Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(7)

Side by Side Diff: ash/wm/window_util.h

Issue 11085053: Improving window auto management between workspaces (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Improved the entire window (auto) management Created 8 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WINDOW_UTIL_H_ 5 #ifndef ASH_WM_WINDOW_UTIL_H_
6 #define ASH_WM_WINDOW_UTIL_H_ 6 #define ASH_WM_WINDOW_UTIL_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "ui/base/ui_base_types.h" 10 #include "ui/base/ui_base_types.h"
(...skipping 18 matching lines...) Expand all
29 ASH_EXPORT bool CanActivateWindow(aura::Window* window); 29 ASH_EXPORT bool CanActivateWindow(aura::Window* window);
30 30
31 // Retrieves the activatable window for |window|. If |window| is activatable, 31 // Retrieves the activatable window for |window|. If |window| is activatable,
32 // this will just return it, otherwise it will climb the parent/transient parent 32 // this will just return it, otherwise it will climb the parent/transient parent
33 // chain looking for a window that is activatable, per the ActivationController. 33 // chain looking for a window that is activatable, per the ActivationController.
34 // If you're looking for a function to get the activatable "top level" window, 34 // If you're looking for a function to get the activatable "top level" window,
35 // this is probably what you're looking for. 35 // this is probably what you're looking for.
36 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); 36 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
37 37
38 // Returns true if |window| can be maximized. 38 // Returns true if |window| can be maximized.
39 ASH_EXPORT bool CanMaximizeWindow(aura::Window* window); 39 ASH_EXPORT bool CanMaximizeWindow(const aura::Window* window);
40 40
41 // Returns true if |window| is normal or default. 41 // Returns true if |window| is normal or default.
42 ASH_EXPORT bool IsWindowNormal(aura::Window* window); 42 ASH_EXPORT bool IsWindowNormal(const aura::Window* window);
43 43
44 // Returns true if |state| is normal or default. 44 // Returns true if |state| is normal or default.
45 ASH_EXPORT bool IsWindowStateNormal(ui::WindowShowState state); 45 ASH_EXPORT bool IsWindowStateNormal(const ui::WindowShowState state);
46 46
47 // Returns true if |window| is in the maximized state. 47 // Returns true if |window| is in the maximized state.
48 ASH_EXPORT bool IsWindowMaximized(aura::Window* window); 48 ASH_EXPORT bool IsWindowMaximized(const aura::Window* window);
49 49
50 // Returns true if |window| is minimized. 50 // Returns true if |window| is minimized.
51 ASH_EXPORT bool IsWindowMinimized(aura::Window* window); 51 ASH_EXPORT bool IsWindowMinimized(const aura::Window* window);
52 52
53 // Returns true if |window| is in the fullscreen state. 53 // Returns true if |window| is in the fullscreen state.
54 ASH_EXPORT bool IsWindowFullscreen(aura::Window* window); 54 ASH_EXPORT bool IsWindowFullscreen(const aura::Window* window);
55 55
56 // Maximizes |window|, which must not be NULL. 56 // Maximizes |window|, which must not be NULL.
57 ASH_EXPORT void MaximizeWindow(aura::Window* window); 57 ASH_EXPORT void MaximizeWindow(aura::Window* window);
58 58
59 // Minimizes |window|, which must not be NULL. 59 // Minimizes |window|, which must not be NULL.
60 ASH_EXPORT void MinimizeWindow(aura::Window* window); 60 ASH_EXPORT void MinimizeWindow(aura::Window* window);
61 61
62 // Restores |window|, which must not be NULL. 62 // Restores |window|, which must not be NULL.
63 ASH_EXPORT void RestoreWindow(aura::Window* window); 63 ASH_EXPORT void RestoreWindow(aura::Window* window);
64 64
65 // Moves the window to the center of the display. 65 // Moves the window to the center of the display.
66 ASH_EXPORT void CenterWindow(aura::Window* window); 66 ASH_EXPORT void CenterWindow(aura::Window* window);
67 67
68 // Returns the existing Layer for |window| (and all its descendants) and creates 68 // Returns the existing Layer for |window| (and all its descendants) and creates
69 // a new layer for |window| and all its descendants. This is intended for 69 // a new layer for |window| and all its descendants. This is intended for
70 // animations that want to animate between the existing visuals and a new window 70 // animations that want to animate between the existing visuals and a new window
71 // state. The caller owns the return value. 71 // state. The caller owns the return value.
72 // 72 //
73 // As a result of this |window| has freshly created layers, meaning the layers 73 // As a result of this |window| has freshly created layers, meaning the layers
74 // are all empty (nothing has been painted to them) and are sized to 0x0. Soon 74 // are all empty (nothing has been painted to them) and are sized to 0x0. Soon
75 // after this call you need to reset the bounds of the window. Or, you can pass 75 // after this call you need to reset the bounds of the window. Or, you can pass
76 // true as the second argument to let the function do that. 76 // true as the second argument to let the function do that.
77 ASH_EXPORT ui::Layer* RecreateWindowLayers(aura::Window* window, 77 ASH_EXPORT ui::Layer* RecreateWindowLayers(aura::Window* window,
78 bool set_bounds) WARN_UNUSED_RESULT; 78 bool set_bounds) WARN_UNUSED_RESULT;
79 79
80 // Deletes |layer| and all its child layers. 80 // Deletes |layer| and all its child layers.
81 ASH_EXPORT void DeepDeleteLayers(ui::Layer* layer); 81 ASH_EXPORT void DeepDeleteLayers(ui::Layer* layer);
82 82
83 // Returns true if |window|'s position can automatically be managed.
84 ASH_EXPORT bool IsWindowPositionManageable(const aura::Window* window);
sky 2012/10/11 19:50:54 Managed (same with 87).
Mr4D (OOO till 08-26) 2012/10/12 00:29:18 Done.
85
86 // Change the |window|'s position manageability to |manageable|.
87 ASH_EXPORT void SetWindowPositionManageable(aura::Window* window,
88 bool manageable);
89
90 // Returns true if the user has changed the |window|'s position or size.
91 ASH_EXPORT bool HasUserChangedWindowPositionOrSize(const aura::Window* window);
92
93 // Marks a |window|'s coordinates to be changed by a user.
94 ASH_EXPORT void UserHasChangedWindowPositionOrSize(aura::Window* window,
sky 2012/10/11 19:50:54 SetUserHas...
Mr4D (OOO till 08-26) 2012/10/12 00:29:18 Done.
95 bool changed);
96
83 } // namespace wm 97 } // namespace wm
84 } // namespace ash 98 } // namespace ash
85 99
86 #endif // ASH_WM_WINDOW_UTIL_H_ 100 #endif // ASH_WM_WINDOW_UTIL_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698