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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/pulse/pulse_output.h" | 5 #include "media/audio/pulse/pulse_output.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include <pulse/pulseaudio.h> |
| 8 | |
| 8 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
| 10 #include "media/audio/audio_manager_base.h" | |
| 9 #include "media/audio/audio_parameters.h" | 11 #include "media/audio/audio_parameters.h" |
| 10 #include "media/audio/audio_util.h" | 12 #include "media/audio/audio_util.h" |
| 11 #if defined(OS_LINUX) | |
| 12 #include "media/audio/linux/audio_manager_linux.h" | |
| 13 #elif defined(OS_OPENBSD) | |
| 14 #include "media/audio/openbsd/audio_manager_openbsd.h" | |
| 15 #endif | |
| 16 #include "media/base/data_buffer.h" | |
| 17 #include "media/base/seekable_buffer.h" | |
| 18 | 13 |
| 19 namespace media { | 14 namespace media { |
| 20 | 15 |
| 16 // A helper class that acquires pa_threaded_mainloop_lock() while in scope. | |
| 17 class AutoPulseLock { | |
| 18 public: | |
| 19 explicit AutoPulseLock(pa_threaded_mainloop* pa_mainloop) | |
| 20 : pa_mainloop_(pa_mainloop) { | |
| 21 pa_threaded_mainloop_lock(pa_mainloop_); | |
| 22 } | |
| 23 | |
| 24 ~AutoPulseLock() { | |
| 25 pa_threaded_mainloop_unlock(pa_mainloop_); | |
| 26 } | |
| 27 | |
| 28 private: | |
| 29 pa_threaded_mainloop* pa_mainloop_; | |
| 30 | |
| 31 DISALLOW_COPY_AND_ASSIGN(AutoPulseLock); | |
| 32 }; | |
| 33 | |
| 21 static pa_sample_format_t BitsToPASampleFormat(int bits_per_sample) { | 34 static pa_sample_format_t BitsToPASampleFormat(int bits_per_sample) { |
| 22 switch (bits_per_sample) { | 35 switch (bits_per_sample) { |
| 23 // Unsupported sample formats shown for reference. I am assuming we want | |
| 24 // signed and little endian because that is what we gave to ALSA. | |
| 25 case 8: | 36 case 8: |
| 26 return PA_SAMPLE_U8; | 37 return PA_SAMPLE_U8; |
| 27 // Also 8-bits: PA_SAMPLE_ALAW and PA_SAMPLE_ULAW | |
| 28 case 16: | 38 case 16: |
| 29 return PA_SAMPLE_S16LE; | 39 return PA_SAMPLE_S16LE; |
| 30 // Also 16-bits: PA_SAMPLE_S16BE (big endian). | |
| 31 case 24: | 40 case 24: |
| 32 return PA_SAMPLE_S24LE; | 41 return PA_SAMPLE_S24LE; |
| 33 // Also 24-bits: PA_SAMPLE_S24BE (big endian). | |
| 34 // Other cases: PA_SAMPLE_24_32LE (in LSB of 32-bit field, little endian), | |
| 35 // and PA_SAMPLE_24_32BE (in LSB of 32-bit field, big endian), | |
| 36 case 32: | 42 case 32: |
| 37 return PA_SAMPLE_S32LE; | 43 return PA_SAMPLE_S32LE; |
| 38 // Also 32-bits: PA_SAMPLE_S32BE (big endian), | |
| 39 // PA_SAMPLE_FLOAT32LE (floating point little endian), | |
| 40 // and PA_SAMPLE_FLOAT32BE (floating point big endian). | |
| 41 default: | 44 default: |
| 45 NOTREACHED() << "Invalid bits per sample: " << bits_per_sample; | |
| 42 return PA_SAMPLE_INVALID; | 46 return PA_SAMPLE_INVALID; |
| 43 } | 47 } |
| 44 } | 48 } |
| 45 | 49 |
| 46 static pa_channel_position ChromiumToPAChannelPosition(Channels channel) { | 50 static pa_channel_position ChromiumToPAChannelPosition(Channels channel) { |
| 47 switch (channel) { | 51 switch (channel) { |
| 48 // PulseAudio does not differentiate between left/right and | 52 // PulseAudio does not differentiate between left/right and |
| 49 // stereo-left/stereo-right, both translate to front-left/front-right. | 53 // stereo-left/stereo-right, both translate to front-left/front-right. |
| 50 case LEFT: | 54 case LEFT: |
| 51 return PA_CHANNEL_POSITION_FRONT_LEFT; | 55 return PA_CHANNEL_POSITION_FRONT_LEFT; |
| (...skipping 12 matching lines...) Expand all Loading... | |
| 64 case RIGHT_OF_CENTER: | 68 case RIGHT_OF_CENTER: |
| 65 return PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER; | 69 return PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER; |
| 66 case BACK_CENTER: | 70 case BACK_CENTER: |
| 67 return PA_CHANNEL_POSITION_REAR_CENTER; | 71 return PA_CHANNEL_POSITION_REAR_CENTER; |
| 68 case SIDE_LEFT: | 72 case SIDE_LEFT: |
| 69 return PA_CHANNEL_POSITION_SIDE_LEFT; | 73 return PA_CHANNEL_POSITION_SIDE_LEFT; |
| 70 case SIDE_RIGHT: | 74 case SIDE_RIGHT: |
