| Index: media/audio/pulse/pulse_output.h
|
| diff --git a/media/audio/pulse/pulse_output.h b/media/audio/pulse/pulse_output.h
|
| index 1d39af47f4598022f338a273984856199e1c3ea2..cdd7cfd0dc9ada362c9caf28a18b93c6fd89604e 100644
|
| --- a/media/audio/pulse/pulse_output.h
|
| +++ b/media/audio/pulse/pulse_output.h
|
| @@ -2,7 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
| //
|
| -// Creates an audio output stream based on the PulseAudio asynchronous API.
|
| +// Creates an audio output stream based on the PulseAudio asynchronous API;
|
| +// specifically using the pa_threaded_mainloop model.
|
| //
|
| // If the stream is successfully opened, Close() must be called before the
|
| // stream is deleted as Close() is responsible for ensuring resource cleanup
|
| @@ -19,32 +20,22 @@
|
| #ifndef MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
|
| #define MEDIA_AUDIO_PULSE_PULSE_OUTPUT_H_
|
|
|
| -#include <pulse/pulseaudio.h>
|
| -
|
| #include "base/memory/scoped_ptr.h"
|
| -#include "base/memory/weak_ptr.h"
|
| #include "media/audio/audio_io.h"
|
| -#include "media/base/channel_layout.h"
|
| -
|
| -namespace media {
|
| +#include "media/audio/audio_parameters.h"
|
|
|
| -#if defined(OS_LINUX)
|
| -class AudioManagerLinux;
|
| -typedef AudioManagerLinux AudioManagerPulse;
|
| -#elif defined(OS_OPENBSD)
|
| -class AudioManagerOpenBSD;
|
| -typedef AudioManagerOpenBSD AudioManagerPulse;
|
| -#else
|
| -#error Unsupported platform
|
| -#endif
|
| +struct pa_context;
|
| +struct pa_operation;
|
| +struct pa_stream;
|
| +struct pa_threaded_mainloop;
|
|
|
| -class AudioParameters;
|
| -class SeekableBuffer;
|
| +namespace media {
|
| +class AudioManagerBase;
|
|
|
| class PulseAudioOutputStream : public AudioOutputStream {
|
| public:
|
| PulseAudioOutputStream(const AudioParameters& params,
|
| - AudioManagerPulse* manager);
|
| + AudioManagerBase* manager);
|
|
|
| virtual ~PulseAudioOutputStream();
|
|
|
| @@ -57,72 +48,47 @@ class PulseAudioOutputStream : public AudioOutputStream {
|
| virtual void GetVolume(double* volume) OVERRIDE;
|
|
|
| private:
|
| - // PulseAudio Callbacks.
|
| - static void ContextStateCallback(pa_context* context, void* state_addr);
|
| - static void WriteRequestCallback(pa_stream* playback_handle, size_t length,
|
| - void* stream_addr);
|
| + // Called by PulseAudio when |pa_context_| and |pa_stream_| change state. If
|
| + // an unexpected failure state change happens and |source_callback_| is set
|
| + // these methods will forward the error via OnError().
|
| + static void ContextNotifyCallback(pa_context* c, void* p_this);
|
| + static void StreamNotifyCallback(pa_stream* s, void* p_this);
|
|
|
| - // Iterate the PulseAudio mainloop to get write requests.
|
| - void WaitForWriteRequest();
|
| + // Triggers pa_threaded_mainloop_signal() to avoid deadlocks.
|
| + static void StreamSuccessCallback(pa_stream* s, int success, void* p_this);
|
|
|
| - // Get another packet from the data source and write it to the client buffer.
|
| - bool BufferPacketFromSource();
|
| + // Called by PulseAudio when it needs more audio data.
|
| + static void StreamRequestCallback(pa_stream* s, size_t len, void* p_this);
|
|
|
| - // Fulfill a write request from the write request callback. If the write
|
| - // can't be finished a first, post a new attempt to the message loop.
|
| + // Fulfill a write request from the write request callback. Outputs silence
|
| + // if the request could not be fulfilled.
|
| void FulfillWriteRequest(size_t requested_bytes);
|
|
|
| - // Write data from the client buffer to the PulseAudio stream.
|
| - void WriteToStream(size_t bytes_to_write, size_t* bytes_written);
|
| -
|
| - // API for Proxying calls to the AudioSourceCallback provided during Start().
|
| - int RunDataCallback(AudioBus* audio_bus, AudioBuffersState buffers_state);
|
| -
|
| // Close() helper function to free internal structs.
|
| void Reset();
|
|
|
| - // Configuration constants from the constructor. Referencable by all threads
|
| - // since they are constants.
|
| - const ChannelLayout channel_layout_;
|
| - const uint32 channel_count_;
|
| - const pa_sample_format_t sample_format_;
|
| - const uint32 sample_rate_;
|
| - const uint32 bytes_per_frame_;
|
| + // Returns the current hardware latency value in bytes.
|
| + int GetHardwareLatencyInBytes();
|
| +
|
| + // Helper method for waiting on Pulse Audio operations to complete.
|
| + void WaitForPulseOperation(pa_operation* op);
|
| +
|
| + // AudioParameters from the constructor.
|
| + const AudioParameters params_;
|
|
|
| // Audio manager that created us. Used to report that we've closed.
|
| - AudioManagerPulse* manager_;
|
| + AudioManagerBase* manager_;
|
|
|
| // PulseAudio API structs.
|
| pa_context* pa_context_;
|
| - pa_mainloop* pa_mainloop_;
|
| -
|
| - // Handle to the actual PulseAudio playback stream.
|
| - pa_stream* playback_handle_;
|
| -
|
| - // Device configuration data. Populated after Open() completes.
|
| - uint32 packet_size_;
|
| - uint32 frames_per_packet_;
|
| -
|
| - // Client side audio buffer feeding pulse audio's server side buffer.
|
| - scoped_ptr<media::SeekableBuffer> client_buffer_;
|
| + pa_threaded_mainloop* pa_mainloop_;
|
| + pa_stream* pa_stream_;
|
|
|
| // Float representation of volume from 0.0 to 1.0.
|
| float volume_;
|
|
|
| - // Flag indicating the code should stop reading from the data source or
|
| - // writing to the PulseAudio server. This is set because the device has
|
| - // entered an unrecoverable error state, or the Close() has executed.
|
| - bool stream_stopped_;
|
| -
|
| - // Whether or not PulseAudio has called the WriteCallback for the most recent
|
| - // set of pa_mainloop iterations.
|
| - bool write_callback_handled_;
|
| -
|
| - // Allows us to run tasks on the PulseAudioOutputStream instance which are
|
| - // bound by its lifetime.
|
| - base::WeakPtrFactory<PulseAudioOutputStream> weak_factory_;
|
| -
|
| - // Callback to audio data source.
|
| + // Callback to audio data source. Must only be modified while holding a lock
|
| + // on |pa_mainloop_| via pa_threaded_mainloop_lock().
|
| AudioSourceCallback* source_callback_;
|
|
|
| // Container for retrieving data from AudioSourceCallback::OnMoreData().
|
|
|