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Unified Diff: ash/wm/toplevel_window_event_handler_unittest.cc

Issue 11030017: Add context to gfx::Screen calls in support of simultaneous desktop+ash (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix new addition Created 8 years, 2 months ago
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Index: ash/wm/toplevel_window_event_handler_unittest.cc
diff --git a/ash/wm/toplevel_window_event_handler_unittest.cc b/ash/wm/toplevel_window_event_handler_unittest.cc
index c3816196d54600578b4ca95a584c2ee3cd80cadb..34f910a0f724ff5c9d62420c16cd96b923b25b48 100644
--- a/ash/wm/toplevel_window_event_handler_unittest.cc
+++ b/ash/wm/toplevel_window_event_handler_unittest.cc
@@ -330,8 +330,8 @@ TEST_F(ToplevelWindowEventHandlerTest, BottomRightPastMinimum) {
TEST_F(ToplevelWindowEventHandlerTest, BottomRightWorkArea) {
scoped_ptr<aura::Window> target(CreateWindow(HTBOTTOMRIGHT));
- gfx::Rect work_area =
- gfx::Screen::GetDisplayNearestWindow(target.get()).work_area();
+ gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
+ target.get()).work_area();
gfx::Point position = target->bounds().origin();
// Drag further than work_area bottom.
DragFromCenterBy(target.get(), 100, work_area.height());
@@ -344,8 +344,8 @@ TEST_F(ToplevelWindowEventHandlerTest, BottomRightWorkArea) {
TEST_F(ToplevelWindowEventHandlerTest, BottomLeftWorkArea) {
scoped_ptr<aura::Window> target(CreateWindow(HTBOTTOMLEFT));
- gfx::Rect work_area =
- gfx::Screen::GetDisplayNearestWindow(target.get()).work_area();
+ gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
+ target.get()).work_area();
gfx::Point position = target->bounds().origin();
// Drag further than work_area bottom.
DragFromCenterBy(target.get(), -30, work_area.height());
@@ -359,8 +359,8 @@ TEST_F(ToplevelWindowEventHandlerTest, BottomLeftWorkArea) {
TEST_F(ToplevelWindowEventHandlerTest, BottomWorkArea) {
scoped_ptr<aura::Window> target(CreateWindow(HTBOTTOM));
- gfx::Rect work_area =
- gfx::Screen::GetDisplayNearestWindow(target.get()).work_area();
+ gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
+ target.get()).work_area();
gfx::Point position = target->bounds().origin();
// Drag further than work_area bottom.
DragFromCenterBy(target.get(), 0, work_area.height());
@@ -386,8 +386,8 @@ TEST_F(ToplevelWindowEventHandlerTest, DontDragToNegativeY) {
// Verifies we don't let windows go bigger than the display width.
TEST_F(ToplevelWindowEventHandlerTest, DontGotWiderThanScreen) {
scoped_ptr<aura::Window> target(CreateWindow(HTRIGHT));
- gfx::Rect work_area =
- gfx::Screen::GetDisplayNearestWindow(target.get()).bounds();
+ gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
+ target.get()).bounds();
DragFromCenterBy(target.get(), work_area.width() * 2, 0);
// The y location and height should not have changed.
EXPECT_EQ(work_area.width(), target->bounds().width());
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