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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // MSVC++ requires this to be set before any other includes to get M_SQRT1_2. | |
| 6 #define _USE_MATH_DEFINES | |
| 7 | |
| 8 #include "media/base/channel_mixer.h" | |
| 9 | |
| 10 #include <algorithm> | |
| 11 #include <cmath> | |
| 12 #include <limits> | |
| 13 | |
| 14 #include "base/logging.h" | |
| 15 #include "media/base/audio_bus.h" | |
| 16 #include "media/base/vector_math.h" | |
| 17 | |
| 18 namespace media { | |
| 19 | |
| 20 // Default scale factor for mixing two channels together. We use a different | |
| 21 // value for stereo -> mono and mono -> stereo mixes. | |
| 22 static const float kDefaultScale = static_cast<float>(M_SQRT1_2); | |
| 23 | |
| 24 static int ValidateLayout(ChannelLayout layout) { | |
| 25 CHECK_NE(layout, CHANNEL_LAYOUT_NONE); | |
| 26 CHECK_NE(layout, CHANNEL_LAYOUT_UNSUPPORTED); | |
| 27 CHECK_NE(layout, CHANNEL_LAYOUT_MAX); | |
| 28 | |
| 29 // Verify there's at least one channel. Should always be true here by virtue | |
| 30 // of not being one of the invalid layouts, but lets double check to be sure. | |
| 31 int channel_count = ChannelLayoutToChannelCount(layout); | |
| 32 DCHECK_GT(channel_count, 0); | |
| 33 | |
| 34 // If we have more than one channel, verify a symmetric layout for sanity. | |
| 35 // The unit test will verify all possible layouts, so this can be a DCHECK. | |
| 36 // Symmetry allows simplifying the matrix building code by allowing us to | |
| 37 // assume that if one channel of a pair exists, the other will too. | |
| 38 if (channel_count > 1) { | |
| 39 DCHECK((ChannelOrder(layout, LEFT) >= 0 && | |
| 40 ChannelOrder(layout, RIGHT) >= 0) || | |
| 41 (ChannelOrder(layout, SIDE_LEFT) >= 0 && | |
| 42 ChannelOrder(layout, SIDE_RIGHT) >= 0) || | |
| 43 (ChannelOrder(layout, BACK_LEFT) >= 0 && | |
| 44 ChannelOrder(layout, BACK_RIGHT) >= 0) || | |
| 45 (ChannelOrder(layout, LEFT_OF_CENTER) >= 0 && | |
| 46 ChannelOrder(layout, RIGHT_OF_CENTER) >= 0)) | |
| 47 << "Non-symmetric channel layout encountered."; | |
| 48 } else { | |
| 49 DCHECK_EQ(layout, CHANNEL_LAYOUT_MONO); | |
| 50 } | |
| 51 | |
| 52 return channel_count; | |
| 53 } | |
| 54 | |
| 55 ChannelMixer::ChannelMixer(ChannelLayout input, ChannelLayout output) | |
| 56 : input_layout_(input), | |
| 57 output_layout_(output), | |
| 58 just_remap_(false) { | |
| 59 // Stereo down mix should never be the output layout. | |
| 60 CHECK_NE(output_layout_, CHANNEL_LAYOUT_STEREO_DOWNMIX); | |
| 61 | |
| 62 int input_channels = ValidateLayout(input_layout_); | |
| 63 int output_channels = ValidateLayout(output_layout_); | |
| 64 | |
| 65 // Size out the initial matrix. | |
| 66 matrix_.reserve(output_channels); | |
| 67 for (int output_ch = 0; output_ch < output_channels; ++output_ch) | |
| 68 matrix_.push_back(std::vector<float>(input_channels, 0)); | |
| 69 | |
| 70 // Route matching channels and figure out which ones aren't accounted for. | |
| 71 for (Channels ch = LEFT; ch < CHANNELS_MAX; | |
| 72 ch = static_cast<Channels>(ch + 1)) { | |
| 73 int input_ch_index = ChannelOrder(input_layout_, ch); | |
| 74 int output_ch_index = ChannelOrder(output_layout_, ch); | |
| 75 | |
| 76 if (input_ch_index < 0) | |
| 77 continue; | |
| 78 | |
| 79 if (output_ch_index < 0) { | |
| 80 unaccounted_inputs_.push_back(ch); | |
| 81 continue; | |
| 82 } | |
| 83 | |
| 84 DCHECK_LT(static_cast<size_t>(output_ch_index), matrix_.size()); | |