| 71 return PA_CHANNEL_POSITION_SIDE_RIGHT; | 75 return PA_CHANNEL_POSITION_SIDE_RIGHT; |
| 72 case CHANNELS_MAX: | 76 case CHANNELS_MAX: |
| 73 return PA_CHANNEL_POSITION_INVALID; | 77 return PA_CHANNEL_POSITION_INVALID; |
| 74 } | 78 default: |
| 75 NOTREACHED() << "Invalid channel " << channel; | 79 NOTREACHED() << "Invalid channel: " << channel; |
| 76 return PA_CHANNEL_POSITION_INVALID; | 80 return PA_CHANNEL_POSITION_INVALID; |
| 81 } | |
| 77 } | 82 } |
| 78 | 83 |
| 79 static pa_channel_map ChannelLayoutToPAChannelMap( | 84 static pa_channel_map ChannelLayoutToPAChannelMap( |
| 80 ChannelLayout channel_layout) { | 85 ChannelLayout channel_layout) { |
| 81 // Initialize channel map. | |
| 82 pa_channel_map channel_map; | 86 pa_channel_map channel_map; |
| 83 pa_channel_map_init(&channel_map); | 87 pa_channel_map_init(&channel_map); |
| 84 | 88 |
| 85 channel_map.channels = ChannelLayoutToChannelCount(channel_layout); | 89 channel_map.channels = ChannelLayoutToChannelCount(channel_layout); |
| 86 | 90 for (Channels ch = LEFT; ch < CHANNELS_MAX; |
| 87 // All channel maps have the same size array of channel positions. | 91 ch = static_cast<Channels>(ch + 1)) { |
| 88 for (unsigned int channel = 0; channel != CHANNELS_MAX; ++channel) { | 92 int channel_index = ChannelOrder(channel_layout, ch); |
| 89 int channel_position = kChannelOrderings[channel_layout][channel]; | 93 if (channel_index < 0) |
| 90 if (channel_position > -1) { | 94 continue; |
| 91 channel_map.map[channel_position] = ChromiumToPAChannelPosition( | 95 |
| 92 static_cast<Channels>(channel)); | 96 channel_map.map[channel_index] = ChromiumToPAChannelPosition(ch); |
| 93 } else { | |
| 94 // PulseAudio expects unused channels in channel maps to be filled with | |
| 95 // PA_CHANNEL_POSITION_MONO. | |
| 96 channel_map.map[channel_position] = PA_CHANNEL_POSITION_MONO; | |
| 97 } | |
| 98 } | |
| 99 | |
| 100 // Fill in the rest of the unused channels. | |
| 101 for (unsigned int channel = CHANNELS_MAX; channel != PA_CHANNELS_MAX; | |
| 102 ++channel) { | |
| 103 channel_map.map[channel] = PA_CHANNEL_POSITION_MONO; | |
| 104 } | 97 } |
| 105 | 98 |
| 106 return channel_map; | 99 return channel_map; |
| 107 } | 100 } |
| 108 | 101 |
| 109 static size_t MicrosecondsToBytes( | 102 // static, pa_context_notify_cb |
| 110 uint32 microseconds, uint32 sample_rate, size_t bytes_per_frame) { | 103 void PulseAudioOutputStream::ContextNotifyCallback(pa_context* c, |
| 111 return microseconds * sample_rate * bytes_per_frame / | 104 void* p_this) { |
| 112 base::Time::kMicrosecondsPerSecond; | 105 PulseAudioOutputStream* stream = static_cast<PulseAudioOutputStream*>(p_this); |
| 113 } | 106 |
| 114 | 107 // Forward unexpected failures to the AudioSourceCallback if available. All |
| 115 // static | 108 // these variables are only modified under pa_threaded_mainloop_lock() so this |
| 116 void PulseAudioOutputStream::ContextStateCallback(pa_context* context, | 109 // should be thread safe. |
| 117 void* state_addr) { | 110 if (c && stream->source_callback_ && |
| 118 pa_context_state_t* state = static_cast<pa_context_state_t*>(state_addr); | 111 pa_context_get_state(c) == PA_CONTEXT_FAILED) { |
| 119 *state = pa_context_get_state(context); | 112 stream->source_callback_->OnError(stream, pa_context_errno(c)); |
| 120 } | 113 } |
| 121 | 114 |
| 122 // static | 115 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); |
| 123 void PulseAudioOutputStream::WriteRequestCallback(pa_stream* playback_handle, | 116 } |
| 124 size_t length, | 117 |
| 125 void* stream_addr) { | 118 // static, pa_stream_notify_cb |
| 126 PulseAudioOutputStream* stream = | 119 void PulseAudioOutputStream::StreamNotifyCallback(pa_stream* s, void* p_this) { |
| 127 reinterpret_cast<PulseAudioOutputStream*>(stream_addr); | 120 PulseAudioOutputStream* stream = static_cast<PulseAudioOutputStream*>(p_this); |
| 128 | 121 |
| 129 DCHECK(stream->manager_->GetMessageLoop()->BelongsToCurrentThread()); | 122 // Forward unexpected failures to the AudioSourceCallback if available. All |
| 130 | 123 // these variables are only modified under pa_threaded_mainloop_lock() so this |
