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Unified Diff: base/memory/scoped_ptr.h

Issue 11149006: Extend scoped_ptr to be closer to unique_ptr. Support custom deleters, and deleting arrays. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix unittest Created 8 years, 2 months ago
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Index: base/memory/scoped_ptr.h
diff --git a/base/memory/scoped_ptr.h b/base/memory/scoped_ptr.h
index 3547b7a15397f9c58f3c5193401d6d9defae333d..61beb37562b692860225417ed8fce41d3f04f4b5 100644
--- a/base/memory/scoped_ptr.h
+++ b/base/memory/scoped_ptr.h
@@ -95,6 +95,8 @@
#include <stddef.h>
#include <stdlib.h>
+#include <algorithm> // For std::swap().
+
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/move.h"
@@ -107,6 +109,47 @@ class RefCountedBase;
class RefCountedThreadSafeBase;
} // namespace subtle
+// Function object which deletes its parameter, which must be a pointer.
+// If C is an array type, invokes 'delete[]' on the parameter; otherwise,
+// invokes 'delete'. The default deleter for scoped_ptr<T>.
+template <class C>
+struct DefaultDeleter {
+ DefaultDeleter() {}
+ template <typename U> DefaultDeleter(const DefaultDeleter<U>& other) {
+ // All default single-object deleters can trivially convert to one another.
+ }
+ inline void operator()(C* ptr) const {
+ enum { type_must_be_complete = sizeof(C) };
+ delete ptr;
+ }
+};
+
+// Specialization of DefaultDeleter for array types.
+template <class C>
+struct DefaultDeleter<C[]> {
+ inline void operator()(C* ptr) const {
+ enum { type_must_be_complete = sizeof(C) };
+ delete[] ptr;
+ }
+
+ private:
+ // Disable this operator for any U != C because it is unsafe to execute
+ // an array delete when the static type of the array mismatches the dynamic
+ // type.
+ template <typename U> void operator()(U* array) const;
+};
+
+// Function object which invokes 'free' on its parameter, which must be
+// a pointer. Can be used to store malloc-allocated pointers in scoped_ptr:
+//
+// scoped_ptr<int, base::FreeDeleter> foo_ptr(
+// static_cast<int>(malloc(sizeof(int))));
+struct FreeDeleter {
+ inline void operator()(void* ptr) const {
+ free(ptr);
+ }
+};
+
namespace internal {
template <typename T> struct IsNotRefCounted {
@@ -117,7 +160,101 @@ template <typename T> struct IsNotRefCounted {
};
};
+// Minimal implementation of the core logic of scoped_ptr, suitable for
+// reuse in both scoped_ptr and its specialization.
+template <class Element, class Deleter>
+class scoped_ptr_impl {
+ MOVE_ONLY_TYPE_FOR_CPP_03(scoped_ptr_impl, RValue)
+
+ public:
+ explicit scoped_ptr_impl(Element* p) : data_(p) { }
+
+ template <typename U, typename V>
+ scoped_ptr_impl(scoped_ptr_impl<U, V> other) : data_(NULL) {
+ // We do not support move-only deleters. We could modify our move
+ // emulation to have a base::subtle::move() function that is an imperfect
+ // emulation of C++11 std::move(). But until there's a requirement, this
+ // is simpler.
+ reset(other.release());
+ get_deleter() = other.get_deleter();
+ }
+
+ template <typename U, typename V>
+ const scoped_ptr_impl& operator=(scoped_ptr_impl<U, V> rhs) {
+ // See comment in move type-coverting constructor above regarding lack of
+ // support for move-only deleters.
+ reset(rhs.release());
+ get_deleter() = rhs.get_deleter();
+ return *this;
+ }
+
+ scoped_ptr_impl(RValue rvalue) : data_(NULL) {
+ swap(*rvalue.object);
+ }
+
+ ~scoped_ptr_impl() {
+ if (data_.ptr != NULL) {
+ get_deleter()(data_.ptr);
+ }
+ }
+
+ void reset(Element* p) {
+ // This self-reset check is deprecated.
+ // this->reset(this->get()) currently works, but it is DEPRECATED, and
+ // will be removed once we verify that no one depends on it.
+ //
+ // TODO(ajwong): File bug for the deprecation and ordering issue below.
+ if (p != data_.ptr) {
+ if (data_.ptr != NULL) {
+ // Note that this can lead to undefined behavior and memory leaks
+ // in the unlikely but possible case that get_deleter()(get())
+ // indirectly deletes this. The fix is to reset ptr_ before deleting
+ // its old value, but first we need to clean up the code that relies
+ // on the current sequencing.
