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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/session_state_animator.h" | 5 #include "ash/wm/session_state_animator.h" |
| 6 | 6 |
| 7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
| 8 #include "ash/shell_window_ids.h" | 8 #include "ash/shell_window_ids.h" |
| 9 #include "ui/aura/root_window.h" | 9 #include "ui/aura/root_window.h" |
| 10 #include "ui/compositor/layer_animation_sequence.h" | 10 #include "ui/compositor/layer_animation_sequence.h" |
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| 31 // Amount of time taken to make the lock window fade in when the screen is | 31 // Amount of time taken to make the lock window fade in when the screen is |
| 32 // locked. | 32 // locked. |
| 33 const int kLockFadeInAnimMs = 200; | 33 const int kLockFadeInAnimMs = 200; |
| 34 | 34 |
| 35 // Slightly-smaller size that we scale the screen down to for the pre-lock and | 35 // Slightly-smaller size that we scale the screen down to for the pre-lock and |
| 36 // pre-shutdown states. | 36 // pre-shutdown states. |
| 37 const float kSlowCloseSizeRatio = 0.95f; | 37 const float kSlowCloseSizeRatio = 0.95f; |
| 38 | 38 |
| 39 // Returns the transform that should be applied to containers for the slow-close | 39 // Returns the transform that should be applied to containers for the slow-close |
| 40 // animation. | 40 // animation. |
| 41 ui::Transform GetSlowCloseTransform() { | 41 gfx::Transform GetSlowCloseTransform() { |
| 42 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | 42 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); |
| 43 ui::Transform transform; | 43 gfx::Transform transform; |
| 44 transform.SetScale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); | 44 transform.SetScale(kSlowCloseSizeRatio, kSlowCloseSizeRatio); |
| 45 transform.ConcatTranslate( | 45 transform.ConcatTranslate( |
| 46 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), | 46 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.width() + 0.5), |
| 47 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); | 47 floor(0.5 * (1.0 - kSlowCloseSizeRatio) * root_size.height() + 0.5)); |
| 48 return transform; | 48 return transform; |
| 49 } | 49 } |
| 50 | 50 |
| 51 // Returns the transform that should be applied to containers for the fast-close | 51 // Returns the transform that should be applied to containers for the fast-close |
| 52 // animation. | 52 // animation. |
| 53 ui::Transform GetFastCloseTransform() { | 53 gfx::Transform GetFastCloseTransform() { |
| 54 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); | 54 gfx::Size root_size = Shell::GetPrimaryRootWindow()->bounds().size(); |
| 55 ui::Transform transform; | 55 gfx::Transform transform; |
| 56 transform.SetScale(0.0, 0.0); | 56 transform.SetScale(0.0, 0.0); |
| 57 transform.ConcatTranslate(floor(0.5 * root_size.width() + 0.5), | 57 transform.ConcatTranslate(floor(0.5 * root_size.width() + 0.5), |
| 58 floor(0.5 * root_size.height() + 0.5)); | 58 floor(0.5 * root_size.height() + 0.5)); |
| 59 return transform; | 59 return transform; |
| 60 } | 60 } |
| 61 | 61 |
| 62 // Slowly shrinks |window| to a slightly-smaller size. | 62 // Slowly shrinks |window| to a slightly-smaller size. |
| 63 void StartSlowCloseAnimationForWindow(aura::Window* window) { | 63 void StartSlowCloseAnimationForWindow(aura::Window* window) { |
| 64 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | 64 ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
| 65 animator->set_preemption_strategy( | 65 animator->set_preemption_strategy( |