| 131 stream->write_callback_handled_ = true; | 124 // should be thread safe. |
| 132 | 125 if (s && stream->source_callback_ && |
| 133 // Fulfill write request. | 126 pa_stream_get_state(s) == PA_STREAM_FAILED) { |
| 134 stream->FulfillWriteRequest(length); | 127 stream->source_callback_->OnError( |
| 128 stream, pa_context_errno(stream->pa_context_)); | |
| 129 } | |
| 130 | |
| 131 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); | |
| 132 } | |
| 133 | |
| 134 // static, pa_stream_success_cb_t | |
| 135 void PulseAudioOutputStream::StreamSuccessCallback(pa_stream* s, int success, | |
| 136 void* p_this) { | |
| 137 PulseAudioOutputStream* stream = static_cast<PulseAudioOutputStream*>(p_this); | |
| 138 pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); | |
| 139 } | |
| 140 | |
| 141 // static, pa_stream_request_cb_t | |
| 142 void PulseAudioOutputStream::StreamRequestCallback(pa_stream* s, size_t len, | |
| 143 void* p_this) { | |
| 144 // Fulfill write request; must always result in a pa_stream_write() call. | |
| 145 static_cast<PulseAudioOutputStream*>(p_this)->FulfillWriteRequest(len); | |
| 135 } | 146 } |
| 136 | 147 |
| 137 PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params, | 148 PulseAudioOutputStream::PulseAudioOutputStream(const AudioParameters& params, |
| 138 AudioManagerPulse* manager) | 149 AudioManagerBase* manager) |
| 139 : channel_layout_(params.channel_layout()), | 150 : params_(params), |
| 140 channel_count_(ChannelLayoutToChannelCount(channel_layout_)), | |
| 141 sample_format_(BitsToPASampleFormat(params.bits_per_sample())), | |
| 142 sample_rate_(params.sample_rate()), | |
| 143 bytes_per_frame_(params.GetBytesPerFrame()), | |
| 144 manager_(manager), | 151 manager_(manager), |
| 145 pa_context_(NULL), | 152 pa_context_(NULL), |
| 146 pa_mainloop_(NULL), | 153 pa_mainloop_(NULL), |
| 147 playback_handle_(NULL), | 154 pa_stream_(NULL), |
| 148 packet_size_(params.GetBytesPerBuffer()), | |
| 149 frames_per_packet_(packet_size_ / bytes_per_frame_), | |
| 150 client_buffer_(NULL), | |
| 151 volume_(1.0f), | 155 volume_(1.0f), |
| 152 stream_stopped_(true), | |
| 153 write_callback_handled_(false), | |
| 154 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)), | |
| 155 source_callback_(NULL) { | 156 source_callback_(NULL) { |
| 156 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 157 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| 157 | 158 |
| 158 // TODO(slock): Sanity check input values. | 159 CHECK(params_.IsValid()); |
| 160 audio_bus_ = AudioBus::Create(params_); | |
| 159 } | 161 } |
| 160 | 162 |
| 161 PulseAudioOutputStream::~PulseAudioOutputStream() { | 163 PulseAudioOutputStream::~PulseAudioOutputStream() { |
| 162 // All internal structures should already have been freed in Close(), | 164 // All internal structures should already have been freed in Close(), which |
| 163 // which calls AudioManagerPulse::Release which deletes this object. | 165 // calls AudioManagerBase::ReleaseOutputStream() which deletes this object. |
| 164 DCHECK(!playback_handle_); | 166 DCHECK(!pa_stream_); |
| 165 DCHECK(!pa_context_); | 167 DCHECK(!pa_context_); |
| 166 DCHECK(!pa_mainloop_); | 168 DCHECK(!pa_mainloop_); |
| 167 } | 169 } |
| 168 | 170 |
| 171 // Helper macro for Open() to avoid code spam and string bloat. | |
| 172 #define RETURN_ON_FAILURE(expression, message) do { \ | |
| 173 if (!(expression)) { \ | |
| 174 if (pa_context_) { \ | |
| 175 DLOG(ERROR) << message << " Error: " \ | |
| 176 << pa_strerror(pa_context_errno(pa_context_)); \ | |
| 177 } else { \ | |
| 178 DLOG(ERROR) << message; \ | |
| 179 } \ | |
| 180 return false; \ | |
| 181 } \ | |
| 182 } while(0) | |
| 183 | |
| 169 bool PulseAudioOutputStream::Open() { | 184 bool PulseAudioOutputStream::Open() { |
| 170 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 185 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| 171 | 186 |
| 172 // TODO(slock): Possibly move most of this to an OpenPlaybackDevice function | 187 pa_mainloop_ = pa_threaded_mainloop_new(); |
| 173 // in a new class 'pulse_util', like alsa_util. | 188 RETURN_ON_FAILURE(pa_mainloop_, "Failed to create PulseAudio main loop."); |
