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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #if USE(ACCELERATED_COMPOSITING) | 7 #if USE(ACCELERATED_COMPOSITING) |
| 8 | 8 |
| 9 #include "TextureLayerChromium.h" | 9 #include "TextureLayerChromium.h" |
| 10 | 10 |
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| 36 TextureLayerChromium::~TextureLayerChromium() | 36 TextureLayerChromium::~TextureLayerChromium() |
| 37 { | 37 { |
| 38 if (layerTreeHost()) { | 38 if (layerTreeHost()) { |
| 39 if (m_textureId) | 39 if (m_textureId) |
| 40 layerTreeHost()->acquireLayerTextures(); | 40 layerTreeHost()->acquireLayerTextures(); |
| 41 if (m_rateLimitContext && m_client) | 41 if (m_rateLimitContext && m_client) |
| 42 layerTreeHost()->stopRateLimiter(m_client->context()); | 42 layerTreeHost()->stopRateLimiter(m_client->context()); |
| 43 } | 43 } |
| 44 } | 44 } |
| 45 | 45 |
| 46 PassOwnPtr<CCLayerImpl> TextureLayerChromium::createCCLayerImpl() | 46 scoped_ptr<CCLayerImpl> TextureLayerChromium::createCCLayerImpl() |
| 47 { | 47 { |
| 48 return CCTextureLayerImpl::create(m_layerId); | 48 return CCTextureLayerImpl::create(m_layerId).PassAs<CCLayerImpl>(); |
| 49 } | 49 } |
| 50 | 50 |
| 51 void TextureLayerChromium::setFlipped(bool flipped) | 51 void TextureLayerChromium::setFlipped(bool flipped) |
| 52 { | 52 { |
| 53 m_flipped = flipped; | 53 m_flipped = flipped; |
| 54 setNeedsCommit(); | 54 setNeedsCommit(); |
| 55 } | 55 } |
| 56 | 56 |
| 57 void TextureLayerChromium::setUVRect(const FloatRect& rect) | 57 void TextureLayerChromium::setUVRect(const FloatRect& rect) |
| 58 { | 58 { |
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| 126 | 126 |
| 127 CCTextureLayerImpl* textureLayer = static_cast<CCTextureLayerImpl*>(layer); | 127 CCTextureLayerImpl* textureLayer = static_cast<CCTextureLayerImpl*>(layer); |
| 128 textureLayer->setFlipped(m_flipped); | 128 textureLayer->setFlipped(m_flipped); |
| 129 textureLayer->setUVRect(m_uvRect); | 129 textureLayer->setUVRect(m_uvRect); |
| 130 textureLayer->setPremultipliedAlpha(m_premultipliedAlpha); | 130 textureLayer->setPremultipliedAlpha(m_premultipliedAlpha); |
| 131 textureLayer->setTextureId(m_textureId); | 131 textureLayer->setTextureId(m_textureId); |
| 132 } | 132 } |
| 133 | 133 |
| 134 } | 134 } |
| 135 #endif // USE(ACCELERATED_COMPOSITING) | 135 #endif // USE(ACCELERATED_COMPOSITING) |
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