| Index: ui/compositor/dip_util.cc
|
| diff --git a/ui/compositor/dip_util.cc b/ui/compositor/dip_util.cc
|
| index eff86e2b836c37a1a733f7341f3371b13108210f..b7731d48c572e9fc8d961924383b5bd71dec980d 100644
|
| --- a/ui/compositor/dip_util.cc
|
| +++ b/ui/compositor/dip_util.cc
|
| @@ -11,8 +11,10 @@
|
| #include "ui/compositor/layer.h"
|
| #include "ui/gfx/display.h"
|
| #include "ui/gfx/point.h"
|
| +#include "ui/gfx/point_conversions.h"
|
| #include "ui/gfx/rect.h"
|
| #include "ui/gfx/size.h"
|
| +#include "ui/gfx/size_conversions.h"
|
|
|
| namespace ui {
|
|
|
| @@ -22,35 +24,38 @@ float GetDeviceScaleFactor(const Layer* layer) {
|
|
|
| gfx::Point ConvertPointToDIP(const Layer* layer,
|
| const gfx::Point& point_in_pixel) {
|
| - return point_in_pixel.Scale(1.0f / GetDeviceScaleFactor(layer));
|
| + return gfx::ToFlooredPoint(
|
| + point_in_pixel.Scale(1.0f / GetDeviceScaleFactor(layer)));
|
| }
|
|
|
| gfx::Size ConvertSizeToDIP(const Layer* layer,
|
| const gfx::Size& size_in_pixel) {
|
| - return size_in_pixel.Scale(1.0f / GetDeviceScaleFactor(layer));
|
| + return gfx::ToFlooredSize(
|
| + size_in_pixel.Scale(1.0f / GetDeviceScaleFactor(layer)));
|
| }
|
|
|
| gfx::Rect ConvertRectToDIP(const Layer* layer,
|
| const gfx::Rect& rect_in_pixel) {
|
| float scale = 1.0f / GetDeviceScaleFactor(layer);
|
| - return gfx::Rect(rect_in_pixel.origin().Scale(scale),
|
| - rect_in_pixel.size().Scale(scale));
|
| + return gfx::Rect(gfx::ToFlooredPoint(rect_in_pixel.origin().Scale(scale)),
|
| + gfx::ToFlooredSize(rect_in_pixel.size().Scale(scale)));
|
| }
|
|
|
| gfx::Point ConvertPointToPixel(const Layer* layer,
|
| const gfx::Point& point_in_dip) {
|
| - return point_in_dip.Scale(GetDeviceScaleFactor(layer));
|
| + return gfx::ToFlooredPoint(
|
| + point_in_dip.Scale(GetDeviceScaleFactor(layer)));
|
| }
|
|
|
| gfx::Size ConvertSizeToPixel(const Layer* layer,
|
| const gfx::Size& size_in_dip) {
|
| - return size_in_dip.Scale(GetDeviceScaleFactor(layer));
|
| + return gfx::ToFlooredSize(size_in_dip.Scale(GetDeviceScaleFactor(layer)));
|
| }
|
|
|
| gfx::Rect ConvertRectToPixel(const Layer* layer,
|
| const gfx::Rect& rect_in_dip) {
|
| float scale = GetDeviceScaleFactor(layer);
|
| - return gfx::Rect(rect_in_dip.origin().Scale(scale),
|
| - rect_in_dip.size().Scale(scale));
|
| + return gfx::Rect(gfx::ToFlooredPoint(rect_in_dip.origin().Scale(scale)),
|
| + gfx::ToFlooredSize(rect_in_dip.size().Scale(scale)));
|
| }
|
| } // namespace ui
|
|
|