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Issue 11150034: Add support for channel transforms. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rename to Transform() Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // MSVC++ requires this to be set before any other includes to get M_SQRT1_2.
6 #define _USE_MATH_DEFINES
7
8 #include "media/base/channel_mixer.h"
9
10 #include <algorithm>
11 #include <cmath>
12
13 #include "base/logging.h"
14 #include "media/base/audio_bus.h"
15 #include "media/base/vector_math.h"
16
17 namespace media {
18
19 // Default scale factor for mixing two channels together. We use a different
20 // value for stereo -> mono and mono -> stereo mixes.
21 static const float kDefaultScale = static_cast<float>(M_SQRT1_2);
Chris Rogers 2012/10/19 20:48:17 A better name might be kEqualPowerScale
DaleCurtis 2012/10/19 22:33:20 Done.
22
23 static int ValidateLayout(ChannelLayout layout) {
24 CHECK_NE(layout, CHANNEL_LAYOUT_NONE);
25 CHECK_NE(layout, CHANNEL_LAYOUT_UNSUPPORTED);
26 CHECK_NE(layout, CHANNEL_LAYOUT_MAX);
Chris Rogers 2012/10/19 20:48:17 Can't we handle the CHANNEL_LAYOUT_UNSUPPORTED cas
DaleCurtis 2012/10/19 22:33:20 No, this means the AudioParameters are invalid and
Chris Rogers 2012/10/19 22:52:26 We might require that *now*, but this needs to be
DaleCurtis 2012/10/19 23:14:32 Sure we definitely want to handle this some day, b
27
28 // Verify there's at least one channel. Should always be true here by virtue
29 // of not being one of the invalid layouts, but lets double check to be sure.
30 int channel_count = ChannelLayoutToChannelCount(layout);
31 DCHECK_GT(channel_count, 0);
32
33 // If we have more than one channel, verify a symmetric layout for sanity.
34 // The unit test will verify all possible layouts, so this can be a DCHECK.
35 // Symmetry allows simplifying the matrix building code by allowing us to
36 // assume that if one channel of a pair exists, the other will too.
37 if (channel_count > 1) {
38 DCHECK((ChannelOrder(layout, LEFT) >= 0 &&
39 ChannelOrder(layout, RIGHT) >= 0) ||
40 (ChannelOrder(layout, SIDE_LEFT) >= 0 &&
41 ChannelOrder(layout, SIDE_RIGHT) >= 0) ||
42 (ChannelOrder(layout, BACK_LEFT) >= 0 &&
43 ChannelOrder(layout, BACK_RIGHT) >= 0) ||
44 (ChannelOrder(layout, LEFT_OF_CENTER) >= 0 &&
45 ChannelOrder(layout, RIGHT_OF_CENTER) >= 0))
46 << "Non-symmetric channel layout encountered.";
47 } else {
48 DCHECK_EQ(layout, CHANNEL_LAYOUT_MONO);
49 }
50
51 return channel_count;
52 }
53
54 ChannelMixer::ChannelMixer(ChannelLayout input, ChannelLayout output)
55 : input_layout_(input),
56 output_layout_(output),
57 remapping_(false) {
58 // Stereo down mix should never be the output layout.
59 CHECK_NE(output_layout_, CHANNEL_LAYOUT_STEREO_DOWNMIX);
60
Chris Rogers 2012/10/19 20:48:17 maybe we should at least DCHECK that input!=output
DaleCurtis 2012/10/19 22:33:20 Since these layouts might be chosen dynamically, i
61 int input_channels = ValidateLayout(input_layout_);
62 int output_channels = ValidateLayout(output_layout_);
63
64 // Size out the initial matrix.
65 matrix_.reserve(output_channels);
66 for (int output_ch = 0; output_ch < output_channels; ++output_ch)
67 matrix_.push_back(std::vector<float>(input_channels, 0));
68
69 // Route matching channels and figure out which ones aren't accounted for.
70 for (Channels ch = LEFT; ch < CHANNELS_MAX;
71 ch = static_cast<Channels>(ch + 1)) {
72 int input_ch_index = ChannelOrder(input_layout_, ch);
73 int output_ch_index = ChannelOrder(output_layout_, ch);
74
75 if (input_ch_index < 0)
76 continue;
77
78 if (output_ch_index < 0) {
79 unaccounted_inputs_.push_back(ch);
80 continue;
81 }
82
83 DCHECK_LT(static_cast<size_t>(output_ch_index), matrix_.size());
84 DCHECK_LT(static_cast<size_t>(input_ch_index),
85 matrix_[output_ch_index].size());
86 matrix_[output_ch_index][input_ch_index] = 1;
87 }
88
89 // If all input channels are accounted for, there's nothing left to do.
90 if (unaccounted_inputs_.empty()) {
91 // Since all output channels map directly to inputs we can optimize.
92 remapping_ = true;
93 return;
94 }
95
96 // Mix front LR into center.
97 if (IsUnaccounted(LEFT)) {
98 // When down mixing to mono from stereo, we need to be careful of full scale
99 // stereo mixes. Scaling by 1 / sqrt(2) here will likely lead to clipping
100 // so we use 1 / 2 instead.
