Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(902)

Unified Diff: chrome/browser/ui/cocoa/location_bar/action_box_menu_bubble_controller.mm

Issue 11103042: New custom styling for action box menu on Os X. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Check that icon exists before setting it. Created 8 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: chrome/browser/ui/cocoa/location_bar/action_box_menu_bubble_controller.mm
diff --git a/chrome/browser/ui/cocoa/location_bar/action_box_menu_bubble_controller.mm b/chrome/browser/ui/cocoa/location_bar/action_box_menu_bubble_controller.mm
new file mode 100644
index 0000000000000000000000000000000000000000..e92fa55c2a644792810463c4f4ac9e04067d4546
--- /dev/null
+++ b/chrome/browser/ui/cocoa/location_bar/action_box_menu_bubble_controller.mm
@@ -0,0 +1,387 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#import "chrome/browser/ui/cocoa/location_bar/action_box_menu_bubble_controller.h"
+
+#include "base/mac/bundle_locations.h"
+#include "base/mac/mac_util.h"
+#include "base/sys_string_conversions.h"
+#include "chrome/browser/ui/browser.h"
+#include "chrome/browser/ui/browser_window.h"
+#import "chrome/browser/ui/cocoa/browser_window_utils.h"
+#import "chrome/browser/ui/cocoa/event_utils.h"
+#import "chrome/browser/ui/cocoa/info_bubble_view.h"
+#import "chrome/browser/ui/cocoa/info_bubble_window.h"
+#include "grit/generated_resources.h"
+#include "grit/theme_resources.h"
+#import "third_party/GTM/AppKit/GTMUILocalizerAndLayoutTweaker.h"
+#include "ui/base/models/simple_menu_model.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/image/image.h"
+
+@interface ActionBoxMenuBubbleController (Private)
+- (ui::MenuModel*)model;
+- (void)keyDown:(NSEvent*)theEvent;
+- (void)moveDown:(id)sender;
+- (void)moveUp:(id)sender;
+- (void)highlightNextItemByDelta:(NSInteger)delta;
+- (void)highlightItem:(ActionBoxMenuItemController*)newItem;
+@end
+
+namespace {
+
+// Some reasonable values for the menu geometry.
+const CGFloat kBubbleMinWidth = 175;
+const CGFloat kBubbleMaxWidth = 800;
+
+// Distance between the top/bottom of the bubble and the first/last menu item.
+const CGFloat kVerticalPadding = 7.0;
+
+// Minimum distance between the right of a menu item and the right border.
+const CGFloat kRightMargin = 20.0;
+
+} // namespace
+
+@implementation ActionBoxMenuBubbleController
+
+- (id)initWithBrowser:(Browser*)parentBrowser
+ usingModel:(scoped_ptr<ui::MenuModel>)model
+ anchoredAt:(NSPoint)point {
+ if ((self = [self initWithModel:model.Pass()
+ parentWindow:parentBrowser->window()->GetNativeWindow()
+ anchoredAt:point])) {
+ }
+ return self;
+}
+
+- (ui::MenuModel*)model {
+ return model_.get();
+}
+
+- (IBAction)itemSelected:(id)sender {
+ // Close the current window and activate the parent browser window, otherwise
+ // the bookmark popup refuses to show.
+ [self close];
+ [BrowserWindowUtils
+ activateWindowForController:[[self parentWindow] windowController]];
+ size_t modelIndex = [sender modelIndex];
+ DCHECK(model_.get());
+ int event_flags = event_utils::EventFlagsFromNSEvent([NSApp currentEvent]);
+ model_->ActivatedAt(modelIndex, event_flags);
+}
+
+// Private /////////////////////////////////////////////////////////////////////
+
+- (id)initWithModel:(scoped_ptr<ui::MenuModel>)model
+ parentWindow:(NSWindow*)parent
+ anchoredAt:(NSPoint)point {
+ // Use an arbitrary height because it will reflect the size of the content.
+ NSRect contentRect = NSMakeRect(0, 0, kBubbleMinWidth, 150);
+ // Create an empty window into which content is placed.
+ scoped_nsobject<InfoBubbleWindow> window(
+ [[InfoBubbleWindow alloc] initWithContentRect:contentRect
+ styleMask:NSBorderlessWindowMask
+ backing:NSBackingStoreBuffered
+ defer:NO]);
+ if ((self = [super initWithWindow:window
+ parentWindow:parent
+ anchoredAt:point])) {
+ model_.reset(model.release());
+
+ [[self bubble] setAlignment:info_bubble::kAlignRightEdgeToAnchorEdge];
+ [[self bubble] setArrowLocation:info_bubble::kNoArrow];
+ [[self bubble] setBackgroundColor:
+ [NSColor colorWithDeviceRed:(251.0f/255.0f)
+ green:(251.0f/255.0f)
+ blue:(251.0f/255.0f)
+ alpha:1.0]];
+ [self performLayout];
+ }
+ return self;
+}
+
+- (void)performLayout {
+ NSView* contentView = [[self window] contentView];
+
+ // Reset the array of controllers and remove all the views.