| 66 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 66 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 67 animator->StartAnimation( | 67 animator->StartAnimation( |
| 68 new ui::LayerAnimationSequence( | 68 new ui::LayerAnimationSequence( |
| 69 ui::LayerAnimationElement::CreateTransformElement( | 69 ui::LayerAnimationElement::CreateTransformElement( |
| 70 GetSlowCloseTransform(), | 70 GetSlowCloseTransform(), |
| 71 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs)))); | 71 base::TimeDelta::FromMilliseconds(kSlowCloseAnimMs)))); |
| 72 } | 72 } |
| 73 | 73 |
| 74 // Quickly undoes the effects of the slow-close animation on |window|. | 74 // Quickly undoes the effects of the slow-close animation on |window|. |
| 75 void StartUndoSlowCloseAnimationForWindow(aura::Window* window) { | 75 void StartUndoSlowCloseAnimationForWindow(aura::Window* window) { |
| 76 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | 76 ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
| 77 animator->set_preemption_strategy( | 77 animator->set_preemption_strategy( |
| 78 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 78 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 79 animator->StartAnimation( | 79 animator->StartAnimation( |
| 80 new ui::LayerAnimationSequence( | 80 new ui::LayerAnimationSequence( |
| 81 ui::LayerAnimationElement::CreateTransformElement( | 81 ui::LayerAnimationElement::CreateTransformElement( |
| 82 ui::Transform(), | 82 gfx::Transform(), |
| 83 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs)))); | 83 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs)))); |
| 84 } | 84 } |
| 85 | 85 |
| 86 // Quickly shrinks |window| down to a point in the center of the screen and | 86 // Quickly shrinks |window| down to a point in the center of the screen and |
| 87 // fades it out to 0 opacity. | 87 // fades it out to 0 opacity. |
| 88 void StartFastCloseAnimationForWindow(aura::Window* window) { | 88 void StartFastCloseAnimationForWindow(aura::Window* window) { |
| 89 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | 89 ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
| 90 animator->set_preemption_strategy( | 90 animator->set_preemption_strategy( |
| 91 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 91 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 92 animator->StartAnimation( | 92 animator->StartAnimation( |
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| 112 } | 112 } |
| 113 | 113 |
| 114 // Makes |window| fully transparent instantaneously. | 114 // Makes |window| fully transparent instantaneously. |
| 115 void HideWindow(aura::Window* window) { | 115 void HideWindow(aura::Window* window) { |
| 116 window->layer()->SetOpacity(0.0); | 116 window->layer()->SetOpacity(0.0); |
| 117 } | 117 } |
| 118 | 118 |
| 119 // Restores |window| to its original position and scale and full opacity | 119 // Restores |window| to its original position and scale and full opacity |
| 120 // instantaneously. | 120 // instantaneously. |
| 121 void RestoreWindow(aura::Window* window) { | 121 void RestoreWindow(aura::Window* window) { |
| 122 window->layer()->SetTransform(ui::Transform()); | 122 window->layer()->SetTransform(gfx::Transform()); |
| 123 window->layer()->SetOpacity(1.0); | 123 window->layer()->SetOpacity(1.0); |
| 124 } | 124 } |
| 125 | 125 |
| 126 } // namespace | 126 } // namespace |
| 127 | 127 |
| 128 void SessionStateAnimator::TestApi::TriggerHideBlackLayerTimeout() { | 128 void SessionStateAnimator::TestApi::TriggerHideBlackLayerTimeout() { |
| 129 animator_->DropBlackLayer(); | 129 animator_->DropBlackLayer(); |
| 130 animator_->hide_black_layer_timer_.Stop(); | 130 animator_->hide_black_layer_timer_.Stop(); |