+ get_deleter()(data_.ptr);
+ }
+ data_.ptr = p;
+ }
+ }
+
+ Element* get() const { return data_.ptr; }
+
+ Deleter& get_deleter() { return data_; }
+ const Deleter& get_deleter() const { return data_; }
+
+ void swap(scoped_ptr_impl& p2) {
+ // Standard swap idiom: 'using std::swap' ensures that std::swap is
+ // present in the overload set, but we call swap unqualified so that
+ // any more-specific overloads can be used, if available.
+ using std::swap;
+ swap(static_cast<Deleter&>(data_), static_cast<Deleter&>(p2.data_));
+ swap(data_.ptr, p2.data_.ptr);
+ }
+
+ Element* release() {
+ Element* retVal = data_.ptr;
+ data_.ptr = NULL;
+ return retVal;
+ }
+
+ private:
+ // Needed to allow type-converting constructor.
+ template <typename U, typename V> friend class scoped_ptr_impl;
+
+ // Use the empty base class optimization to allow us to have a Deleter
+ // member, while avoiding any space overhead for it when Deleter is an
+ // empty class. See e.g. http://www.cantrip.org/emptyopt.html for a good
+ // discussion of this technique.
+ struct Data : public Deleter {
+ explicit Data(Element* ptr_in) : ptr(ptr_in) {}
+ Element* ptr;
+ };
+
+ Data data_;
+};
+
} // namespace internal
+
} // namespace base
// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
@@ -129,45 +266,37 @@ template <typename T> struct IsNotRefCounted {
//
// The size of a scoped_ptr is small:
// sizeof(scoped_ptr<C>) == sizeof(C*)
-template <class C>
+template <class Element, class Deleter = base::DefaultDeleter<Element> >
class scoped_ptr {
MOVE_ONLY_TYPE_FOR_CPP_03(scoped_ptr, RValue)
- COMPILE_ASSERT(base::internal::IsNotRefCounted<C>::value,
- C_is_refcounted_type_and_needs_scoped_refptr);
+ COMPILE_ASSERT(base::internal::IsNotRefCounted<Element>::value,
+ Element_is_refcounted_type_and_needs_scoped_refptr);
public:
-
- // The element type
- typedef C element_type;
+ // The element and deleter types.
+ typedef Element element_type;
+ typedef Deleter deleter_type;
// Constructor. Defaults to initializing with NULL.
tfarina 2012/11/02 02:12:32 can you remove this comment all together while you
- // There is no way to create an uninitialized scoped_ptr.
- // The input parameter must be allocated with new.
- explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
+ scoped_ptr() : impl_(NULL) { }
+
+ // Constructor. Takes ownership of p.
tfarina 2012/11/02 02:12:32 can you remove the 'Constructor' part of this comm
+ explicit scoped_ptr(element_type* p) : impl_(p) { }
// Constructor. Allows construction from a scoped_ptr rvalue for a
- // convertible type.
- template <typename U>
- scoped_ptr(scoped_ptr<U> other) : ptr_(other.release()) { }
+ // convertible type and deleter.
+ template <typename U, typename V>
+ scoped_ptr(scoped_ptr<U, V> other) : impl_(other.impl_.Pass()) { }
// Constructor. Move constructor for C++03 move emulation of this type.
- scoped_ptr(RValue rvalue)
- : ptr_(rvalue.object->release()) {
- }
-
- // Destructor. If there is a C object, delete it.
- // We don't need to test ptr_ == NULL because C++ does that for us.
- ~scoped_ptr() {
- enum { type_must_be_complete = sizeof(C) };
- delete ptr_;
- }
+ scoped_ptr(RValue rvalue) : impl_(rvalue.object->release()) { }
// operator=. Allows assignment from a scoped_ptr rvalue for a convertible
- // type.
- template <typename U>
- scoped_ptr& operator=(scoped_ptr<U> rhs) {
- reset(rhs.release());
+ // type and deleter.
+ template <typename U, typename V>
+ scoped_ptr& operator=(scoped_ptr<U, V> rhs) {
+ impl_ = rhs.impl_.Pass();
return *this;
}
@@ -178,44 +307,46 @@ class scoped_ptr {
}
// Reset. Deletes the current owned object, if any.
+ void reset() { impl_.reset(NULL); }
+
+ // Reset. Deletes the currently owned object, if any.
// Then takes ownership of a new object, if given.
- // this->reset(this->get()) works.
- void reset(C* p = NULL) {
- if (p != ptr_) {
- enum { type_must_be_complete = sizeof(C) };
- delete ptr_;
- ptr_ = p;
- }
- }
+ void reset(element_type* p) { impl_.reset(p); }
// Accessors to get the owned object.
