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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_SCREEN_IMPL_H_ | |
6 #define UI_GFX_SCREEN_IMPL_H_ | |
7 | |
8 #include "ui/gfx/display.h" | |
9 #include "ui/gfx/native_widget_types.h" | |
10 | |
11 namespace gfx { | |
12 class Display; | |
13 class Point; | |
14 class Rect; | |
15 | |
16 // A class that provides |gfx::Screen|'s implementation on aura. | |
17 class UI_EXPORT ScreenImpl { | |
18 public: | |
19 virtual ~ScreenImpl() {} | |
20 | |
21 virtual gfx::Point GetCursorScreenPoint() = 0; | |
22 virtual gfx::NativeWindow GetWindowAtCursorScreenPoint() = 0; | |
23 | |
24 virtual int GetNumDisplays() = 0; | |
25 virtual gfx::Display GetDisplayNearestWindow( | |
26 gfx::NativeView window) const = 0; | |
27 virtual gfx::Display GetDisplayNearestPoint( | |
28 const gfx::Point& point) const = 0; | |
29 virtual gfx::Display GetDisplayMatching( | |
30 const gfx::Rect& match_rect) const = 0; | |
31 virtual gfx::Display GetPrimaryDisplay() const = 0; | |
32 }; | |
33 | |
34 } // namespace gfx | |
35 | |
36 #endif // UI_GFX_SCREEN_IMPL_H_ | |
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