| 131 } | 131 } |
| 132 | 132 |
| 133 bool SessionStateAnimator::TestApi::ContainersAreAnimated( | 133 bool SessionStateAnimator::TestApi::ContainersAreAnimated( |
| 134 int container_mask, AnimationType type) const { | 134 int container_mask, AnimationType type) const { |
| 135 aura::Window::Windows containers; | 135 aura::Window::Windows containers; |
| 136 animator_->GetContainers(container_mask, &containers); | 136 animator_->GetContainers(container_mask, &containers); |
| 137 for (aura::Window::Windows::const_iterator it = containers.begin(); | 137 for (aura::Window::Windows::const_iterator it = containers.begin(); |
| 138 it != containers.end(); ++it) { | 138 it != containers.end(); ++it) { |
| 139 aura::Window* window = *it; | 139 aura::Window* window = *it; |
| 140 ui::Layer* layer = window->layer(); | 140 ui::Layer* layer = window->layer(); |
| 141 | 141 |
| 142 switch (type) { | 142 switch (type) { |
| 143 case ANIMATION_SLOW_CLOSE: | 143 case ANIMATION_SLOW_CLOSE: |
| 144 if (layer->GetTargetTransform() != GetSlowCloseTransform()) | 144 if (layer->GetTargetTransform() != GetSlowCloseTransform()) |
| 145 return false; | 145 return false; |
| 146 break; | 146 break; |
| 147 case ANIMATION_UNDO_SLOW_CLOSE: | 147 case ANIMATION_UNDO_SLOW_CLOSE: |
| 148 if (layer->GetTargetTransform() != ui::Transform()) | 148 if (layer->GetTargetTransform() != gfx::Transform()) |
| 149 return false; | 149 return false; |
| 150 break; | 150 break; |
| 151 case ANIMATION_FAST_CLOSE: | 151 case ANIMATION_FAST_CLOSE: |
| 152 if (layer->GetTargetTransform() != GetFastCloseTransform() || | 152 if (layer->GetTargetTransform() != GetFastCloseTransform() || |
| 153 layer->GetTargetOpacity() > 0.0001) | 153 layer->GetTargetOpacity() > 0.0001) |
| 154 return false; | 154 return false; |
| 155 break; | 155 break; |
| 156 case ANIMATION_FADE_IN: | 156 case ANIMATION_FADE_IN: |
| 157 if (layer->GetTargetOpacity() < 0.9999) | 157 if (layer->GetTargetOpacity() < 0.9999) |
| 158 return false; | 158 return false; |
| 159 break; | 159 break; |
| 160 case ANIMATION_HIDE: | 160 case ANIMATION_HIDE: |
| 161 if (layer->GetTargetOpacity() > 0.0001) | 161 if (layer->GetTargetOpacity() > 0.0001) |
| 162 return false; | 162 return false; |
| 163 break; | 163 break; |
| 164 case ANIMATION_RESTORE: | 164 case ANIMATION_RESTORE: |
| 165 if (layer->opacity() < 0.9999 || layer->transform() != ui::Transform()) | 165 if (layer->opacity() < 0.9999 || layer->transform() != gfx::Transform()) |
| 166 return false; | 166 return false; |
| 167 break; | 167 break; |
| 168 default: | 168 default: |
| 169 NOTREACHED() << "Unhandled animation type " << type; | 169 NOTREACHED() << "Unhandled animation type " << type; |
| 170 return false; | 170 return false; |
| 171 } | 171 } |
| 172 } | 172 } |
| 173 return true; | 173 return true; |
| 174 } | 174 } |
| 175 | 175 |
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| 314 void SessionStateAnimator::ScheduleDropBlackLayer() { | 314 void SessionStateAnimator::ScheduleDropBlackLayer() { |
| 315 hide_black_layer_timer_.Stop(); | 315 hide_black_layer_timer_.Stop(); |
| 316 hide_black_layer_timer_.Start( | 316 hide_black_layer_timer_.Start( |
| 317 FROM_HERE, | 317 FROM_HERE, |
| 318 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs), | 318 base::TimeDelta::FromMilliseconds(kUndoSlowCloseAnimMs), |
| 319 this, &SessionStateAnimator::DropBlackLayer); | 319 this, &SessionStateAnimator::DropBlackLayer); |
| 320 } | 320 } |
| 321 | 321 |
| 322 } // namespace internal | 322 } // namespace internal |
| 323 } // namespace ash | 323 } // namespace ash |
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