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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/transform.h" | 5 #include "ui/gfx/transform.h" |
| 6 | 6 |
| 7 #include "ui/gfx/point3.h" | 7 #include "ui/gfx/point3.h" |
| 8 #include "ui/gfx/rect.h" | 8 #include "ui/gfx/rect.h" |
| 9 #include "ui/gfx/skia_util.h" | 9 #include "ui/gfx/skia_util.h" |
| 10 | 10 |
| 11 namespace { | 11 namespace { |
| 12 | 12 |
| 13 static int SymmetricRound(float x) { | 13 static int SymmetricRound(float x) { |
| 14 return static_cast<int>( | 14 return static_cast<int>( |
| 15 x > 0 | 15 x > 0 |
| 16 ? std::floor(x + 0.5f) | 16 ? std::floor(x + 0.5f) |
| 17 : std::ceil(x - 0.5f)); | 17 : std::ceil(x - 0.5f)); |
| 18 } | 18 } |
| 19 | 19 |
| 20 } // namespace | 20 } // namespace |
| 21 | 21 |
| 22 namespace ui { | 22 namespace gfx { |
| 23 | 23 |
| 24 Transform::Transform() { | 24 Transform::Transform() { |
| 25 matrix_.reset(); | 25 matrix_.reset(); |
| 26 } | 26 } |
| 27 | 27 |
| 28 Transform::~Transform() {} | 28 Transform::~Transform() {} |
| 29 | 29 |
| 30 bool Transform::operator==(const Transform& rhs) const { | 30 bool Transform::operator==(const Transform& rhs) const { |
| 31 return matrix_ == rhs.matrix_; | 31 return matrix_ == rhs.matrix_; |
| 32 } | 32 } |
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| 197 SkIntToScalar(point.y()), | 197 SkIntToScalar(point.y()), |
| 198 0, | 198 0, |
| 199 1 }; | 199 1 }; |
| 200 | 200 |
| 201 xform.map(p); | 201 xform.map(p); |
| 202 | 202 |
| 203 point.SetPoint(SymmetricRound(p[0]), | 203 point.SetPoint(SymmetricRound(p[0]), |
| 204 SymmetricRound(p[1])); | 204 SymmetricRound(p[1])); |
| 205 } | 205 } |
| 206 | 206 |
| 207 } // namespace ui | 207 } // namespace gfx |
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