Index: webkit/tools/test_shell/webwidget_host_mac.mm |
diff --git a/webkit/tools/test_shell/webwidget_host_mac.mm b/webkit/tools/test_shell/webwidget_host_mac.mm |
index 60a10f531531ea12813c2dd0e669907ca0143b1d..ae9f644f5627e5e98943e5e5fabce024773ee2f9 100644 |
--- a/webkit/tools/test_shell/webwidget_host_mac.mm |
+++ b/webkit/tools/test_shell/webwidget_host_mac.mm |
@@ -190,7 +190,7 @@ void WebWidgetHost::Paint() { |
webwidget_->layout(); |
// Scroll the canvas if necessary |
- scroll_rect_ = client_rect.Intersect(scroll_rect_); |
+ scroll_rect_.Intersect(client_rect); |
if (!scroll_rect_.IsEmpty()) { |
// add to invalidate rect, since there's no equivalent of ScrollDC. |
paint_rect_ = paint_rect_.Union(scroll_rect_); |
@@ -201,7 +201,7 @@ void WebWidgetHost::Paint() { |
// first time we call it. This is necessary because some WebCore rendering |
// objects update their layout only when painted. |
for (int i = 0; i < 2; ++i) { |
- paint_rect_ = client_rect.Intersect(paint_rect_); |
+ paint_rect_.Intersect(client_rect); |
if (!paint_rect_.IsEmpty()) { |
gfx::Rect rect(paint_rect_); |
paint_rect_ = gfx::Rect(); |