| 174 | 189 |
| 175 // Create a mainloop API and connect to the default server. | 190 pa_mainloop_api* pa_mainloop_api = pa_threaded_mainloop_get_api(pa_mainloop_); |
| 176 pa_mainloop_ = pa_mainloop_new(); | |
| 177 pa_mainloop_api* pa_mainloop_api = pa_mainloop_get_api(pa_mainloop_); | |
| 178 pa_context_ = pa_context_new(pa_mainloop_api, "Chromium"); | 191 pa_context_ = pa_context_new(pa_mainloop_api, "Chromium"); |
| 179 pa_context_state_t pa_context_state = PA_CONTEXT_UNCONNECTED; | 192 RETURN_ON_FAILURE(pa_context_, "Failed to create PulseAudio context."); |
| 180 pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOFLAGS, NULL); | 193 |
| 181 | 194 // A state callback must be set before calling pa_threaded_mainloop_lock() or |
| 182 // Wait until PulseAudio is ready. | 195 // pa_threaded_mainloop_wait() calls may lead to dead lock. |
| 183 pa_context_set_state_callback(pa_context_, &ContextStateCallback, | 196 pa_context_set_state_callback(pa_context_, &ContextNotifyCallback, this); |
| 184 &pa_context_state); | 197 |
| 185 while (pa_context_state != PA_CONTEXT_READY) { | 198 // Lock the main loop while setting up the context. Failure to do so may lead |
| 186 pa_mainloop_iterate(pa_mainloop_, 1, NULL); | 199 // to crashes as the PulseAudio thread tries to run before things are ready. |
| 187 if (pa_context_state == PA_CONTEXT_FAILED || | 200 AutoPulseLock auto_lock(pa_mainloop_); |
| 188 pa_context_state == PA_CONTEXT_TERMINATED) { | 201 |
| 189 Reset(); | 202 RETURN_ON_FAILURE( |
| 190 return false; | 203 pa_threaded_mainloop_start(pa_mainloop_) == 0, |
| 191 } | 204 "Failed to start PulseAudio main loop."); |
| 205 RETURN_ON_FAILURE( | |
| 206 pa_context_connect(pa_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL) == 0, | |
| 207 "Failed to connect PulseAudio context."); | |
| 208 | |
| 209 // Wait until |pa_context_| is ready. pa_threaded_mainloop_wait() must be | |
| 210 // called after pa_context_get_state() in case the context is already ready, | |
| 211 // otherwise pa_threaded_mainloop_wait() will hang indefinitely. | |
| 212 while (true) { | |
| 213 pa_context_state_t context_state = pa_context_get_state(pa_context_); | |
| 214 RETURN_ON_FAILURE( | |
| 215 PA_CONTEXT_IS_GOOD(context_state), "Invalid PulseAudio context state."); | |
| 216 if (context_state == PA_CONTEXT_READY) | |
| 217 break; | |
| 218 pa_threaded_mainloop_wait(pa_mainloop_); | |
| 192 } | 219 } |
| 193 | 220 |
| 194 // Set sample specifications. | 221 // Set sample specifications. |
| 195 pa_sample_spec pa_sample_specifications; | 222 pa_sample_spec pa_sample_specifications; |
| 196 pa_sample_specifications.format = sample_format_; | 223 pa_sample_specifications.format = BitsToPASampleFormat( |
| 197 pa_sample_specifications.rate = sample_rate_; | 224 params_.bits_per_sample()); |
| 198 pa_sample_specifications.channels = channel_count_; | 225 pa_sample_specifications.rate = params_.sample_rate(); |
| 226 pa_sample_specifications.channels = params_.channels(); | |
| 199 | 227 |
| 200 // Get channel mapping and open playback stream. | 228 // Get channel mapping and open playback stream. |
| 201 pa_channel_map* map = NULL; | 229 pa_channel_map* map = NULL; |
| 202 pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap( | 230 pa_channel_map source_channel_map = ChannelLayoutToPAChannelMap( |
| 203 channel_layout_); | 231 params_.channel_layout()); |
| 204 if (source_channel_map.channels != 0) { | 232 if (source_channel_map.channels != 0) { |
| 205 // The source data uses a supported channel map so we will use it rather | 233 // The source data uses a supported channel map so we will use it rather |
| 206 // than the default channel map (NULL). | 234 // than the default channel map (NULL). |
| 207 map = &source_channel_map; | 235 map = &source_channel_map; |
| 208 } | 236 } |
| 209 playback_handle_ = pa_stream_new(pa_context_, "Playback", | 237 pa_stream_ = pa_stream_new( |
| 210 &pa_sample_specifications, map); | 238 pa_context_, "Playback", &pa_sample_specifications, map); |
| 211 | 239 RETURN_ON_FAILURE(pa_stream_, "Failed to create PulseAudio stream."); |