101 float scale = (output == CHANNEL_LAYOUT_MONO && input_channels == 2) ?
102 0.5 : kDefaultScale;
103 Mix(LEFT, CENTER, scale);
104 Mix(RIGHT, CENTER, scale);
105 }
106
107 // Mix center into front LR.
108 if (IsUnaccounted(CENTER)) {
109 // When up mixing from mono, just do a copy to front LR.
110 float scale = (input == CHANNEL_LAYOUT_MONO) ? 1 : kDefaultScale;
111 MixWithoutAccounting(CENTER, LEFT, scale);
112 Mix(CENTER, RIGHT, scale);
113 }
114
115 // Mix back LR into: side LR || back center || front LR || front center.
116 if (IsUnaccounted(BACK_LEFT)) {
117 if (HasOutputChannel(SIDE_LEFT)) {
118 // If we have side LR, mix back LR into side LR, but instead if the input
119 // doesn't have side LR (but output does) copy back LR to side LR.
120 float scale = HasInputChannel(SIDE_LEFT) ? kDefaultScale : 1;
121 Mix(BACK_LEFT, SIDE_LEFT, scale);
122 Mix(BACK_RIGHT, SIDE_RIGHT, scale);
123 } else if (HasOutputChannel(BACK_CENTER)) {
124 // Mix back LR into back center.
125 Mix(BACK_LEFT, BACK_CENTER, kDefaultScale);
126 Mix(BACK_RIGHT, BACK_CENTER, kDefaultScale);
127 } else if (output > CHANNEL_LAYOUT_MONO) {
128 // Mix back LR into front LR.
129 Mix(BACK_LEFT, LEFT, kDefaultScale);
130 Mix(BACK_RIGHT, RIGHT, kDefaultScale);
131 } else {
132 // Mix back LR into front center.
133 Mix(BACK_LEFT, CENTER, kDefaultScale);
134 Mix(BACK_RIGHT, CENTER, kDefaultScale);
135 }
136 }
137
138 // Mix side LR into: back LR || back center || front LR || front center.
139 if (IsUnaccounted(SIDE_LEFT)) {
140 if (HasOutputChannel(BACK_LEFT)) {
141 // If we have back LR, mix side LR into back LR, but instead if the input
142 // doesn't have back LR (but output does) copy side LR to back LR.
143 float scale = HasInputChannel(BACK_LEFT) ? kDefaultScale : 1;
144 Mix(SIDE_LEFT, BACK_LEFT, scale);
145 Mix(SIDE_RIGHT, BACK_RIGHT, scale);
146 } else if (HasOutputChannel(BACK_CENTER)) {
147 // Mix side LR into back center.
148 Mix(SIDE_LEFT, BACK_CENTER, kDefaultScale);
149 Mix(SIDE_RIGHT, BACK_CENTER, kDefaultScale);
150 } else if (output > CHANNEL_LAYOUT_MONO) {
151 // Mix side LR into front LR.
152 Mix(SIDE_LEFT, LEFT, kDefaultScale);
153 Mix(SIDE_RIGHT, RIGHT, kDefaultScale);
154 } else {
155 // Mix side LR into front center.
156 Mix(SIDE_LEFT, CENTER, kDefaultScale);
157 Mix(SIDE_RIGHT, CENTER, kDefaultScale);
158 }
159 }
160
161 // Mix back center into: back LR || side LR || front LR || front center.
162 if (IsUnaccounted(BACK_CENTER)) {
163 if (HasOutputChannel(BACK_LEFT)) {
164 // Mix back center into back LR.
165 MixWithoutAccounting(BACK_CENTER, BACK_LEFT, kDefaultScale);
166 Mix(BACK_CENTER, BACK_RIGHT, kDefaultScale);
167 } else if (HasOutputChannel(SIDE_LEFT)) {
168 // Mix back center into side LR.
169 MixWithoutAccounting(BACK_CENTER, SIDE_LEFT, kDefaultScale);
170 Mix(BACK_CENTER, SIDE_RIGHT, kDefaultScale);
171 } else if (output > CHANNEL_LAYOUT_MONO) {
172 // Mix back center into front LR.
173 // TODO(dalecurtis): Not sure about these values?
174 MixWithoutAccounting(BACK_CENTER, LEFT, kDefaultScale * kDefaultScale);
Chris Rogers 2012/10/19 20:48:17 why kDefaultScale*kDefaultScale ? -- I would just
DaleCurtis 2012/10/19 22:33:20 ffmpeg used that value, my assumption was that you
175 Mix(BACK_CENTER, RIGHT, kDefaultScale * kDefaultScale);
176 } else {
177 // Mix back center into front center.
178 // TODO(dalecurtis): Not sure about these values?
179 Mix(BACK_CENTER, CENTER, kDefaultScale * kDefaultScale);
180 }
181 }
182
183 // Mix LR of center into: front center || front LR.
184 if (IsUnaccounted(LEFT_OF_CENTER)) {
185 if (HasOutputChannel(CENTER)) {
186 // Mix LR of center into front center.
