Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ash/wm/workspace/auto_window_management.h" | |
| 6 | |
| 7 #include "ash/shell.h" | |
| 8 #include "ash/wm/window_animations.h" | |
| 9 #include "ash/wm/window_util.h" | |
| 10 #include "ui/aura/window.h" | |
| 11 #include "ui/compositor/layer_animator.h" | |
| 12 #include "ui/compositor/scoped_layer_animation_settings.h" | |
| 13 #include "ui/gfx/screen.h" | |
| 14 | |
| 15 namespace ash { | |
| 16 namespace internal { | |
| 17 | |
| 18 namespace { | |
| 19 | |
| 20 // The time which should be used to visually move a window through an | |
| 21 // automatic "intelligent" window management option. | |
| 22 const base::TimeDelta kWindowAutoMoveDuration = | |
|
sky
2012/10/16 17:25:34
This triggers a static initializer, increasing sta
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 23 base::TimeDelta::FromMilliseconds(125); | |
| 24 | |
| 25 // Check if the given |window| is visible on the screen and has therefore | |
|
sky
2012/10/16 17:25:34
This doesn't check visibility.
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 26 // an impact on the position manage ability. Note: The minimized/maximized | |
| 27 // state is not included in this test since a window which just got changed | |
| 28 // states might have an impact on the window management system. | |
| 29 bool WindowHasImpactOnPositioning(const aura::Window* window) { | |
| 30 return (!window->bounds().IsEmpty() && wm::IsWindowPositionManaged(window)); | |
| 31 } | |
| 32 | |
| 33 // Check if a given |window| is considered to be an auto location manageable | |
|
sky
2012/10/16 17:25:34
Clarify how this and WindowHasImpactOnPositioning
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 34 // window or not. | |
| 35 bool IsWindowPositionManageable(const aura::Window* window) { | |
| 36 return (WindowHasImpactOnPositioning(window) && | |
| 37 !wm::IsWindowMinimized(window) && | |
| 38 !wm::IsWindowMaximized(window) && | |
| 39 !wm::HasUserChangedWindowPositionOrSize(window)); | |
| 40 } | |
| 41 | |
| 42 // Given a |window|, return the |work_area| of the desktop on which it is | |
| 43 // located as well as the only |other_window| which has an impact on the | |
| 44 // automated window location management. If there are more then one windows, | |
|
sky
2012/10/16 17:25:34
'there are' -> 'there is'
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 45 // false get returned, but the |other_window| will be set to the first one | |
|
sky
2012/10/16 17:25:34
get -> is
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 46 // found. | |
| 47 // If the return value is true a single window was found. | |
| 48 // Note: |work_area| is undefined if false is returned and |other_window| is | |
| 49 // NULL. | |
| 50 bool GetOtherVisibleAndManageableWindow(const aura::Window* window, | |
| 51 gfx::Rect* work_area, | |
| 52 aura::Window** other_window) { | |
| 53 *other_window = NULL; | |
| 54 // If the given window was not manageable, it cannot have caused a management | |
| 55 // operation earlier. | |
| 56 if (!WindowHasImpactOnPositioning(window)) | |
| 57 return false; | |
| 58 | |
| 59 // Get our work area. | |
| 60 *work_area = window->parent()->bounds(); | |
|
sky
2012/10/16 17:25:34
*work_area = gfx::Rect(window->parent()->bounds().
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
I have the feeling that this (including the remova
| |
| 61 work_area->Inset(Shell::GetScreen()->GetDisplayMatching( | |
| 62 *work_area).GetWorkAreaInsets()); | |
| 63 | |
| 64 const aura::Window::Windows& windows = window->parent()->children(); | |
| 65 // Find a single open browser window. | |
|
sky
2012/10/16 17:25:34
browser -> managed
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 66 for (size_t i = 0; i < windows.size(); i++) { | |
| 67 aura::Window* j = windows[i]; | |
|
sky
2012/10/16 17:25:34
nit: use something more descriptive than 'j'. 'j'
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 68 if (window != j && j->type() == aura::client::WINDOW_TYPE_NORMAL && | |
| 69 work_area->Intersects(j->GetBoundsInScreen()) && | |
|
sky
2012/10/16 17:25:34
You're comparing coordinates in different coordina
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 70 j->TargetVisibility() && WindowHasImpactOnPositioning(j)) { | |
| 71 // Bail if we find a second usable window. | |
| 72 if (*other_window) | |
| 73 return false; | |
| 74 *other_window = j; | |
| 75 } | |
| 76 } | |
| 77 return *other_window != NULL; | |
| 78 } | |
| 79 | |
| 80 // Move the given |bounds| on the available |parent_width| to the | |
| 81 // direction. If |move_right| is true, the rectangle gets moved to the right | |
| 82 // corner, otherwise to the left one. | |
| 83 bool MoveRectToOneSide(int parent_width, gfx::Rect& bounds, bool move_right) { | |
|
sky
2012/10/16 17:25:34
gfx::Rect& -> gfx::Rect* and it should be the last
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 84 if (move_right) { | |
| 85 if (parent_width > bounds.right()) { | |
| 86 bounds.set_x(parent_width - bounds.width()); | |
| 87 return true; | |
| 88 } | |
| 89 } else { | |
| 90 if (0 < bounds.x()) { | |
| 91 bounds.set_x(0); | |
| 92 return true; | |
| 93 } | |
| 94 } | |
| 95 return false; | |
| 96 } | |
| 97 | |
| 98 } // namespace | |
| 99 | |
| 100 // Check if after removal of the given |removed_window| an automated desktop | |
| 101 // location management can be performed and rearrange accordingly | |
| 102 void RearrangeVisibleWindowOnHide(const aura::Window* removed_window) { | |
| 103 // Find a single open browser window. | |
| 104 aura::Window* shown_window = NULL; | |
| 105 gfx::Rect work_area; | |
| 106 if (!GetOtherVisibleAndManageableWindow(removed_window, | |
| 107 &work_area, | |
| 108 &shown_window)) | |
| 109 return; | |
| 110 | |
| 111 if (IsWindowPositionManageable(shown_window)) { | |
| 112 // Center the window (only in x). | |
|
sky
2012/10/16 17:25:34
How come only in x?