| 212 // Initialize client buffer. | 240 pa_stream_set_state_callback(pa_stream_, &StreamNotifyCallback, this); |
| 213 uint32 output_packet_size = frames_per_packet_ * bytes_per_frame_; | 241 |
| 214 client_buffer_.reset(new media::SeekableBuffer(0, output_packet_size)); | 242 // Even though we start the stream corked below, PulseAudio will issue one |
| 215 | 243 // stream request after setup. FulfillWriteRequest() must fulfill the write. |
| 216 // Set write callback. | 244 pa_stream_set_write_callback(pa_stream_, &StreamRequestCallback, this); |
| 217 pa_stream_set_write_callback(playback_handle_, &WriteRequestCallback, this); | 245 |
| 218 | 246 // Tell pulse audio we only want callbacks of a certain size. |
| 219 // Set server-side buffer attributes. | |
| 220 // (uint32_t)-1 is the default and recommended value from PulseAudio's | |
| 221 // documentation, found at: | |
| 222 // http://freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.h tml. | |
| 223 pa_buffer_attr pa_buffer_attributes; | 247 pa_buffer_attr pa_buffer_attributes; |
| 224 pa_buffer_attributes.maxlength = static_cast<uint32_t>(-1); | 248 pa_buffer_attributes.maxlength = params_.GetBytesPerBuffer(); |
| 225 pa_buffer_attributes.tlength = output_packet_size; | 249 pa_buffer_attributes.minreq = params_.GetBytesPerBuffer(); |
| 226 pa_buffer_attributes.prebuf = static_cast<uint32_t>(-1); | 250 pa_buffer_attributes.prebuf = params_.GetBytesPerBuffer(); |
| 227 pa_buffer_attributes.minreq = static_cast<uint32_t>(-1); | 251 pa_buffer_attributes.tlength = params_.GetBytesPerBuffer(); |
| 228 pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1); | 252 pa_buffer_attributes.fragsize = static_cast<uint32_t>(-1); |
| 229 | 253 |
| 230 // Connect playback stream. | 254 // Connect playback stream. |
| 231 pa_stream_connect_playback(playback_handle_, NULL, | 255 // TODO(dalecurtis): Pulse tends to want really large buffer sizes if we are |
| 232 &pa_buffer_attributes, | 256 // not using the native sample rate. We should always open the stream with |
| 233 (pa_stream_flags_t) | 257 // PA_STREAM_FIX_RATE and ensure this is true. |
| 234 (PA_STREAM_INTERPOLATE_TIMING | | 258 RETURN_ON_FAILURE( |
| 235 PA_STREAM_ADJUST_LATENCY | | 259 pa_stream_connect_playback( |
| 236 PA_STREAM_AUTO_TIMING_UPDATE), | 260 pa_stream_, NULL, &pa_buffer_attributes, |
| 237 NULL, NULL); | 261 static_cast<pa_stream_flags_t>( |
| 238 | 262 PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE | |
|
DaleCurtis
2012/11/09 01:10:52
I think the source of jitter was the PA_STREAM_INT
DaleCurtis
2012/11/09 01:18:49
Also, I'm thinking of adding PA_STREAM_NOT_MONOTON
| |
| 239 if (!playback_handle_) { | 263 PA_STREAM_START_CORKED), |
| 240 Reset(); | 264 NULL, NULL) == 0, |
| 241 return false; | 265 "Failed to connect PulseAudio stream."); |
| 266 | |
| 267 // Wait for the stream to be ready. | |
| 268 while (true) { | |
| 269 pa_stream_state_t stream_state = pa_stream_get_state(pa_stream_); | |
| 270 RETURN_ON_FAILURE( | |
| 271 PA_STREAM_IS_GOOD(stream_state), "Invalid PulseAudio stream state."); | |
| 272 if (stream_state == PA_STREAM_READY) | |
| 273 break; | |
| 274 pa_threaded_mainloop_wait(pa_mainloop_); | |
| 242 } | 275 } |
| 243 | 276 |
| 244 return true; | 277 return true; |
| 245 } | 278 } |
| 246 | 279 |
| 280 #undef RETURN_ON_FAILURE | |
| 281 | |
| 247 void PulseAudioOutputStream::Reset() { | 282 void PulseAudioOutputStream::Reset() { |
| 248 stream_stopped_ = true; | 283 if (!pa_mainloop_) { |
| 249 | 284 DCHECK(!pa_stream_); |
| 250 // Close the stream. | 285 DCHECK(!pa_context_); |
| 251 if (playback_handle_) { | 286 return; |
| 252 pa_stream_flush(playback_handle_, NULL, NULL); | 287 } |
| 253 pa_stream_disconnect(playback_handle_); | 288 |
| 254 | 289 { |
| 255 // Release PulseAudio structures. | 290 AutoPulseLock auto_lock(pa_mainloop_); |
| 256 pa_stream_unref(playback_handle_); | 291 |
| 257 playback_handle_ = NULL; | 292 // Close the stream. |
| 258 } | 293 if (pa_stream_) { |
| 259 if (pa_context_) { | 294 // Ensure all samples are played out before shutdown. |
