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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCDamageTracker_h | 5 #ifndef CCDamageTracker_h |
| 6 #define CCDamageTracker_h | 6 #define CCDamageTracker_h |
| 7 | 7 |
| 8 #include "base/hash_tables.h" | 8 #include "base/hash_tables.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "FloatRect.h" | 10 #include "FloatRect.h" |
| 11 #include <vector> | 11 #include <vector> |
| 12 | 12 |
| 13 namespace WebKit { | 13 namespace WebKit { |
| 14 class WebFilterOperations; | 14 class WebFilterOperations; |
| 15 } | 15 } |
| 16 | 16 |
| 17 class SkImageFilter; |
| 18 |
| 17 namespace cc { | 19 namespace cc { |
| 18 | 20 |
| 19 class LayerImpl; | 21 class LayerImpl; |
| 20 class RenderSurfaceImpl; | 22 class RenderSurfaceImpl; |
| 21 | 23 |
| 22 // Computes the region where pixels have actually changed on a RenderSurfaceImpl
. This region is used | 24 // Computes the region where pixels have actually changed on a RenderSurfaceImpl
. This region is used |
| 23 // to scissor what is actually drawn to the screen to save GPU computation and b
andwidth. | 25 // to scissor what is actually drawn to the screen to save GPU computation and b
andwidth. |
| 24 class DamageTracker { | 26 class DamageTracker { |
| 25 public: | 27 public: |
| 26 static scoped_ptr<DamageTracker> create(); | 28 static scoped_ptr<DamageTracker> create(); |
| 27 ~DamageTracker(); | 29 ~DamageTracker(); |
| 28 | 30 |
| 29 void didDrawDamagedArea() { m_currentDamageRect = FloatRect(); } | 31 void didDrawDamagedArea() { m_currentDamageRect = FloatRect(); } |
| 30 void forceFullDamageNextUpdate() { m_forceFullDamageNextUpdate = true; } | 32 void forceFullDamageNextUpdate() { m_forceFullDamageNextUpdate = true; } |
| 31 void updateDamageTrackingState(const std::vector<LayerImpl*>& layerList, int
targetSurfaceLayerID, bool targetSurfacePropertyChangedOnlyFromDescendant, cons
t IntRect& targetSurfaceContentRect, LayerImpl* targetSurfaceMaskLayer, const We
bKit::WebFilterOperations&); | 33 void updateDamageTrackingState(const std::vector<LayerImpl*>& layerList, int
targetSurfaceLayerID, bool targetSurfacePropertyChangedOnlyFromDescendant, cons
t IntRect& targetSurfaceContentRect, LayerImpl* targetSurfaceMaskLayer, const We
bKit::WebFilterOperations&, SkImageFilter* filter); |
| 32 | 34 |
| 33 const FloatRect& currentDamageRect() { return m_currentDamageRect; } | 35 const FloatRect& currentDamageRect() { return m_currentDamageRect; } |
| 34 | 36 |
| 35 private: | 37 private: |
| 36 DamageTracker(); | 38 DamageTracker(); |
| 37 | 39 |
| 38 FloatRect trackDamageFromActiveLayers(const std::vector<LayerImpl*>& layerLi
st, int targetSurfaceLayerID); | 40 FloatRect trackDamageFromActiveLayers(const std::vector<LayerImpl*>& layerLi
st, int targetSurfaceLayerID); |
| 39 FloatRect trackDamageFromSurfaceMask(LayerImpl* targetSurfaceMaskLayer); | 41 FloatRect trackDamageFromSurfaceMask(LayerImpl* targetSurfaceMaskLayer); |
| 40 FloatRect trackDamageFromLeftoverRects(); | 42 FloatRect trackDamageFromLeftoverRects(); |
| 41 | 43 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 53 scoped_ptr<RectMap> m_currentRectHistory; | 55 scoped_ptr<RectMap> m_currentRectHistory; |
| 54 scoped_ptr<RectMap> m_nextRectHistory; | 56 scoped_ptr<RectMap> m_nextRectHistory; |
| 55 | 57 |
| 56 FloatRect m_currentDamageRect; | 58 FloatRect m_currentDamageRect; |
| 57 bool m_forceFullDamageNextUpdate; | 59 bool m_forceFullDamageNextUpdate; |
| 58 }; | 60 }; |
| 59 | 61 |
| 60 } // namespace cc | 62 } // namespace cc |
| 61 | 63 |
| 62 #endif // CCDamageTracker_h | 64 #endif // CCDamageTracker_h |
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