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Side by Side Diff: cc/CCRendererSoftware.cpp

Issue 11121008: Use antialiasing and bitmap filtering when needed in software compositor. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "CCRendererSoftware.h" 7 #include "CCRendererSoftware.h"
8 8
9 #include "CCDebugBorderDrawQuad.h" 9 #include "CCDebugBorderDrawQuad.h"
10 #include "CCSolidColorDrawQuad.h" 10 #include "CCSolidColorDrawQuad.h"
11 #include "CCTextureDrawQuad.h" 11 #include "CCTextureDrawQuad.h"
12 #include "CCTileDrawQuad.h" 12 #include "CCTileDrawQuad.h"
13 #include "CCRenderPassDrawQuad.h" 13 #include "CCRenderPassDrawQuad.h"
14 #include "third_party/skia/include/core/SkCanvas.h" 14 #include "third_party/skia/include/core/SkCanvas.h"
15 #include "third_party/skia/include/core/SkColor.h" 15 #include "third_party/skia/include/core/SkColor.h"
16 #include "third_party/skia/include/core/SkMatrix.h" 16 #include "third_party/skia/include/core/SkMatrix.h"
17 #include "third_party/skia/include/core/SkShader.h" 17 #include "third_party/skia/include/core/SkShader.h"
18 #include "third_party/skia/include/effects/SkLayerRasterizer.h" 18 #include "third_party/skia/include/effects/SkLayerRasterizer.h"
19 #include <public/WebImage.h> 19 #include <public/WebImage.h>
20 #include <public/WebSize.h> 20 #include <public/WebSize.h>
21 #include <public/WebTransformationMatrix.h> 21 #include <public/WebTransformationMatrix.h>
22 #include <limits>
22 23
23 using WebKit::WebCompositorSoftwareOutputDevice; 24 using WebKit::WebCompositorSoftwareOutputDevice;
24 using WebKit::WebImage; 25 using WebKit::WebImage;
25 using WebKit::WebSize; 26 using WebKit::WebSize;
26 using WebKit::WebTransformationMatrix; 27 using WebKit::WebTransformationMatrix;
27 28
28 namespace cc { 29 namespace cc {
29 30
30 namespace { 31 namespace {
31 32
(...skipping 14 matching lines...) Expand all
46 flattened->set(1, m.m21()); 47 flattened->set(1, m.m21());
47 flattened->set(2, m.m41()); 48 flattened->set(2, m.m41());
48 flattened->set(3, m.m12()); 49 flattened->set(3, m.m12());
49 flattened->set(4, m.m22()); 50 flattened->set(4, m.m22());
50 flattened->set(5, m.m42()); 51 flattened->set(5, m.m42());
51 flattened->set(6, m.m14()); 52 flattened->set(6, m.m14());
52 flattened->set(7, m.m24()); 53 flattened->set(7, m.m24());
53 flattened->set(8, m.m44()); 54 flattened->set(8, m.m44());
54 } 55 }
55 56
57 bool isZero(float f)
aelias_OOO_until_Jul13 2012/10/12 21:26:56 No need for this method. You can use SkScalarNear
58 {
59 return abs(f) < std::numeric_limits<float>::epsilon();
danakj 2012/10/12 21:24:37 thanks! i think this should be std::abs() as well
60 }
61
62 bool isScaleAndTranslate(const SkMatrix& matrix)
63 {
64 return isZero(matrix[SkMatrix::kMSkewX]) &&
65 isZero(matrix[SkMatrix::kMSkewY]) &&
66 isZero(matrix[SkMatrix::kMPersp0]) &&
67 isZero(matrix[SkMatrix::kMPersp1]) &&
68 isZero(matrix[SkMatrix::kMPersp2] - 1.0f);
69 }
70
56 } // anonymous namespace 71 } // anonymous namespace
57 72
58 PassOwnPtr<CCRendererSoftware> CCRendererSoftware::create(CCRendererClient* clie nt, CCResourceProvider* resourceProvider, WebCompositorSoftwareOutputDevice* out putDevice) 73 PassOwnPtr<CCRendererSoftware> CCRendererSoftware::create(CCRendererClient* clie nt, CCResourceProvider* resourceProvider, WebCompositorSoftwareOutputDevice* out putDevice)
59 { 74 {
60 return adoptPtr(new CCRendererSoftware(client, resourceProvider, outputDevic e)); 75 return adoptPtr(new CCRendererSoftware(client, resourceProvider, outputDevic e));
61 } 76 }
62 77
63 CCRendererSoftware::CCRendererSoftware(CCRendererClient* client, CCResourceProvi der* resourceProvider, WebCompositorSoftwareOutputDevice* outputDevice) 78 CCRendererSoftware::CCRendererSoftware(CCRendererClient* client, CCResourceProvi der* resourceProvider, WebCompositorSoftwareOutputDevice* outputDevice)
64 : CCDirectRenderer(client, resourceProvider) 79 : CCDirectRenderer(client, resourceProvider)
65 , m_visible(true) 80 , m_visible(true)
(...skipping 105 matching lines...) Expand 10 before | Expand all | Expand 10 after
171 void CCRendererSoftware::drawQuad(DrawingFrame& frame, const CCDrawQuad* quad) 186 void CCRendererSoftware::drawQuad(DrawingFrame& frame, const CCDrawQuad* quad)
172 { 187 {
173 WebTransformationMatrix quadRectMatrix; 188 WebTransformationMatrix quadRectMatrix;
174 quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->quadRect()); 189 quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->quadRect());
175 WebTransformationMatrix contentsDeviceTransform = (frame.windowMatrix * fram e.projectionMatrix * quadRectMatrix).to2dTransform(); 190 WebTransformationMatrix contentsDeviceTransform = (frame.windowMatrix * fram e.projectionMatrix * quadRectMatrix).to2dTransform();
176 SkMatrix skDeviceMatrix; 191 SkMatrix skDeviceMatrix;
177 toSkMatrix(&skDeviceMatrix, contentsDeviceTransform); 192 toSkMatrix(&skDeviceMatrix, contentsDeviceTransform);
178 m_skCurrentCanvas->setMatrix(skDeviceMatrix); 193 m_skCurrentCanvas->setMatrix(skDeviceMatrix);
179 194
180 m_skCurrentPaint.reset(); 195 m_skCurrentPaint.reset();
196 if (!isScaleAndTranslate(skDeviceMatrix)) {
197 m_skCurrentPaint.setAntiAlias(true);
198 m_skCurrentPaint.setFilterBitmap(true);
199 }
181 if (quad->needsBlending()) { 200 if (quad->needsBlending()) {
182 m_skCurrentPaint.setAlpha(quad->opacity() * 255); 201 m_skCurrentPaint.setAlpha(quad->opacity() * 255);
183 m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrcOver_Mode); 202 m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
184 } else { 203 } else {
185 m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrc_Mode); 204 m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrc_Mode);
186 } 205 }
187 206
188 switch (quad->material()) { 207 switch (quad->material()) {
189 case CCDrawQuad::DebugBorder: 208 case CCDrawQuad::DebugBorder:
190 drawDebugBorderQuad(frame, CCDebugBorderDrawQuad::materialCast(quad)); 209 drawDebugBorderQuad(frame, CCDebugBorderDrawQuad::materialCast(quad));
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336 } 355 }
337 356
338 void CCRendererSoftware::setVisible(bool visible) 357 void CCRendererSoftware::setVisible(bool visible)
339 { 358 {
340 if (m_visible == visible) 359 if (m_visible == visible)
341 return; 360 return;
342 m_visible = visible; 361 m_visible = visible;
343 } 362 }
344 363
345 } 364 }
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