| 260 pa_context_unref(pa_context_); | 295 WaitForPulseOperation(pa_stream_flush( |
| 261 pa_context_ = NULL; | 296 pa_stream_, &StreamSuccessCallback, this)); |
| 262 } | 297 |
| 263 if (pa_mainloop_) { | 298 // Release PulseAudio structures. |
| 264 pa_mainloop_free(pa_mainloop_); | 299 pa_stream_disconnect(pa_stream_); |
| 265 pa_mainloop_ = NULL; | 300 pa_stream_set_write_callback(pa_stream_, NULL, NULL); |
| 266 } | 301 pa_stream_set_state_callback(pa_stream_, NULL, NULL); |
| 267 | 302 pa_stream_unref(pa_stream_); |
| 268 // Release internal buffer. | 303 pa_stream_ = NULL; |
| 269 client_buffer_.reset(); | 304 } |
| 305 | |
| 306 if (pa_context_) { | |
| 307 pa_context_disconnect(pa_context_); | |
| 308 pa_context_set_state_callback(pa_context_, NULL, NULL); | |
| 309 pa_context_unref(pa_context_); | |
| 310 pa_context_ = NULL; | |
| 311 } | |
| 312 } | |
| 313 | |
| 314 pa_threaded_mainloop_stop(pa_mainloop_); | |
| 315 pa_threaded_mainloop_free(pa_mainloop_); | |
| 316 pa_mainloop_ = NULL; | |
| 270 } | 317 } |
| 271 | 318 |
| 272 void PulseAudioOutputStream::Close() { | 319 void PulseAudioOutputStream::Close() { |
| 273 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 320 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| 274 | 321 |
| 275 Reset(); | 322 Reset(); |
| 276 | 323 |
| 277 // Signal to the manager that we're closed and can be removed. | 324 // Signal to the manager that we're closed and can be removed. |
| 278 // This should be the last call in the function as it deletes "this". | 325 // This should be the last call in the function as it deletes "this". |
| 279 manager_->ReleaseOutputStream(this); | 326 manager_->ReleaseOutputStream(this); |
| 280 } | 327 } |
| 281 | 328 |
| 282 void PulseAudioOutputStream::WaitForWriteRequest() { | 329 int PulseAudioOutputStream::GetHardwareLatencyInBytes() { |
| 283 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 330 int negative = 0; |
| 331 pa_usec_t pa_latency_micros = 0; | |
| 332 if (pa_stream_get_latency(pa_stream_, &pa_latency_micros, &negative) != 0) | |
| 333 return 0; | |
| 284 | 334 |
| 285 if (stream_stopped_) | 335 if (negative) |
| 286 return; | 336 return 0; |
| 287 | 337 |
| 288 // Iterate the PulseAudio mainloop. If PulseAudio doesn't request a write, | 338 return (pa_latency_micros * params_.sample_rate() * |
| 289 // post a task to iterate the mainloop again. | 339 params_.GetBytesPerFrame()) / base::Time::kMicrosecondsPerSecond; |
| 290 write_callback_handled_ = false; | |
| 291 pa_mainloop_iterate(pa_mainloop_, 1, NULL); | |
| 292 if (!write_callback_handled_) { | |
| 293 manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( | |
| 294 &PulseAudioOutputStream::WaitForWriteRequest, | |
| 295 weak_factory_.GetWeakPtr())); | |
| 296 } | |
| 297 } | |
| 298 | |
| 299 bool PulseAudioOutputStream::BufferPacketFromSource() { | |
| 300 uint32 buffer_delay = client_buffer_->forward_bytes(); | |
| 301 pa_usec_t pa_latency_micros; | |
| 302 int negative; | |
| 303 pa_stream_get_latency(playback_handle_, &pa_latency_micros, &negative); | |
| 304 uint32 hardware_delay = MicrosecondsToBytes(pa_latency_micros, | |
| 305 sample_rate_, | |
| 306 bytes_per_frame_); | |
| 307 // TODO(slock): Deal with negative latency (negative == 1). This has yet | |
| 308 // to happen in practice though. | |
| 309 scoped_refptr<media::DataBuffer> packet = | |
| 310 new media::DataBuffer(packet_size_); | |
| 311 int frames_filled = RunDataCallback( | |
| 312 audio_bus_.get(), AudioBuffersState(buffer_delay, hardware_delay)); | |
| 313 size_t packet_size = frames_filled * bytes_per_frame_; | |
| 314 | |
| 315 DCHECK_LE(packet_size, packet_size_); | |
| 316 // Note: If this ever changes to output raw float the data must be clipped and | |
| 317 // sanitized since it may come from an untrusted source such as NaCl. | |
| 318 audio_bus_->ToInterleaved( | |
| 319 frames_filled, bytes_per_frame_ / channel_count_, | |
| 320 packet->GetWritableData()); | |
| 321 | |
| 322 if (packet_size == 0) | |
| 323 return false; | |
| 324 | |
| 325 media::AdjustVolume(packet->GetWritableData(), | |
| 326 packet_size, | |
| 327 channel_count_, | |
