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Side by Side Diff: ash/wm/window_util.cc

Issue 11030017: Add context to gfx::Screen calls in support of simultaneous desktop+ash (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix some new gfx::Screen additions Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_util.h" 5 #include "ash/wm/window_util.h"
6 6
7 #include <vector> 7 #include <vector>
8 8
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "ash/wm/activation_controller.h" 10 #include "ash/wm/activation_controller.h"
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 94
95 void MinimizeWindow(aura::Window* window) { 95 void MinimizeWindow(aura::Window* window) {
96 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); 96 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
97 } 97 }
98 98
99 void RestoreWindow(aura::Window* window) { 99 void RestoreWindow(aura::Window* window) {
100 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); 100 window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
101 } 101 }
102 102
103 void CenterWindow(aura::Window* window) { 103 void CenterWindow(aura::Window* window) {
104 const gfx::Display display = gfx::Screen::GetDisplayNearestWindow(window); 104 const gfx::Display display =
105 Shell::GetAshScreen()->GetDisplayNearestWindow(window);
105 gfx::Rect center = display.work_area().Center(window->bounds().size()); 106 gfx::Rect center = display.work_area().Center(window->bounds().size());
106 window->SetBounds(center); 107 window->SetBounds(center);
107 } 108 }
108 109
109 ui::Layer* RecreateWindowLayers(aura::Window* window, bool set_bounds) { 110 ui::Layer* RecreateWindowLayers(aura::Window* window, bool set_bounds) {
110 const gfx::Rect bounds = window->bounds(); 111 const gfx::Rect bounds = window->bounds();
111 ui::Layer* old_layer = window->RecreateLayer(); 112 ui::Layer* old_layer = window->RecreateLayer();
112 DCHECK(old_layer); 113 DCHECK(old_layer);
113 for (aura::Window::Windows::const_iterator it = window->children().begin(); 114 for (aura::Window::Windows::const_iterator it = window->children().begin();
114 it != window->children().end(); 115 it != window->children().end();
(...skipping 12 matching lines...) Expand all
127 it != children.end(); 128 it != children.end();
128 ++it) { 129 ++it) {
129 ui::Layer* child = *it; 130 ui::Layer* child = *it;
130 DeepDeleteLayers(child); 131 DeepDeleteLayers(child);
131 } 132 }
132 delete layer; 133 delete layer;
133 } 134 }
134 135
135 } // namespace wm 136 } // namespace wm
136 } // namespace ash 137 } // namespace ash
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