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Unified Diff: cc/layer_tree_host.cc

Issue 11191068: Remove WTF::currentTime() / WTF::monotonicallyIncreasingTime() uses from cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 8 years, 2 months ago
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Index: cc/layer_tree_host.cc
diff --git a/cc/layer_tree_host.cc b/cc/layer_tree_host.cc
index 7c70ef9a587564b6bb9cec19bce1b0c2b30d0090..3377b758efc1c0bb757db14d46a882cb81bc74be 100644
--- a/cc/layer_tree_host.cc
+++ b/cc/layer_tree_host.cc
@@ -223,11 +223,11 @@ void LayerTreeHost::acquireLayerTextures()
m_proxy->acquireLayerTextures();
}
-void LayerTreeHost::updateAnimations(double monotonicFrameBeginTime)
+void LayerTreeHost::updateAnimations(base::TimeTicks frameBeginTime)
{
m_animating = true;
- m_client->animate(monotonicFrameBeginTime);
- animateLayers(monotonicFrameBeginTime);
+ m_client->animate((frameBeginTime - base::TimeTicks()).InSecondsF());
+ animateLayers(frameBeginTime);
m_animating = false;
m_renderingStats.numAnimationFrames++;
@@ -392,7 +392,7 @@ bool LayerTreeHost::commitRequested() const
return m_proxy->commitRequested();
}
-void LayerTreeHost::setAnimationEvents(scoped_ptr<AnimationEventsVector> events, double wallClockTime)
+void LayerTreeHost::setAnimationEvents(scoped_ptr<AnimationEventsVector> events, base::Time wallClockTime)
{
DCHECK(ThreadProxy::isMainThread());
setAnimationEventsRecursive(*events.get(), m_rootLayer.get(), wallClockTime);
@@ -451,9 +451,9 @@ void LayerTreeHost::setVisible(bool visible)
m_proxy->setVisible(visible);
}
-void LayerTreeHost::startPageScaleAnimation(const IntSize& targetPosition, bool useAnchor, float scale, double durationSec)
+void LayerTreeHost::startPageScaleAnimation(const IntSize& targetPosition, bool useAnchor, float scale, base::TimeDelta duration)
{
- m_proxy->startPageScaleAnimation(targetPosition, useAnchor, scale, durationSec);
+ m_proxy->startPageScaleAnimation(targetPosition, useAnchor, scale, duration);
}
void LayerTreeHost::loseContext(int numTimes)
@@ -769,22 +769,23 @@ void LayerTreeHost::setDeviceScaleFactor(float deviceScaleFactor)
setNeedsCommit();
}
-void LayerTreeHost::animateLayers(double monotonicTime)
+void LayerTreeHost::animateLayers(base::TimeTicks time)
{
if (!Settings::acceleratedAnimationEnabled() || !m_needsAnimateLayers)
return;
TRACE_EVENT0("cc", "LayerTreeHostImpl::animateLayers");
- m_needsAnimateLayers = animateLayersRecursive(m_rootLayer.get(), monotonicTime);
+ m_needsAnimateLayers = animateLayersRecursive(m_rootLayer.get(), time);
}
-bool LayerTreeHost::animateLayersRecursive(Layer* current, double monotonicTime)
+bool LayerTreeHost::animateLayersRecursive(Layer* current, base::TimeTicks time)
{
if (!current)
return false;
bool subtreeNeedsAnimateLayers = false;
LayerAnimationController* currentController = current->layerAnimationController();
+ double monotonicTime = (time - base::TimeTicks()).InSecondsF();
currentController->animate(monotonicTime, 0);
// If the current controller still has an active animation, we must continue animating layers.
@@ -792,14 +793,14 @@ bool LayerTreeHost::animateLayersRecursive(Layer* current, double monotonicTime)
subtreeNeedsAnimateLayers = true;
for (size_t i = 0; i < current->children().size(); ++i) {
- if (animateLayersRecursive(current->children()[i].get(), monotonicTime))
+ if (animateLayersRecursive(current->children()[i].get(), time))
subtreeNeedsAnimateLayers = true;
}
return subtreeNeedsAnimateLayers;
}
-void LayerTreeHost::setAnimationEventsRecursive(const AnimationEventsVector& events, Layer* layer, double wallClockTime)
+void LayerTreeHost::setAnimationEventsRecursive(const AnimationEventsVector& events, Layer* layer, base::Time wallClockTime)
{
if (!layer)
return;
@@ -807,9 +808,9 @@ void LayerTreeHost::setAnimationEventsRecursive(const AnimationEventsVector& eve
for (size_t eventIndex = 0; eventIndex < events.size(); ++eventIndex) {
if (layer->id() == events[eventIndex].layerId) {
if (events[eventIndex].type == AnimationEvent::Started)
- layer->notifyAnimationStarted(events[eventIndex], wallClockTime);
+ layer->notifyAnimationStarted(events[eventIndex], wallClockTime.ToDoubleT());
else
- layer->notifyAnimationFinished(wallClockTime);
+ layer->notifyAnimationFinished(wallClockTime.ToDoubleT());
}
}
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