// operator* and operator-> will assert() if there is no current object.
- C& operator*() const {
- assert(ptr_ != NULL);
- return *ptr_;
+ element_type& operator*() const {
+ assert(impl_.get() != NULL);
+ return *impl_.get();
}
- C* operator->() const {
- assert(ptr_ != NULL);
- return ptr_;
+ element_type* operator->() const {
+ assert(impl_.get() != NULL);
+ return impl_.get();
}
- C* get() const { return ptr_; }
+ element_type* get() const { return impl_.get(); }
+
+ // Access to the deleter.
+ deleter_type& get_deleter() { return impl_.get_deleter(); }
+ const deleter_type& get_deleter() const { return impl_.get_deleter(); }
- // Allow scoped_ptr<C> to be used in boolean expressions, but not
+ // Allow scoped_ptr<element_type> to be used in boolean expressions, but not
// implicitly convertible to a real bool (which is dangerous).
- typedef C* scoped_ptr::*Testable;
- operator Testable() const { return ptr_ ? &scoped_ptr::ptr_ : NULL; }
+ private:
+ typedef base::internal::scoped_ptr_impl<element_type, deleter_type>
+ scoped_ptr::*Testable;
+
+ public:
+ operator Testable() const { return impl_.get() ? &scoped_ptr::impl_ : NULL; }
// Comparison operators.
// These return whether two scoped_ptr refer to the same object, not just to
// two different but equal objects.
- bool operator==(C* p) const { return ptr_ == p; }
- bool operator!=(C* p) const { return ptr_ != p; }
+ bool operator==(element_type* p) const { return impl_.get() == p; }
+ bool operator!=(element_type* p) const { return impl_.get() != p; }
// Swap two scoped pointers.
void swap(scoped_ptr& p2) {
- C* tmp = ptr_;
- ptr_ = p2.ptr_;
- p2.ptr_ = tmp;
+ impl_.swap(p2.impl_);
}
// Release a pointer.
@@ -223,41 +354,167 @@ class scoped_ptr {
// If this object holds a NULL pointer, the return value is NULL.
// After this operation, this object will hold a NULL pointer,
// and will not own the object any more.
- C* release() WARN_UNUSED_RESULT {
- C* retVal = ptr_;
- ptr_ = NULL;
- return retVal;
+ element_type* release() WARN_UNUSED_RESULT {
+ return impl_.release();
}
+ // C++98 doesn't support functions templates with default parameters which
+ // makes it hard to write a PassAs() that understands converting the deleter
+ // while preserving simple calling semantics.
+ //
+ // Since there isn't a use case yet for PassAs() with custom deleters, we
+ // just ignore the custom deleter for now.
template <typename PassAsType>
scoped_ptr<PassAsType> PassAs() {
- return scoped_ptr<PassAsType>(release());
+ return scoped_ptr<PassAsType>(Pass());
}
private:
- C* ptr_;
+ // Needed to reach into |impl_| in the constructor.
+ template <typename U, typename V> friend class scoped_ptr;
+ base::internal::scoped_ptr_impl<element_type, deleter_type> impl_;
+
+ // Forbid comparison of scoped_ptr types. If U != Element, it totally
+ // doesn't make sense, and if U == Element, it still doesn't make sense
+ // because you should never have the same object owned by two different
+ // scoped_ptrs.
+ template <class U> bool operator==(scoped_ptr<U> const& p2) const;
+ template <class U> bool operator!=(scoped_ptr<U> const& p2) const;
+};
+
+template <class Element, class Deleter>
+class scoped_ptr<Element[], Deleter> {
+ MOVE_ONLY_TYPE_FOR_CPP_03(scoped_ptr, RValue)
+
+ COMPILE_ASSERT(base::internal::IsNotRefCounted<Element>::value,
+ Element_is_refcounted_type_and_needs_scoped_refptr);
+
+ public:
+ // The element and deleter types.
+ typedef Element element_type;
+ typedef Deleter deleter_type;
+
+ // Constructor. Defaults to initializing with NULL.
+ // There is no way to create an uninitialized scoped_ptr.
+ scoped_ptr() : impl_(NULL) { }
+
+ // Constructor. Stores the given array. Note that the argument's type
+ // must exactly match Element*. In particular:
+ // - it cannot be a pointer to a type derived from Element, because it is
+ // inherently unsafe to access an array through a pointer whose
+ // dynamic type does not match its static type. If you're doing this,
+ // fix your code.
+ // - it cannot be NULL, because NULL is an integral expression, not a
+ // pointer to Element. Use the no-argument version instead of explicitly
+ // passing NULL.