| 328 bytes_per_frame_ / channel_count_, | |
| 329 volume_); | |
| 330 packet->SetDataSize(packet_size); | |
| 331 // Add the packet to the buffer. | |
| 332 client_buffer_->Append(packet); | |
| 333 return true; | |
| 334 } | 340 } |
| 335 | 341 |
| 336 void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { | 342 void PulseAudioOutputStream::FulfillWriteRequest(size_t requested_bytes) { |
| 337 // If we have enough data to fulfill the request, we can finish the write. | 343 CHECK_EQ(requested_bytes, static_cast<size_t>(params_.GetBytesPerBuffer())); |
| 338 if (stream_stopped_) | |
| 339 return; | |
| 340 | 344 |
| 341 // Request more data from the source until we can fulfill the request or | 345 int frames_filled = 0; |
| 342 // fail to receive anymore data. | 346 if (source_callback_) { |
| 343 bool buffering_successful = true; | 347 frames_filled = source_callback_->OnMoreData( |
| 344 size_t forward_bytes = static_cast<size_t>(client_buffer_->forward_bytes()); | 348 audio_bus_.get(), AudioBuffersState(0, GetHardwareLatencyInBytes())); |
| 345 while (forward_bytes < requested_bytes && buffering_successful) { | |
| 346 buffering_successful = BufferPacketFromSource(); | |
| 347 } | 349 } |
| 348 | 350 |
| 349 size_t bytes_written = 0; | 351 // Zero any unfilled data so it plays back as silence. |
| 350 if (client_buffer_->forward_bytes() > 0) { | 352 if (frames_filled < audio_bus_->frames()) { |
| 351 // Try to fulfill the request by writing as many of the requested bytes to | 353 audio_bus_->ZeroFramesPartial( |
| 352 // the stream as we can. | 354 frames_filled, audio_bus_->frames() - frames_filled); |
| 353 WriteToStream(requested_bytes, &bytes_written); | |
| 354 } | 355 } |
| 355 | 356 |
| 356 if (bytes_written < requested_bytes) { | 357 // PulseAudio won't always be able to provide a buffer large enough, so we may |
| 357 // We weren't able to buffer enough data to fulfill the request. Try to | 358 // need to request multiple buffers and fill them individually. |
| 358 // fulfill the rest of the request later. | 359 int current_frame = 0; |
| 359 manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( | 360 size_t bytes_remaining = requested_bytes; |
| 360 &PulseAudioOutputStream::FulfillWriteRequest, | 361 while (bytes_remaining > 0) { |
| 361 weak_factory_.GetWeakPtr(), | 362 void* buffer = NULL; |
| 362 requested_bytes - bytes_written)); | 363 size_t bytes_to_fill = bytes_remaining; |
| 363 } else { | 364 CHECK_GE(pa_stream_begin_write(pa_stream_, &buffer, &bytes_to_fill), 0); |
| 364 // Continue playback. | |
| 365 manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( | |
| 366 &PulseAudioOutputStream::WaitForWriteRequest, | |
| 367 weak_factory_.GetWeakPtr())); | |
| 368 } | |
| 369 } | |
| 370 | 365 |
| 371 void PulseAudioOutputStream::WriteToStream(size_t bytes_to_write, | 366 // In case PulseAudio gives us a bigger buffer than we want, cap our size. |
| 372 size_t* bytes_written) { | 367 bytes_to_fill = std::min( |
| 373 *bytes_written = 0; | 368 std::min(bytes_remaining, bytes_to_fill), |
| 374 while (*bytes_written < bytes_to_write) { | 369 static_cast<size_t>(params_.GetBytesPerBuffer())); |
| 375 const uint8* chunk; | |
| 376 int chunk_size; | |
| 377 | 370 |
| 378 // Stop writing if there is no more data available. | 371 int frames_to_fill = bytes_to_fill / params_.GetBytesPerFrame();; |
| 379 if (!client_buffer_->GetCurrentChunk(&chunk, &chunk_size)) | |
| 380 break; | |
| 381 | 372 |
| 382 // Write data to stream. | 373 // Note: If this ever changes to output raw float the data must be clipped |
| 383 pa_stream_write(playback_handle_, chunk, chunk_size, | 374 // and sanitized since it may come from an untrusted source such as NaCl. |
| 384 NULL, 0LL, PA_SEEK_RELATIVE); | 375 audio_bus_->ToInterleavedPartial( |
| 385 client_buffer_->Seek(chunk_size); | 376 current_frame, frames_to_fill, params_.bits_per_sample() / 8, buffer); |
| 386 *bytes_written += chunk_size; | 377 media::AdjustVolume(buffer, bytes_to_fill, params_.channels(), |
| 378 params_.bits_per_sample() / 8, volume_); | |
| 379 | |
| 380 if (pa_stream_write(pa_stream_, buffer, bytes_to_fill, NULL, 0LL, | |