+ items_.reset([[NSMutableArray alloc] init]);
+ [contentView setSubviews:[NSArray array]];
+
+ // Leave some space at the bottom of the menu.
+ CGFloat yOffset = kVerticalPadding;
+
+ // Loop over the items in reverse, constructing the menu items.
+ CGFloat width = kBubbleMinWidth;
+ for (int i = model_->GetItemCount() - 1; i >= 0; --i) {
+ // Create the item controller. Autorelease it because it will be owned
+ // by the |items_| array.
+ ActionBoxMenuItemController* itemController =
+ [[[ActionBoxMenuItemController alloc] initWithModelIndex:i
+ menuController:self] autorelease];
+
+ // Adjust the name field to fit the string.
+ [GTMUILocalizerAndLayoutTweaker sizeToFitView:itemController.nameField];
+
+ // Expand the size of the window if required to fit the menu item.
+ width = std::max(width,
+ NSMaxX([itemController.nameField frame]) + kRightMargin);
+
+ // Add the item to the content view.
+ [[itemController view] setFrameOrigin:NSMakePoint(0, yOffset)];
+ [contentView addSubview:[itemController view]];
+ yOffset += NSHeight([[itemController view] frame]);
+
+ // Keep track of the view controller.
+ [items_ addObject:itemController];
+ }
+
+ // Leave some space at the top of the menu.
+ yOffset += kVerticalPadding;
+
+ // Set the window frame, clamping the width at a sensible max.
+ NSRect frame = [[self window] frame];
+ frame.size.height = yOffset;
+ frame.size.width = std::min(width, kBubbleMaxWidth);
+ [[self window] setFrame:frame display:YES];
+}
+
+- (NSMutableArray*)items {
+ return items_.get();
+}
+
+- (void)keyDown:(NSEvent*)theEvent {
+ [self interpretKeyEvents:[NSArray arrayWithObject:theEvent]];
+}
+
+- (void)moveDown:(id)sender {
+ [self highlightNextItemByDelta:-1];
+}
+
+- (void)moveUp:(id)sender {
+ [self highlightNextItemByDelta:1];
+}
+
+- (void)highlightNextItemByDelta:(NSInteger)delta {
+ NSUInteger count = [items_ count];
+ if (count == 0)
+ return;
+
+ NSInteger old_index = -1;
+ for (NSUInteger i = 0; i < count; ++i) {
+ if ([[items_ objectAtIndex:i] isHighlighted]) {
+ old_index = i;
+ break;
+ }
+ }
+
+ NSInteger new_index;
+ // If nothing is selected then start at the top if we're going down and start
+ // at the bottom if we're going up.
+ if (old_index == -1)
+ new_index = delta < 0 ? (count - 1) : 0;
+ else
+ new_index = old_index + delta;
+
+ // Cap the index. We don't wrap around to match the behavior of Mac menus.
+ new_index =
+ std::min(std::max(static_cast<NSInteger>(0), new_index),
+ static_cast<NSInteger>(count - 1));
+
+ [self highlightItem:[items_ objectAtIndex:new_index]];
+}
+
+- (void)highlightItem:(ActionBoxMenuItemController*)newItem {
+ ActionBoxMenuItemController* oldItem = nil;
+ for (ActionBoxMenuItemController* item in items_.get()) {
+ if ([item isHighlighted]) {
+ oldItem = item;
+ break;
+ }
+ }
+
+ if (oldItem == newItem)
+ return;
+
+ [oldItem setIsHighlighted:NO];
+ [newItem setIsHighlighted:YES];
+}
+
+@end
+
+// Menu Item Controller ////////////////////////////////////////////////////////
+
+@implementation ActionBoxMenuItemController
+
+@synthesize modelIndex = modelIndex_;
+@synthesize isHighlighted = isHighlighted_;
+@synthesize iconView = iconView_;
+@synthesize nameField = nameField_;
+@synthesize controller = controller_;
+
+- (id)initWithModelIndex:(size_t)modelIndex
+ menuController:(ActionBoxMenuBubbleController*)controller {
+ if ((self = [super initWithNibName:@"ActionBoxMenuItem"
+ bundle:base::mac::FrameworkBundle()])) {
+ modelIndex_ = modelIndex;
+ controller_ = controller;
+
+ [self loadView];
+
+ gfx::Image icon = gfx::Image();
+
+ if ([controller model]->GetIconAt(modelIndex_, &icon))
+ self.iconView.image = icon.ToNSImage();
+ else
+ self.iconView.image = nil;
+
+ [controller model]->GetIconAt(modelIndex_, &icon);
+
+ self.iconView.image = icon.ToNSImage();
+ self.nameField.stringValue = base::SysUTF16ToNSString(
+ controller.model->GetLabelAt(modelIndex_));
+ }
+ return self;
+}
+
+- (void)dealloc {
+ static_cast<ActionBoxMenuItemView*>(self.view).viewController = nil;
+ [super dealloc];
+}
+
+- (void)highlightForEventType:(NSEventType)type {
+ switch (type) {
+ case NSMouseEntered:
+ [controller_ highlightItem:self];
+ break;
+
+ case NSMouseExited:
+ [controller_ highlightItem:nil];
+ break;
+
+ default:
+ NOTREACHED();
+ };
+}
+
+- (IBAction)itemSelected:(id)sender {
+ [controller_ itemSelected:self];
+}
+
+- (void)setIsHighlighted:(BOOL)isHighlighted {
+ if (isHighlighted_ == isHighlighted)
+ return;
+
+ isHighlighted_ = isHighlighted;
+ [[self view] setNeedsDisplay:YES];
+}
+
+@end
+
+// Items from the action box menu //////////////////////////////////////////////
+
+@implementation ActionBoxMenuItemView
+
+@synthesize viewController = viewController_;
+
+- (void)awakeFromNib {
+ [self updateTrackingAreas];
Scott Hess - ex-Googler 2012/10/12 23:02:47 You sure you need this? At this point, I wouldn't
beaudoin 2012/10/13 00:20:55 Done.
