Index: ash/wm/workspace/frame_maximize_button.cc |
diff --git a/ash/wm/workspace/frame_maximize_button.cc b/ash/wm/workspace/frame_maximize_button.cc |
index 697cc73c96689d2748442eac9a1e0517424eca33..1a9eb6a5c317081dbfe4d76c227caea97d4d46f0 100644 |
--- a/ash/wm/workspace/frame_maximize_button.cc |
+++ b/ash/wm/workspace/frame_maximize_button.cc |
@@ -236,7 +236,8 @@ void FrameMaximizeButton::OnMouseExited(const ui::MouseEvent& event) { |
// within the bubble. |
if (!is_snap_enabled_ && maximizer_.get()) { |
if (maximizer_->GetBubbleWindow()) { |
- gfx::Point screen_location = gfx::Screen::GetCursorScreenPoint(); |
+ gfx::Point screen_location = |
+ Shell::GetAshScreen()->GetCursorScreenPoint(); |
if (!maximizer_->GetBubbleWindow()->GetBoundsInScreen().Contains( |
screen_location)) { |
maximizer_.reset(); |
@@ -561,7 +562,8 @@ MaximizeBubbleFrameState |
return FRAME_STATE_FULL; |
// For Left/right maximize we need to check the dimensions. |
gfx::Rect bounds = frame_->GetWidget()->GetWindowBoundsInScreen(); |
- gfx::Rect screen = gfx::Screen::GetDisplayMatching(bounds).work_area(); |
+ gfx::Rect screen = |
+ Shell::GetAshScreen()->GetDisplayMatching(bounds).work_area(); |
if (bounds.width() < (screen.width() * kMinSnapSizePercent) / 100) |
return FRAME_STATE_NONE; |
// We might still have a horizontally filled window at this point which we |