| Index: content/browser/renderer_host/compositing_iosurface_mac.mm
|
| diff --git a/content/browser/renderer_host/compositing_iosurface_mac.mm b/content/browser/renderer_host/compositing_iosurface_mac.mm
|
| index 7e76b932a653ab4aa5bc9b2e33695f46453a5182..6bec9d5c43a2ca45e5ac3935b1ab33474ff58a9f 100644
|
| --- a/content/browser/renderer_host/compositing_iosurface_mac.mm
|
| +++ b/content/browser/renderer_host/compositing_iosurface_mac.mm
|
| @@ -19,6 +19,7 @@
|
| #include "ui/gl/gl_context.h"
|
| #include "ui/gl/gl_switches.h"
|
| #include "ui/gl/gpu_switching_manager.h"
|
| +#include "ui/gfx/size_conversions.h"
|
| #include "ui/surface/io_surface_support_mac.h"
|
|
|
| #ifdef NDEBUG
|
| @@ -327,12 +328,14 @@ void CompositingIOSurfaceMac::DrawIOSurface(NSView* view, float scale_factor) {
|
|
|
| [glContext_ setView:view];
|
| gfx::Size window_size(NSSizeToCGSize([view frame].size));
|
| - gfx::Size pixel_window_size = window_size.Scale(scale_factor);
|
| + gfx::Size pixel_window_size = gfx::ToFlooredSize(
|
| + window_size.Scale(scale_factor));
|
| glViewport(0, 0, pixel_window_size.width(), pixel_window_size.height());
|
|
|
| // TODO: After a resolution change, the DPI-ness of the view and the
|
| // IOSurface might not be in sync.
|
| - io_surface_size_ = pixel_io_surface_size_.Scale(1.0 / scale_factor);
|
| + io_surface_size_ = gfx::ToFlooredSize(
|
| + pixel_io_surface_size_.Scale(1.0 / scale_factor));
|
| quad_.set_size(io_surface_size_, pixel_io_surface_size_);
|
|
|
| glMatrixMode(GL_PROJECTION);
|
|
|