+ // - it cannot be const-qualified differently from Element. You can work
+ // around this using implicit_cast (from base/casts.h):
+ //
+ // int* i;
+ // scoped_ptr<const int[]> arr(implicit_cast<const int[]>(i));
+ //
+ // TODO(ajwong): Find citations for the above. Also see if we want to keep
+ // the implicit_cast<> comment.
+ explicit scoped_ptr(element_type* array) : impl_(array) { }
+
+ // Constructor. Move constructor for C++03 move emulation of this type.
+ scoped_ptr(RValue rvalue) : impl_(rvalue.object->release()) { }
+
+ // operator=. Move operator= for C++03 move emulation of this type.
+ scoped_ptr& operator=(RValue rhs) {
+ swap(*rhs->object);
+ return *this;
+ }
+
+ // Reset. Deletes the currently owned array, if any.
+ void reset() { impl_.reset(NULL); }
- // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't
- // make sense, and if C2 == C, it still doesn't make sense because you should
- // never have the same object owned by two different scoped_ptrs.
- template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
- template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
+ // Reset. Deletes the currently owned array, if any.
+ // Then takes ownership of a new object, if given.
+ void reset(element_type* array) { impl_.reset(array); }
+
+ // Accessors to get the owned array.
+ // operator* and operator-> will assert() if there is no current array.
+ element_type& operator[](size_t i) const {
+ assert(impl_.get() != NULL);
+ return impl_.get()[i];
+ }
+ element_type* get() const { return impl_.get(); }
+
+ // Access to the deleter.
+ deleter_type& get_deleter() { return impl_.get_deleter(); }
+ const deleter_type& get_deleter() const { return impl_.get_deleter(); }
+
+ // Allow scoped_ptr<element_type> to be used in boolean expressions, but not
+ // implicitly convertible to a real bool (which is dangerous).
+ private:
+ typedef base::internal::scoped_ptr_impl<element_type, deleter_type>
+ scoped_ptr::*Testable;
+ public:
+ operator Testable() const { return impl_.get() ? &scoped_ptr::impl_ : NULL; }
+
+ // Comparison operators.
+ // These return whether two scoped_ptr refer to the same object, not just to
+ // two different but equal objects.
+ bool operator==(element_type* array) const { return impl_.get() == array; }
+ bool operator!=(element_type* array) const { return impl_.get() != array; }
+
+ // Swap two scoped pointers.
+ void swap(scoped_ptr& p2) {
+ impl_.swap(p2.impl_);
+ }
+
+ // Release a pointer.
+ // The return value is the current pointer held by this object.
+ // If this object holds a NULL pointer, the return value is NULL.
+ // After this operation, this object will hold a NULL pointer,
+ // and will not own the object any more.
+ element_type* release() WARN_UNUSED_RESULT {
+ return impl_.release();
+ }
+
+ private:
+ // Force element_type to be a complete type.
+ enum { type_must_be_complete = sizeof(element_type) };
+
+ // Actually hold the data.
+ base::internal::scoped_ptr_impl<element_type, deleter_type> impl_;
+
+ // Disable initialization from any type other than element_type*, by
+ // providing a constructor that matches such an initialization, but is
+ // private and has no definition. This is disabled because it is not safe to
+ // call delete[] on an array whose static type does not match its dynamic
+ // type.
+ template <typename T>
+ explicit scoped_ptr(T* array);
+
+ // Disable reset() from any type other than element_type*, for the same
+ // reasons as the constructor above.
+ template <typename T>
+ void reset(T* array);
+
+ // Forbid comparison of scoped_ptr types. If U != Element, it totally
+ // doesn't make sense, and if U == Element, it still doesn't make sense
+ // because you should never have the same object owned by two different
+ // scoped_ptrs.
+ template <class U> bool operator==(scoped_ptr<U> const& p2) const;
+ template <class U> bool operator!=(scoped_ptr<U> const& p2) const;
};
// Free functions
-template <class C>
-void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) {
+template <class C, class D>
+void swap(scoped_ptr<C, D>& p1, scoped_ptr<C, D>& p2) {
p1.swap(p2);
}
-template <class C>
-bool operator==(C* p1, const scoped_ptr<C>& p2) {
+template <class C, class D>
+bool operator==(C* p1, const scoped_ptr<C, D>& p2) {
return p1 == p2.get();
}
-template <class C>
-bool operator!=(C* p1, const scoped_ptr<C>& p2) {
+template <class C, class D>
+bool operator!=(C* p1, const scoped_ptr<C, D>& p2) {
return p1 != p2.get();
}
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