| 85 DCHECK_LT(static_cast<size_t>(input_ch_index), | |
| 86 matrix_[output_ch_index].size()); | |
| 87 matrix_[output_ch_index][input_ch_index] = 1; | |
| 88 } | |
| 89 | |
| 90 // If all input channels are accounted for, there's nothing left to do. | |
| 91 if (unaccounted_inputs_.empty()) { | |
| 92 // Since all output channels map directly to inputs we can optimize. | |
| 93 just_remap_ = true; | |
| 94 return; | |
| 95 } | |
| 96 | |
| 97 // Mix front LR into center. | |
| 98 if (IsUnaccounted(LEFT)) { | |
| 99 // When down mixing to mono from stereo, we need to be careful of full scale | |
| 100 // stereo mixes. Scaling by 1 / sqrt(2) here will likely lead to clipping | |
| 101 // so we use 1 / 2 instead. | |
| 102 float scale = (output == CHANNEL_LAYOUT_MONO && input_channels == 2) ? | |
| 103 0.5 : kDefaultScale; | |
| 104 Mix(LEFT, CENTER, scale); | |
| 105 Mix(RIGHT, CENTER, scale); | |
| 106 } | |
| 107 | |
| 108 // Mix center into front LR. | |
| 109 if (IsUnaccounted(CENTER)) { | |
| 110 // When up mixing from mono, just do a copy to front LR. | |
| 111 float scale = (input == CHANNEL_LAYOUT_MONO) ? 1 : kDefaultScale; | |
| 112 MixWithoutAccounting(CENTER, LEFT, scale); | |
| 113 Mix(CENTER, RIGHT, scale); | |
| 114 } | |
| 115 | |
| 116 // Mix back LR into: side LR || back center || front LR || front center. | |
| 117 if (IsUnaccounted(BACK_LEFT)) { | |
| 118 if (HasOutputChannel(SIDE_LEFT)) { | |
| 119 // If we have side LR, mix back LR into side LR, but instead if the input | |
| 120 // doesn't have side LR (but output does) copy back LR to side LR. | |
| 121 float scale = HasInputChannel(SIDE_LEFT) ? kDefaultScale : 1; | |
| 122 Mix(BACK_LEFT, SIDE_LEFT, scale); | |
| 123 Mix(BACK_RIGHT, SIDE_RIGHT, scale); | |
| 124 } else if (HasOutputChannel(BACK_CENTER)) { | |
| 125 // Mix back LR into back center. | |
| 126 Mix(BACK_LEFT, BACK_CENTER, kDefaultScale); | |
| 127 Mix(BACK_RIGHT, BACK_CENTER, kDefaultScale); | |
| 128 } else if (output > CHANNEL_LAYOUT_MONO) { | |
| 129 // Mix back LR into front LR. | |
| 130 Mix(BACK_LEFT, LEFT, kDefaultScale); | |
| 131 Mix(BACK_RIGHT, RIGHT, kDefaultScale); | |
| 132 } else { | |
| 133 // Mix back LR into front center. | |
| 134 Mix(BACK_LEFT, CENTER, kDefaultScale); | |
| 135 Mix(BACK_RIGHT, CENTER, kDefaultScale); | |
| 136 } | |
| 137 } | |
| 138 | |
| 139 // Mix side LR into: back LR || back center || front LR || front center. | |
| 140 if (IsUnaccounted(SIDE_LEFT)) { | |
| 141 if (HasOutputChannel(BACK_LEFT)) { | |
| 142 // If we have back LR, mix side LR into back LR, but instead if the input | |
| 143 // doesn't have back LR (but output does) copy side LR to back LR. | |
| 144 float scale = HasInputChannel(BACK_LEFT) ? kDefaultScale : 1; | |
| 145 Mix(SIDE_LEFT, BACK_LEFT, scale); | |
| 146 Mix(SIDE_RIGHT, BACK_RIGHT, scale); | |
| 147 } else if (HasOutputChannel(BACK_CENTER)) { | |
| 148 // Mix side LR into back center. | |
| 149 Mix(SIDE_LEFT, BACK_CENTER, kDefaultScale); | |
| 150 Mix(SIDE_RIGHT, BACK_CENTER, kDefaultScale); | |
| 151 } else if (output > CHANNEL_LAYOUT_MONO) { | |
| 152 // Mix side LR into front LR. | |
| 153 Mix(SIDE_LEFT, LEFT, kDefaultScale); | |
| 154 Mix(SIDE_RIGHT, RIGHT, kDefaultScale); | |
| 155 } else { | |
| 156 // Mix side LR into front center. | |
| 157 Mix(SIDE_LEFT, CENTER, kDefaultScale); | |
| 158 Mix(SIDE_RIGHT, CENTER, kDefaultScale); | |
| 159 } | |
| 160 } | |
| 161 | |
| 162 // Mix back center into: back LR || side LR || front LR || front center. | |
