| Index: src/diy_fp.h
|
| ===================================================================
|
| --- src/diy_fp.h (revision 4180)
|
| +++ src/diy_fp.h (working copy)
|
| @@ -1,117 +0,0 @@
|
| -// Copyright 2010 the V8 project authors. All rights reserved.
|
| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
|
| -// met:
|
| -//
|
| -// * Redistributions of source code must retain the above copyright
|
| -// notice, this list of conditions and the following disclaimer.
|
| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
|
| -// disclaimer in the documentation and/or other materials provided
|
| -// with the distribution.
|
| -// * Neither the name of Google Inc. nor the names of its
|
| -// contributors may be used to endorse or promote products derived
|
| -// from this software without specific prior written permission.
|
| -//
|
| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| -
|
| -#ifndef V8_DIY_FP_H_
|
| -#define V8_DIY_FP_H_
|
| -
|
| -namespace v8 {
|
| -namespace internal {
|
| -
|
| -// This "Do It Yourself Floating Point" class implements a floating-point number
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| -// with a uint64 significand and an int exponent. Normalized DiyFp numbers will
|
| -// have the most significant bit of the significand set.
|
| -// Multiplication and Subtraction do not normalize their results.
|
| -// DiyFp are not designed to contain special doubles (NaN and Infinity).
|
| -class DiyFp {
|
| - public:
|
| - static const int kSignificandSize = 64;
|
| -
|
| - DiyFp() : f_(0), e_(0) {}
|
| - DiyFp(uint64_t f, int e) : f_(f), e_(e) {}
|
| -
|
| - // this = this - other.
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| - // The exponents of both numbers must be the same and the significand of this
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| - // must be bigger than the significand of other.
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| - // The result will not be normalized.
|
| - void Subtract(const DiyFp& other) {
|
| - ASSERT(e_ == other.e_);
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| - ASSERT(f_ >= other.f_);
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| - f_ -= other.f_;
|
| - }
|
| -
|
| - // Returns a - b.
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| - // The exponents of both numbers must be the same and this must be bigger
|
| - // than other. The result will not be normalized.
|
| - static DiyFp Minus(const DiyFp& a, const DiyFp& b) {
|
| - DiyFp result = a;
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| - result.Subtract(b);
|
| - return result;
|
| - }
|
| -
|
| -
|
| - // this = this * other.
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| - void Multiply(const DiyFp& other);
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| -
|
| - // returns a * b;
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| - static DiyFp Times(const DiyFp& a, const DiyFp& b) {
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| - DiyFp result = a;
|
| - result.Multiply(b);
|
| - return result;
|
| - }
|
| -
|
| - void Normalize() {
|
| - ASSERT(f_ != 0);
|
| - uint64_t f = f_;
|
| - int e = e_;
|
| -
|
| - // This method is mainly called for normalizing boundaries. In general
|
| - // boundaries need to be shifted by 10 bits. We thus optimize for this case.
|
| - const uint64_t k10MSBits = V8_2PART_UINT64_C(0xFFC00000, 00000000);
|
| - while ((f & k10MSBits) == 0) {
|
| - f <<= 10;
|
| - e -= 10;
|
| - }
|
| - while ((f & kUint64MSB) == 0) {
|
| - f <<= 1;
|
| - e--;
|
| - }
|
| - f_ = f;
|
| - e_ = e;
|
| - }
|
| -
|
| - static DiyFp Normalize(const DiyFp& a) {
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| - DiyFp result = a;
|
| - result.Normalize();
|
| - return result;
|
| - }
|
| -
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| - uint64_t f() const { return f_; }
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| - int e() const { return e_; }
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| -
|
| - void set_f(uint64_t new_value) { f_ = new_value; }
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| - void set_e(int new_value) { e_ = new_value; }
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| -
|
| - private:
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| - static const uint64_t kUint64MSB = V8_2PART_UINT64_C(0x80000000, 00000000);
|
| -
|
| - uint64_t f_;
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| - int e_;
|
| -};
|
| -
|
| -} } // namespace v8::internal
|
| -
|
| -#endif // V8_DIY_FP_H_
|
|
|