| 381 PA_SEEK_RELATIVE) < 0) { | |
| 382 if (source_callback_) { | |
| 383 source_callback_->OnError(this, pa_context_errno(pa_context_)); | |
| 384 } | |
| 385 } | |
| 386 | |
| 387 bytes_remaining -= bytes_to_fill; | |
| 388 current_frame = frames_to_fill; | |
| 387 } | 389 } |
| 388 } | 390 } |
| 389 | 391 |
| 390 void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { | 392 void PulseAudioOutputStream::Start(AudioSourceCallback* callback) { |
| 391 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 393 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| 392 CHECK(callback); | 394 CHECK(callback); |
| 393 DLOG_IF(ERROR, !playback_handle_) | 395 CHECK(pa_stream_); |
| 394 << "Open() has not been called successfully"; | 396 |
| 395 if (!playback_handle_) | 397 AutoPulseLock auto_lock(pa_mainloop_); |
| 398 | |
| 399 // Ensure the context and stream are ready. | |
| 400 if (pa_context_get_state(pa_context_) != PA_CONTEXT_READY && | |
| 401 pa_stream_get_state(pa_stream_) != PA_STREAM_READY) { | |
| 402 callback->OnError(this, pa_context_errno(pa_context_)); | |
| 396 return; | 403 return; |
| 404 } | |
| 397 | 405 |
| 398 source_callback_ = callback; | 406 source_callback_ = callback; |
| 399 | 407 |
| 400 // Clear buffer, it might still have data in it. | 408 // Uncork (resume) the stream. |
| 401 client_buffer_->Clear(); | 409 WaitForPulseOperation(pa_stream_cork( |
| 402 stream_stopped_ = false; | 410 pa_stream_, 0, &StreamSuccessCallback, this)); |
| 403 | |
| 404 // Start playback. | |
| 405 manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( | |
| 406 &PulseAudioOutputStream::WaitForWriteRequest, | |
| 407 weak_factory_.GetWeakPtr())); | |
| 408 } | 411 } |
| 409 | 412 |
| 410 void PulseAudioOutputStream::Stop() { | 413 void PulseAudioOutputStream::Stop() { |
| 411 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 414 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| 412 | 415 |
| 413 stream_stopped_ = true; | 416 // Cork (pause) the stream. Waiting for the main loop lock will ensure |
| 417 // outstanding callbacks have completed. | |
| 418 AutoPulseLock auto_lock(pa_mainloop_); | |
| 419 | |
| 420 // Flush the stream prior to cork, doing so after will cause hangs. Write | |
| 421 // callbacks are suspended while inside pa_threaded_mainloop_lock() so this | |
| 422 // is all thread safe. | |
| 423 WaitForPulseOperation(pa_stream_flush( | |
| 424 pa_stream_, &StreamSuccessCallback, this)); | |
| 425 | |
| 426 WaitForPulseOperation(pa_stream_cork( | |
| 427 pa_stream_, 1, &StreamSuccessCallback, this)); | |
| 428 | |
| 429 source_callback_ = NULL; | |
| 414 } | 430 } |
| 415 | 431 |
| 416 void PulseAudioOutputStream::SetVolume(double volume) { | 432 void PulseAudioOutputStream::SetVolume(double volume) { |
| 417 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 433 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| 418 | 434 |
| 419 volume_ = static_cast<float>(volume); | 435 volume_ = static_cast<float>(volume); |
| 420 } | 436 } |
| 421 | 437 |
| 422 void PulseAudioOutputStream::GetVolume(double* volume) { | 438 void PulseAudioOutputStream::GetVolume(double* volume) { |
| 423 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); | 439 DCHECK(manager_->GetMessageLoop()->BelongsToCurrentThread()); |
| 424 | 440 |
| 425 *volume = volume_; | 441 *volume = volume_; |
| 426 } | 442 } |
| 427 | 443 |
| 428 int PulseAudioOutputStream::RunDataCallback( | 444 void PulseAudioOutputStream::WaitForPulseOperation(pa_operation* op) { |
| 429 AudioBus* audio_bus, AudioBuffersState buffers_state) { | 445 CHECK(op); |
| 430 if (source_callback_) | 446 while (pa_operation_get_state(op) == PA_OPERATION_RUNNING) |
|
scherkus (not reviewing)
2012/11/14 22:31:31
nit: can you {} around while? it's a bit subtle w/
DaleCurtis
2012/11/14 23:49:43
Done.
| |
| 431 return source_callback_->OnMoreData(audio_bus, buffers_state); | 447 pa_threaded_mainloop_wait(pa_mainloop_); |
| 432 | 448 pa_operation_unref(op); |
| 433 return 0; | |
| 434 } | 449 } |
| 435 | 450 |
| 436 } // namespace media | 451 } // namespace media |
| OLD | NEW |