Shouldn't this restore to the
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Because we only center in X. There was no mentioni
| |
| 113 gfx::Rect bounds = shown_window->bounds(); | |
| 114 bounds.set_x((work_area.width() - bounds.width()) / 2); | |
| 115 if (bounds != shown_window->bounds()) { | |
| 116 ui::LayerAnimator* animator = shown_window->layer()->GetAnimator(); | |
| 117 ui::ScopedLayerAnimationSettings animation_setter(animator); | |
| 118 animation_setter.SetTransitionDuration(kWindowAutoMoveDuration); | |
| 119 shown_window->SetBounds(bounds); | |
| 120 } | |
| 121 } | |
| 122 } | |
| 123 | |
| 124 // Check if after insertion of the given |added_window| an automated desktop | |
|
sky
2012/10/16 17:25:34
Don't duplicate comments here.
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 125 // location management can be performed and rearrange accordingly. | |
| 126 void RearrangeVisibleWindowOnShow(aura::Window* added_window) { | |
| 127 // Find a single open browser window. | |
|
sky
2012/10/16 17:25:34
browser->managed
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Done.
| |
| 128 aura::Window* shown_window = NULL; | |
| 129 gfx::Rect work_area; | |
| 130 if (!GetOtherVisibleAndManageableWindow(added_window, | |
| 131 &work_area, | |
| 132 &shown_window)) { | |
| 133 // It could be that this window is the first window joining the workspace. | |
| 134 if (!IsWindowPositionManageable(added_window) || shown_window) | |
| 135 return; | |
| 136 // If so we have to make sure it is centered. | |
|
sky
2012/10/16 17:25:34
How come you don't vertically center?
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Again - see comment above.
| |
| 137 gfx::Rect bounds = added_window->bounds(); | |
| 138 bounds.set_x((work_area.width() - bounds.width()) / 2); | |
| 139 added_window->SetBounds(bounds); | |
| 140 return; | |
| 141 } | |
| 142 | |
| 143 if (IsWindowPositionManageable(shown_window)) { | |
| 144 // Push away the other window. | |
| 145 gfx::Rect other_bounds = shown_window->bounds(); | |
| 146 bool move_right = other_bounds.CenterPoint().x() < work_area.width() / 2; | |
| 147 if (MoveRectToOneSide(work_area.width(), other_bounds, move_right)) { | |
| 148 if (other_bounds != shown_window->bounds()) { | |
| 149 ui::LayerAnimator* animator = shown_window->layer()->GetAnimator(); | |
|
sky
2012/10/16 17:25:34
Don't animate if either of the are set:
win
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
Sorry - isn't this something which belongs into th
sky
2012/10/16 22:01:14
Different packages.
| |
| 150 ui::ScopedLayerAnimationSettings animation_setter(animator); | |
| 151 animation_setter.SetTransitionDuration(kWindowAutoMoveDuration); | |
| 152 shown_window->SetBounds(other_bounds); | |
| 153 } | |
| 154 } | |
| 155 // Push the new window also to the opposite location (if needed). | |
| 156 // Since it is just coming into view, we do not need to animate it. | |
| 157 gfx::Rect added_bounds = added_window->bounds(); | |
| 158 if (MoveRectToOneSide(work_area.width(), added_bounds, !move_right)) | |
| 159 added_window->SetBounds(added_bounds); | |
|
sky
2012/10/16 17:25:34
Don't you want to animate this too?
Mr4D (OOO till 08-26)
2012/10/16 19:00:28
No. As you can read in the comment above, this win
| |
| 160 } | |
| 161 } | |
| 162 | |
| 163 } // namespace internal | |
| 164 } // namespace ash | |
| 165 | |
| OLD | NEW |