+}
+
+- (void)updateTrackingAreas {
+ if (trackingArea_.get())
+ [self removeTrackingArea:trackingArea_.get()];
+
+ trackingArea_.reset(
+ [[CrTrackingArea alloc] initWithRect:[self bounds]
+ options:NSTrackingMouseEnteredAndExited |
+ NSTrackingActiveInKeyWindow
+ owner:self
+ userInfo:nil]);
+ [self addTrackingArea:trackingArea_.get()];
+
+ [super updateTrackingAreas];
+}
+
+- (BOOL)acceptsFirstResponder {
+ return YES;
+}
+
+- (void)mouseDown:(NSEvent*)theEvent {
+}
+
+- (void)mouseUp:(NSEvent*)theEvent {
+ [viewController_ itemSelected:self];
+}
+
+- (void)mouseEntered:(id)sender {
+ [viewController_ highlightForEventType:[[NSApp currentEvent] type]];
+ [self setNeedsDisplay:YES];
+}
+
+- (void)mouseExited:(id)sender {
+ [viewController_ highlightForEventType:[[NSApp currentEvent] type]];
+ [self setNeedsDisplay:YES];
+}
+
+- (void)drawRect:(NSRect)dirtyRect {
+ NSColor* backgroundColor = nil;
+ if ([viewController_ isHighlighted]) {
+ backgroundColor = [NSColor colorWithDeviceRed:0.0
+ green:0.0
+ blue:0.0
+ alpha:0.06];
Scott Hess - ex-Googler 2012/10/12 23:02:47 Could probably get by with +colorWithDeviceWhite:0
beaudoin 2012/10/13 00:20:55 As in: The UI designer said 6%? :) Done.
+ } else {
+ backgroundColor = [NSColor clearColor];
+ }
+
+ [backgroundColor set];
+ [NSBezierPath fillRect:[self bounds]];
+}
+
+// Make sure the element is focusable for accessibility.
+- (BOOL)canBecomeKeyView {
+ return YES;
+}
+
+- (BOOL)accessibilityIsIgnored {
+ return NO;
+}
+
+- (NSArray*)accessibilityAttributeNames {
+ NSMutableArray* attributes =
+ [[super accessibilityAttributeNames] mutableCopy];
Scott Hess - ex-Googler 2012/10/12 23:02:47 I would pull the -autorelease right into here so t
beaudoin 2012/10/13 00:20:55 Done.
+ [attributes addObject:NSAccessibilityTitleAttribute];
+ [attributes addObject:NSAccessibilityEnabledAttribute];
+
+ return [attributes autorelease];
+}
+
+- (NSArray*)accessibilityActionNames {
+ NSArray* parentActions = [super accessibilityActionNames];
+ return [parentActions arrayByAddingObject:NSAccessibilityPressAction];
+}
+
+- (id)accessibilityAttributeValue:(NSString*)attribute {
+ if ([attribute isEqual:NSAccessibilityRoleAttribute])
+ return NSAccessibilityButtonRole;
+
+ if ([attribute isEqual:NSAccessibilityRoleDescriptionAttribute])
+ return NSAccessibilityRoleDescription(NSAccessibilityButtonRole, nil);
+
+ if ([attribute isEqual:NSAccessibilityEnabledAttribute])
+ return [NSNumber numberWithBool:YES];
+
+ return [super accessibilityAttributeValue:attribute];
+}
+
+- (void)accessibilityPerformAction:(NSString*)action {
+ if ([action isEqual:NSAccessibilityPressAction]) {
+ [viewController_ itemSelected:self];
+ return;
+ }
+
+ [super accessibilityPerformAction:action];
+}
+
+@end

Powered by Google App Engine
This is Rietveld 408576698