| 163 if (IsUnaccounted(BACK_CENTER)) { | |
| 164 if (HasOutputChannel(BACK_LEFT)) { | |
| 165 // Mix back center into back LR. | |
| 166 MixWithoutAccounting(BACK_CENTER, BACK_LEFT, kDefaultScale); | |
| 167 Mix(BACK_CENTER, BACK_RIGHT, kDefaultScale); | |
| 168 } else if (HasOutputChannel(SIDE_LEFT)) { | |
| 169 // Mix back center into side LR. | |
| 170 MixWithoutAccounting(BACK_CENTER, SIDE_LEFT, kDefaultScale); | |
| 171 Mix(BACK_CENTER, SIDE_RIGHT, kDefaultScale); | |
| 172 } else if (output > CHANNEL_LAYOUT_MONO) { | |
| 173 // Mix back center into front LR. | |
| 174 // TODO(dalecurtis): Not sure about these values? | |
| 175 MixWithoutAccounting(BACK_CENTER, LEFT, kDefaultScale * kDefaultScale); | |
| 176 Mix(BACK_CENTER, RIGHT, kDefaultScale * kDefaultScale); | |
| 177 } else { | |
| 178 // Mix back center into front center. | |
| 179 // TODO(dalecurtis): Not sure about these values? | |
| 180 Mix(BACK_CENTER, CENTER, kDefaultScale * kDefaultScale); | |
| 181 } | |
| 182 } | |
| 183 | |
| 184 // Mix LR of center into: front center || front LR. | |
| 185 if (IsUnaccounted(LEFT_OF_CENTER)) { | |
| 186 if (HasOutputChannel(CENTER)) { | |
| 187 // Mix LR of center into front center. | |
| 188 Mix(LEFT_OF_CENTER, CENTER, kDefaultScale); | |
| 189 Mix(RIGHT_OF_CENTER, CENTER, kDefaultScale); | |
| 190 } else { | |
| 191 // Mix LR of center into front LR. | |
| 192 Mix(LEFT_OF_CENTER, LEFT, kDefaultScale); | |
| 193 Mix(RIGHT_OF_CENTER, RIGHT, kDefaultScale); | |
| 194 } | |
| 195 } | |
| 196 | |
| 197 // Mix LFE into: front LR || front center. | |
| 198 if (IsUnaccounted(LFE)) { | |
| 199 if (!HasOutputChannel(CENTER)) { | |
| 200 // Mix LFE into front LR. | |
| 201 MixWithoutAccounting(LFE, LEFT, kDefaultScale); | |
| 202 Mix(LFE, RIGHT, kDefaultScale); | |
| 203 } else { | |
| 204 // Mix LFE into front center. | |
| 205 Mix(LFE, CENTER, kDefaultScale); | |
| 206 } | |
| 207 } | |
| 208 | |
| 209 // All channels should now be accounted for. | |
| 210 DCHECK(unaccounted_inputs_.empty()); | |
| 211 | |
| 212 // See if the output |matrix_| is simply a remapping matrix. If each input | |
| 213 // channel maps to a single output channel we can simply remap. Doing this | |
| 214 // programmatically is less fragile than logic checks on channel mappings. | |
| 215 for (int output_ch = 0; output_ch < output_channels; ++output_ch) { | |
| 216 int input_mappings = 0; | |
| 217 for (int input_ch = 0; input_ch < input_channels; ++input_ch) { | |
| 218 // We can only remap if each row contains a single scale of 1. | |
|
scherkus (not reviewing)
2012/10/18 05:39:23
"...or we have more than one input mapped to an ou
DaleCurtis
2012/10/18 06:30:38
That's not correct? If more than one input maps to
| |
| 219 if (matrix_[output_ch][input_ch] != 1 || ++input_mappings > 1) | |
| 220 return; | |
| 221 } | |
| 222 } | |
| 223 | |
| 224 // If we've gotten here, |matrix_| is simply a remapping. | |
| 225 just_remap_ = true; | |
| 226 } | |
| 227 | |
| 228 ChannelMixer::~ChannelMixer() {} | |
| 229 | |
| 230 void ChannelMixer::Rematrix(const AudioBus* input, AudioBus* output) { | |
| 231 CHECK_EQ(matrix_.size(), static_cast<size_t>(output->channels())); | |
| 232 CHECK_EQ(matrix_[0].size(), static_cast<size_t>(input->channels())); | |
| 233 CHECK_EQ(input->frames(), output->frames()); | |
| 234 | |
| 235 // If we're just remapping we can simply memcpy the correct input to output. | |
|
scherkus (not reviewing)
2012/10/18 05:39:23
memcpy() / copy
DaleCurtis
2012/10/18 06:30:38
Done.
