_resolver.cc |
index aa40dc3a71bc1c221a95db52b7e8ead581168324..4d91b0fc879bde1303bd2d353a50d7ae577cfce0 100644 |
--- a/sync/engine/conflict_resolver.cc |
+++ b/sync/engine/conflict_resolver.cc |
@@ -35,11 +35,10 @@ ConflictResolver::ConflictResolver() { |
ConflictResolver::~ConflictResolver() { |
} |
-ConflictResolver::ProcessSimpleConflictResult |
-ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans, |
- const Id& id, |
- const Cryptographer* cryptographer, |
- StatusController* status) { |
+void ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans, |
+ const Id& id, |
+ const Cryptographer* cryptographer, |
+ StatusController* status) { |
MutableEntry entry(trans, syncable::GET_BY_ID, id); |
// Must be good as the entry won't have been cleaned up. |
CHECK(entry.good()); |
@@ -50,7 +49,7 @@ ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans, |
!entry.Get(syncable::IS_UNSYNCED)) { |
// This is very unusual, but it can happen in tests. We may be able to |
// assert NOTREACHED() here when those tests are updated. |
- return NO_SYNC_PROGRESS; |
+ return; |
} |
if (entry.Get(syncable::IS_DEL) && entry.Get(syncable::SERVER_IS_DEL)) { |
@@ -60,7 +59,7 @@ ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans, |
entry.Put(syncable::IS_UNAPPLIED_UPDATE, false); |
// we've made changes, but they won't help syncing progress. |
// METRIC simple conflict resolved by merge. |
- return NO_SYNC_PROGRESS; |
+ return; |
} |
// This logic determines "client wins" vs. "server wins" strategy picking. |
@@ -206,6 +205,10 @@ ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans, |
IGNORE_ENCRYPTION, |
CONFLICT_RESOLUTION_SIZE); |
} else if (entry_deleted || !name_matches || !parent_matches) { |
+ // NOTE: The update application logic assumes that conflict resolution |
+ // will never result in changes to the local hierarchy. The entry_deleted |
+ // and !parent_matches cases here are critical to maintaining that |
+ // assumption. |
conflict_util::OverwriteServerChanges(&entry); |
status->increment_num_server_overwrites(); |
DVLOG(1) << "Resolving simple conflict, overwriting server changes " |
@@ -225,22 +228,16 @@ ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans, |
// Now that we've resolved the conflict, clear the prev server |
// specifics. |
entry.Put(syncable::BASE_SERVER_SPECIFICS, sync_pb::EntitySpecifics()); |
- return SYNC_PROGRESS; |
} else { // SERVER_IS_DEL is true |
- // If a server deleted folder has local contents it should be a hierarchy |
- // conflict. Hierarchy conflicts should not be processed by this function. |
- // We could end up here if a change was made since we last tried to detect |
- // conflicts, which was during update application. |
if (entry.Get(syncable::IS_DIR)) { |
Directory::ChildHandles children; |
trans->directory()->GetChildHandlesById(trans, |
entry.Get(syncable::ID), |
&children); |
- if (0 != children.size()) { |
- DVLOG(1) << "Entry is a server deleted directory with local contents, " |
- << "should be a hierarchy conflict. (race condition)."; |
- return NO_SYNC_PROGRESS; |
- } |
+ // If a server deleted folder has local contents it should be a hierarchy |
+ // conflict. Hierarchy conflicts should not be processed by this |
+ // function. |
+ DCHECK(children.empty()); |
} |
// The entry is deleted on the server but still exists locally. |
@@ -253,17 +250,14 @@ ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans, |
UMA_HISTOGRAM_ENUMERATION("Sync.ResolveSimpleConflict", |
UNDELETE, |
CONFLICT_RESOLUTION_SIZE); |
- |
- return SYNC_PROGRESS; |
} |
} |
-bool ConflictResolver::ResolveConflicts( |
+void ConflictResolver::ResolveConflicts( |
syncable::WriteTransaction* trans, |
const Cryptographer* cryptographer, |
const std::set<syncable::Id>& simple_conflict_ids, |
sessions::StatusController* status) { |
- bool forward_progress = false; |
// Iterate over simple conflict items. |
set<Id>::const_iterator conflicting_item_it; |
set<Id> processed_items; |
@@ -303,17 +297,11 @@ bool ConflictResolver::ResolveConflicts( |
while (!predecessors.empty()) { |
id = predecessors.back(); |
predecessors.pop_back(); |
- switch (ProcessSimpleConflict(trans, id, cryptographer, status)) { |
- case NO_SYNC_PROGRESS: |
- break; |
- case SYNC_PROGRESS: |
- forward_progress = true; |
- break; |
- } |
+ ProcessSimpleConflict(trans, id, cryptographer, status); |
processed_items.insert(id); |
} |
} |
- return forward_progress; |
+ return; |
} |
} // namespace syncer |