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Side by Side Diff: ui/gfx/screen_gtk.cc

Issue 11030017: Add context to gfx::Screen calls in support of simultaneous desktop+ash (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix other os's Created 8 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/screen.h" 5 #include "ui/gfx/screen.h"
6 6
7 #include <gdk/gdkx.h> 7 #include <gdk/gdkx.h>
8 #include <gtk/gtk.h> 8 #include <gtk/gtk.h>
9 9
10 #include "base/logging.h" 10 #include "base/logging.h"
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
74 } // namespace 74 } // namespace
75 75
76 namespace gfx { 76 namespace gfx {
77 77
78 // static 78 // static
79 bool Screen::IsDIPEnabled() { 79 bool Screen::IsDIPEnabled() {
80 return false; 80 return false;
81 } 81 }
82 82
83 // static 83 // static
84 gfx::Point Screen::GetCursorScreenPoint() { 84 gfx::Point Screen::GetCursorScreenPoint(gfx::NativeView context) {
85 gint x, y; 85 gint x, y;
86 gdk_display_get_pointer(gdk_display_get_default(), NULL, &x, &y, NULL); 86 gdk_display_get_pointer(gdk_display_get_default(), NULL, &x, &y, NULL);
87 return gfx::Point(x, y); 87 return gfx::Point(x, y);
88 } 88 }
89 89
90 // static 90 // static
91 gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() { 91 gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint(
92 gfx::NativeView context) {
92 GdkWindow* window = gdk_window_at_pointer(NULL, NULL); 93 GdkWindow* window = gdk_window_at_pointer(NULL, NULL);
93 if (!window) 94 if (!window)
94 return NULL; 95 return NULL;
95 96
96 gpointer data = NULL; 97 gpointer data = NULL;
97 gdk_window_get_user_data(window, &data); 98 gdk_window_get_user_data(window, &data);
98 GtkWidget* widget = reinterpret_cast<GtkWidget*>(data); 99 GtkWidget* widget = reinterpret_cast<GtkWidget*>(data);
99 if (!widget) 100 if (!widget)
100 return NULL; 101 return NULL;
101 widget = gtk_widget_get_toplevel(widget); 102 widget = gtk_widget_get_toplevel(widget);
(...skipping 10 matching lines...) Expand all
112 // TODO(danakj) This is a work-around as there is no standard way to get this 113 // TODO(danakj) This is a work-around as there is no standard way to get this
113 // area, but it is a rect that we should be computing. The standard means 114 // area, but it is a rect that we should be computing. The standard means
114 // to compute this rect would be to watch all windows with 115 // to compute this rect would be to watch all windows with
115 // _NET_WM_STRUT(_PARTIAL) hints, and subtract their space from the physical 116 // _NET_WM_STRUT(_PARTIAL) hints, and subtract their space from the physical
116 // area of the display to construct a work area. 117 // area of the display to construct a work area.
117 // TODO(oshima): Implement ID and Observer. 118 // TODO(oshima): Implement ID and Observer.
118 return gfx::Display(0, bounds); 119 return gfx::Display(0, bounds);
119 } 120 }
120 121
121 // static 122 // static
122 gfx::Display Screen::GetDisplayNearestPoint(const gfx::Point& point) { 123 gfx::Display Screen::GetDisplayNearestPoint(
124 gfx::NativeView context, const gfx::Point& point) {
123 GdkScreen* screen = gdk_screen_get_default(); 125 GdkScreen* screen = gdk_screen_get_default();
124 gint monitor = gdk_screen_get_monitor_at_point(screen, point.x(), point.y()); 126 gint monitor = gdk_screen_get_monitor_at_point(screen, point.x(), point.y());
125 GdkRectangle bounds; 127 GdkRectangle bounds;
126 gdk_screen_get_monitor_geometry(screen, monitor, &bounds); 128 gdk_screen_get_monitor_geometry(screen, monitor, &bounds);
127 // TODO(oshima): Implement ID and Observer. 129 // TODO(oshima): Implement ID and Observer.
128 return gfx::Display(0, gfx::Rect(bounds)); 130 return gfx::Display(0, gfx::Rect(bounds));
129 } 131 }
130 132
131 // static 133 // static
132 gfx::Display Screen::GetDisplayMatching(const gfx::Rect& match_rect) { 134 gfx::Display Screen::GetDisplayMatching(
135 gfx::NativeView context, const gfx::Rect& match_rect) {
133 // TODO(thestig) Implement multi-monitor support. 136 // TODO(thestig) Implement multi-monitor support.
134 return GetPrimaryDisplay(); 137 return GetPrimaryDisplay();
135 } 138 }
136 139
137 // static 140 // static
138 gfx::Display Screen::GetPrimaryDisplay() { 141 gfx::Display Screen::GetPrimaryDisplay(gfx::NativeView context) {
139 gfx::Rect bounds = NativePrimaryMonitorBounds(); 142 gfx::Rect bounds = NativePrimaryMonitorBounds();
140 // TODO(oshima): Implement ID and Observer. 143 // TODO(oshima): Implement ID and Observer.
141 gfx::Display display(0, bounds); 144 gfx::Display display(0, bounds);
142 gfx::Rect rect; 145 gfx::Rect rect;
143 if (GetScreenWorkArea(&rect)) { 146 if (GetScreenWorkArea(&rect)) {
144 display.set_work_area(rect.Intersect(bounds)); 147 display.set_work_area(rect.Intersect(bounds));
145 } else { 148 } else {
146 // Return the best we've got. 149 // Return the best we've got.
147 display.set_work_area(bounds); 150 display.set_work_area(bounds);
148 } 151 }
149 return display; 152 return display;
150 } 153 }
151 154
152 // static 155 // static
153 int Screen::GetNumDisplays() { 156 int Screen::GetNumDisplays(gfx::NativeView context) {
154 // This query is kinda bogus for Linux -- do we want number of X screens? 157 // This query is kinda bogus for Linux -- do we want number of X screens?
155 // The number of monitors Xinerama has? We'll just use whatever GDK uses. 158 // The number of monitors Xinerama has? We'll just use whatever GDK uses.
156 GdkScreen* screen = gdk_screen_get_default(); 159 GdkScreen* screen = gdk_screen_get_default();
157 return gdk_screen_get_n_monitors(screen); 160 return gdk_screen_get_n_monitors(screen);
158 } 161 }
159 162
160 } // namespace gfx 163 } // namespace gfx
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