| |
| 236 if (just_remap_) { | |
| 237 for (int output_ch = 0; output_ch < output->channels(); ++output_ch) { | |
| 238 for (int input_ch = 0; input_ch < input->channels(); ++input_ch) { | |
| 239 float scale = matrix_[output_ch][input_ch]; | |
| 240 if (scale > 0) { | |
| 241 DCHECK_LT(fabs(scale - 1), std::numeric_limits<float>::epsilon()); | |
|
scherkus (not reviewing)
2012/10/18 05:39:23
what are the cases when scale is not exactly 1?
DaleCurtis
2012/10/18 06:30:38
None, I'm just wary of float precision. Tests seem
| |
| 242 memcpy(output->channel(output_ch), input->channel(input_ch), | |
|
scherkus (not reviewing)
2012/10/18 05:39:23
is |output| zeroed in the first place or should we
DaleCurtis
2012/10/18 06:30:38
Oh, good point, yes output needs to be zeroed.
| |
| 243 sizeof(*output->channel(output_ch)) * output->frames()); | |
| 244 break; | |
| 245 } | |
| 246 } | |
| 247 } | |
| 248 return; | |
| 249 } | |
| 250 | |
| 251 // Zero initialize |output| so we're accumulating from zero. | |
| 252 output->Zero(); | |
| 253 for (int output_ch = 0; output_ch < output->channels(); ++output_ch) { | |
| 254 for (int input_ch = 0; input_ch < input->channels(); ++input_ch) { | |
| 255 float scale = matrix_[output_ch][input_ch]; | |
| 256 // Scale should always be positive. Don't bother scaling by zero. | |
| 257 DCHECK_GE(scale, 0); | |
| 258 if (scale > std::numeric_limits<float>::epsilon()) { | |
| 259 vector_math::FMAC(input->channel(input_ch), scale, output->frames(), | |
| 260 output->channel(output_ch)); | |
| 261 } | |
| 262 } | |
| 263 } | |
| 264 } | |
| 265 | |
| 266 void ChannelMixer::AccountFor(Channels ch) { | |
| 267 unaccounted_inputs_.erase(std::find( | |
| 268 unaccounted_inputs_.begin(), unaccounted_inputs_.end(), ch)); | |
| 269 } | |
| 270 | |
| 271 bool ChannelMixer::IsUnaccounted(Channels ch) { | |
| 272 return std::find(unaccounted_inputs_.begin(), unaccounted_inputs_.end(), | |
| 273 ch) != unaccounted_inputs_.end(); | |
| 274 } | |
| 275 | |
| 276 bool ChannelMixer::HasInputChannel(Channels ch) { | |
| 277 return ChannelOrder(input_layout_, ch) >= 0; | |
| 278 } | |
| 279 | |
| 280 bool ChannelMixer::HasOutputChannel(Channels ch) { | |
| 281 return ChannelOrder(output_layout_, ch) >= 0; | |
| 282 } | |
| 283 | |
| 284 void ChannelMixer::Mix(Channels input_ch, Channels output_ch, float scale) { | |
| 285 MixWithoutAccounting(input_ch, output_ch, scale); | |
| 286 AccountFor(input_ch); | |
| 287 } | |
| 288 | |
| 289 void ChannelMixer::MixWithoutAccounting(Channels input_ch, Channels output_ch, | |
| 290 float scale) { | |
| 291 int input_ch_index = ChannelOrder(input_layout_, input_ch); | |
| 292 int output_ch_index = ChannelOrder(output_layout_, output_ch); | |
| 293 | |
| 294 DCHECK(IsUnaccounted(input_ch)); | |
| 295 DCHECK_GE(input_ch_index, 0); | |
| 296 DCHECK_GE(output_ch_index, 0); | |
| 297 | |
| 298 matrix_[output_ch_index][input_ch_index] += scale; | |
| 299 } | |
| 300 | |
| 301 } // namespace media | |
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