| Index: cc/occlusion_tracker.cc
|
| diff --git a/cc/occlusion_tracker.cc b/cc/occlusion_tracker.cc
|
| index 7d5640d7719e3a5b130bcfe3b9210f3b50bc7768..81bf37897c128d68024ed423206e9519e0829b78 100644
|
| --- a/cc/occlusion_tracker.cc
|
| +++ b/cc/occlusion_tracker.cc
|
| @@ -100,7 +100,8 @@ void CCOcclusionTrackerBase<LayerType, RenderSurfaceType>::finishedRenderTarget(
|
| RenderSurfaceType* surface = finishedTarget->renderSurface();
|
|
|
| // If the occlusion within the surface can not be applied to things outside of the surface's subtree, then clear the occlusion here so it won't be used.
|
| - if (finishedTarget->maskLayer() || !surfaceOpacityKnown(surface) || surface->drawOpacity() < 1 || finishedTarget->filters().hasFilterThatAffectsOpacity()) {
|
| + // FIXME: Make this smarter for SkImageFilter case (check for opacity change)
|
| + if (finishedTarget->maskLayer() || !surfaceOpacityKnown(surface) || surface->drawOpacity() < 1 || finishedTarget->filters().hasFilterThatAffectsOpacity() || finishedTarget->filter()) {
|
| m_stack.last().occlusionInScreen = Region();
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| m_stack.last().occlusionInTarget = Region();
|
| } else {
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|
|