187 Mix(LEFT_OF_CENTER, CENTER, kDefaultScale);
188 Mix(RIGHT_OF_CENTER, CENTER, kDefaultScale);
189 } else {
190 // Mix LR of center into front LR.
191 Mix(LEFT_OF_CENTER, LEFT, kDefaultScale);
192 Mix(RIGHT_OF_CENTER, RIGHT, kDefaultScale);
193 }
194 }
195
196 // Mix LFE into: front LR || front center.
197 if (IsUnaccounted(LFE)) {
198 if (!HasOutputChannel(CENTER)) {
199 // Mix LFE into front LR.
200 MixWithoutAccounting(LFE, LEFT, kDefaultScale);
201 Mix(LFE, RIGHT, kDefaultScale);
202 } else {
203 // Mix LFE into front center.
204 Mix(LFE, CENTER, kDefaultScale);
205 }
206 }
207
208 // All channels should now be accounted for.
209 DCHECK(unaccounted_inputs_.empty());
210
211 // See if the output |matrix_| is simply a remapping matrix. If each input
212 // channel maps to a single output channel we can simply remap. Doing this
213 // programmatically is less fragile than logic checks on channel mappings.
214 for (int output_ch = 0; output_ch < output_channels; ++output_ch) {
215 int input_mappings = 0;
216 for (int input_ch = 0; input_ch < input_channels; ++input_ch) {
217 // We can only remap if each row contains a single scale of 1. I.e., each
218 // output channel is mapped from a single unscaled input channel.
219 if (matrix_[output_ch][input_ch] != 1 || ++input_mappings > 1)
220 return;
221 }
222 }
223
224 // If we've gotten here, |matrix_| is simply a remapping.
225 remapping_ = true;
226 }
227
228 ChannelMixer::~ChannelMixer() {}
229
230 void ChannelMixer::Transform(const AudioBus* input, AudioBus* output) {
231 CHECK_EQ(matrix_.size(), static_cast<size_t>(output->channels()));
232 CHECK_EQ(matrix_[0].size(), static_cast<size_t>(input->channels()));
233 CHECK_EQ(input->frames(), output->frames());
234
235 // Zero initialize |output| so we're accumulating from zero.
236 output->Zero();
237
238 // If we're just remapping we can simply copy the correct input to output.
239 if (remapping_) {
240 for (int output_ch = 0; output_ch < output->channels(); ++output_ch) {
241 for (int input_ch = 0; input_ch < input->channels(); ++input_ch) {
242 float scale = matrix_[output_ch][input_ch];
243 if (scale > 0) {
244 DCHECK_EQ(scale, 1.0f);
245 memcpy(output->channel(output_ch), input->channel(input_ch),
246 sizeof(*output->channel(output_ch)) * output->frames());
247 break;
248 }
249 }
250 }
251 return;
252 }
253
254 for (int output_ch = 0; output_ch < output->channels(); ++output_ch) {
255 for (int input_ch = 0; input_ch < input->channels(); ++input_ch) {
256 float scale = matrix_[output_ch][input_ch];
257 // Scale should always be positive. Don't bother scaling by zero.
258 DCHECK_GE(scale, 0);
259 if (scale > 0) {
260 vector_math::FMAC(input->channel(input_ch), scale, output->frames(),
261 output->channel(output_ch));
262 }
263 }
264 }
265 }
266
267 void ChannelMixer::AccountFor(Channels ch) {
268 unaccounted_inputs_.erase(std::find(
269 unaccounted_inputs_.begin(), unaccounted_inputs_.end(), ch));
270 }
271
272 bool ChannelMixer::IsUnaccounted(Channels ch) {
273 return std::find(unaccounted_inputs_.begin(), unaccounted_inputs_.end(),
274 ch) != unaccounted_inputs_.end();
275 }
276
277 bool ChannelMixer::HasInputChannel(Channels ch) {
278 return ChannelOrder(input_layout_, ch) >= 0;
279 }
280
281 bool ChannelMixer::HasOutputChannel(Channels ch) {
282 return ChannelOrder(output_layout_, ch) >= 0;
283 }
284
285 void ChannelMixer::Mix(Channels input_ch, Channels output_ch, float scale) {
286 MixWithoutAccounting(input_ch, output_ch, scale);
287 AccountFor(input_ch);
288 }
289
290 void ChannelMixer::MixWithoutAccounting(Channels input_ch, Channels output_ch,
291 float scale) {
292 int input_ch_index = ChannelOrder(input_layout_, input_ch);
293 int output_ch_index = ChannelOrder(output_layout_, output_ch);
294
295 DCHECK(IsUnaccounted(input_ch));
296 DCHECK_GE(input_ch_index, 0);
297 DCHECK_GE(output_ch_index, 0);
298
299 matrix_[output_ch_index][input_ch_index] += scale;
Chris Rogers 2012/10/19 20:48:17 I'm confused why we're accumulating |scale| here.
DaleCurtis 2012/10/19 22:33:20 Ah, yes, you're correct. This is a carryover from
300 }
301
302 } // namespace media
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