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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_BASE_CHANNEL_MIXER_H_ | |
6 #define MEDIA_BASE_CHANNEL_MIXER_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/basictypes.h" | |
11 #include "media/base/channel_layout.h" | |
12 #include "media/base/media_export.h" | |
13 | |
14 namespace media { | |
15 | |
16 class AudioBus; | |
17 | |
18 // ChannelMixer is for converting audio between channel layouts. The conversion | |
19 // matrix is built upon construction and used during each Transform() call. The | |
20 // algorithm works by generating a conversion matrix mapping each output channel | |
21 // to list of input channels. The transform is then done by scaling each input | |
22 // channel according to the matrix and summing it into a single output channel. | |
Chris Rogers
2012/10/19 20:48:17
This last sentence is a little confusing. I think
DaleCurtis
2012/10/19 22:33:20
Done.
| |
23 class MEDIA_EXPORT ChannelMixer { | |
24 public: | |
25 ChannelMixer(ChannelLayout input, ChannelLayout output); | |
26 ~ChannelMixer(); | |
27 | |
28 // Transforms all channels from |input| into |output| channels. | |
29 void Transform(const AudioBus* input, AudioBus* output); | |
30 | |
31 private: | |
32 // Constructor helper methods for managing unaccounted input channels. | |
33 void AccountFor(Channels ch); | |
34 bool IsUnaccounted(Channels ch); | |
35 | |
36 // Helper methods for checking if |ch| exists in either |input_layout_| or | |
37 // |output_layout_| respectively. | |
38 bool HasInputChannel(Channels ch); | |
39 bool HasOutputChannel(Channels ch); | |
40 | |
41 // Constructor helper methods for updating |matrix_| with the proper value for | |
42 // mixing |input_ch| into |output_ch|. MixWithoutAccounting() does not remove | |
43 // the channel from |unaccounted_inputs_|. | |
44 void Mix(Channels input_ch, Channels output_ch, float scale); | |
45 void MixWithoutAccounting(Channels input_ch, Channels output_ch, float scale); | |
46 | |
47 // Input and output channel layout provided during construction. | |
48 ChannelLayout input_layout_; | |
49 ChannelLayout output_layout_; | |
50 | |
51 // Helper variable for tracking which inputs are currently unaccounted, should | |
52 // be empty after construction completes. | |
53 std::vector<Channels> unaccounted_inputs_; | |
54 | |
55 // 2D matrix of output channels to input channels. | |
56 std::vector< std::vector<float> > matrix_; | |
57 | |
58 // Optimization case for when we can simply remap the input channels to output | |
59 // channels and don't need to do a multiply-accumulate loop over |matrix_|. | |
60 bool remapping_; | |
61 | |
62 DISALLOW_COPY_AND_ASSIGN(ChannelMixer); | |
63 }; | |
64 | |
65 } // namespace media | |
66 | |
67 #endif // MEDIA_BASE_CHANNEL_MIXER_H_ | |
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